Section 3G
1552 pages across all releases.
- acbuf(3G) [g_man/cat3/ftn] acbuf - operate on the accumulation buffer
- acbuf(3G) [g_man/cat3/standard] acbuf - operate on the accumulation buffer
- acsize(3G) [g_man/cat3/ftn] acsize - specify the number of bitplanes per color component in the accumulation buffer
- acsize(3G) [g_man/cat3/standard] acsize - specify the number of bitplanes per color component in the accumulation buffer
- addtop(3G) addtop - adds items to an existing pop-up menu
- addtopup(3G) addtopup - adds items to an existing pop-up menu
- afunct(3G) afunct - specify alpha test function
- afunction(3G) afunction - specify alpha test function
- arc(3G) [g_man/cat3/ftn] arc, arci, arcs - draw a circular arc
- arc(3G) [g_man/cat3/standard] arc, arci, arcs - draw a circular arc
- arcf(3G) [g_man/cat3/ftn] arcf, arcfi, arcfs - draw a filled circular arc
- arcf(3G) [g_man/cat3/standard] arcf, arcfi, arcfs - draw a filled circular arc
- attach(3G) attach - attaches the cursor to two valuators
- attachcursor(3G) attachcursor - attaches the cursor to two valuators
- backbu(3G) backbu, frontb - enable and disable drawing to the back or front buffer
- backbuffer(3G) backbuffer, frontbuffer - enable and disable drawing to the back or front buffer
- backfa(3G) backfa - turns backfacing polygon removal on and off
- backface(3G) backface - turns backfacing polygon removal on and off
- basename(3G) basename - return the last element of a pathname
- bbox2(3G) [g_man/cat3/ftn] bbox2, bbox2i, bbox2s - culls and prunes to bounding box and minimum pixel radius
- bbox2(3G) [g_man/cat3/standard] bbox2, bbox2i, bbox2s - culls and prunes to bounding box and minimum pixel radius
- bgets(3G) bgets - read stream up to next delimiter
- bgnclo(3G) bgnclo, endclo - delimit the vertices of a closed line
- bgnclosedline(3G) bgnclosedline, endclosedline - delimit the vertices of a closed line
- bgncur(3G) bgncur, endcur - delimit a NURBS curve definition
- bgncurve(3G) bgncurve, endcurve - delimit a NURBS curve definition
- bgnlin(3G) bgnlin, endlin - delimit the vertices of a line
- bgnline(3G) bgnline, endline - delimit the vertices of a line
- bgnpoi(3G) bgnpoi, endpoi - delimit the interpretation of vertex routines as points
- bgnpoint(3G) bgnpoint, endpoint - delimit the interpretation of vertex routines as points
- bgnpol(3G) bgnpol, endpol - delimit the vertices of a polygon
- bgnpolygon(3G) bgnpolygon, endpolygon - delimit the vertices of a polygon
- bgnqst(3G) bgnqst, endqst - delimit the vertices of a quadrilateral strip
- bgnqstrip(3G) bgnqstrip, endqstrip - delimit the vertices of a quadrilateral strip
- bgnsur(3G) bgnsur, endsur - delimit a NURBS surface definition
- bgnsurface(3G) bgnsurface, endsurface - delimit a NURBS surface definition
- bgntme(3G) bgntme, endtme - delimit the vertices of a triangle mesh
- bgntmesh(3G) bgntmesh, endtmesh - delimit the vertices of a triangle mesh
- bgntri(3G) bgntri, endtri - delimit a NURBS surface trimming loop
- bgntrim(3G) bgntrim, endtrim - delimit a NURBS surface trimming loop
- blanks(3G) blanks - controls screen blanking
- blankscreen(3G) blankscreen - controls screen blanking
- blankt(3G) blankt - sets the screen blanking timeout
- blanktime(3G) blanktime - sets the screen blanking timeout
- blendc(3G) blendc - specifies a constant color for blending
- blendcolor(3G) blendcolor - specifies a constant color for blending
- blendf(3G) blendf - computes a blended color value for a pixel
- blendfunction(3G) blendfunction - computes a blended color value for a pixel
- blink(3G) [g_man/cat3/ftn] blink - changes a color map entry at a selectable rate
- blink(3G) [g_man/cat3/standard] blink - changes a color map entry at a selectable rate
- blkqre(3G) blkqre - reads multiple entries from the queue
- blkqread(3G) blkqread - reads multiple entries from the queue
- bufsplit(3G) bufsplit - split buffer into fields
- c(3G) [g_man/cat3/ftn] c3f, c3i, c3s, c4f, c4i, c4s - sets the RGB (or RGBA) values for the current color vector
- c(3G) [g_man/cat3/standard] c3f, c3i, c3s, c4f, c4i, c4s - sets the RGB (or RGBA) values for the current color vector
- callfunc(3G) callfunc - calls a function from within an object
- callob(3G) callob - draws an instance of an object
- callobj(3G) callobj - draws an instance of an object
- charst(3G) charst, lchstr - draws a string of characters
- charstr(3G) charstr, lcharstr - draws a string of characters
- chunks(3G) chunks - specifies minimum object size in memory
- chunksize(3G) chunksize - specifies minimum object size in memory
- circ(3G) [g_man/cat3/ftn] circ, circi, circs - outlines a circle
- circ(3G) [g_man/cat3/standard] circ, circi, circs - outlines a circle
- circf(3G) [g_man/cat3/ftn] circf, circfi, circfs - draws a filled circle
- circf(3G) [g_man/cat3/standard] circf, circfi, circfs - draws a filled circle
- clear(3G) [g_man/cat3/ftn] clear - clears the viewport
- clear(3G) [g_man/cat3/standard] clear - clears the viewport
- clearh(3G) clearh - sets the hitcode to zero
- clearhitcode(3G) clearhitcode - sets the hitcode to zero
- clippl(3G) clippl - specify a plane against which all geometry is clipped
- clipplane(3G) clipplane - specify a plane against which all geometry is clipped
- clkon(3G) [g_man/cat3/ftn] clkon, clkoff - control keyboard click
- clkon(3G) [g_man/cat3/standard] clkon, clkoff - control keyboard click
- closeo(3G) closeo - closes an object definition
- closeobj(3G) closeobj - closes an object definition
- cmode(3G) [g_man/cat3/ftn] cmode - sets color map mode as the current mode.
- cmode(3G) [g_man/cat3/standard] cmode - sets color map mode as the current mode.
- cmov(3G) [g_man/cat3/ftn] cmov, cmovi, cmovs, cmov2, cmov2i, cmov2s - updates the current character position
- cmov(3G) [g_man/cat3/standard] cmov, cmovi, cmovs, cmov2, cmov2i, cmov2s - updates the current character position
- color(3G) [g_man/cat3/ftn] color, colorf - sets the color index in the current draw mode
- color(3G) [g_man/cat3/standard] color, colorf - sets the color index in the current draw mode
- compac(3G) compac - compacts the memory storage of an object
- compactify(3G) compactify - compacts the memory storage of an object
- concav(3G) concav - allows the system to draw concave polygons
- concave(3G) concave - allows the system to draw concave polygons
- convol(3G) cnvlv - modify the operation of lrectwrite and rectcopy to convolve pixel data
- convolve(3G) convolve - modify the operation of lrectwrite and rectcopy to convolve pixel data
- copylist(3G) copylist - copy a file into memory
- cpack(3G) [g_man/cat3/ftn] cpack - specifies RGBA color with a single packed 32-bit integer
- cpack(3G) [g_man/cat3/standard] cpack - specifies RGBA color with a single packed 32-bit integer
- crv(3G) [g_man/cat3/ftn] crv - draws a curve
- crv(3G) [g_man/cat3/standard] crv - draws a curve
- crvn(3G) [g_man/cat3/ftn] crvn - draws a series of curve segments
- crvn(3G) [g_man/cat3/standard] crvn - draws a series of curve segments
- curori(3G) curori - sets the origin of a cursor
- curorigin(3G) curorigin - sets the origin of a cursor
- curson(3G) [g_man/cat3/ftn] curson, cursof - control cursor visibility by window
- curson(3G) [g_man/cat3/standard] curson, cursoff - control cursor visibility by window
- cursty(3G) cursty - defines the type and/or size of cursor
- curstype(3G) curstype - defines the type and/or size of cursor
- curveb(3G) curveb - selects a basis matrix used to draw curves
- curvebasis(3G) curvebasis - selects a basis matrix used to draw curves
- curvei(3G) curvei - draws a curve segment
- curveit(3G) curveit - draws a curve segment
- curvep(3G) curvep - sets number of line segments used to draw a curve segment
- curveprecision(3G) curveprecision - sets number of line segments used to draw a curve segment
- cyclem(3G) cyclem - cycles between color maps at a specified rate
- cyclemap(3G) cyclemap - cycles between color maps at a specified rate
- czclea(3G) czclea - clears the color bitplanes and the z-buffer simultaneously
- czclear(3G) czclear - clears the color bitplanes and the z-buffer simultaneously
- dbtext(3G) [g_man/cat3/ftn] dbtext - sets the dial and button box text display
- dbtext(3G) [g_man/cat3/standard] dbtext - sets the dial and button box text display
- defbas(3G) defbas - defines a basis matrix
- defbasis(3G) defbasis - defines a basis matrix
- defcur(3G) defcur - defines a cursor glyph
- defcursor(3G) defcursor - defines a cursor glyph
- deflfo(3G) deflfo - defines a raster font capable of accommodating large rasters and multi-byte character id's
- deflfont(3G) deflfont - defines a raster font capable of accommodating large rasters and multi-byte character id's
- deflin(3G) deflin - defines a linestyle
- deflinestyle(3G) deflinestyle - defines a linestyle
- defpat(3G) defpat - defines patterns
- defpattern(3G) defpattern - defines patterns
- defpup(3G) defpup - defines a menu
- defras(3G) defras - defines a raster font
- defrasterfont(3G) defrasterfont - defines a raster font
- delobj(3G) [g_man/cat3/ftn] delobj - deletes an object
- delobj(3G) [g_man/cat3/standard] delobj - deletes an object
- deltag(3G) [g_man/cat3/ftn] deltag - deletes a tag from the current open object
- deltag(3G) [g_man/cat3/standard] deltag - deletes a tag from the current open object
- depthc(3G) depthc - turns depth-cue mode on and off
- depthcue(3G) depthcue - turns depth-cue mode on and off
- dglclo(3G) dglclo - closes the DGL server connection
- dglclose(3G) dglclose - closes the DGL server connection
- dglope(3G) dglope - opens a Graphics Library connection to a graphics server
- dglopen(3G) dglopen - opens a Graphics Library connection to a graphics server
- dirname(3G) dirname - report the parent directory name of a file pathname
- displa(3G) displa - specifies a displacement for the z values of rendered polygons
- displacepolygon(3G) displacepolygon - specifies a displacement for the z values of rendered polygons
- dither(3G) [g_man/cat3/ftn] dither - controls the dithering of pixels
- dither(3G) [g_man/cat3/standard] dither - controls the dithering of pixels
- dopup(3G) [g_man/cat3/ftn] dopup - displays the specified pop-up menu
- dopup(3G) [g_man/cat3/standard] dopup - displays the specified pop-up menu
- double(3G) double - sets the display mode to double buffer mode
- doublebuffer(3G) doublebuffer - sets the display mode to double buffer mode
- draw(3G) [g_man/cat3/ftn] draw, drawi, draws, draw2, draw2i, draw2s - draws a line
- draw(3G) [g_man/cat3/standard] draw, drawi, draws, draw2, draw2i, draw2s - draws a line
- drawmo(3G) drawmo - selects which GL framebuffer is drawable
- drawmode(3G) drawmode - selects which GL framebuffer is drawable
- editob(3G) editob - opens an object definition for editing
- editobj(3G) editobj - opens an object definition for editing
- endclo(3G) bgnclo, endclo - delimit the vertices of a closed line
- endclosedline(3G) bgnclosedline, endclosedline - delimit the vertices of a closed line
- endcur(3G) bgncur, endcur - delimit a NURBS curve definition
- endcurve(3G) bgncurve, endcurve - delimit a NURBS curve definition
- endfee(3G) feedba, endfee - control feedback mode
- endfeedback(3G) feedback, endfeedback - control feedback mode
- endful(3G) endful - ends full-screen mode
- endfullscrn(3G) endfullscrn - ends full-screen mode
- endlin(3G) bgnlin, endlin - delimit the vertices of a line
- endline(3G) bgnline, endline - delimit the vertices of a line
- endpic(3G) endpic - turns off picking mode
- endpick(3G) endpick - turns off picking mode
- endpoi(3G) bgnpoi, endpoi - delimit the interpretation of vertex routines as points
- endpoint(3G) bgnpoint, endpoint - delimit the interpretation of vertex routines as points
- endpol(3G) bgnpol, endpol - delimit the vertices of a polygon
- endpolygon(3G) bgnpolygon, endpolygon - delimit the vertices of a polygon
- endpup(3G) pupmod, endpup - obsolete routines
- endpupmode(3G) pupmode, endpupmode - obsolete routines
- endqst(3G) bgnqst, endqst - delimit the vertices of a quadrilateral strip
- endqstrip(3G) bgnqstrip, endqstrip - delimit the vertices of a quadrilateral strip
- endsel(3G) endsel - turns off selecting mode
- endselect(3G) endselect - turns off selecting mode
- endsur(3G) bgnsur, endsur - delimit a NURBS surface definition
- endsurface(3G) bgnsurface, endsurface - delimit a NURBS surface definition
- endtme(3G) bgntme, endtme - delimit the vertices of a triangle mesh
- endtmesh(3G) bgntmesh, endtmesh - delimit the vertices of a triangle mesh
- endtri(3G) bgntri, endtri - delimit a NURBS surface trimming loop
- endtrim(3G) bgntrim, endtrim - delimit a NURBS surface trimming loop
- fbsubt(3G) fbtxld - load part or all of a texture defined with TX_FASTDEFINE
- fbsubtexload(3G) fbsubtexload - load part or all of a texture defined with TX_FASTDEFINE
- feedba(3G) feedba, endfee - control feedback mode
- feedback(3G) feedback, endfeedback - control feedback mode
- fglAccum(3G) fglAccum - operate on the accumulation buffer
- fglAlphaFunc(3G) fglAlphaFunc - specify the alpha test function
- fglAreTexturesResident(3G) fglAreTexturesResident - determine if textures are loaded in texture memory
- fglAreTexturesResidentEXT(3G) fglAreTexturesResidentEXT - determine if textures are loaded in texture memory
- fglArrayElement(3G) fglArrayElement - render a vertex using the specified vertex array element
- fglArrayElementEXT(3G) fglArrayElementEXT - specify the array elements used to render a vertex
- fglAsyncMarkerSGIX(3G) fglAsyncMarkerSGIX - set a marker for tracking asynchronous commands
- fglBegin(3G) fglBegin, fglEnd - delimit the vertices of a primitive or a group of like primitives
- fglBindTexture(3G) fglBindTexture - bind a named texture to a texturing target
- fglBindTextureEXT(3G) fglBindTextureEXT - bind a named texture to a texturing target
- fglBitmap(3G) fglBitmap - draw a bitmap
- fglBlendColor(3G) fglBlendColor - set the blend color
- fglBlendColorEXT(3G) fglBlendColorEXT - set the blend color
- fglBlendEquation(3G) fglBlendEquation - set the blend equation
- fglBlendEquationEXT(3G) fglBlendEquationEXT - set the blend equation
- fglBlendFunc(3G) fglBlendFunc - specify pixel arithmetic
- fglCallList(3G) fglCallList - execute a display list
- fglCallLists(3G) fglCallLists - execute a list of display lists
- fglClear(3G) fglClear - clear buffers to preset values
- fglClearAccum(3G) fglClearAccum - specify clear values for the accumulation buffer
- fglClearColor(3G) fglClearColor - specify clear values for the color buffers
- fglClearDepth(3G) fglClearDepth - specify the clear value for the depth buffer
- fglClearIndex(3G) fglClearIndex - specify the clear value for the color index buffers
- fglClearStencil(3G) fglClearStencil - specify the clear value for the stencil buffer
- fglClipPlane(3G) fglClipPlane - specify a plane against which all geometry is clipped
- fglColor(3G) fglColor3b, fglColor3d, fglColor3f, fglColor3i, fglColor3s, fglColor3ub, fglColor3ui, fglColor3us, fglColor4b, fglColor4d, fglColor4f, fglColor4i, fglColor4s, fglColor4ub, fglColor4ui, fglColor4us, fglColor3bv, fglColor3dv, fglColor3fv, fglColor3iv, fglColor3sv, fglColor3ubv, fglColor3uiv, fglColor3usv, fglColor4bv, fglColor4dv, fglColor4fv, fglColor4iv, fglColor4sv, fglColor4ubv, fglColor4uiv, fglColor4usv - set the current color
- fglColorMask(3G) fglColorMask - enable and disable writing of frame buffer color components
- fglColorMaterial(3G) fglColorMaterial - cause a material color to track the current color
- fglColorPointer(3G) fglColorPointer - define an array of colors
- fglColorPointerEXT(3G) fglColorPointerEXT - define a array of colors
- fglColorSubTable(3G) fglColorSubTable - respecify a portion of a color table
- fglColorTable(3G) fglColorTable - define a color lookup table
- fglColorTableParameter(3G) fglColorTableParameterfv, fglColorTableParameteriv - set color lookup table parameters
- fglColorTableParameterSGI(3G) fglColorTableParameterfvSGI, fglColorTableParameterivSGI - set color lookup table parameters
- fglColorTableSGI(3G) fglColorTableSGI - define a color lookup table
- fglConvolutionFilter1D(3G) fglConvolutionFilter1D - define a one-dimensional convolution filter
- fglConvolutionFilter1DEXT(3G) fglConvolutionFilter1DEXT - define a one-dimensional convolution filter
- fglConvolutionFilter2D(3G) fglConvolutionFilter2D - define a two-dimensional convolution filter
- fglConvolutionFilter2DEXT(3G) fglConvolutionFilter2DEXT - define a two-dimensional convolution filter
- fglConvolutionParameter(3G) fglConvolutionParameterf, fglConvolutionParameteri, fglConvolutionParameterfv, fglConvolutionParameteriv - set convolution parameters
- fglConvolutionParameterEXT(3G) fglConvolutionParameterfEXT, fglConvolutionParameteriEXT, fglConvolutionParameterfvEXT, fglConvolutionParameterivEXT - set convolution parameters
- fglCopyColorSubTable(3G) fglCopyColorSubTable - respecify a portion of a color table
- fglCopyColorTable(3G) fglCopyColorTable - copy pixels into a color table
- fglCopyColorTableSGI(3G) fglCopyColorTableSGI - copy pixels into a color table
- fglCopyConvolutionFilter1D(3G) fglCopyConvolutionFilter1D - copy pixels into a one-dimensional convolution filter
- fglCopyConvolutionFilter1DEXT(3G) fglCopyConvolutionFilter1DEXT - copy pixels into a one-dimensional convolution filter
- fglCopyConvolutionFilter2D(3G) fglCopyConvolutionFilter2D - copy pixels into a two-dimensional convolution filter
- fglCopyConvolutionFilter2DEXT(3G) fglCopyConvolutionFilter2DEXT - copy pixels into a two-dimensional convolution filter
- fglCopyPixels(3G) fglCopyPixels - copy pixels in the frame buffer
- fglCopyTexImage1D(3G) fglCopyTexImage1D - copy pixels into a 1D texture image
- fglCopyTexImage1DEXT(3G) fglCopyTexImage1DEXT - copy pixels into a 1D texture image
- fglCopyTexImage2D(3G) fglCopyTexImage2D - copy pixels into a 2D texture image
- fglCopyTexImage2DEXT(3G) fglCopyTexImage2DEXT - copy pixels into a 2D texture image
- fglCopyTexSubImage1D(3G) fglCopyTexSubImage1D - copy a one-dimensional texture subimage
- fglCopyTexSubImage1DEXT(3G) fglCopyTexSubImage1DEXT - copy pixels into a 1D texture subimage
- fglCopyTexSubImage2D(3G) fglCopyTexSubImage2D - copy a two-dimensional texture subimage
- fglCopyTexSubImage2DEXT(3G) fglCopyTexSubImage2DEXT - copy pixels into a 2D texture subimage
- fglCopyTexSubImage3D(3G) fglCopyTexSubImage3D - copy a three-dimensional texture subimage
- fglCopyTexSubImage3DEXT(3G) fglCopyTexSubImage3DEXT - copy pixels into a 3D texture subimage
- fglCullFace(3G) fglCullFace - specify whether front- or back-facing facets can be culled
- fglDeleteAsyncMarkersSGIX(3G) fglDeleteAsyncMarkersSGIX - delete markers for tracking asynchronous commands
- fglDeleteLists(3G) fglDeleteLists - delete a contiguous group of display lists
- fglDeleteTextures(3G) fglDeleteTextures - delete named textures
- fglDeleteTexturesEXT(3G) fglDeleteTexturesEXT - delete named textures
- fglDepthFunc(3G) fglDepthFunc - specify the value used for depth buffer comparisons
- fglDepthMask(3G) fglDepthMask - enable or disable writing into the depth buffer
- fglDepthRange(3G) fglDepthRange - specify mapping of depth values from normalized device coordinates to window coordinates
- fglDetailTexFuncSGIS(3G) fglDetailTexFuncSGIS - specify detail texture scaling function
- fglDrawArrays(3G) fglDrawArrays - render primitives from array data
- fglDrawArraysEXT(3G) fglDrawArraysEXT - render primitives from array data
- fglDrawBuffer(3G) fglDrawBuffer - specify which color buffers are to be drawn into
- fglDrawElements(3G) fglDrawElements - render primitives from array data
- fglDrawPixels(3G) fglDrawPixels - write a block of pixels to the frame buffer
- fglDrawRangeElements(3G) fglDrawRangeElements - render primitives from array data
- fglEdgeFlag(3G) fglEdgeFlag, fglEdgeFlagv - flag edges as either boundary or nonboundary
- fglEdgeFlagPointer(3G) fglEdgeFlagPointer - define an array of edge flags
- fglEdgeFlagPointerEXT(3G) fglEdgeFlagPointerEXT - define an array of edge flags
- fglEnable(3G) fglEnable, fglDisable - enable or disable server-side GL capabilities
- fglEnableClientState(3G) fglEnableClientState, fglDisableClientState - enable or disable client- side capability
- fglEvalCoord(3G) fglEvalCoord1d, fglEvalCoord1f, fglEvalCoord2d, fglEvalCoord2f, fglEvalCoord1dv, fglEvalCoord1fv, fglEvalCoord2dv, fglEvalCoord2fv - evaluate enabled one- and two-dimensional maps
- fglEvalMesh(3G) fglEvalMesh1, fglEvalMesh2 - compute a one- or two-dimensional grid of points or lines
- fglEvalPoint(3G) fglEvalPoint1, fglEvalPoint2 - generate and evaluate a single point in a mesh
- fglFeedbackBuffer(3G) fglFeedbackBuffer - controls feedback mode
- fglFinish(3G) fglFinish - block until all GL execution is complete
- fglFinishAsyncSGIX(3G) fglFinishAsyncSGIX - wait for completion of an asynchronous command
- fglFlush(3G) fglFlush - force execution of GL commands in finite time
- fglFlushRasterSGIX(3G) fglFlushRasterSGIX - complete rasterization of previous GL commands
- fglFog(3G) fglFogf, fglFogi, fglFogfv, fglFogiv - specify fog parameters
- fglFogFuncSGIS(3G) fglFogFuncSGIS - custom fog blending function
- fglFragmentColorMaterial(3G) fglFragmentColorMaterialSGIX - cause a fragment material color to track the current fragment color
- fglFragmentLight(3G) fglFragmentLightfSGIX, fglFragmentLightiSGIX, fglFragmentLightfvSGIX, fglFragmentLightivSGIX - set fragment light source parameters
- fglFragmentLightModel(3G) fglFragmentLightModelfSGIX, fglFragmentLightModeliSGIX, fglFragmentLightModelfvSGIX, fglFragmentLightModelivSGIX - set the lighting model parameters
- fglFragmentMaterial(3G) fglFragmentMaterialfSGIX, fglFragmentMaterialiSGIX, fglFragmentMaterialfvSGIX, fglFragmentMaterialivSGIX - specify fragment material parameters for the fragment lighting model
- fglFrontFace(3G) fglFrontFace - define front- and back-facing polygons
- fglFrustum(3G) fglFrustum - multiply the current matrix by a perspective matrix
- fglGenAsyncMarkersSGIX(3G) fglGenAsyncMarkersSGIX - reserve markers for tracking asynchronous commands
- fglGenLists(3G) fglGenLists - generate a contiguous set of empty display lists
- fglGenTextures(3G) fglGenTextures - generate texture names
- fglGenTexturesEXT(3G) fglGenTexturesEXT - generate texture names
- fglGet(3G) fglGetBooleanv, fglGetDoublev, fglGetFloatv, fglGetIntegerv - return the value or values of a selected parameter
- fglGetClipPlane(3G) fglGetClipPlane - return the coefficients of the specified clipping plane
- fglGetColorTable(3G) fglGetColorTable - retrieve contents of a color lookup table
- fglGetColorTableParameter(3G) fglGetColorTableParameterfv, fglGetColorTableParameteriv - get color lookup table parameters
- fglGetColorTableParameterSGI(3G) fglGetColorTableParameterfvSGI, fglGetColorTableParameterivSGI - get color lookup table parameters
- fglGetColorTableSGI(3G) fglGetColorTableSGI - retrieve contents of a color lookup table
- fglGetConvolutionFilter(3G) fglGetConvolutionFilter - get current 1D or 2D convolution filter kernel
- fglGetConvolutionFilterEXT(3G) fglGetConvolutionFilterEXT - get current 1D or 2D convolution filter kernel
- fglGetConvolutionParameter(3G) fglGetConvolutionParameterfv, fglGetConvolutionParameteriv - get convolution parameters
- fglGetConvolutionParameterEXT(3G) fglGetConvolutionParameterfvEXT, fglGetConvolutionParameterivEXT - get convolution parameters
- fglGetDetailTexFuncSGIS(3G) fglGetDetailTexFuncSGIS - get detail texture scaling function
- fglGetError(3G) fglGetError - return error information
- fglGetFragmentLight(3G) fglGetFragmentLightfvSGIX, fglGetFragmentLightivSGIX - return fragment light source parameter values
- fglGetFragmentMaterial(3G) fglGetFragmentMaterialfvSGIX, fglGetFragmentMaterialivSGIX - return fragment material parameters
- fglGetHistogram(3G) fglGetHistogram - get histogram table
- fglGetHistogramEXT(3G) fglGetHistogramEXT - get histogram table
- fglGetHistogramParameter(3G) fglGetHistogramParameterfv, fglGetHistogramParameteriv - get histogram parameters
- fglGetHistogramParameterEXT(3G) fglGetHistogramParameterfvEXT, fglGetHistogramParameterivEXT - get histogram parameters
- fglGetLight(3G) fglGetLightfv, fglGetLightiv - return light source parameter values
- fglGetListParameterSGIX(3G) fglGetListParameterfvSGIX, fglGetListParameterivSGIX - retrieve display list parameters
- fglGetMap(3G) fglGetMapdv, fglGetMapfv, fglGetMapiv - return evaluator parameters
- fglGetMaterial(3G) fglGetMaterialfv, fglGetMaterialiv - return material parameters
- fglGetMinmax(3G) fglGetMinmax - get minimum and maximum pixel values
- fglGetMinmaxEXT(3G) fglGetMinmaxEXT - get minimum and maximum pixel values
- fglGetMinmaxParameter(3G) fglGetMinmaxParameterfv, fglGetMinmaxParameteriv - get minmax parameters
- fglGetMinmaxParameterEXT(3G) fglGetMinmaxParameterfvEXT, fglGetMinmaxParameterivEXT - get minmax parameters
- fglGetPixelMap(3G) fglGetPixelMapfv, fglGetPixelMapuiv, fglGetPixelMapusv - return the specified pixel map
- fglgetpixeltexgenparameter(3G) fglGetPixelTexGenParameterfvSGIS, fglGetPixelTexGenParameterivSGIS - return pixel texture parameter values
- fglGetPointerv(3G) fglGetPointerv - return the address of the specified pointer
- fglGetPointervEXT(3G) fglGetPointervEXT - return the address of a buffer or vertex array
- fglGetPolygonStipple(3G) fglGetPolygonStipple - return the polygon stipple pattern
- fglGetSeparableFilter(3G) fglGetSeparableFilter - get separable convolution filter kernel images
- fglGetSeparableFilterEXT(3G) fglGetSeparableFilterEXT - get separable convolution filter kernel images
- fglGetSharpenTexFuncSGIS(3G) fglGetSharpenTexFuncSGIS - get sharpen texture scaling function
- fglGetString(3G) fglGetString - return a string describing the current GL connection
- fglGetTexEnv(3G) fglGetTexEnvfv, fglGetTexEnviv - return texture environment parameters
- fglGetTexFilterFuncSGIS(3G) fglGetTexFilterFuncSGIS - return user-defined texture filtering function
- fglGetTexGen(3G) fglGetTexGendv, fglGetTexGenfv, fglGetTexGeniv - return texture coordinate generation parameters
- fglGetTexImage(3G) fglGetTexImage - return a texture image
- fglGetTexLevelParameter(3G) fglGetTexLevelParameterfv, fglGetTexLevelParameteriv - return texture parameter values for a specific level of detail
- fglGetTexParameter(3G) fglGetTexParameterfv, fglGetTexParameteriv - return texture parameter values
- fglHint(3G) fglHint - specify implementation-specific hints
- fglHistogram(3G) fglHistogram - define histogram table
- fglHistogramEXT(3G) fglHistogramEXT - define histogram table
- fglIndex(3G) fglIndexd, fglIndexf, fglIndexi, fglIndexs, fglIndexub, fglIndexdv, fglIndexfv, fglIndexiv, fglIndexsv, fglIndexubv - set the current color index
- fglIndexMask(3G) fglIndexMask - control the writing of individual bits in the color index buffers
- fglIndexPointer(3G) fglIndexPointer - define an array of color indexes
- fglIndexPointerEXT(3G) fglIndexPointerEXT - define an array of color indexes
- fglInitNames(3G) fglInitNames - initialize the name stack
- fglInstrumentsSGIX(3G) fglInstrumentsBufferSGIX, fglStartInstrumentsSGIX, fglReadInstrumentsSGIX, fglStopInstrumentsSGIX, fglPollInstrumentsSGIX, fglGetInstrumentsSGIX - take measurements from enabled instruments in the GL
- fglInterleavedArrays(3G) fglInterleavedArrays - simultaneously specify and enable several interleaved arrays
- fglIntro(3G) - Introduction to OpenGL FORTRAN Bindings
- fglIsAsyncMarkerSGIX(3G) fglIsAsyncMarkerSGIX - determine if a marker is reserved or in use
- fglIsEnabled(3G) fglIsEnabled - test whether a capability is enabled
- fglIsList(3G) fglIsList - determine if a name corresponds to a display-list
- fglIsTexture(3G) fglIsTexture - determine if a name corresponds to a texture
- fglIsTextureEXT(3G) fglIsTextureEXT - determine if a name corresponds to a texture
- fglLight(3G) fglLightf, fglLighti, fglLightfv, fglLightiv - set light source parameters
- fglLightEnv(3G) fglLightEnviSGIX - specify fragment lighting environment
- fglLightModel(3G) fglLightModelf, fglLightModeli, fglLightModelfv, fglLightModeliv - set the lighting model parameters
- fglLineStipple(3G) fglLineStipple - specify the line stipple pattern
- fglLineWidth(3G) fglLineWidth - specify the width of rasterized lines
- fglListBase(3G) fglListBase - set the display-list base for fglCallLists
- fglListParameterSGIX(3G) fglListParameterfSGIX, fglListParameteriSGIX, fglListParameterfvSGIX, fglListParameterivSGIX - specify display list parameters
- fglLoadIdentity(3G) fglLoadIdentity - replace the current matrix with the identity matrix
- fglLoadMatrix(3G) fglLoadMatrixd, fglLoadMatrixf - replace the current matrix with the specified matrix
- fglLoadName(3G) fglLoadName - load a name onto the name stack
- fglLogicOp(3G) fglLogicOp - specify a logical pixel operation for color index rendering
- fglMap1(3G) fglMap1d, fglMap1f - define a one-dimensional evaluator
- fglMap2(3G) fglMap2d, fglMap2f - define a two-dimensional evaluator
- fglMapGrid(3G) fglMapGrid1d, fglMapGrid1f, fglMapGrid2d, fglMapGrid2f - define a one- or two-dimensional mesh
- fglMaterial(3G) fglMaterialf, fglMateriali, fglMaterialfv, fglMaterialiv - specify material parameters for the lighting model
- fglMatrixMode(3G) fglMatrixMode - specify which matrix is the current matrix
- fglMinmax(3G) fglMinmax - define minmax table
- fglMinmaxEXT(3G) fglMinmaxEXT - define minmax table
- fglMultMatrix(3G) fglMultMatrixd, fglMultMatrixf - multiply the current matrix with the specified matrix
- fglNewList(3G) fglNewList, fglEndList - create or replace a display list
- fglNormal(3G) fglNormal3b, fglNormal3d, fglNormal3f, fglNormal3i, fglNormal3s, fglNormal3bv, fglNormal3dv, fglNormal3fv, fglNormal3iv, fglNormal3sv - set the current normal vector
- fglNormalPointer(3G) fglNormalPointer - define an array of normals
- fglNormalPointerEXT(3G) fglNormalPointerEXT - define a array of normals
- fglOrtho(3G) fglOrtho - multiply the current matrix with an orthographic matrix
- fglPassThrough(3G) fglPassThrough - place a marker in the feedback buffer
- fglPixelMap(3G) fglPixelMapfv, fglPixelMapuiv, fglPixelMapusv - set up pixel transfer maps
- fglPixelStore(3G) fglPixelStoref, fglPixelStorei - set pixel storage modes
- fglpixeltexgen(3G) fglPixelTexGenSGIX - affects the generation of texture coordinates from pixel groups
- fglpixeltexgenparameter(3G) fglPixelTexGenParameterfSGIS, fglPixelTexGenParameteriSGIS, fglPixelTexGenParameterfvSGIS, fglPixelTexGenParameterivSGIS - affects the generation of texture coordinates in pixel operations
- fglPixelTransfer(3G) fglPixelTransferf, fglPixelTransferi - set pixel transfer modes
- fglPixelZoom(3G) fglPixelZoom - specify the pixel zoom factors
- fglPointParameterSGIS(3G) fglPointParameterfSGIS, fglPointParameterfvSGIS - set point parameters
- fglPointSize(3G) fglPointSize - specify the diameter of rasterized points
- fglPollAsyncSGIX(3G) fglPollAsyncSGIX - poll for completion of an asynchronous command
- fglPolygonMode(3G) fglPolygonMode - select a polygon rasterization mode
- fglPolygonOffset(3G) fglPolygonOffset - set the scale and units used to calculate depth values
- fglPolygonOffsetEXT(3G) fglPolygonOffsetEXT - set parameters used to offset polygon depth
- fglPolygonStipple(3G) fglPolygonStipple - set the polygon stippling pattern
- fglPrioritizeTextures(3G) fglPrioritizeTextures - set texture residence priority
- fglPrioritizeTexturesEXT(3G) fglPrioritizeTexturesEXT - set texture residence priority
- fglPushAttrib(3G) fglPushAttrib, fglPopAttrib - push and pop the server attribute stack
- fglPushClientAttrib(3G) fglPushClientAttrib, fglPopClientAttrib - push and pop the client attribute stack
- fglPushMatrix(3G) fglPushMatrix, fglPopMatrix - push and pop the current matrix stack
- fglPushName(3G) fglPushName, fglPopName - push and pop the name stack
- fglRasterPos(3G) fglRasterPos2d, fglRasterPos2f, fglRasterPos2i, fglRasterPos2s, fglRasterPos3d, fglRasterPos3f, fglRasterPos3i, fglRasterPos3s, fglRasterPos4d, fglRasterPos4f, fglRasterPos4i, fglRasterPos4s, fglRasterPos2dv, fglRasterPos2fv, fglRasterPos2iv, fglRasterPos2sv, fglRasterPos3dv, fglRasterPos3fv, fglRasterPos3iv, fglRasterPos3sv, fglRasterPos4dv, fglRasterPos4fv, fglRasterPos4iv, fglRasterPos4sv - specify the raster position for pixel operations
- fglReadBuffer(3G) fglReadBuffer - select a color buffer source for pixels
- fglReadPixels(3G) fglReadPixels - read a block of pixels from the frame buffer
- fglRect(3G) fglRectd, fglRectf, fglRecti, fglRects, fglRectdv, fglRectfv, fglRectiv, fglRectsv - draw a rectangle
- fglReferencePlaneSGIX(3G) fglReferencePlaneSGIX - define a reference plane for coplanar geometry
- fglRenderMode(3G) fglRenderMode - set rasterization mode
- fglResetHistogram(3G) fglResetHistogram - reset histogram table entries to zero
- fglResetHistogramEXT(3G) fglResetHistogramEXT - reset histogram table entries to zero
- fglResetMinmax(3G) fglResetMinmax - reset minmax table entries to initial values
- fglResetMinmaxEXT(3G) fglResetMinmaxEXT - reset minmax table entries to initial values
- fglRotate(3G) fglRotated, fglRotatef - multiply the current matrix by a rotation matrix
- fglSampleMaskSGIS(3G) fglSampleMaskSGIS - define mask to modify multisampled pixel fragments
- fglSamplePatternSGIS(3G) fglSamplePatternSGIS - set pattern for multisampling
- fglScale(3G) fglScaled, fglScalef - multiply the current matrix by a general scaling matrix
- fglScissor(3G) fglScissor - define the scissor box
- fglSelectBuffer(3G) fglSelectBuffer - establish a buffer for selection mode values
- fglSeparableFilter2D(3G) fglSeparableFilter2D - define a separable two-dimensional convolution filter
- fglSeparableFilter2DEXT(3G) fglSeparableFilter2DEXT - define a separable two-dimensional convolution filter
- fglShadeModel(3G) fglShadeModel - select flat or smooth shading
- fglSharpenTexFuncSGIS(3G) fglSharpenTexFuncSGIS - specify sharpen texture scaling function
- fglSpriteParameterSGIX(3G) fglSpriteParameterfSGIX, fglSpriteParameteriSGIX, fglSpriteParameterfvSGIX, fglSpriteParameterivSGIX - set sprite parameters
- fglStencilFunc(3G) fglStencilFunc - set function and reference value for stencil testing
- fglStencilMask(3G) fglStencilMask - control the writing of individual bits in the stencil planes
- fglStencilOp(3G) fglStencilOp - set stencil test actions
- fglTagSampleBufferSGIX(3G) fglTagSampleBufferSGIX - mark all samples of a multisample buffer
- fglTexCoord(3G) fglTexCoord1d, fglTexCoord1f, fglTexCoord1i, fglTexCoord1s, fglTexCoord2d, fglTexCoord2f, fglTexCoord2i, fglTexCoord2s, fglTexCoord3d, fglTexCoord3f, fglTexCoord3i, fglTexCoord3s, fglTexCoord4d, fglTexCoord4f, fglTexCoord4i, fglTexCoord4s, fglTexCoord1dv, fglTexCoord1fv, fglTexCoord1iv, fglTexCoord1sv, fglTexCoord2dv, fglTexCoord2fv, fglTexCoord2iv, fglTexCoord2sv, fglTexCoord3dv, fglTexCoord3fv, fglTexCoord3iv, fglTexCoord3sv, fglTexCoord4dv, fglTexCoord4fv, fglTexCoord4iv, fglTexCoord4sv - set the current texture coordinates
- fglTexCoordPointer(3G) fglTexCoordPointer - define an array of texture coordinates
- fglTexCoordPointerEXT(3G) fglTexCoordPointerEXT - define an array of texture coordinates
- fglTexEnv(3G) fglTexEnvf, fglTexEnvi, fglTexEnvfv, fglTexEnviv - set texture environment parameters
- fglTexFilterFuncSGIS(3G) fglTexFilterFuncSGIS - specify user-defined texture filtering function
- fglTexGen(3G) fglTexGend, fglTexGenf, fglTexGeni, fglTexGendv, fglTexGenfv, fglTexGeniv - control the generation of texture coordinates
- fglTexImage1D(3G) fglTexImage1D - specify a one-dimensional texture image
- fglTexImage2D(3G) fglTexImage2D - specify a two-dimensional texture image
- fglTexImage3D(3G) fglTexImage3D - specify a three-dimensional texture image
- fglTexImage3DEXT(3G) fglTexImage3DEXT - specify a three-dimensional texture image
- fglteximage4dext(3G) fglTexImage4DSGIS - specify a four-dimensional texture image
- fglTexParameter(3G) fglTexParameterf, fglTexParameteri, fglTexParameterfv, fglTexParameteriv - set texture parameters
- fglTexSubImage1D(3G) fglTexSubImage1D - specify a one-dimensional texture subimage
- fglTexSubImage1DEXT(3G) fglTexSubImage1DEXT - specify a one-dimensional texture subimage
- fglTexSubImage2D(3G) fglTexSubImage2D - specify a two-dimensional texture subimage
- fglTexSubImage2DEXT(3G) fglTexSubImage2DEXT - specify a two-dimensional texture subimage
- fglTexSubImage3D(3G) fglTexSubImage3D - specify a three-dimensional texture subimage
- fglTexSubImage3DEXT(3G) fglTexSubImage3DEXT - specify a three-dimensional texture subimage
- fgltexsubimage4dext(3G) fglTexSubImage4DSGIS - specify a four-dimensional texture subimage
- fglTextureColorMaskSGIS(3G) fglTextureColorMaskSGIS - enable and disable the storing of texture element color components
- fglTranslate(3G) fglTranslated, fglTranslatef - multiply the current matrix by a translation matrix
- fgluBeginCurve(3G) fgluBeginCurve, fgluEndCurve - delimit a NURBS curve definition
- fgluBeginPolygon(3G) fgluBeginPolygon, fgluEndPolygon - delimit a polygon description
- fgluBeginSurface(3G) fgluBeginSurface, fgluEndSurface - delimit a NURBS surface definition
- fgluBeginTrim(3G) fgluBeginTrim, fgluEndTrim - delimit a NURBS trimming loop definition
- fgluBuild1DMipmapLevels(3G) fgluBuild1DMipmapLevels - builds a subset of one-dimensional mipmap levels
- fgluBuild1DMipmaps(3G) fgluBuild1DMipmaps - builds a one-dimensional mipmap
- fgluBuild2DMipmapLevels(3G) fgluBuild2DMipmapLevels - builds a subset of two-dimensional mipmap levels
- fgluBuild2DMipmaps(3G) fgluBuild2DMipmaps - builds a two-dimensional mipmap
- fgluBuild3DMipmapLevels(3G) fgluBuild3DMipmapLevels - builds a subset of three-dimensional mipmap levels
- fgluBuild3DMipmaps(3G) fgluBuild3DMipmaps - builds a three-dimensional mipmap
- fgluCheckExtension(3G) fgluCheckExtension - determines if an extension name is supported
- fgluCylinder(3G) fgluCylinder - draw a cylinder
- fgluDeleteNurbsRenderer(3G) fgluDeleteNurbsRenderer - destroy a NURBS object
- fgluDeleteQuadric(3G) fgluDeleteQuadric - destroy a quadrics object
- fgluDeleteTess(3G) fgluDeleteTess - destroy a tessellation object
- fgluDisk(3G) fgluDisk - draw a disk
- fgluErrorString(3G) fgluErrorString - produce an error string from a GL or GLU error code
- fgluGetNurbsProperty(3G) fgluGetNurbsProperty - get a NURBS property
- fgluGetString(3G) fgluGetString - return a string describing the GLU version or GLU extensions
- fgluGetTessProperty(3G) fgluGetTessProperty - get a tessellation object property
- fgluLoadSamplingMatrices(3G) fgluLoadSamplingMatrices - load NURBS sampling and culling matrices
- fgluLookAt(3G) fgluLookAt - define a viewing transformation
- fgluNewNurbsRenderer(3G) fgluNewNurbsRenderer - create a NURBS object
- fgluNewQuadric(3G) fgluNewQuadric - create a quadrics object
- fgluNewTess(3G) fgluNewTess - create a tessellation object
- fgluNextContour(3G) fgluNextContour - mark the beginning of another contour
- fgluNurbsCallback(3G) fgluNurbsCallback - define a callback for a NURBS object
- fgluNurbsCallbackData(3G) fgluNurbsCallbackData - set a user data pointer
- fgluNurbsCallbackDataEXT(3G) fgluNurbsCallbackDataEXT - set a user data pointer
- fgluNurbsCurve(3G) fgluNurbsCurve - define the shape of a NURBS curve
- fgluNurbsProperty(3G) fgluNurbsProperty - set a NURBS property
- fgluNurbsSurface(3G) fgluNurbsSurface - define the shape of a NURBS surface
- fgluOrtho2D(3G) fgluOrtho2D - define a 2D orthographic projection matrix
- fgluPartialDisk(3G) fgluPartialDisk - draw an arc of a disk
- fgluPerspective(3G) fgluPerspective - set up a perspective projection matrix
- fgluPickMatrix(3G) fgluPickMatrix - define a picking region
- fgluProject(3G) fgluProject - map object coordinates to window coordinates
- fgluPwlCurve(3G) fgluPwlCurve - describe a piecewise linear NURBS trimming curve
- fgluQuadricCallback(3G) fgluQuadricCallback - define a callback for a quadrics object
- fgluQuadricDrawStyle(3G) fgluQuadricDrawStyle - specify the draw style desired for quadrics
- fgluQuadricNormals(3G) fgluQuadricNormals - specify what kind of normals are desired for quadrics
- fgluQuadricOrientation(3G) fgluQuadricOrientation - specify inside/outside orientation for quadrics
- fgluQuadricTexture(3G) fgluQuadricTexture - specify if texturing is desired for quadrics
- fgluScaleImage(3G) fgluScaleImage - scale an image to an arbitrary size
- fgluSphere(3G) fgluSphere - draw a sphere
- fgluTessBeginContour(3G) fgluTessBeginContour, fgluTessEndContour - delimit a contour description
- fgluTessBeginPolygon(3G) fgluTessBeginPolygon - delimit a polygon description
- fgluTessCallback(3G) fgluTessCallback - define a callback for a tessellation object
- fgluTessEndPolygon(3G) fgluTessEndPolygon - delimit a polygon description
- fgluTessNormal(3G) fgluTessNormal - specify a normal for a polygon
- fgluTessProperty(3G) fgluTessProperty - set a tessellation object property
- fgluTessVertex(3G) fgluTessVertex - specify a vertex on a polygon
- fgluUnProject(3G) fgluUnProject - map window coordinates to object coordinates
- fgluUnProject4(3G) fgluUnProject4 - map window and clip coordinates to object coordinates
- fglVertex(3G) fglVertex2d, fglVertex2f, fglVertex2i, fglVertex2s, fglVertex3d, fglVertex3f, fglVertex3i, fglVertex3s, fglVertex4d, fglVertex4f, fglVertex4i, fglVertex4s, fglVertex2dv, fglVertex2fv, fglVertex2iv, fglVertex2sv, fglVertex3dv, fglVertex3fv, fglVertex3iv, fglVertex3sv, fglVertex4dv, fglVertex4fv, fglVertex4iv, fglVertex4sv - specify a vertex
- fglVertexPointer(3G) fglVertexPointer - define an array of vertex data
- fglVertexPointerEXT(3G) fglVertexPointerEXT - define an array of vertex data
- fglViewport(3G) fglViewport - set the viewport
- finish(3G) [g_man/cat3/ftn] finish - blocks until the Geometry Pipeline is empty
- finish(3G) [g_man/cat3/standard] finish - blocks until the Geometry Pipeline is empty
- fnmatch(3G) fnmatch - match filename or pathname
- fogver(3G) fogver - specify atmospheric fogging effects
- fogvertex(3G) fogvertex - specify atmospheric fogging effects
- font(3G) [g_man/cat3/ftn] font - selects a raster font for drawing text strings
- font(3G) [g_man/cat3/standard] font - selects a raster font for drawing text strings
- foregr(3G) foregr - prevents a graphical process from being put into the background
- foreground(3G) foreground - prevents a graphical process from being put into the background
- freepu(3G) freepu - deallocates a menu
- freepup(3G) freepup - deallocates a menu
- frontb(3G) backbu, frontb - enable and disable drawing to the back or front buffer
- frontbuffer(3G) backbuffer, frontbuffer - enable and disable drawing to the back or front buffer
- frontf(3G) frontf - turns frontfacing polygon removal on and off
- frontface(3G) frontface - turns frontfacing polygon removal on and off
- fudge(3G) [g_man/cat3/ftn] fudge - specifies fudge values that are added to a graphics window
- fudge(3G) [g_man/cat3/standard] fudge - specifies fudge values that are added to a graphics window
- fullsc(3G) fullsc - allows a program write to the entire screen
- fullscrn(3G) fullscrn - allows a program write to the entire screen
- gammar(3G) gammar - defines a color map ramp for gamma correction
- gammaramp(3G) gammaramp - defines a color map ramp for gamma correction
- gbegin(3G) [g_man/cat3/ftn] ginit, gbegin - create a window that occupies the entire screen
- gbegin(3G) [g_man/cat3/standard] ginit, gbegin - create a window that occupies the entire screen
- gconfi(3G) gconfi - reconfigures the GL modes of the current window
- gconfig(3G) gconfig - reconfigures the GL modes of the current window
- genobj(3G) [g_man/cat3/ftn] genobj - returns a unique integer for use as an object identifier
- genobj(3G) [g_man/cat3/standard] genobj - returns a unique integer for use as an object identifier
- gentag(3G) [g_man/cat3/ftn] gentag - returns a unique integer for use as a tag
- gentag(3G) [g_man/cat3/standard] gentag - returns a unique integer for use as a tag
- getbac(3G) getbac - returns whether backfacing polygons will appear
- getbackface(3G) getbackface - returns whether backfacing polygons will appear
- getbuf(3G) getbuf - indicates which buffers are enabled for writing
- getbuffer(3G) getbuffer - indicates which buffers are enabled for writing
- getbut(3G) getbut - returns the state of a button
- getbutton(3G) getbutton - returns the state of a button
- getcmm(3G) getcmm - returns the current color map mode
- getcmmode(3G) getcmmode - returns the current color map mode
- getcol(3G) getcol - returns the current color
- getcolor(3G) getcolor - returns the current color
- getcpo(3G) getcpo - returns the current character position
- getcpos(3G) getcpos - returns the current character position
- getcur(3G) getcur - returns the cursor characteristics
- getcursor(3G) getcursor - returns the cursor characteristics
- getdcm(3G) [g_man/cat3/ftn] getdcm - indicates whether depth-cue mode is on or off
- getdcm(3G) [g_man/cat3/standard] getdcm - indicates whether depth-cue mode is on or off
- getdep(3G) getdep - obsolete routine
- getdepth(3G) getdepth - obsolete routine
- getdes(3G) getdes - returns the character characteristics
- getdescender(3G) getdescender - returns the character characteristics
- getdev(3G) [g_man/cat3/ftn] getdev - reads a list of valuators at one time
- getdev(3G) [g_man/cat3/standard] getdev - reads a list of valuators at one time
- getdis(3G) getdis - returns the current display mode
- getdisplaymode(3G) getdisplaymode - returns the current display mode
- getdra(3G) getdra - returns the current drawing mode
- getdrawmode(3G) getdrawmode - returns the current drawing mode
- getfon(3G) getfon - returns the current raster font number
- getfont(3G) getfont - returns the current raster font number
- getgco(3G) getgco - gets the size of a buffer or a state in the current buffer configuration
- getgconfig(3G) getgconfig - gets the size of a buffer or a state in the current buffer configuration
- getgde(3G) getgde - gets graphics system description
- getgdesc(3G) getgdesc - gets graphics system description
- getgpo(3G) getgpo - gets the current graphics position
- getgpos(3G) getgpos - gets the current graphics position
- gethei(3G) gethei - returns the maximum character height in the current raster font
- getheight(3G) getheight - returns the maximum character height in the current raster font
- gethis(3G) ghstgm - gets histogram data computed by hgram
- gethistogram(3G) gethgram - gets histogram data computed by hgram
- gethit(3G) gethit - returns the current hitcode
- gethitcode(3G) gethitcode - returns the current hitcode
- getlsb(3G) getlsb - returns the state of linestyle backup mode
- getlsbackup(3G) getlsbackup - returns the state of linestyle backup mode
- getlsr(3G) getlsr - returns the linestyle repeat count
- getlsrepeat(3G) getlsrepeat - returns the linestyle repeat count
- getlst(3G) getlst - returns the current linestyle
- getlstyle(3G) getlstyle - returns the current linestyle
- getlwi(3G) getlwi - returns the current linewidth
- getlwidth(3G) getlwidth - returns the current linewidth
- getmap(3G) [g_man/cat3/ftn] getmap - returns the number of the current color map
- getmap(3G) [g_man/cat3/standard] getmap - returns the number of the current color map
- getmat(3G) getmat - returns a copy of a transformation matrix
- getmatrix(3G) getmatrix - returns a copy of a transformation matrix
- getmco(3G) getmco - gets a copy of the RGB values for a color map entry
- getmcolor(3G) getmcolor - gets a copy of the RGB values for a color map entry
- getmin(3G) gmnmx - gets data computed by minmax
- getminmax(3G) getminmax - gets data computed by minmax
- getmmo(3G) getmmo - returns the current matrix mode
- getmmode(3G) getmmode - returns the current matrix mode
- getmon(3G) getmon - returns the video output format currently being generated by the graphics system
- getmonitor(3G) getmonitor - returns the video output format currently being generated by the graphics system
- getmul(3G) getmul - returns the current multisample mode
- getmultisample(3G) getmultisample - returns the current multisample mode
- getnur(3G) getnur - returns the current value of a trimmed NURBS surfaces display property
- getnurbsproperty(3G) getnurbsproperty - returns the current value of a trimmed NURBS surfaces display property
- getope(3G) getope - returns the identifier of the currently open object
- getopenobj(3G) getopenobj - returns the identifier of the currently open object
- getori(3G) getori - returns the position of a graphics window
- getorigin(3G) getorigin - returns the position of a graphics window
- getoth(3G) getoth - obsolete routine
- getothermonitor(3G) getothermonitor - obsolete routine
- getpat(3G) getpat - returns the index of the current pattern
- getpattern(3G) getpattern - returns the index of the current pattern
- getpla(3G) getpla - returns the number of available bitplanes
- getplanes(3G) getplanes - returns the number of available bitplanes
- getpor(3G) getpor - obsolete routine
- getport(3G) getport - obsolete routine
- getres(3G) getres - returns the state of linestyle reset mode
- getresetls(3G) getresetls - returns the state of linestyle reset mode
- getsb(3G) getsb - read back the current computed screen bounding box
- getscr(3G) getscr - returns the current screen mask
- getscrbox(3G) getscrbox - read back the current computed screen bounding box
- getscrmask(3G) getscrmask - returns the current screen mask
- getsha(3G) getsha - obsolete routine
- getshade(3G) getshade - obsolete routine
- getsiz(3G) getsiz - returns the size of a graphics window
- getsize(3G) getsize - returns the size of a graphics window
- getsm(3G) [g_man/cat3/ftn] getsm - returns the current shading model
- getsm(3G) [g_man/cat3/standard] getsm - returns the current shading model
- getval(3G) getval - returns the current state of a valuator
- getvaluator(3G) getvaluator - returns the current state of a valuator
- getvid(3G) setvid, getvid - set and get video registers
- getvideo(3G) setvideo, getvideo - set and get video registers
- getvie(3G) getvie - gets a copy of the dimensions of the current viewport
- getviewport(3G) getviewport - gets a copy of the dimensions of the current viewport
- getwri(3G) getwri - returns the current writemask
- getwritemask(3G) getwritemask - returns the current writemask
- getwsc(3G) getwsc - returns the screen upon which the current window appears
- getwscrn(3G) getwscrn - returns the screen upon which the current window appears
- getzbu(3G) getzbu - returns whether z-buffering is on or off
- getzbuffer(3G) getzbuffer - returns whether z-buffering is on or off
- gexit(3G) [g_man/cat3/ftn] gexit - exits graphics
- gexit(3G) [g_man/cat3/standard] gexit - exits graphics
- gflush(3G) [g_man/cat3/ftn] gflush - flushs the remote GL client buffer
- gflush(3G) [g_man/cat3/standard] gflush - flushs the remote GL client buffer
- ginit(3G) [g_man/cat3/ftn] ginit, gbegin - create a window that occupies the entire screen
- ginit(3G) [g_man/cat3/standard] ginit, gbegin - create a window that occupies the entire screen
- glAccum(3G) glAccum - operate on the accumulation buffer
- glAlphaFunc(3G) glAlphaFunc - specify the alpha test function
- glAreTexturesResident(3G) glAreTexturesResident - determine if textures are loaded in texture memory
- glAreTexturesResidentEXT(3G) glAreTexturesResidentEXT - determine if textures are loaded in texture memory
- glArrayElement(3G) glArrayElement - render a vertex using the specified vertex array element
- glArrayElementEXT(3G) glArrayElementEXT - specify the array elements used to render a vertex
- glAsyncMarkerSGIX(3G) glAsyncMarkerSGIX - set a marker for tracking asynchronous commands
- glBegin(3G) glBegin, glEnd - delimit the vertices of a primitive or a group of like primitives
- glBindTexture(3G) glBindTexture - bind a named texture to a texturing target
- glBindTextureEXT(3G) glBindTextureEXT - bind a named texture to a texturing target
- glBitmap(3G) glBitmap - draw a bitmap
- glBlendColor(3G) glBlendColor - set the blend color
- glBlendColorEXT(3G) glBlendColorEXT - set the blend color
- glBlendEquation(3G) glBlendEquation - set the blend equation
- glBlendEquationEXT(3G) glBlendEquationEXT - set the blend equation
- glBlendFunc(3G) glBlendFunc - specify pixel arithmetic
- glCallList(3G) glCallList - execute a display list
- glCallLists(3G) glCallLists - execute a list of display lists
- glcAppendCatalog(3G) glcAppendCatalog, glcPrependCatalog - append a catalog to the catalog list
- glcAppendFont(3G) glcAppendFont - append a font to the current font list
- glcContext(3G) glcContext - make a context current to a thread
- glcDataPointer(3G) glcDataPointer - assign a value to GLC_DATA_POINTER
- glcDeleteFont(3G) glcDeleteFont - delete a font
- glcDeleteGLObjects(3G) glcDeleteGLObjects - delete all GL objects that a GLC context owns
- glcEnable(3G) glcEnable, glcDisable - enable or disable GLC capabilities
- glcFont(3G) glcFont - replace fonts in the font list
- glcFontFace(3G) glcFontFace - set the face of a font or of all current fonts
- glcFontMap(3G) glcFontMap - modify the map of a font
- glcGenContext(3G) glcGenContext, glcDeleteContext - generate or delete a context
- glcGenFontID(3G) glcGenFontID - generate a new font ID
- glcGetAllContexts(3G) glcGetAllContexts - return an array of GLC contexts
- glcGetc(3G) glcGetc - return the value or values of a specified string constant
- glcGetCallbackFunc(3G) glcGetCallbackFunc - return the value of a callback function variable
- glcGetCharMetric(3G) glcGetCharMetric - measure a character
- glcGetCurrentContext(3G) glcGetCurrentContext - return current context ID
- glcGetError(3G) glcGetError - return error information
- glcGetf(3G) glcGetf - return value of a specified floating point variable
- glcGetFontc(3G) glcGetFontc - return a string attribute of a font
- glcGetFontFace(3G) glcGetFontFace - return the name of a font's current face
- glcGetFonti(3G) glcGetFonti - return an integer attribute of a font
- glcGetFontListc(3G) glcGetFontListc - return an attribute of a font
- glcGetFontMap(3G) glcGetFontMap - return the string name of a character
- glcGetfv(3G) glcGetfv - return the value of a floating point vector variable
- glcGeti(3G) glcGeti - return the value or values of a integer variable or constant
- glcGetListc(3G) glcGetListc - return element from list
- glcGetListi(3G) glcGetListi - return element from list
- glcGetMasterc(3G) glcGetMasterc - return the value of a master's string attribute
- glcGetMasteri(3G) glcGetMasteri - return the value of a master's attribute
- glcGetMasterListc(3G) glcGetMasterListc - return attribute of master
- glcGetMasterMap(3G) glcGetMasterMap - return the string name of a character in a master
- glcGetMaxCharMetric(3G) glcGetMaxCharMetric - measure layout of characters
- glcGetPointer(3G) glcGetPointer - return pointer value
- glcGetStringCharMetric(3G) glcGetStringCharMetric - retrieve character metric from measurement buffer
- glcGetStringMetric(3G) glcGetStringMetric - return a string metric
- glcIntro(3G) glcIntro - Introduction to the OpenGL Character Renderer
- glcIsContext(3G) glcIsContext - test whether a context ID is the current GLC context
- glcIsEnabled(3G) glcIsEnabled - test whether a boolean attribute is true
- glcIsFont(3G) glcIsFont - test whether inFont is a font ID
- glClear(3G) glClear - clear buffers to preset values
- glClearAccum(3G) glClearAccum - specify clear values for the accumulation buffer
- glClearColor(3G) glClearColor - specify clear values for the color buffers
- glClearDepth(3G) glClearDepth - specify the clear value for the depth buffer
- glClearIndex(3G) glClearIndex - specify the clear value for the color index buffers
- glClearStencil(3G) glClearStencil - specify the clear value for the stencil buffer
- glClipPlane(3G) glClipPlane - specify a plane against which all geometry is clipped
- glcLoadIdentity(3G) glcLoadIdentity - assign identity value to GLC_BITMAP_MATRIX
- glcLoadMatrix(3G) glcLoadMatrix - assign a value to GLC_BITMAP_MATRIX
- glcMeasureCountedString(3G) glcMeasureCountedString - store a string of specified length in measurement buffer
- glcMeasureString(3G) glcMeasureString - measure a specified string
- glcMultMatrix(3G) glcMultMatrix - multiply GLC_BITMAP_MATRIX with a matrix
- glcNewFontFromFamily(3G) glcNewFontFromFamily - create a new font from a master of specified family
- glcNewFontFromMaster(3G) glcNewFontFromMaster - create a new font from a master
- glColor(3G) glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv - set the current color
- glColorMask(3G) glColorMask - enable and disable writing of frame buffer color components
- glColorMaterial(3G) glColorMaterial - cause a material color to track the current color
- glColorPointer(3G) glColorPointer - define an array of colors
- glColorPointerEXT(3G) glColorPointerEXT - define a array of colors
- glColorSubTable(3G) glColorSubTable - respecify a portion of a color table
- glColorTable(3G) glColorTable - define a color lookup table
- glColorTableParameter(3G) glColorTableParameterfv, glColorTableParameteriv - set color lookup table parameters
- glColorTableParameterSGI(3G) glColorTableParameterfvSGI, glColorTableParameterivSGI - set color lookup table parameters
- glColorTableSGI(3G) glColorTableSGI - define a color lookup table
- glcomp(3G) glcomp - controls compatibility modes
- glcompat(3G) glcompat - controls compatibility modes
- glConvolutionFilter1D(3G) glConvolutionFilter1D - define a one-dimensional convolution filter
- glConvolutionFilter1DEXT(3G) glConvolutionFilter1DEXT - define a one-dimensional convolution filter
- glConvolutionFilter2D(3G) glConvolutionFilter2D - define a two-dimensional convolution filter
- glConvolutionFilter2DEXT(3G) glConvolutionFilter2DEXT - define a two-dimensional convolution filter
- glConvolutionParameter(3G) glConvolutionParameterf, glConvolutionParameteri, glConvolutionParameterfv, glConvolutionParameteriv - set convolution parameters
- glConvolutionParameterEXT(3G) glConvolutionParameterfEXT, glConvolutionParameteriEXT, glConvolutionParameterfvEXT, glConvolutionParameterivEXT - set convolution parameters
- glCopyColorSubTable(3G) glCopyColorSubTable - respecify a portion of a color table
- glCopyColorTable(3G) glCopyColorTable - copy pixels into a color table
- glCopyColorTableSGI(3G) glCopyColorTableSGI - copy pixels into a color table
- glCopyConvolutionFilter1D(3G) glCopyConvolutionFilter1D - copy pixels into a one-dimensional convolution filter
- glCopyConvolutionFilter1DEXT(3G) glCopyConvolutionFilter1DEXT - copy pixels into a one-dimensional convolution filter
- glCopyConvolutionFilter2D(3G) glCopyConvolutionFilter2D - copy pixels into a two-dimensional convolution filter
- glCopyConvolutionFilter2DEXT(3G) glCopyConvolutionFilter2DEXT - copy pixels into a two-dimensional convolution filter
- glCopyPixels(3G) glCopyPixels - copy pixels in the frame buffer
- glCopyTexImage1D(3G) glCopyTexImage1D - copy pixels into a 1D texture image
- glCopyTexImage1DEXT(3G) glCopyTexImage1DEXT - copy pixels into a 1D texture image
- glCopyTexImage2D(3G) glCopyTexImage2D - copy pixels into a 2D texture image
- glCopyTexImage2DEXT(3G) glCopyTexImage2DEXT - copy pixels into a 2D texture image
- glCopyTexSubImage1D(3G) glCopyTexSubImage1D - copy a one-dimensional texture subimage
- glCopyTexSubImage1DEXT(3G) glCopyTexSubImage1DEXT - copy pixels into a 1D texture subimage
- glCopyTexSubImage2D(3G) glCopyTexSubImage2D - copy a two-dimensional texture subimage
- glCopyTexSubImage2DEXT(3G) glCopyTexSubImage2DEXT - copy pixels into a 2D texture subimage
- glCopyTexSubImage3D(3G) glCopyTexSubImage3D - copy a three-dimensional texture subimage
- glCopyTexSubImage3DEXT(3G) glCopyTexSubImage3DEXT - copy pixels into a 3D texture subimage
- glcRemoveCatalog(3G) glcRemoveCatalog - remove a catalog from the catalog list
- glcRenderChar(3G) glcRenderChar - render a character
- glcRenderCountedString(3G) glcRenderCountedString - render a string of a specified number of characters
- glcRenderString(3G) glcRenderString - render a string
- glcRenderStyle(3G) glcRenderStyle - assign a value to the variable GLC_RENDER_STYLE
- glcReplacementCode(3G) glcReplacementCode - assign a value to GLC_REPLACEMENT_CODE
- glcResolution(3G) glcResolution - assign a value to GLC_RESOLUTION
- glcRotate(3G) glcRotate - multiply GLC_BITMAP_MATRIX by a rotation matrix
- glcScale(3G) glcScale - multiply GLC_BITMAP_MATRIX with a general scaling matrix
- glcStringType(3G) glcStringType - assign a value to GLC_STRING_TYPE
- glCullFace(3G) glCullFace - specify whether front- or back-facing facets can be culled
- glDeleteAsyncMarkersSGIX(3G) glDeleteAsyncMarkersSGIX - delete markers for tracking asynchronous commands
- glDeleteLists(3G) glDeleteLists - delete a contiguous group of display lists
- glDeleteTextures(3G) glDeleteTextures - delete named textures
- glDeleteTexturesEXT(3G) glDeleteTexturesEXT - delete named textures
- glDepthFunc(3G) glDepthFunc - specify the value used for depth buffer comparisons
- glDepthMask(3G) glDepthMask - enable or disable writing into the depth buffer
- glDepthRange(3G) glDepthRange - specify mapping of depth values from normalized device coordinates to window coordinates
- glDetailTexFuncSGIS(3G) glDetailTexFuncSGIS - specify detail texture scaling function
- glDrawArrays(3G) glDrawArrays - render primitives from array data
- glDrawArraysEXT(3G) glDrawArraysEXT - render primitives from array data
- glDrawBuffer(3G) glDrawBuffer - specify which color buffers are to be drawn into
- glDrawElements(3G) glDrawElements - render primitives from array data
- glDrawPixels(3G) glDrawPixels - write a block of pixels to the frame buffer
- glDrawRangeElements(3G) glDrawRangeElements - render primitives from array data
- glEdgeFlag(3G) glEdgeFlag, glEdgeFlagv - flag edges as either boundary or nonboundary
- glEdgeFlagPointer(3G) glEdgeFlagPointer - define an array of edge flags
- glEdgeFlagPointerEXT(3G) glEdgeFlagPointerEXT - define an array of edge flags
- glEnable(3G) glEnable, glDisable - enable or disable server-side GL capabilities
- glEnableClientState(3G) glEnableClientState, glDisableClientState - enable or disable client-side capability
- glEvalCoord(3G) glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv - evaluate enabled one- and two-dimensional maps
- glEvalMesh(3G) glEvalMesh1, glEvalMesh2 - compute a one- or two-dimensional grid of points or lines
- glEvalPoint(3G) glEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh
- glFeedbackBuffer(3G) glFeedbackBuffer - controls feedback mode
- glFinish(3G) glFinish - block until all GL execution is complete
- glFinishAsyncSGIX(3G) glFinishAsyncSGIX - wait for completion of an asynchronous command
- glFlush(3G) glFlush - force execution of GL commands in finite time
- glFlushRasterSGIX(3G) glFlushRasterSGIX - complete rasterization of previous GL commands
- glFog(3G) glFogf, glFogi, glFogfv, glFogiv - specify fog parameters
- glFogFuncSGIS(3G) glFogFuncSGIS - custom fog blending function
- glFragmentColorMaterial(3G) glFragmentColorMaterialSGIX - cause a fragment material color to track the current fragment color
- glFragmentLight(3G) glFragmentLightfSGIX, glFragmentLightiSGIX, glFragmentLightfvSGIX, glFragmentLightivSGIX - set fragment light source parameters
- glFragmentLightModel(3G) glFragmentLightModelfSGIX, glFragmentLightModeliSGIX, glFragmentLightModelfvSGIX, glFragmentLightModelivSGIX - set the lighting model parameters
- glFragmentMaterial(3G) glFragmentMaterialfSGIX, glFragmentMaterialiSGIX, glFragmentMaterialfvSGIX, glFragmentMaterialivSGIX - specify fragment material parameters for the fragment lighting model
- glFrontFace(3G) glFrontFace - define front- and back-facing polygons
- glFrustum(3G) glFrustum - multiply the current matrix by a perspective matrix
- glGenAsyncMarkersSGIX(3G) glGenAsyncMarkersSGIX - reserve markers for tracking asynchronous commands
- glGenLists(3G) glGenLists - generate a contiguous set of empty display lists
- glGenTextures(3G) glGenTextures - generate texture names
- glGenTexturesEXT(3G) glGenTexturesEXT - generate texture names
- glGet(3G) glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv - return the value or values of a selected parameter
- glGetClipPlane(3G) glGetClipPlane - return the coefficients of the specified clipping plane
- glGetColorTable(3G) glGetColorTable - retrieve contents of a color lookup table
- glGetColorTableParameter(3G) glGetColorTableParameterfv, glGetColorTableParameteriv - get color lookup table parameters
- glGetColorTableParameterSGI(3G) glGetColorTableParameterfvSGI, glGetColorTableParameterivSGI - get color lookup table parameters
- glGetColorTableSGI(3G) glGetColorTableSGI - retrieve contents of a color lookup table
- glGetConvolutionFilter(3G) glGetConvolutionFilter - get current 1D or 2D convolution filter kernel
- glGetConvolutionFilterEXT(3G) glGetConvolutionFilterEXT - get current 1D or 2D convolution filter kernel
- glGetConvolutionParameter(3G) glGetConvolutionParameterfv, glGetConvolutionParameteriv - get convolution parameters
- glGetConvolutionParameterEXT(3G) glGetConvolutionParameterfvEXT, glGetConvolutionParameterivEXT - get convolution parameters
- glGetDetailTexFuncSGIS(3G) glGetDetailTexFuncSGIS - get detail texture scaling function
- glGetError(3G) glGetError - return error information
- glGetFragmentLight(3G) glGetFragmentLightfvSGIX, glGetFragmentLightivSGIX - return fragment light source parameter values
- glGetFragmentMaterial(3G) glGetFragmentMaterialfvSGIX, glGetFragmentMaterialivSGIX - return fragment material parameters
- glGetHistogram(3G) glGetHistogram - get histogram table
- glGetHistogramEXT(3G) glGetHistogramEXT - get histogram table
- glGetHistogramParameter(3G) glGetHistogramParameterfv, glGetHistogramParameteriv - get histogram parameters
- glGetHistogramParameterEXT(3G) glGetHistogramParameterfvEXT, glGetHistogramParameterivEXT - get histogram parameters
- glGetLight(3G) glGetLightfv, glGetLightiv - return light source parameter values
- glGetListParameterSGIX(3G) glGetListParameterfvSGIX, glGetListParameterivSGIX - retrieve display list parameters
- glGetMap(3G) glGetMapdv, glGetMapfv, glGetMapiv - return evaluator parameters
- glGetMaterial(3G) glGetMaterialfv, glGetMaterialiv - return material parameters
- glGetMinmax(3G) glGetMinmax - get minimum and maximum pixel values
- glGetMinmaxEXT(3G) glGetMinmaxEXT - get minimum and maximum pixel values
- glGetMinmaxParameter(3G) glGetMinmaxParameterfv, glGetMinmaxParameteriv - get minmax parameters
- glGetMinmaxParameterEXT(3G) glGetMinmaxParameterfvEXT, glGetMinmaxParameterivEXT - get minmax parameters
- glGetPixelMap(3G) glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv - return the specified pixel map
- glgetpixeltexgenparameter(3G) glGetPixelTexGenParameterfvSGIS, glGetPixelTexGenParameterivSGIS - return pixel texture parameter values
- glGetPointerv(3G) glGetPointerv - return the address of the specified pointer
- glGetPointervEXT(3G) glGetPointervEXT - return the address of a buffer or vertex array
- glGetPolygonStipple(3G) glGetPolygonStipple - return the polygon stipple pattern
- glGetSeparableFilter(3G) glGetSeparableFilter - get separable convolution filter kernel images
- glGetSeparableFilterEXT(3G) glGetSeparableFilterEXT - get separable convolution filter kernel images
- glGetSharpenTexFuncSGIS(3G) glGetSharpenTexFuncSGIS - get sharpen texture scaling function
- glGetString(3G) glGetString - return a string describing the current GL connection
- glGetTexEnv(3G) glGetTexEnvfv, glGetTexEnviv - return texture environment parameters
- glGetTexFilterFuncSGIS(3G) glGetTexFilterFuncSGIS - return user-defined texture filtering function
- glGetTexGen(3G) glGetTexGendv, glGetTexGenfv, glGetTexGeniv - return texture coordinate generation parameters
- glGetTexImage(3G) glGetTexImage - return a texture image
- glGetTexLevelParameter(3G) glGetTexLevelParameterfv, glGetTexLevelParameteriv - return texture parameter values for a specific level of detail
- glGetTexParameter(3G) glGetTexParameterfv, glGetTexParameteriv - return texture parameter values
- glHint(3G) glHint - specify implementation-specific hints
- glHistogram(3G) glHistogram - define histogram table
- glHistogramEXT(3G) glHistogramEXT - define histogram table
- glIndex(3G) glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv - set the current color index
- glIndexMask(3G) glIndexMask - control the writing of individual bits in the color index buffers
- glIndexPointer(3G) glIndexPointer - define an array of color indexes
- glIndexPointerEXT(3G) glIndexPointerEXT - define an array of color indexes
- glInitNames(3G) glInitNames - initialize the name stack
- glInstrumentsSGIX(3G) glInstrumentsBufferSGIX, glStartInstrumentsSGIX, glReadInstrumentsSGIX, glStopInstrumentsSGIX, glPollInstrumentsSGIX, glGetInstrumentsSGIX - take measurements from enabled instruments in the GL
- glInterleavedArrays(3G) glInterleavedArrays - simultaneously specify and enable several interleaved arrays
- glIntro(3G) glIntro - Introduction to OpenGL
- glIsAsyncMarkerSGIX(3G) glIsAsyncMarkerSGIX - determine if a marker is reserved or in use
- glIsEnabled(3G) glIsEnabled - test whether a capability is enabled
- glIsList(3G) glIsList - determine if a name corresponds to a display-list
- glIsTexture(3G) glIsTexture - determine if a name corresponds to a texture
- glIsTextureEXT(3G) glIsTextureEXT - determine if a name corresponds to a texture
- glLight(3G) glLightf, glLighti, glLightfv, glLightiv - set light source parameters
- glLightEnv(3G) glLightEnviSGIX - specify fragment lighting environment
- glLightModel(3G) glLightModelf, glLightModeli, glLightModelfv, glLightModeliv - set the lighting model parameters
- glLineStipple(3G) glLineStipple - specify the line stipple pattern
- glLineWidth(3G) glLineWidth - specify the width of rasterized lines
- glListBase(3G) glListBase - set the display-list base for glCallLists
- glListParameterSGIX(3G) glListParameterfSGIX, glListParameteriSGIX, glListParameterfvSGIX, glListParameterivSGIX - specify display list parameters
- glLoadIdentity(3G) glLoadIdentity - replace the current matrix with the identity matrix
- glLoadMatrix(3G) glLoadMatrixd, glLoadMatrixf - replace the current matrix with the specified matrix
- glLoadName(3G) glLoadName - load a name onto the name stack
- glLogicOp(3G) glLogicOp - specify a logical pixel operation for color index rendering
- glMap1(3G) glMap1d, glMap1f - define a one-dimensional evaluator
- glMap2(3G) glMap2d, glMap2f - define a two-dimensional evaluator
- glMapGrid(3G) glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f - define a one- or two-dimensional mesh
- glMaterial(3G) glMaterialf, glMateriali, glMaterialfv, glMaterialiv - specify material parameters for the lighting model
- glMatrixMode(3G) glMatrixMode - specify which matrix is the current matrix
- glMinmax(3G) glMinmax - define minmax table
- glMinmaxEXT(3G) glMinmaxEXT - define minmax table
- glMultMatrix(3G) glMultMatrixd, glMultMatrixf - multiply the current matrix with the specified matrix
- glNewList(3G) glNewList, glEndList - create or replace a display list
- glNormal(3G) glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv - set the current normal vector
- glNormalPointer(3G) glNormalPointer - define an array of normals
- glNormalPointerEXT(3G) glNormalPointerEXT - define a array of normals
- glob(3G) glob - generate pathnames matching a pattern
- glOrtho(3G) glOrtho - multiply the current matrix with an orthographic matrix
- glPassThrough(3G) glPassThrough - place a marker in the feedback buffer
- glPixelMap(3G) glPixelMapfv, glPixelMapuiv, glPixelMapusv - set up pixel transfer maps
- glPixelStore(3G) glPixelStoref, glPixelStorei - set pixel storage modes
- glpixeltexgen(3G) glPixelTexGenSGIX - affects the generation of texture coordinates from pixel groups
- glpixeltexgenparameter(3G) glPixelTexGenParameterfSGIS, glPixelTexGenParameteriSGIS, glPixelTexGenParameterfvSGIS, glPixelTexGenParameterivSGIS - affects the generation of texture coordinates in pixel operations
- glPixelTransfer(3G) glPixelTransferf, glPixelTransferi - set pixel transfer modes
- glPixelZoom(3G) glPixelZoom - specify the pixel zoom factors
- glPointParameterSGIS(3G) glPointParameterfSGIS, glPointParameterfvSGIS - set point parameters
- glPointSize(3G) glPointSize - specify the diameter of rasterized points
- glPollAsyncSGIX(3G) glPollAsyncSGIX - poll for completion of an asynchronous command
- glPolygonMode(3G) glPolygonMode - select a polygon rasterization mode
- glPolygonOffset(3G) glPolygonOffset - set the scale and units used to calculate depth values
- glPolygonOffsetEXT(3G) glPolygonOffsetEXT - set parameters used to offset polygon depth
- glPolygonStipple(3G) glPolygonStipple - set the polygon stippling pattern
- glPrioritizeTextures(3G) glPrioritizeTextures - set texture residence priority
- glPrioritizeTexturesEXT(3G) glPrioritizeTexturesEXT - set texture residence priority
- glPushAttrib(3G) glPushAttrib, glPopAttrib - push and pop the server attribute stack
- glPushClientAttrib(3G) glPushClientAttrib, glPopClientAttrib - push and pop the client attribute stack
- glPushMatrix(3G) glPushMatrix, glPopMatrix - push and pop the current matrix stack
- glPushName(3G) glPushName, glPopName - push and pop the name stack
- glRasterPos(3G) glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv - specify the raster position for pixel operations
- glReadBuffer(3G) glReadBuffer - select a color buffer source for pixels
- glReadPixels(3G) glReadPixels - read a block of pixels from the frame buffer
- glRect(3G) glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv - draw a rectangle
- glReferencePlaneSGIX(3G) glReferencePlaneSGIX - define a reference plane for coplanar geometry
- glRenderMode(3G) glRenderMode - set rasterization mode
- glResetHistogram(3G) glResetHistogram - reset histogram table entries to zero
- glResetHistogramEXT(3G) glResetHistogramEXT - reset histogram table entries to zero
- glResetMinmax(3G) glResetMinmax - reset minmax table entries to initial values
- glResetMinmaxEXT(3G) glResetMinmaxEXT - reset minmax table entries to initial values
- glresources(3G) GLResources - X resources used by GL programs
- glRotate(3G) glRotated, glRotatef - multiply the current matrix by a rotation matrix
- glSampleMaskSGIS(3G) glSampleMaskSGIS - define mask to modify multisampled pixel fragments
- glSamplePatternSGIS(3G) glSamplePatternSGIS - set pattern for multisampling
- glScale(3G) glScaled, glScalef - multiply the current matrix by a general scaling matrix
- glScissor(3G) glScissor - define the scissor box
- glSelectBuffer(3G) glSelectBuffer - establish a buffer for selection mode values
- glSeparableFilter2D(3G) glSeparableFilter2D - define a separable two-dimensional convolution filter
- glSeparableFilter2DEXT(3G) glSeparableFilter2DEXT - define a separable two-dimensional convolution filter
- glShadeModel(3G) glShadeModel - select flat or smooth shading
- glSharpenTexFuncSGIS(3G) glSharpenTexFuncSGIS - specify sharpen texture scaling function
- glsIntro(3G) glsIntro - Introduction to the OpenGL Stream Codec
- glSpriteParameterSGIX(3G) glSpriteParameterfSGIX, glSpriteParameteriSGIX, glSpriteParameterfvSGIX, glSpriteParameterivSGIX - set sprite parameters
- glStencilFunc(3G) glStencilFunc - set function and reference value for stencil testing
- glStencilMask(3G) glStencilMask - control the writing of individual bits in the stencil planes
- glStencilOp(3G) glStencilOp - set stencil test actions
- glTagSampleBufferSGIX(3G) glTagSampleBufferSGIX - mark all samples of a multisample buffer
- glTexCoord(3G) glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv - set the current texture coordinates
- glTexCoordPointer(3G) glTexCoordPointer - define an array of texture coordinates
- glTexCoordPointerEXT(3G) glTexCoordPointerEXT - define an array of texture coordinates
- glTexEnv(3G) glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv - set texture environment parameters
- glTexFilterFuncSGIS(3G) glTexFilterFuncSGIS - specify user-defined texture filtering function
- glTexGen(3G) glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv - control the generation of texture coordinates
- glTexImage1D(3G) glTexImage1D - specify a one-dimensional texture image
- glTexImage2D(3G) glTexImage2D - specify a two-dimensional texture image
- glTexImage3D(3G) glTexImage3D - specify a three-dimensional texture image
- glTexImage3DEXT(3G) glTexImage3DEXT - specify a three-dimensional texture image
- glteximage4dext(3G) glTexImage4DSGIS - specify a four-dimensional texture image
- glTexParameter(3G) glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv - set texture parameters
- glTexSubImage1D(3G) glTexSubImage1D - specify a one-dimensional texture subimage
- glTexSubImage1DEXT(3G) glTexSubImage1DEXT - specify a one-dimensional texture subimage
- glTexSubImage2D(3G) glTexSubImage2D - specify a two-dimensional texture subimage
- glTexSubImage2DEXT(3G) glTexSubImage2DEXT - specify a two-dimensional texture subimage
- glTexSubImage3D(3G) glTexSubImage3D - specify a three-dimensional texture subimage
- glTexSubImage3DEXT(3G) glTexSubImage3DEXT - specify a three-dimensional texture subimage
- gltexsubimage4dext(3G) glTexSubImage4DSGIS - specify a four-dimensional texture subimage
- glTextureColorMaskSGIS(3G) glTextureColorMaskSGIS - enable and disable the storing of texture element color components
- glTranslate(3G) glTranslated, glTranslatef - multiply the current matrix by a translation matrix
- gluBeginCurve(3G) gluBeginCurve, gluEndCurve - delimit a NURBS curve definition
- gluBeginPolygon(3G) gluBeginPolygon, gluEndPolygon - delimit a polygon description
- gluBeginSurface(3G) gluBeginSurface, gluEndSurface - delimit a NURBS surface definition
- gluBeginTrim(3G) gluBeginTrim, gluEndTrim - delimit a NURBS trimming loop definition
- gluBuild1DMipmapLevels(3G) gluBuild1DMipmapLevels - builds a subset of one-dimensional mipmap levels
- gluBuild1DMipmaps(3G) gluBuild1DMipmaps - builds a one-dimensional mipmap
- gluBuild2DMipmapLevels(3G) gluBuild2DMipmapLevels - builds a subset of two-dimensional mipmap levels
- gluBuild2DMipmaps(3G) gluBuild2DMipmaps - builds a two-dimensional mipmap
- gluBuild3DMipmapLevels(3G) gluBuild3DMipmapLevels - builds a subset of three-dimensional mipmap levels
- gluBuild3DMipmaps(3G) gluBuild3DMipmaps - builds a three-dimensional mipmap
- gluCheckExtension(3G) gluCheckExtension - determines if an extension name is supported
- gluCylinder(3G) gluCylinder - draw a cylinder
- gluDeleteNurbsRenderer(3G) gluDeleteNurbsRenderer - destroy a NURBS object
- gluDeleteQuadric(3G) gluDeleteQuadric - destroy a quadrics object
- gluDeleteTess(3G) gluDeleteTess - destroy a tessellation object
- gluDisk(3G) gluDisk - draw a disk
- gluErrorString(3G) gluErrorString - produce an error string from a GL or GLU error code
- gluGetNurbsProperty(3G) gluGetNurbsProperty - get a NURBS property
- gluGetString(3G) gluGetString - return a string describing the GLU version or GLU extensions
- gluGetTessProperty(3G) gluGetTessProperty - get a tessellation object property
- gluLoadSamplingMatrices(3G) gluLoadSamplingMatrices - load NURBS sampling and culling matrices
- gluLookAt(3G) gluLookAt - define a viewing transformation
- gluNewNurbsRenderer(3G) gluNewNurbsRenderer - create a NURBS object
- gluNewQuadric(3G) gluNewQuadric - create a quadrics object
- gluNewTess(3G) gluNewTess - create a tessellation object
- gluNextContour(3G) gluNextContour - mark the beginning of another contour
- gluNurbsCallback(3G) gluNurbsCallback - define a callback for a NURBS object
- gluNurbsCallbackData(3G) gluNurbsCallbackData - set a user data pointer
- gluNurbsCallbackDataEXT(3G) gluNurbsCallbackDataEXT - set a user data pointer
- gluNurbsCurve(3G) gluNurbsCurve - define the shape of a NURBS curve
- gluNurbsProperty(3G) gluNurbsProperty - set a NURBS property
- gluNurbsSurface(3G) gluNurbsSurface - define the shape of a NURBS surface
- gluOrtho2D(3G) gluOrtho2D - define a 2D orthographic projection matrix
- gluPartialDisk(3G) gluPartialDisk - draw an arc of a disk
- gluPerspective(3G) gluPerspective - set up a perspective projection matrix
- gluPickMatrix(3G) gluPickMatrix - define a picking region
- gluProject(3G) gluProject - map object coordinates to window coordinates
- gluPwlCurve(3G) gluPwlCurve - describe a piecewise linear NURBS trimming curve
- gluQuadricCallback(3G) gluQuadricCallback - define a callback for a quadrics object
- gluQuadricDrawStyle(3G) gluQuadricDrawStyle - specify the draw style desired for quadrics
- gluQuadricNormals(3G) gluQuadricNormals - specify what kind of normals are desired for quadrics
- gluQuadricOrientation(3G) gluQuadricOrientation - specify inside/outside orientation for quadrics
- gluQuadricTexture(3G) gluQuadricTexture - specify if texturing is desired for quadrics
- gluScaleImage(3G) gluScaleImage - scale an image to an arbitrary size
- gluSphere(3G) gluSphere - draw a sphere
- gluTessBeginContour(3G) gluTessBeginContour, gluTessEndContour - delimit a contour description
- gluTessBeginPolygon(3G) gluTessBeginPolygon - delimit a polygon description
- gluTessCallback(3G) gluTessCallback - define a callback for a tessellation object
- gluTessEndPolygon(3G) gluTessEndPolygon - delimit a polygon description
- gluTessNormal(3G) gluTessNormal - specify a normal for a polygon
- gluTessProperty(3G) gluTessProperty - set a tessellation object property
- gluTessVertex(3G) gluTessVertex - specify a vertex on a polygon
- gluUnProject(3G) gluUnProject - map window coordinates to object coordinates
- gluUnProject4(3G) gluUnProject4 - map window and clip coordinates to object coordinates
- glVertex(3G) glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv - specify a vertex
- glVertexPointer(3G) glVertexPointer - define an array of vertex data
- glVertexPointerEXT(3G) glVertexPointerEXT - define an array of vertex data
- glViewport(3G) glViewport - set the viewport
- glXAssociateDMPbufferSGIX(3G) glXAssociateDMPbufferSGIX - associate a DMbuffer with a GLX pixel buffer
- glXBindChannelToWindowSGIX(3G) glXBindChannelToWindowSGIX - bind or unbind a window and a channel
- glXBindHyperpipeSGIX(3G) glXBindHyperpipeSGIX - bind a rendering context with a hyperpipe configuration
- glXBindSwapBarrierSGIX(3G) glXBindSwapBarrierSGIX - synchronize buffer swaps with other screens
- glXChannelRectSGIX(3G) glXChannelRectSGIX - specify area of frame buffer to resize to video resolution
- glXChannelRectSyncSGIX(3G) glXChannelRectSyncSGIX - configures the system to update video input areas on complete swap buffers of bound xwids
- glXChooseFBConfig(3G) glXChooseFBConfig - return a list of GLX frame buffer configurations that match the specified attributes
- glXChooseFBConfigSGIX(3G) glXChooseFBConfigSGIX - return a list of GLX frame buffer configurations that match the specified attributes
- glXChooseVisual(3G) glXChooseVisual - return a visual that matches specified attributes
- glXCopyContext(3G) glXCopyContext - copy state from one rendering context to another
- glXCreateContext(3G) glXCreateContext - create a new GLX rendering context
- glXCreateContextWithConfigSGIX(3G) glXCreateContextWithConfigSGIX - create a new GLX rendering context with specified frame buffer configuration
- glXCreateGLXPbufferSGIX(3G) glXCreateGLXPbufferSGIX - create a GLX pixel buffer
- glXCreateGLXPixmap(3G) glXCreateGLXPixmap - create an off-screen GLX rendering area
- glXCreateGLXPixmapWithConfigSGIX(3G) glXCreateGLXPixmapWithConfigSGIX - create an off-screen GLX rendering area with specified frame buffer configuration
- glXCreateGLXVideoSourceSGIX(3G) glXCreateGLXVideoSourceSGIX - create a GLX handle for a video input stream
- glXCreateNewContext(3G) glXCreateNewContext - create a new GLX rendering context
- glXCreatePbuffer(3G) glXCreatePbuffer - create an off-screen rendering area
- glXCreatePixmap(3G) glXCreatePixmap - create an off-screen rendering area
- glXCreateWindow(3G) glXCreateWindow - create an on-screen rendering area
- glXDestroyContext(3G) glXDestroyContext - destroy a GLX context
- glXDestroyGLXPbufferSGIX(3G) glXDestroyGLXPbufferSGIX - destroy a GLX pixel buffer
- glXDestroyGLXPixmap(3G) glXDestroyGLXPixmap - destroy a GLX pixmap
- glXDestroyGLXVideoSourceSGIX(3G) glXDestroyGLXVideoSourceSGIX - destroy a GLX video source
- glXDestroyHyperpipeConfigSGIX(3G) glXDestroyHyperpipeConfigSGIX - destroy a hyperpipe configuration
- glXDestroyPbuffer(3G) glXDestroyPbuffer - destroy an off-screen rendering area
- glXDestroyPixmap(3G) glXDestroyPixmap - destroy an off-screen rendering area
- glXDestroyWindow(3G) glXDestroyWindow - destroy an on-screen rendering area
- glXFreeContextEXT(3G) glXFreeContextEXT - free client-side memory for imported context
- glXGetClientString(3G) glXGetClientString - return a string describing the client
- GLXgetconfig(3G) GLXgetconfig - Get configuration information for GL rendering into an X window
- glXGetConfig(3G) glXGetConfig - return information about GLX visuals
- glXGetContextIDEXT(3G) glXGetContextIDEXT - get the XID for a context.
- glXGetCurrentContext(3G) glXGetCurrentContext - return the current context
- glXGetCurrentDisplay(3G) glXGetCurrentDisplay - get display for current context
- glXGetCurrentDisplayEXT(3G) glXGetCurrentDisplayEXT - returns the display for the current context
- glXGetCurrentDrawable(3G) glXGetCurrentDrawable - return the current drawable
- glXGetCurrentReadDrawable(3G) glXGetCurrentReadDrawable - return the current drawable
- glxgetcurrentreaddrawable(3G) glXGetCurrentReadDrawableSGI - return the current drawable
- glXGetFBConfigAttrib(3G) glXGetFBConfigAttrib - return information about a GLX frame buffer configuraton
- glXGetFBConfigAttribSGIX(3G) glXGetFBConfigAttribSGIX - return information about a GLX frame buffer configuraton
- glXGetFBConfigFromVisualSGIX(3G) glXGetFBConfigFromVisualSGIX - return frame buffer configuration that is associated with visual
- glXGetFBConfigs(3G) glXGetFBConfigs - list all GLX frame buffer configurations for a given screen
- glXGetSelectedEvent(3G) glXGetSelectedEvent - returns GLX events that are selected for a window or a GLX pixel buffer
- glXGetSelectedEventSGIX(3G) glXGetSelectedEventSGIX - returns GLX events which are selected for a window or a GLX pixel buffer
- glXGetVideoSyncSGI(3G) glXGetVideoSyncSGI - obtain value of vertical retrace counter
- glXGetVisualFromFBConfig(3G) glXGetVisualFromFBConfig - return visual that is associated with the frame buffer configuration
- glXGetVisualFromFBConfigSGIX(3G) glXGetVisualFromFBConfigSGIX - return visual that is associated with the frame buffer configuration
- glXHyperpipeAttribSGIX(3G) glXHyperpipeAttribSGIX - Set hyperpipe attributes
- glXHyperpipeConfigSGIX(3G) glXHyperpipeConfigSGIX - Configure a hyperpipe
- glXImportContextEXT(3G) glXImportContextEXT - import another process's indirect rendering context.
- glXIntro(3G) glXIntro - Introduction to OpenGL in the X window system
- glXIsDirect(3G) glXIsDirect - indicate whether direct rendering is enabled
- glXJoinSwapGroupSGIX(3G) glXJoinSwapGroupSGIX - synchronize buffer swaps with other drawables
- GLXlink(3G) GLXlink - Configure X window for GL rendering
- glXMakeContextCurrent(3G) glXMakeContextCurrent - attach a GLX context to a GLX drawable
- glXMakeCurrent(3G) glXMakeCurrent - attach a GLX context to a window or a GLX pixmap
- glXMakeCurrentReadSGI(3G) glXMakeCurrentReadSGI - attach a GLX context to separate read and write drawables
- glXQueryChannelDeltasSGIX(3G) glXQueryChannelDeltasSGIX - returns the precision constraints for any frame buffer area that is to be resized to match the video resolution
- glXQueryChannelRectSGIX(3G) glXQueryChannelRectSGIX - returns area of frame buffer that is to be resized to match video resolution
- glXQueryContext(3G) glXQueryContext - query context information
- glXQueryContextInfoEXT(3G) glXQueryContextInfoEXT - returns information about a GLX rendering context
- glXQueryDrawable(3G) glXQueryDrawable - returns an attribute associated with a GLX drawable
- glXQueryExtension(3G) glXQueryExtension - indicate whether the GLX extension is supported
- glXQueryExtensionsString(3G) glXQueryExtensionsString - return list of supported extensions
- glXQueryGLXPbufferSGIX(3G) glXQueryGLXPbufferSGIX - returns information about a GLX pixel buffer
- glXQueryHyperpipeAttribSGIX(3G) glXQueryHyperpipeAttribSGIX - query current hyperpipe attributes
- glXQueryHyperpipeBestAttribSGIX(3G) glXQueryHyperpipeBestAttribSGIX - query best hyperpipe attributes
- glXQueryHyperpipeConfigSGIX(3G) glXQueryHyperpipeConfigSGIX - Query the details of a hyperpipe configuration
- glXQueryHyperpipeNetworkSGIX(3G) glXQueryHyperpipeNetworkSGIX - query the physical connectivity of the hardware
- glXQueryMaxSwapBarriersSGIX(3G) glXQueryMaxSwapBarriersSGIX - query number of barriers supported on a screen
- glXQueryServerString(3G) glXQueryServerString - return string describing the server
- glXQueryVersion(3G) glXQueryVersion - return the version numbers of the GLX extension
- glXSelectEvent(3G) glXSelectEvent - select GLX events for a window or a GLX pixel buffer
- glXSelectEventSGIX(3G) glXSelectEventSGIX - select GLX events for a window or a GLX pixel buffer
- glXSwapBuffers(3G) glXSwapBuffers - exchange front and back buffers
- glXSwapIntervalSGI(3G) glXSwapIntervalSGI - set a minimum time between buffer swaps
- GLXunlink(3G) GLXunlink - End GL rendering in an X window
- glXUseXFont(3G) glXUseXFont - create bitmap display lists from an X font
- glXWaitGL(3G) glXWaitGL - complete GL execution prior to subsequent X calls
- glXWaitVideoSyncSGI(3G) glXWaitVideoSyncSGI - wait for vertical retrace
- glXWaitX(3G) glXWaitX - complete X execution prior to subsequent GL calls
- GLXwinset(3G) GLXwinset - Begin GL rendering in an X window
- gmatch(3G) gmatch - shell global pattern matching
- greset(3G) [g_man/cat3/ftn] greset - resets graphics state
- greset(3G) [g_man/cat3/standard] greset - resets graphics state
- gRGBco(3G) gRGBco - gets the current RGB color values
- gRGBcolor(3G) gRGBcolor - gets the current RGB color values
- gRGBcu(3G) gRGBcu - obsolete routine
- gRGBcursor(3G) gRGBcursor - obsolete routine
- gRGBma(3G) gRGBma - returns the current RGB writemask
- gRGBmask(3G) gRGBmask - returns the current RGB writemask
- gselec(3G) gselec - puts the system in selecting mode
- gselect(3G) gselect - puts the system in selecting mode
- gsync(3G) [g_man/cat3/ftn] gsync - waits for a vertical retrace period
- gsync(3G) [g_man/cat3/standard] gsync - waits for a vertical retrace period
- gversi(3G) gversi - returns graphics hardware and library version information
- gversion(3G) gversion - returns graphics hardware and library version information
- histog(3G) hstgrm - modifies pixel transfers to compute a histogram
- histogram(3G) hgram - modifies pixel transfers to compute a histogram
- iconsi(3G) iconsi - specifies the icon size of a window
- iconsize(3G) iconsize - specifies the icon size of a window
- iconti(3G) iconti - assigns the icon title for the current graphics window.
- icontitle(3G) icontitle - assigns the icon title for the current graphics window.
- ilbuff(3G) ilbuffer - allocates framebuffer space to hold temporary image processing results
- ilbuffer(3G) ilbuffer - allocates framebuffer space to hold temporary image processing results
- ildraw(3G) [g_man/cat3/ftn] ildraw - selects a previously allocted ilbuffer as the drawing destination
- ildraw(3G) [g_man/cat3/standard] ildraw - selects a previously allocted ilbuffer as the drawing destination
- imakeb(3G) imakeb - registers the screen background process
- imakebackground(3G) imakebackground - registers the screen background process
- initna(3G) initna - initializes the name stack
- initnames(3G) initnames - initializes the name stack
- intro(3G) [g_man/cat3/ftn] intro - description of routines in the Graphics Library and Distributed Graphics Library
- intro(3G) [g_man/cat3/standard] intro - description of routines in the Graphics Library and Distributed Graphics Library
- isencrypt(3G) isencrypt - determine whether a character buffer is encrypted
- ismex(3G) [g_man/cat3/ftn] ismex - obsolete routine
- ismex(3G) [g_man/cat3/standard] ismex - obsolete routine
- isobj(3G) [g_man/cat3/ftn] isobj - returns whether an object exists
- isobj(3G) [g_man/cat3/standard] isobj - returns whether an object exists
- isqueu(3G) isqueu - returns whether the specified device is enabled for queuing
- isqueued(3G) isqueued - returns whether the specified device is enabled for queuing
- istag(3G) [g_man/cat3/ftn] istag - returns whether a tag exists in the current open object
- istag(3G) [g_man/cat3/standard] istag - returns whether a tag exists in the current open object
- istexl(3G) istxld - returns whether the texture with the passed id is resident in texture memory
- istexloaded(3G) istexloaded - returns whether the texture with the passed id is resident in texture memory
- keepas(3G) keepas - specifies the aspect ratio of a graphics window
- keepaspect(3G) keepaspect - specifies the aspect ratio of a graphics window
- lampon(3G) [g_man/cat3/ftn] lampon, lampof - control the keyboard display lights
- lampon(3G) [g_man/cat3/standard] lampon, lampoff - control the keyboard display lights
- lcharstr(3G) charstr, lcharstr - draws a string of characters
- lchstr(3G) charst, lchstr - draws a string of characters
- leftbu(3G) leftbu, rightb - enables and disables drawing to the left/right buffer
- leftbuffer(3G) leftbuffer, rightbuffer - enables and disables drawing to the left/right buffer
- linesm(3G) linesm - specify antialiasing of lines
- linesmooth(3G) linesmooth - specify antialiasing of lines
- linewi(3G) linewi, linewf - specifies width of lines
- linewidth(3G) linewidth, linewidthf - specifies width of lines
- lmbind(3G) [g_man/cat3/ftn] lmbind - selects a new material, light source, or lighting model
- lmbind(3G) [g_man/cat3/standard] lmbind - selects a new material, light source, or lighting model
- lmcolo(3G) lmcolo - change the effect of color commands while lighting is active
- lmcolor(3G) lmcolor - change the effect of color commands while lighting is active
- lmdef(3G) [g_man/cat3/ftn] lmdef - defines or modifies a material, light source, or lighting model
- lmdef(3G) [g_man/cat3/standard] lmdef - defines or modifies a material, light source, or lighting model
- loadma(3G) loadma - loads a transformation matrix
- loadmatrix(3G) loadmatrix - loads a transformation matrix
- loadna(3G) loadna - loads a name onto the name stack
- loadname(3G) loadname - loads a name onto the name stack
- logico(3G) logico - specifies a logical operation for pixel writes
- logicop(3G) logicop - specifies a logical operation for pixel writes
- lookat(3G) [g_man/cat3/ftn] lookat - defines a viewing transformation
- lookat(3G) [g_man/cat3/standard] lookat - defines a viewing transformation
- lrectr(3G) rectre, lrectr - reads a rectangular array of pixels into CPU memory
- lrectread(3G) rectread, lrectread - reads a rectangular array of pixels into CPU memory
- lrectw(3G) rectwr, lrectw - draws a rectangular array of pixels into the frame buffer
- lrectwrite(3G) rectwrite, lrectwrite - draws a rectangular array of pixels into the frame buffer
- lRGBra(3G) lRGBra - sets the range of RGB colors used for depth-cueing
- lRGBrange(3G) lRGBrange - sets the range of RGB colors used for depth-cueing
- lsback(3G) lsback - controls whether the ends of a line segment are colored
- lsbackup(3G) lsbackup - controls whether the ends of a line segment are colored
- lsetde(3G) lsetde - sets the depth range
- lsetdepth(3G) lsetdepth - sets the depth range
- lshade(3G) lshade - sets range of color indices used for depth-cueing
- lshaderange(3G) lshaderange - sets range of color indices used for depth-cueing
- lsrepe(3G) lsrepe - sets a repeat factor for the current linestyle
- lsrepeat(3G) lsrepeat - sets a repeat factor for the current linestyle
- lstrwidth(3G) lstrwidth - returns the width of the specified text string
- lstwid(3G) lstwid - returns the width of the specified text string
- makeob(3G) makeob - creates an object
- makeobj(3G) makeobj - creates an object
- maketa(3G) maketa - numbers a routine in the display list
- maketag(3G) maketag - numbers a routine in the display list
- mapcol(3G) mapcol - changes a color map entry
- mapcolor(3G) mapcolor - changes a color map entry
- mapw(3G) [g_man/cat3/ftn] mapw - maps a point on the screen into a line in 3-D world coordinates
- mapw(3G) [g_man/cat3/standard] mapw - maps a point on the screen into a line in 3-D world coordinates
- mapw2(3G) [g_man/cat3/ftn] mapw2 - maps a point on the screen into 2-D world coordinates
- mapw2(3G) [g_man/cat3/standard] mapw2 - maps a point on the screen into 2-D world coordinates
- maxsiz(3G) maxsiz - specifies the maximum size of a graphics window
- maxsize(3G) maxsize - specifies the maximum size of a graphics window
- minmax(3G) [g_man/cat3/ftn] minmax - modifies pixel transfers to compute the minimum and maximum pixel values
- minmax(3G) [g_man/cat3/standard] minmax - modifies pixel transfers to compute the minimum and maximum pixel values
- minsiz(3G) minsiz - specifies the minimum size of a graphics window
- minsize(3G) minsize - specifies the minimum size of a graphics window
- mkdirp(3G) mkdirp, rmdirp - create, remove directories in a path
- mmode(3G) [g_man/cat3/ftn] mmode - sets the current matrix mode
- mmode(3G) [g_man/cat3/standard] mmode - sets the current matrix mode
- monobu(3G) monobu - configures the framebuffer for monoscopic viewing
- monobuffer(3G) monobuffer - configures the framebuffer for monoscopic viewing
- move(3G) [g_man/cat3/ftn] move, movei, moves, move2, move2i, move2s - moves the current graphics position to a specified point
- move(3G) [g_man/cat3/standard] move, movei, moves, move2, move2i, move2s - moves the current graphics position to a specified point
- msalph(3G) msalph - specifies treatment of alpha values during multisample rendering
- msalpha(3G) msalpha - specifies treatment of alpha values during multisample rendering
- msmask(3G) [g_man/cat3/ftn] msmask - specifies a multisample mask
- msmask(3G) [g_man/cat3/standard] msmask - specifies a multisample mask
- mspatt(3G) mspatt - specifies a multisample sample pattern
- mspattern(3G) mspattern - specifies a multisample sample pattern
- mssize(3G) [g_man/cat3/ftn] mssize - specifies multisample buffer configuration
- mssize(3G) [g_man/cat3/standard] mssize - specifies multisample buffer configuration
- mswapb(3G) mswapb - swap multiple framebuffers simultaneously
- mswapbuffers(3G) mswapbuffers - swap multiple framebuffers simultaneously
- multim(3G) multim - organizes the color map as a number of smaller maps
- multimap(3G) multimap - organizes the color map as a number of smaller maps
- multis(3G) multis - specifies the use of the multisample buffer
- multisample(3G) multisample - specifies the use of the multisample buffer
- multma(3G) multma - premultiplies the current transformation matrix
- multmatrix(3G) multmatrix - premultiplies the current transformation matrix
- n(3G) [g_man/cat3/ftn] n3f - specifies a normal
- n(3G) [g_man/cat3/standard] n3f - specifies a normal
- newpup(3G) [g_man/cat3/ftn] newpup - allocates and initializes a structure for a new menu
- newpup(3G) [g_man/cat3/standard] newpup - allocates and initializes a structure for a new menu
- newtag(3G) [g_man/cat3/ftn] newtag - creates a new tag within an object relative to an existing tag
- newtag(3G) [g_man/cat3/standard] newtag - creates a new tag within an object relative to an existing tag
- nmode(3G) [g_man/cat3/ftn] nmode - specify renormalization of normals
- nmode(3G) [g_man/cat3/standard] nmode - specify renormalization of normals
- nobord(3G) nobord - specifies a window without any borders
- noborder(3G) noborder - specifies a window without any borders
- noise(3G) [g_man/cat3/ftn] noise - filters valuator (mouse, cursor, and GL timer) motion
- noise(3G) [g_man/cat3/standard] noise - filters valuator (mouse, cursor, and GL timer) motion
- noport(3G) [g_man/cat3/ftn] noport - specifies that a program does not need screen space
- noport(3G) [g_man/cat3/standard] noport - specifies that a program does not need screen space
- normal(3G) [g_man/cat3/ftn] normal - obsolete routine
- normal(3G) [g_man/cat3/standard] normal - obsolete routine
- nurbsc(3G) nurbsc - controls the shape of a NURBS curve
- nurbscurve(3G) nurbscurve - controls the shape of a NURBS curve
- nurbss(3G) nurbss - controls the shape of a NURBS surface
- nurbssurface(3G) nurbssurface - controls the shape of a NURBS surface
- objdel(3G) objdel - deletes routines from an object
- objdelete(3G) objdelete - deletes routines from an object
- objins(3G) objins - inserts routines in an object at a specified location
- objinsert(3G) objinsert - inserts routines in an object at a specified location
- objrep(3G) objrep - overwrites existing display list routines with new ones
- objreplace(3G) objreplace - overwrites existing display list routines with new ones
- ogldebug(3G) ogldebug - OpenGL debugging utility
- onemap(3G) [g_man/cat3/ftn] onemap - organizes the color map as one large map
- onemap(3G) [g_man/cat3/standard] onemap - organizes the color map as one large map
- ortho(3G) [g_man/cat3/ftn] ortho, ortho2 - define an orthographic projection transformation
- ortho(3G) [g_man/cat3/standard] ortho, ortho2 - define an orthographic projection transformation
- overla(3G) overla - allocates bitplanes for display of overlay colors
- overlay(3G) overlay - allocates bitplanes for display of overlay colors
- p2open(3G) p2open, p2close - open, close pipes to and from a command
- pageco(3G) pageco - sets the color of the textport background
- pagecolor(3G) pagecolor - sets the color of the textport background
- passth(3G) passth - passes a single token through the Geometry Pipeline
- passthrough(3G) passthrough - passes a single token through the Geometry Pipeline
- patch(3G) [g_man/cat3/ftn] patch - draws a surface patch
- patch(3G) [g_man/cat3/standard] patch - draws a surface patch
- patchb(3G) patchb - sets current basis matrices
- patchbasis(3G) patchbasis - sets current basis matrices
- patchc(3G) patchc - sets the number of curves used to represent a patch
- patchcurves(3G) patchcurves - sets the number of curves used to represent a patch
- patchp(3G) patchp - sets the precision at which curves are drawn in a patch
- patchprecision(3G) patchprecision - sets the precision at which curves are drawn in a patch
- pathfind(3G) pathfind - search for named file in named directories
- pclos(3G) [g_man/cat3/ftn] pclos - closes a filled polygon
- pclos(3G) [g_man/cat3/standard] pclos - closes a filled polygon
- pdr(3G) [g_man/cat3/ftn] pdr, pdri, pdrs, pdr2, pdr2i, pdr2s - specifies the next point of a polygon
- pdr(3G) [g_man/cat3/standard] pdr, pdri, pdrs, pdr2, pdr2i, pdr2s - specifies the next point of a polygon
- perspe(3G) perspe - defines a perspective projection transformation
- perspective(3G) perspective - defines a perspective projection transformation
- pick(3G) [g_man/cat3/ftn] pick - puts the system in picking mode
- pick(3G) [g_man/cat3/standard] pick - puts the system in picking mode
- picksi(3G) picksi - sets the dimensions of the picking region
- picksize(3G) picksize - sets the dimensions of the picking region
- pixelm(3G) pxlmap - define pixel transfer LUTs
- pixelmap(3G) pixelmap - define pixel transfer LUTs
- pixelt(3G) pxlxfr - sets pixel/texel transfer modes
- pixeltransfer(3G) pixeltransfer - sets pixel/texel transfer modes
- pixmod(3G) pixmod - specify pixel transfer mode parameters
- pixmode(3G) pixmode - specify pixel transfer mode parameters
- pmv(3G) [g_man/cat3/ftn] pmv, pmvi, pmvs, pmv2, pmv2i, pmv2s - specifies the first point of a polygon
- pmv(3G) [g_man/cat3/standard] pmv, pmvi, pmvs, pmv2, pmv2i, pmv2s - specifies the first point of a polygon
- pnt(3G) [g_man/cat3/ftn] pnt, pnti, pnts, pnt2, pnt2i, pnt2s - draws a point
- pnt(3G) [g_man/cat3/standard] pnt, pnti, pnts, pnt2, pnt2i, pnt2s - draws a point
- pntsiz(3G) pntsiz, pntszf - specifies size of points
- pntsize(3G) pntsize, pntsizef - specifies size of points
- pntsmo(3G) pntsmo - specify antialiasing of points
- pntsmooth(3G) pntsmooth - specify antialiasing of points
- polarv(3G) polarv - defines the viewer's position in polar coordinates
- polarview(3G) polarview - defines the viewer's position in polar coordinates
- polf(3G) [g_man/cat3/ftn] polf, polfi, polfs, polf2, polf2i, polf2s - draws a filled polygon
- polf(3G) [g_man/cat3/standard] polf, polfi, polfs, polf2, polf2i, polf2s - draws a filled polygon
- poly(3G) [g_man/cat3/ftn] poly, polyi, polys, poly2, poly2i, poly2s - outlines a polygon
- poly(3G) [g_man/cat3/standard] poly, polyi, polys, poly2, poly2i, poly2s - outlines a polygon
- polymo(3G) polymo - control the rendering of polygons
- polymode(3G) polymode - control the rendering of polygons
- polysm(3G) polysm - specify antialiasing of polygons
- polysmooth(3G) polysmooth - specify antialiasing of polygons
- popatt(3G) popatt - pops the attribute stack
- popattributes(3G) popattributes - pops the attribute stack
- popmat(3G) popmat - pops the transformation matrix stack
- popmatrix(3G) popmatrix - pops the transformation matrix stack
- popnam(3G) popnam - pops a name off the name stack
- popname(3G) popname - pops a name off the name stack
- popvie(3G) popvie - pops the viewport stack
- popviewport(3G) popviewport - pops the viewport stack
- prefpo(3G) prefpo - specifies the preferred location and size of a graphics window
- prefposition(3G) prefposition - specifies the preferred location and size of a graphics window
- prefsi(3G) prefsi - specifies the preferred size of a graphics window
- prefsize(3G) prefsize - specifies the preferred size of a graphics window
- pupmod(3G) pupmod, endpup - obsolete routines
- pupmode(3G) pupmode, endpupmode - obsolete routines
- pushat(3G) pushat - pushes down the attribute stack
- pushattributes(3G) pushattributes - pushes down the attribute stack
- pushma(3G) pushma - pushes down the transformation matrix stack
- pushmatrix(3G) pushmatrix - pushes down the transformation matrix stack
- pushna(3G) pushna - pushes a new name on the name stack
- pushname(3G) pushname - pushes a new name on the name stack
- pushvi(3G) pushvi - pushes down the viewport stack
- pushviewport(3G) pushviewport - pushes down the viewport stack
- pwlcur(3G) pwlcur - describes a piecewise linear trimming curve for NURBS surfaces
- pwlcurve(3G) pwlcurve - describes a piecewise linear trimming curve for NURBS surfaces
- qcontrol(3G) qcontrol - administers event queue
- qdevic(3G) qdevic - queues a device
- qdevice(3G) qdevice - queues a device
- qenter(3G) [g_man/cat3/ftn] qenter - creates an event queue entry
- qenter(3G) [g_man/cat3/standard] qenter - creates an event queue entry
- qgetfd(3G) [g_man/cat3/ftn] qgetfd - get the read file descriptor associated with the event queue
- qgetfd(3G) [g_man/cat3/standard] qgetfd - get the read file descriptor associated with the event queue
- qread(3G) [g_man/cat3/ftn] qread - reads the first entry in the event queue
- qread(3G) [g_man/cat3/standard] qread - reads the first entry in the event queue
- qreset(3G) [g_man/cat3/ftn] qreset - empties the event queue
- qreset(3G) [g_man/cat3/standard] qreset - empties the event queue
- qtest(3G) [g_man/cat3/ftn] qtest - checks the contents of the event queue
- qtest(3G) [g_man/cat3/standard] qtest - checks the contents of the event queue
- rcrv(3G) [g_man/cat3/ftn] rcrv - draws a rational curve
- rcrv(3G) [g_man/cat3/standard] rcrv - draws a rational curve
- rcrvn(3G) [g_man/cat3/ftn] rcrvn - draws a series of curve segments
- rcrvn(3G) [g_man/cat3/standard] rcrvn - draws a series of curve segments
- rdr(3G) [g_man/cat3/ftn] rdr, rdri, rdrs, rdr2, rdr2i, rdr2s - relative draw
- rdr(3G) [g_man/cat3/standard] rdr, rdri, rdrs, rdr2, rdr2i, rdr2s - relative draw
- readco(3G) readco - sets the component source within the framebuffer source for pixels that various routines read, useful primarily for monochrome image processing.
- readcomponent(3G) readcomponent - sets the component source within the framebuffer source for pixels that various routines read, useful primarily for monochrome image processing.
- readdi(3G) readdi - reads a rectangular screen region, returning displayed pixel colors in a packed RGB format.
- readdisplay(3G) readdisplay - reads a rectangular screen region, returning displayed pixel colors in a packed RGB format.
- readpi(3G) readpi - returns values of specific pixels
- readpixels(3G) readpixels - returns values of specific pixels
- readRG(3G) readRG - gets values of specific pixels
- readRGB(3G) readRGB - gets values of specific pixels
- readso(3G) readso - sets the source for pixels that various routines read
- readsource(3G) readsource - sets the source for pixels that various routines read
- rect(3G) [g_man/cat3/ftn] rect, recti, rects - outlines a rectangular region
- rect(3G) [g_man/cat3/standard] rect, recti, rects - outlines a rectangular region
- rectco(3G) rectco - copies a rectangle of pixels with an optional zoom
- rectcopy(3G) rectcopy - copies a rectangle of pixels with an optional zoom
- rectf(3G) [g_man/cat3/ftn] rectf, rectfi, rectfs - fills a rectangular area
- rectf(3G) [g_man/cat3/standard] rectf, rectfi, rectfs - fills a rectangular area
- rectre(3G) rectre, lrectr - reads a rectangular array of pixels into CPU memory
- rectread(3G) rectread, lrectread - reads a rectangular array of pixels into CPU memory
- rectwr(3G) rectwr, lrectw - draws a rectangular array of pixels into the frame buffer
- rectwrite(3G) rectwrite, lrectwrite - draws a rectangular array of pixels into the frame buffer
- rectzo(3G) rectzo - specifies the zoom for rectangular pixel copies and writes
- rectzoom(3G) rectzoom - specifies the zoom for rectangular pixel copies and writes
- regcmp(3G) regcmp, regex - compile and execute regular expression
- regcomp(3G) regcomp: regexec, regerror, regfree - regular expression matching
- regexpr(3G) regexpr: compile, step, advance - regular expression compile and match routines
- resetl(3G) resetl - controls the continuity of linestyles
- resetls(3G) resetls - controls the continuity of linestyles
- reshap(3G) reshap - sets the viewport to the dimensions of the current graphics window
- reshapeviewport(3G) reshapeviewport - sets the viewport to the dimensions of the current graphics window
- RGBcol(3G) RGBcol - sets the current color in RGB mode
- RGBcolor(3G) RGBcolor - sets the current color in RGB mode
- RGBcur(3G) RGBcur - obsolete routine
- RGBcursor(3G) RGBcursor - obsolete routine
- RGBmod(3G) RGBmod - sets a rendering and display mode that bypasses the color map
- RGBmode(3G) RGBmode - sets a rendering and display mode that bypasses the color map
- RGBran(3G) RGBran - obsolete routine
- RGBrange(3G) RGBrange - obsolete routine
- RGBsiz(3G) RGBsiz - specifies the number of bit planes desired to comprise each single-color component buffer.
- RGBsize(3G) RGBsize - specifies the number of bit planes desired to comprise each single-color component buffer.
- RGBwri(3G) RGBwri - grants write access to a subset of available bitplanes
- RGBwritemask(3G) RGBwritemask - grants write access to a subset of available bitplanes
- rightb(3G) leftbu, rightb - enables and disables drawing to the left/right buffer
- rightbuffer(3G) leftbuffer, rightbuffer - enables and disables drawing to the left/right buffer
- ringbe(3G) ringbe - rings the keyboard bell
- ringbell(3G) ringbell - rings the keyboard bell
- rmv(3G) [g_man/cat3/ftn] rmv, rmvi, rmvs, rmv2, rmv2i, rmv2s - relative move
- rmv(3G) [g_man/cat3/standard] rmv, rmvi, rmvs, rmv2, rmv2i, rmv2s - relative move
- rotate(3G) [g_man/cat3/ftn] rotate, rot - rotates the current matrix
- rotate(3G) [g_man/cat3/standard] rotate, rot - rotates the current matrix
- rpatch(3G) [g_man/cat3/ftn] rpatch - draws a rational surface patch
- rpatch(3G) [g_man/cat3/standard] rpatch - draws a rational surface patch
- rpdr(3G) [g_man/cat3/ftn] rpdr, rpdri, rpdrs, rpdr2, rpdr2i, rpdr2s - relative polygon draw
- rpdr(3G) [g_man/cat3/standard] rpdr, rpdri, rpdrs, rpdr2, rpdr2i, rpdr2s - relative polygon draw
- rpmv(3G) [g_man/cat3/ftn] rpmv, rpmvi, rpmvs, rpmv2, rpmv2i, rpmv2s - relative polygon move
- rpmv(3G) [g_man/cat3/standard] rpmv, rpmvi, rpmvs, rpmv2, rpmv2i, rpmv2s - relative polygon move
- sbox(3G) [g_man/cat3/ftn] sbox, sboxi, sboxs - draw a screen-aligned rectangle
- sbox(3G) [g_man/cat3/standard] sbox, sboxi, sboxs - draw a screen-aligned rectangle
- sboxf(3G) [g_man/cat3/ftn] sboxf, sboxfi, sboxfs - draw a filled screen-aligned rectangle
- sboxf(3G) [g_man/cat3/standard] sboxf, sboxfi, sboxfs - draw a filled screen-aligned rectangle
- scale(3G) [g_man/cat3/ftn] scale - scales and mirrors the current matrix
- scale(3G) [g_man/cat3/standard] scale - scales and mirrors the current matrix
- sclear(3G) [g_man/cat3/ftn] sclear - clear the stencil planes to a specified value
- sclear(3G) [g_man/cat3/standard] sclear - clear the stencil planes to a specified value
- scrbox(3g) [g_man/cat3/ftn] scrbox - control the screen box
- scrbox(3g) [g_man/cat3/standard] scrbox - control the screen box
- screen(3G) screen - map world space to absolute screen coordinates
- screenspace(3G) screenspace - map world space to absolute screen coordinates
- scrmas(3G) scrmas - defines a rectangular screen clipping mask
- scrmask(3G) scrmask - defines a rectangular screen clipping mask
- scrnat(3G) scrnat - attaches the input focus to a screen
- scrnattach(3G) scrnattach - attaches the input focus to a screen
- scrnse(3G) scrnse - selects the screen upon which new windows are placed
- scrnselect(3G) scrnselect - selects the screen upon which new windows are placed
- scrsub(3G) scrsub - subdivide lines and polygons to a screen-space limit
- scrsubdivide(3G) scrsubdivide - subdivide lines and polygons to a screen-space limit
- setbel(3G) setbel - sets the duration of the beep of the keyboard bell
- setbell(3G) setbell - sets the duration of the beep of the keyboard bell
- setcur(3G) setcur - sets the cursor characteristics
- setcursor(3G) setcursor - sets the cursor characteristics
- setdbl(3G) setdbl - sets the lights on the dial and button box
- setdblights(3G) setdblights - sets the lights on the dial and button box
- setdep(3G) setdep - obsolete routine
- setdepth(3G) setdepth - obsolete routine
- setlin(3G) setlin - selects a linestyle pattern
- setlinestyle(3G) setlinestyle - selects a linestyle pattern
- setmap(3G) [g_man/cat3/ftn] setmap - selects one of the small color maps provided by multimap mode
- setmap(3G) [g_man/cat3/standard] setmap - selects one of the small color maps provided by multimap mode
- setmon(3G) setmon - sets the monitor type
- setmonitor(3G) setmonitor - sets the monitor type
- setnur(3G) setnur - sets a property for the display of trimmed NURBS surfaces
- setnurbsproperty(3G) setnurbsproperty - sets a property for the display of trimmed NURBS surfaces
- setpat(3G) setpat - selects a pattern for filling polygons and rectangles
- setpattern(3G) setpattern - selects a pattern for filling polygons and rectangles
- setpup(3G) [g_man/cat3/ftn] setpup - sets the display characteristics of a given pop up menu entry
- setpup(3G) [g_man/cat3/standard] setpup - sets the display characteristics of a given pop up menu entry
- setsha(3G) setsha - obsolete routine
- setshade(3G) setshade - obsolete routine
- setval(3G) setval - assigns an initial value and a range to a valuator
- setvaluator(3G) setvaluator - assigns an initial value and a range to a valuator
- setvid(3G) setvid, getvid - set and get video registers
- setvideo(3G) setvideo, getvideo - set and get video registers
- shadem(3G) shadem - selects the shading model
- shademodel(3G) shademodel - selects the shading model
- shader(3G) shader - obsolete routine
- shaderange(3G) shaderange - obsolete routine
- single(3G) single - writes and displays all bitplanes
- singlebuffer(3G) singlebuffer - writes and displays all bitplanes
- smooth(3G) smooth - obsolete routine
- smoothline(3G) smoothline - obsolete routine
- spclos(3G) [g_man/cat3/ftn] spclos - obsolete routine
- spclos(3G) [g_man/cat3/standard] spclos - obsolete routine
- sphbit(3G) sphbbp, sphebp - delimit specification of bitmapped spheres
- sphbitmap(3G) sphbgnbitmap, sphendbitmap - delimit specification of bitmapped spheres
- splf(3G) [g_man/cat3/ftn] splf, splfi, splfs, splf2, splf2i, splf2s - draws a shaded filled polygon
- splf(3G) [g_man/cat3/standard] splf, splfi, splfs, splf2, splf2i, splf2s - draws a shaded filled polygon
- stenci(3G) stenci - alter the operating parameters of the stencil
- stencil(3G) stencil - alter the operating parameters of the stencil
- stensi(3G) stensi - specify the number of bit planes desired to comprise the stencil buffer
- stensize(3G) stensize - specify the number of bit planes desired to comprise the stencil buffer
- stepun(3G) stepun - specifies that a graphics window change size in discrete steps
- stepunit(3G) stepunit - specifies that a graphics window change size in discrete steps
- stereo(3G) stereo - configures the framebuffer for stereoscopic viewing
- stereobuffer(3G) stereobuffer - configures the framebuffer for stereoscopic viewing
- str(3G) str: strfind, strrspn, strtrns - string manipulations
- strccpy(3G) strccpy: streadd, strcadd, strecpy - copy strings, compressing or expanding escape codes
- strwid(3G) strwid, lstwid - returns the width of the specified text string
- strwidth(3G) strwidth, lstrwidth - returns the width of the specified text string
- subpix(3G) subpix - controls the placement of point, line, and polygon vertices
- subpixel(3G) subpixel - controls the placement of point, line, and polygon vertices
- subtex(3G) stxld - load part or all of a texture defined with TX_FASTDEFINE
- subtexload(3G) subtexload - load part or all of a texture defined with TX_FASTDEFINE
- swapbu(3G) swapbu - exchanges the front and back buffers of the normal framebuffer
- swapbuffers(3G) swapbuffers - exchanges the front and back buffers of the normal framebuffer
- swapin(3G) swapin - defines a minimum time between buffer swaps
- swapinterval(3G) swapinterval - defines a minimum time between buffer swaps
- swaptm(3G) swaptm - toggles the triangle mesh register pointer
- swaptmesh(3G) swaptmesh - toggles the triangle mesh register pointer
- swinop(3G) swinop - creates a graphics subwindow
- swinopen(3G) swinopen - creates a graphics subwindow
- swrite(3G) swrite - specify which stencil bits can be written
- swritemask(3G) swritemask - specify which stencil bits can be written
- t(3G) [g_man/cat3/ftn] t2d, t2f, t2i, t2s, t3d, t3f, t3i, t3s, t4d, t4f, t4i, t4s - specifies a texture coordinate tuple
- t(3G) [g_man/cat3/standard] t2d, t2f, t2i, t2s, t3d, t3f, t3i, t3s, t4d, t4f, t4i, t4s - specifies a texture coordinate tuple
- tevbin(3G) tevbin - selects a texture environment
- tevbind(3G) tevbind - selects a texture environment
- tevdef(3G) [g_man/cat3/ftn] tevdef - defines a texture mapping environment
- tevdef(3G) [g_man/cat3/standard] tevdef - defines a texture mapping environment
- texbin(3G) texbin - selects a texture function
- texbind(3G) texbind - selects a texture function
- texdef(3G) [g_man/cat3/ftn] texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texdef(3G) [g_man/cat3/standard] texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texdef2d(3G) texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texdef3d(3G) texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texdf2(3G) texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texdf3(3G) texdef2d - convert a 2-dimensional image into a texture texdef3d - convert a 3-dimensional image into a texture
- texgen(3G) [g_man/cat3/ftn] texgen - specify automatic generation of texture coordinates
- texgen(3G) [g_man/cat3/standard] texgen - specify automatic generation of texture coordinates
- textco(3G) textco - sets the color of text in the textport
- textcolor(3G) textcolor - sets the color of text in the textport
- textin(3G) textin - initializes the textport
- textinit(3G) textinit - initializes the textport
- textpo(3G) textpo - positions and sizes the textport
- textport(3G) textport - positions and sizes the textport
- tie(3G) [g_man/cat3/ftn] tie - ties two valuators to a button
- tie(3G) [g_man/cat3/standard] tie - ties two valuators to a button
- tltbin(3G) tltbin - selects a texture look up table
- tltdef(3G) tltdef - defines a texture look-up table
- tlutbind(3G) tlutbind - selects a texture look up table
- tlutdef(3G) tlutdef - defines a texture look-up table
- tpon(3G) [g_man/cat3/ftn] tpon, tpoff - control the visibility of the textport
- tpon(3G) [g_man/cat3/standard] tpon, tpoff - control the visibility of the textport
- transl(3G) transl - translates the current matrix
- translate(3G) translate - translates the current matrix
- underl(3G) underl - allocates bitplanes for display of underlay colors
- underlay(3G) underlay - allocates bitplanes for display of underlay colors
- unqdev(3G) unqdev - disables the specified device from making entries in the event queue
- unqdevice(3G) unqdevice - disables the specified device from making entries in the event queue
- v(3G) [g_man/cat3/ftn] v2d, v2f, v2i, v2s, v3d, v3f, v3i, v3s, v4d, v4f, v4i, v4s - transfers a 2-D, 3-D, or 4-D vertex to the graphics pipe
- v(3G) [g_man/cat3/standard] v2d, v2f, v2i, v2s, v3d, v3f, v3i, v3s, v4d, v4f, v4i, v4s - transfers a 2-D, 3-D, or 4-D vertex to the graphics pipe
- videoc(3G) videoc - initiates a command transfer sequence on a video peripheral
- videocmd(3G) videocmd - initiates a command transfer sequence on a video peripheral
- viewpo(3G) viewpo - allocates a rectangular area of the window for an image
- viewport(3G) viewport - allocates a rectangular area of the window for an image
- winatt(3G) winatt - obsolete routine
- winattach(3G) winattach - obsolete routine
- winclo(3G) winclo - closes the identified graphics window
- winclose(3G) winclose - closes the identified graphics window
- wincon(3G) wincon - binds window constraints to the current window
- winconstraints(3G) winconstraints - binds window constraints to the current window
- windep(3G) windep - measures how deep a window is in the window stack
- windepth(3G) windepth - measures how deep a window is in the window stack
- window(3G) [g_man/cat3/ftn] window - defines a perspective projection transformation
- window(3G) [g_man/cat3/standard] window - defines a perspective projection transformation
- winget(3G) [g_man/cat3/ftn] winget - returns the identifier of the current graphics window
- winget(3G) [g_man/cat3/standard] winget - returns the identifier of the current graphics window
- winmov(3G) winmov - moves the current graphics window by its lower-left corner
- winmove(3G) winmove - moves the current graphics window by its lower-left corner
- winope(3G) winope - creates a graphics window
- winopen(3G) winopen - creates a graphics window
- winpop(3G) [g_man/cat3/ftn] winpop - moves the current graphics window in front of all other windows
- winpop(3G) [g_man/cat3/standard] winpop - moves the current graphics window in front of all other windows
- winpos(3G) winpos - changes the size and position of the current graphics window
- winposition(3G) winposition - changes the size and position of the current graphics window
- winpus(3G) winpus - places the current graphics window behind all other windows
- winpush(3G) winpush - places the current graphics window behind all other windows
- winset(3G) [g_man/cat3/ftn] winset - sets the current graphics window
- winset(3G) [g_man/cat3/standard] winset - sets the current graphics window
- wintit(3G) wintit - adds a title bar to the current graphics window
- wintitle(3G) wintitle - adds a title bar to the current graphics window
- wmpack(3G) [g_man/cat3/ftn] wmpack - specifies RGBA writemask with a single packed integer
- wmpack(3G) [g_man/cat3/standard] wmpack - specifies RGBA writemask with a single packed integer
- wordexp(3G) wordexp, wordfree - perform word expansions
- writem(3G) writem - grants write permission to bitplanes
- writemask(3G) writemask - grants write permission to bitplanes
- writep(3G) writep - paints a row of pixels on the screen
- writepixels(3G) writepixels - paints a row of pixels on the screen
- writeR(3G) writeR - paints a row of pixels on the screen
- writeRGB(3G) writeRGB - paints a row of pixels on the screen
- xfpt(3G) [g_man/cat3/ftn] xfpt, xfpti, xfpts, xfpt2, xfpt2i, xfpt2s, xfpt4, xfpt4i, xfpt4s - multiplies a point by the current matrix in feedback mode
- xfpt(3G) [g_man/cat3/standard] xfpt, xfpti, xfpts, xfpt2, xfpt2i, xfpt2s, xfpt4, xfpt4i, xfpt4s - multiplies a point by the current matrix in feedback mode
- zbsize(3G) [g_man/cat3/ftn] zbsize - specifies the number of bit planes desired to comprise the Z buffer
- zbsize(3G) [g_man/cat3/standard] zbsize - specifies the number of bit planes desired to comprise the Z buffer
- zbuffe(3G) zbuffe - enable or disable z-buffer operation in the current framebuffer
- zbuffer(3G) zbuffer - enable or disable z-buffer operation in the current framebuffer
- zclear(3G) [g_man/cat3/ftn] zclear - initializes the z-buffer of the current framebuffer
- zclear(3G) [g_man/cat3/standard] zclear - initializes the z-buffer of the current framebuffer
- zdraw(3G) [g_man/cat3/ftn] zdraw - enables or disables drawing to the z-buffer
- zdraw(3G) [g_man/cat3/standard] zdraw - enables or disables drawing to the z-buffer
- zfunct(3G) zfunct - specifies the function used for z-buffer comparison by the current framebuffer
- zfunction(3G) zfunction - specifies the function used for z-buffer comparison by the current framebuffer
- zsourc(3G) zsourc - selects the source for z-buffering comparisons
- zsource(3G) zsource - selects the source for z-buffering comparisons
- zwrite(3G) zwrite - specifies a write mask for the z-buffer of the current framebuffer
- zwritemask(3G) zwritemask - specifies a write mask for the z-buffer of the current framebuffer