fglIsTextureEXT(3G)
fglIsTextureEXT - determine if a name corresponds to a texture
Showing IRIX 6.5.30 (default release). Unchanged since IRIX 6.5.
NAME fglIsTextureEXT - determine if a name corresponds to a texture FORTRAN SPECIFICATION LOGICAL*1 fglIsTextureEXT( INTEGER*4 texture ) PARAMETERS texture A value which might be the name of a texture. DESCRIPTION fglIsTextureEXT returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, fglIsTextureEXT returns GL_FALSE. fglIsTextureEXT is not included in display lists. NOTES fglIsTextureEXT is part of the EXT_texture_object extension. See fglIntro for more information about using extensions. ERRORS GL_INVALID_OPERATION is generated if fglIsTextureEXT is executed between the execution of fglBegin and the corresponding execution of fglEnd. MACHINE DEPENDENCIES RealityEngine, RealityEngine2, and VTX systems do not support texture name sharing. Texture names are always local to the rendering context which was active at the time the names were created. The implementation on O2 systems uses a minimum of 64K bytes for every texture object defined. SEE ALSO fglBindTextureEXT, fglDeleteTexturesEXT, fglGenTexturesEXT, fglGet, fglGetTexParameter, fglTexImage1D, fglTexImage2D, fglTexImage3DEXT, fglTexParameter.