glBlendColor(3G)
glBlendColor - set the blend color
Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.15.
NAME glBlendColor - set the blend color C SPECIFICATION void glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) PARAMETERS red, green, blue, alpha specify the components of GL_BLEND_COLOR DESCRIPTION The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0). NOTES glBlendColor is part of the GL_ARB_imaging subset. glBlendColor is present only if GL_ARB_imaging is returned when glGetString is called with GL_EXTENSIONS as its argument. ERRORS GL_INVALID_OPERATION is generated if glBlendColor is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS glGet with an argument of GL_BLEND_COLOR SEE ALSO glBlendEquation, glBlendFunc, glGetString