underl(3G)
underl - allocates bitplanes for display of underlay colors
Showing IRIX 6.5.30 (default release). Unchanged since IRIX 6.5.
NAME underl - allocates bitplanes for display of underlay colors FORTRAN 77 SPECIFICATION subroutine underl(planes) integer*4 planes PARAMETERS planes expects the number of bitplanes to be allocated for underlay colors. Valid values are 0 (the default), 2, 4, and 8. DESCRIPTION The IRIS physical framebuffer is divided into four separate GL framebuffers: normal, popup, overlay, underlay. Because a single physical framebuffer is used to implement the four GL framebuffers, bitplanes must be allocated among the GL framebuffers. underl specifies the number of bitplanes to be allocated to the underlay framebuffer. underl does not take effect immediately. Rather, it is considered only when gconfi is called, at which time all requests for bitplane resources are resolved. While only one of the four GL framebuffers can be drawn to at a time (see drawmo), all four are displayed simultaneously. The decision of which to display at each pixel is made based on the contents of the four framebuffers at that pixel location, using the following hierarchical rule: if the popup pixel contents are non-zero then display the popup bitplanes else if overlay bitplanes are allocated AND the overlay pixel contents are non-zero then display the overlay bitplanes else if the normal pixel contents are non-zero OR no underlay bitplanes are allocated then display the normal bitplanes else display the underlay bitplanes Thus images drawn into the overlay framebuffer appear over images in the normal framebuffer, and images drawn into the underlay framebuffer appear under images in the normal framebuffer. Popup images appear over everything else. The default configuration of the underlay framebuffer is 0 bitplanes. To make a change to this configuration other than to change the bitplane size, the drawing mode must be UNDERD. For example, the underlay framebuffer can be configured to be double buffered by calling double while draw mode is UNDERD. On models that cannot support overlay and underlay bitplanes simultaneously, calling underl with a non-zero argument forces overla to zero. When simultaneous overlay and underlay operation is supported, calling underl may have no effect on the number of overlay bitplanes. SEE ALSO double, drawmo, gconfi, getgde, single, underl NOTES This routine is available only in immediate mode. IRIS-4D G, GT, and GTX models, and the Personal Iris, support only single buffered, color map mode underlay bitplanes. The Iris Indy supports 8 underlay single buffered bitplanes, if configured with 24 bit normal color planes. The Personal Iris supports 0 or 2 underlay bitplanes. There are no overlay or underlay bitplanes in the minimum configuration of the Personal Iris. IRIS-4D GT and GTX models support 0, 2, or 4 underlay bitplanes. Because 4-bitplane allocation reduces the popup framebuffer to zero bitplanes, however, its use is strongly discouraged. The window manager cannot operate properly when no popup bitplanes are available. IRIS-4D VGX models support 0, 2, 4, or 8 underlay bitplanes, either single or double buffered, in color map mode only. The 4 and 8 bitplane allocations utilize the alpha bitplanes, which must be present, and which therefore are unavailable in draw mode NORMAL. Use getgde to determine the maximum number of bitplanes supported for the underlay framebuffer. Iris Indigo does not support underl so getgde returns zero for the number of underlay bitplanes on Iris Indigo. BUGS The Personal Iris does not support shade model GOURAU in the underlay framebuffer.