glIsTextureEXT(3G)
glIsTextureEXT - determine if a name corresponds to a texture
Showing IRIX 6.5.30 (default release). Unchanged since IRIX 6.5.
NAME glIsTextureEXT - determine if a name corresponds to a texture C SPECIFICATION GLboolean glIsTextureEXT( GLuint texture ) PARAMETERS texture A value which might be the name of a texture. DESCRIPTION glIsTextureEXT returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTextureEXT returns GL_FALSE. glIsTextureEXT is not included in display lists. NOTES glIsTextureEXT is part of the EXT_texture_object extension. See glIntro for more information about using extensions. ERRORS GL_INVALID_OPERATION is generated if glIsTextureEXT is executed between the execution of glBegin and the corresponding execution of glEnd. MACHINE DEPENDENCIES RealityEngine, RealityEngine2, and VTX systems do not support texture name sharing. Texture names are always local to the rendering context which was active at the time the names were created. The implementation on O2 systems uses a minimum of 64K bytes for every texture object defined. SEE ALSO glBindTextureEXT, glDeleteTexturesEXT, glGenTexturesEXT, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexImage3DEXT, glTexParameter.