glGetSharpenTexFuncSGIS(3G)
glGetSharpenTexFuncSGIS - get sharpen texture scaling function
Showing IRIX 6.5.30 (default release). Unchanged since IRIX 6.5.
NAME glGetSharpenTexFuncSGIS - get sharpen texture scaling function C SPECIFICATION void glGetSharpenTexFuncSGIS( GLenum target, GLfloat *points ) PARAMETERS target The texture whose sharpen texture scaling function is to be retrieved. Must be GL_TEXTURE_1D, GL_TEXTURE_2D, or GL_TEXTURE_3D_EXT. points A pointer to a floating-point array which receives the retrieved scaling function. Each pair of elements in the array receives an LOD (level-of-detail) value and a scaling function value. DESCRIPTION glGetSharpenTexFuncSGIS retrieves the sharpen texture scaling function samples specified by glSharpenTexFuncSGIS. See glSharpenTexFuncSGIS for a discussion of sharpen texturing. NOTES The number of elements in points may be queried by calling glGetTexParameter with target set to GL_TEXTURE_1D, GL_TEXTURE_2D, or GL_TEXTURE_3D_EXT and pname set to GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS. ERRORS GL_INVALID_ENUM is generated if target is not one of the allowable values. GL_INVALID_OPERATION is generated if glGetSharpenTexFuncSGIS is executed between the execution of glBegin and the corresponding execution of glEnd. MACHINE DEPENDENCIES On RealityEngine, RealityEngine2, and VTX systems sharpen texturing may not be used with 3D textures or when rendering to pixmaps. SEE ALSO glSharpenTexFuncSGIS.