glLogicOp(3G)

glLogicOp - specify a logical pixel operation for color index rendering

As shipped in IRIX 6.5. First release of IRIX 6.5.

NAME
     glLogicOp - specify a logical pixel operation for color index rendering


C SPECIFICATION
     void glLogicOp( GLenum opcode )


PARAMETERS
     opcode  Specifies a symbolic constant that selects a logical operation.
             The following symbols are accepted:  GL_CLEAR, GL_SET, GL_COPY,
             GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR,
             GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED,
             GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY.

DESCRIPTION
     glLogicOp specifies a logical operation that, when enabled, is applied
     between the incoming color index or RGBA color and the color index or
     RGBA color at the corresponding location in the frame buffer.  To enable
     or disable the logical operation, call glEnable and glDisable using the
     symbolic constant GL_COLOR_LOGIC_OP for RGBA mode or GL_INDEX_LOGIC_OP
     for color index mode. The initial value is disabled for both operations.

     opcode is a symbolic constant chosen from the list below.  In the
     explanation of the logical operations, s represents each of the 4
     incoming color components, or it represents the color index. d represents
     the corresponding value in the frame buffer.  Standard C-language
     operators are used.  As these bitwise operators suggest, the logical
     operation is applied independently to each bit pair of the source and
     destination indices or color components.
                             opcode        resulting value
                        __________________________________

                            GL_CLEAR              0
                             GL_SET               1
                            GL_COPY               s
                        GL_COPY_INVERTED         !s
                            GL_NOOP               d
                           GL_INVERT             ~d
                             GL_AND             s & d
                            GL_NAND           ~(s & d)
                             GL_OR              s | d
                             GL_NOR           ~(s | d)
                             GL_XOR             s ^ d
                            GL_EQUIV          ~(s ^ d)
                         GL_AND_REVERSE        s & ~d
                        GL_AND_INVERTED        ~s & d
                         GL_OR_REVERSE         s | ~d
                         GL_OR_INVERTED        ~s | d
NOTES
     Color index logical operations are always supported. RGBA logical
     operations are supported only if the GL version is 1.1 or greater.
     (However, if the GL version is 1.0, then in RGBA mode, glLogicOp is used
     to specify a blending operation. The specified logicop is used if
     blending is enabled and the blend equation is set to GL_LOGIC_OP. (see
     glBlendEquationExt).)

     When more than one RGBA color or index buffer is enabled for drawing,
     logical operations are performed separately for each enabled buffer,
     using for the destination value the contents of that buffer (see
     glDrawBuffer).

ERRORS
     GL_INVALID_ENUM is generated if opcode is not an accepted value.

     GL_INVALID_OPERATION is generated if glLogicOp is executed between the
     execution of glBegin and the corresponding execution of glEnd.


ASSOCIATED GETS
     glGet with argument GL_LOGIC_OP_MODE
     glIsEnabled with argument GL_COLOR_LOGIC_OP or GL_INDEX_LOGIC_OP.



SEE ALSO
     glAlphaFunc, glBlendFunc, glBlendEquationEXT, glDrawBuffer, glEnable,
     glStencilOp