GLXunlink(3G)
GLXunlink - End GL rendering in an X window
As shipped in IRIX 6.5. First release of IRIX 6.5.
NAME GLXunlink - End GL rendering in an X window SYNOPSIS #include <gl/glws.h> int GLXunlink(Display* xDisplay, Window xWindow) DESCRIPTION When GLXlink is called, a certain amount of system resources are allocated to support GL rendering in that window. When all rendering to that window is finished, calling GLXunlink will release those resources. The "xWindow" argument to GLXunlink should be the GLX_NORMAL window. Once the normal window is unlinked, any windows which were also linked to auxiliary (i.e. popup or overlay) GLXunlink is a signal that you never intend to do GL drawing in that window again. If more drawing will be done soon, it will severly degrade performance to call GLXunlink. ERRORS A return of 0 (GLWS_NOERROR) means that GLXunlink succeeeded. A negative return code indicates that the Display or Window were invalid. BUGS SEE ALSO GLXgetconfig(3G), GLXwinset(3G), GLXlink(3G)