rpmv(3G)
rpmv, rpmvi, rpmvs, rpmv2, rpmv2i, rpmv2s - relative polygon move
As shipped in IRIX 6.5.5. Unchanged since IRIX 6.5.
NAME rpmv, rpmvi, rpmvs, rpmv2, rpmv2i, rpmv2s - relative polygon move C SPECIFICATION void rpmv(dx, dy, dz) Coord dx, dy, dz; void rpmvi(dx, dy, dz) Icoord dx, dy, dz; void rpmvs(dx, dy, dz) Scoord dx, dy, dz; void rpmv2(dx, dy) Coord dx, dy; void rpmv2i(dx, dy) Icoord dx, dy; void rpmv2s(dx, dy) Scoord dx, dy; All of the above routines are functionally the same. They differ only in the type declarations of their parameters and in whether they assume a two-dimensional or three-dimensional space. PARAMETERS dx expects the distance from the x coordinate of the current graphics position to the x coordinate of the first point in a polygon. dy expects the distance from the y coordinate of the current graphics position to the y coordinate of the first point in a polygon. dz expects the distance from the z coordinate of the current graphics position to the z coordinate of the first point in a polygon. DESCRIPTION rpmv is the relative version of pmv. It specifies a relative move to the starting point of a filled polygon, using the current graphics position as the origin. rpmv updates the current graphics position to the new point. Between rpmv and pclos, you can issue only the following Graphics Library subroutines: color, RGBcolor, c, cpack, n, v, lmdef, and lmbind. Use lmdef and lmbind to respecify only materials and their properties. SEE ALSO bgnpolygon, endpolygon, pclos, rpdr, v NOTES rpmv should not be used in new development. Rather, polygons should be drawn using the high-performance v commands, surrounded by calls to bgnpolygon and endpolygon. Matrix commands pushmatrix, translate, and popmatrix should be used to accomplish relative positioning. There can be no more than 256 vertices in a polygon. Therefore, there can be no more than 255 rpdr calls between rpmv and pclos.