fglGet(3G)

fglGetBooleanv, fglGetDoublev, fglGetFloatv, fglGetIntegerv - return the value or values of a selected parameter

As shipped in IRIX 6.5.5. Unchanged since IRIX 6.5.

NAME
     fglGetBooleanv, fglGetDoublev, fglGetFloatv, fglGetIntegerv - return the
     value or values of a selected parameter


FORTRAN SPECIFICATION
     SUBROUTINE fglGetBooleanv( INTEGER*4 pname,
                                CHARACTER*8 params )


FORTRAN SPECIFICATION
     SUBROUTINE fglGetDoublev( INTEGER*4 pname,
                               CHARACTER*8 params )


FORTRAN SPECIFICATION
     SUBROUTINE fglGetFloatv( INTEGER*4 pname,
                              CHARACTER*8 params )


FORTRAN SPECIFICATION
     SUBROUTINE fglGetIntegerv( INTEGER*4 pname,
                                CHARACTER*8 params )


PARAMETERS
     pname   Specifies the parameter value to be returned.  The symbolic
             constants in the list below are accepted.

     params  Returns the value or values of the specified parameter.

DESCRIPTION
     These four commands return values for simple state variables in GL. pname
     is a symbolic constant indicating the state variable to be returned, and
     params is a pointer to an array of the indicated type in which to place
     the returned data.

     Type conversion is performed if params has a different type than the
     state variable value being requested.  If fglGetBooleanv is called, a
     floating-point (or integer) value is converted to GL_FALSE if and only if
     it is 0.0 (or 0).  Otherwise, it is converted to GL_TRUE.  If
     fglGetIntegerv is called, boolean values are returned as GL_TRUE or
     GL_FALSE, and most floating-point values are rounded to the nearest
     integer value. Floating-point colors and normals, however, are returned
     with a linear mapping that maps 1.0 to the most positive representable
     integer value, and -1.0 to the most negative representable integer value.
     If fglGetFloatv or fglGetDoublev is called, boolean values are returned
     as GL_TRUE or GL_FALSE, and integer values are converted to floating-
     point values.

     The following symbolic constants are accepted by pname:

     GL_ACCUM_ALPHA_BITS      params returns one value, the number of alpha
                              bitplanes in the accumulation buffer.

     GL_ACCUM_BLUE_BITS       params returns one value, the number of blue
                              bitplanes in the accumulation buffer.

     GL_ACCUM_CLEAR_VALUE     params returns four values:  the red, green,
                              blue, and alpha values used to clear the
                              accumulation buffer.  Integer values, if
                              requested, are linearly mapped from the internal
                              floating-point representation such that 1.0
                              returns the most positive representable integer
                              value, and -1.0 returns the most negative
                              representable integer value. The initial value
                              is (0, 0, 0, 0). See fglClearAccum.

     GL_ACCUM_GREEN_BITS      params returns one value, the number of green
                              bitplanes in the accumulation buffer.

     GL_ACCUM_RED_BITS        params returns one value, the number of red
                              bitplanes in the accumulation buffer.

     GL_ALPHA_BIAS            params returns one value, the alpha bias factor
                              used during pixel transfers. The initial value
                              is 0.  See fglPixelTransfer.

     GL_ALPHA_BITS            params returns one value, the number of alpha
                              bitplanes in each color buffer.

     GL_ALPHA_SCALE           params returns one value, the alpha scale factor
                              used during pixel transfers. The initial value
                              is 1.  See fglPixelTransfer.

     GL_ALPHA_TEST            params returns a single boolean value indicating
                              whether alpha testing of fragments is enabled.
                              The initial value is GL_FALSE. See fglAlphaFunc.

     GL_ALPHA_TEST_FUNC       params returns one value, the symbolic name of
                              the alpha test function. The initial value is
                              GL_ALWAYS. See fglAlphaFunc.

     GL_ALPHA_TEST_REF        params returns one value, the reference value
                              for the alpha test. The initial value is 0. See
                              fglAlphaFunc.  An integer value, if requested,
                              is linearly mapped from the internal floating-
                              point representation such that 1.0 returns the
                              most positive representable integer value, and
                              -1.0 returns the most negative representable
                              integer value.

     GL_ATTRIB_STACK_DEPTH    params returns one value, the depth of the
                              attribute stack.  If the stack is empty, 0 is
                              returned. The initial value is 0. See
                              fglPushAttrib.

     GL_AUTO_NORMAL           params returns a single boolean value indicating
                              whether 2D map evaluation automatically
                              generates surface normals. The initial value is
                              GL_FALSE. See fglMap2.

     GL_AUX_BUFFERS           params returns one value, the number of
                              auxiliary color buffers. The initial value is 0.

     GL_BLEND                 params returns a single boolean value indicating
                              whether blending is enabled. The initial value
                              is GL_FALSE. See fglBlendFunc.

     GL_BLEND_COLOR_EXT       params returns four values, the red, green,
                              blue, and alpha values which are the components
                              of the blend color.  See fglBlendColorEXT.

     GL_BLEND_DST             params returns one value, the symbolic constant
                              identifying the destination blend function. The
                              initial value is GL_ZERO. See fglBlendFunc.

     GL_BLEND_EQUATION_EXT    params returns one value, a symbolic constant
                              indicating whether the blend equation is
                              GL_FUNC_ADD_EXT, GL_MIN_EXT or GL_MAX_EXT. See
                              fglBlendEquationEXT.

     GL_BLEND_SRC             params returns one value, the symbolic constant
                              identifying the source blend function. The
                              initial value is GL_ONE. See fglBlendFunc.

     GL_BLEND_OP_SGI          params returns one value, the symbolic constant
                              identifying the blend operator.  See
                              fglBlendFunc.

     GL_BLUE_BIAS             params returns one value, the blue bias factor
                              used during pixel transfers. The initial value
                              is 0.  See fglPixelTransfer.

     GL_BLUE_BITS             params returns one value, the number of blue
                              bitplanes in each color buffer.

     GL_BLUE_SCALE            params returns one value, the blue scale factor
                              used during pixel transfers. The initial value
                              is 1.  See fglPixelTransfer.

     GL_CALLIGRAPHIC_FRAGMENT_SGIX
                              params returns a single boolean value indicating
                              whether fragment information is sent to the
                              calligraphic interface.

     GL_CLIENT_ATTRIB_STACK_DEPTH
                              params returns one value indicating the depth of
                              the attribute stack. The initial value is 0.
                              See fglPushClientAttrib.

     GL_CLIP_PLANEi           params returns a single boolean value indicating
                              whether the specified clipping plane is enabled.
                              The initial value is GL_FALSE. See fglClipPlane.

     GL_COLOR_ARRAY           params returns a single boolean value indicating
                              whether the color array is enabled. The initial
                              value is GL_FALSE. See fglColorPointer.

     GL_COLOR_ARRAY_SIZE      params returns one value, the number of
                              components per color in the color array. The
                              initial value is 4. See fglColorPointer.

     GL_COLOR_ARRAY_STRIDE    params returns one value, the byte offset
                              between consecutive colors in the color array.
                              The initial value is 0. See fglColorPointer.

     GL_COLOR_ARRAY_TYPE      params returns one value, the data type of each
                              component in the color array. The initial value
                              is GL_FLOAT. See fglColorPointer.

     GL_COLOR_CLEAR_VALUE     params returns four values:  the red, green,
                              blue, and alpha values used to clear the color
                              buffers.  Integer values, if requested, are
                              linearly mapped from the internal floating-point
                              representation such that 1.0 returns the most
                              positive representable integer value, and -1.0
                              returns the most negative representable integer
                              value. The initial value is (0, 0, 0, 0). See
                              fglClearColor.

     GL_COLOR_LOGIC_OP        params returns a single boolean value indicating
                              whether a fragment's RGBA color values are
                              merged into the framebuffer using a logical
                              operation. The initial value is GL_FALSE.  See
                              fglLogicOp.

     GL_COLOR_MATERIAL        params returns a single boolean value indicating
                              whether one or more material parameters are
                              tracking the current color. The initial value is
                              GL_FALSE. See fglColorMaterial.

     GL_COLOR_MATERIAL_FACE   params returns one value, a symbolic constant
                              indicating which materials have a parameter that
                              is tracking the current color. The initial value
                              is GL_FRONT_AND_BACK. See fglColorMaterial.
     GL_COLOR_MATERIAL_PARAMETER
                              params returns one value, a symbolic constant
                              indicating which material parameters are
                              tracking the current color. The initial value is
                              GL_AMBIENT_AND_DIFFUSE. See fglColorMaterial.

     GL_COLOR_MATRIX_SGI      params returns sixteen values:  the color matrix
                              on the top of the color matrix stack.  See
                              fglPushMatrix, fglPixelTransfer.

     GL_COLOR_MATRIX_STACK_DEPTH_SGI
                              params returns one value, the maximum supported
                              depth of the color matrix stack.  See
                              fglPushMatrix, fglPixelTransfer.

     GL_COLOR_TABLE_SGI       params returns a single boolean value indicating
                              whether colors are passed through a lookup table
                              before being used by convolution.  See
                              fglColorTableSGI.

     GL_COLOR_WRITEMASK       params returns four boolean values:  the red,
                              green, blue, and alpha write enables for the
                              color buffers. The initial value is (GL_TRUE,
                              GL_TRUE, GL_TRUE, GL_TRUE). See fglColorMask.

     GL_CONVOLUTION_1D_EXT    params returns a single boolean value indicating
                              whether one-dimensional convolution will be
                              performed during pixel transfers.  See
                              fglConvolutionFilter1DEXT.

     GL_CONVOLUTION_2D_EXT    params returns a single boolean value indicating
                              whether two-dimensional convolution will be
                              performed during pixel transfers.  See
                              fglConvolutionFilter2DEXT.

     GL_CULL_FACE             params returns a single boolean value indicating
                              whether polygon culling is enabled. The initial
                              value is GL_FALSE. See fglCullFace.

     GL_CULL_FACE_MODE        params returns one value, a symbolic constant
                              indicating which polygon faces are to be culled.
                              The initial value is GL_BACK. See fglCullFace.

     GL_CURRENT_COLOR         params returns four values:  the red, green,
                              blue, and alpha values of the current color.
                              Integer values, if requested, are linearly
                              mapped from the internal floating-point
                              representation such that 1.0 returns the most
                              positive representable integer value, and -1.0
                              returns the most negative representable integer
                              value.  See fglColor. The initial value is (1,
                              1, 1, 1).
     GL_CURRENT_INDEX         params returns one value, the current color
                              index. The initial value is 1. See fglIndex.

     GL_CURRENT_NORMAL        params returns three values:  the x, y, and z
                              values of the current normal.  Integer values,
                              if requested, are linearly mapped from the
                              internal floating-point representation such that
                              1.0 returns the most positive representable
                              integer value, and -1.0 returns the most
                              negative representable integer value.  The
                              initial value is (0, 0, 1). See fglNormal.

     GL_CURRENT_RASTER_COLOR  params returns four values:  the red, green,
                              blue, and alpha values of the current raster
                              position.  Integer values, if requested, are
                              linearly mapped from the internal floating-point
                              representation such that 1.0 returns the most
                              positive representable integer value, and -1.0
                              returns the most negative representable integer
                              value. The initial value is (1, 1, 1, 1). See
                              fglRasterPos.

     GL_CURRENT_RASTER_DISTANCE
                              params returns one value, the distance from the
                              eye to the current raster position. The initial
                              value is 0.  See fglRasterPos.

     GL_CURRENT_RASTER_INDEX  params returns one value, the color index of the
                              current raster position. The initial value is 1.
                              See fglRasterPos.

     GL_CURRENT_RASTER_POSITION
                              params returns four values:  the x, y, z, and w
                              components of the current raster position.  x,
                              y, and z are in window coordinates, and w is in
                              clip coordinates. The initial value is (0, 0, 0,
                              1). See fglRasterPos.

     GL_CURRENT_RASTER_POSITION_VALID
                              params returns a single boolean value indicating
                              whether the current raster position is valid.
                              The initial value is GL_TRUE.  See fglRasterPos.

     GL_CURRENT_RASTER_TEXTURE_COORDS
                              params returns four values:  the s, t, r, and q
                              current raster texture coordinates. The initial
                              value is (0, 0, 0, 1).  See fglRasterPos and
                              fglTexCoord.

     GL_CURRENT_TEXTURE_COORDS
                              params returns four values:  the s, t, r, and q
                              current texture coordinates. The initial value
                              is (0, 0, 0, 1).  See fglTexCoord.

     GL_DEPTH_BIAS            params returns one value, the depth bias factor
                              used during pixel transfers. The initial value
                              is 0.  See fglPixelTransfer.

     GL_DEPTH_BITS            params returns one value, the number of
                              bitplanes in the depth buffer.

     GL_DEPTH_CLEAR_VALUE     params returns one value, the value that is used
                              to clear the depth buffer.  Integer values, if
                              requested, are linearly mapped from the internal
                              floating-point representation such that 1.0
                              returns the most positive representable integer
                              value, and -1.0 returns the most negative
                              representable integer value. The initial value
                              is 1. See fglClearDepth.

     GL_DEPTH_FUNC            params returns one value, the symbolic constant
                              that indicates the depth comparison function.
                              The initial value is GL_LESS. See fglDepthFunc.

     GL_DEPTH_RANGE           params returns two values:  the near and far
                              mapping limits for the depth buffer.  Integer
                              values, if requested, are linearly mapped from
                              the internal floating-point representation such
                              that 1.0 returns the most positive representable
                              integer value, and -1.0 returns the most
                              negative representable integer value. The
                              initial value is (0, 1).  See fglDepthRange.

     GL_DEPTH_SCALE           params returns one value, the depth scale factor
                              used during pixel transfers. The initial value
                              is 1.  See fglPixelTransfer.

     GL_DEPTH_TEST            params returns a single boolean value indicating
                              whether depth testing of fragments is enabled.
                              The initial value is GL_FALSE. See fglDepthFunc
                              and fglDepthRange.

     GL_DEPTH_WRITEMASK       params returns a single boolean value indicating
                              if the depth buffer is enabled for writing. The
                              initial value is GL_TRUE. See fglDepthMask.

     GL_DETAIL_TEXTURE_2D_BINDING_SGIS
                              params returns a single value, the name of the
                              detail texture bound to
                              GL_DETAIL_TEXTURE_2D_SGIS (or zero if there is
                              none).  See fglDetailTexFuncSGIS.

     GL_DISTANCE_ATTENUATION_SGIS
                              params returns three values, the coefficients of
                              the distance attentuation function for rendering
                              points.  See fglPointParameterSGIS.

     GL_DITHER                params returns a single boolean value indicating
                              whether dithering of fragment colors and indices
                              is enabled. The initial value is GL_TRUE.

     GL_DOUBLEBUFFER          params returns a single boolean value indicating
                              whether double buffering is supported.

     GL_DRAW_BUFFER           params returns one value, a symbolic constant
                              indicating which buffers are being drawn to. See
                              fglDrawBuffer. The initial value is GL_BACK if
                              there are back buffers, otherwise it is
                              GL_FRONT.

     GL_EDGE_FLAG             params returns a single boolean value indicating
                              whether the current edge flag is GL_TRUE or
                              GL_FALSE. The initial value is GL_TRUE. See
                              fglEdgeFlag.

     GL_EDGE_FLAG_ARRAY       params returns a single boolean value indicating
                              whether the edge flag array is enabled. The
                              initial value is GL_FALSE. See
                              fglEdgeFlagPointer.

     GL_EDGE_FLAG_ARRAY_STRIDE
                              params returns one value, the byte offset
                              between consecutive edge flags in the edge flag
                              array. The initial value is 0.  See
                              fglEdgeFlagPointer.

     GL_FOG                   params returns a single boolean value indicating
                              whether fogging is enabled. The initial value is
                              GL_FALSE. See fglFog.

     GL_FOG_COLOR             params returns four values:  the red, green,
                              blue, and alpha components of the fog color.
                              Integer values, if requested, are linearly
                              mapped from the internal floating-point
                              representation such that 1.0 returns the most
                              positive representable integer value, and -1.0
                              returns the most negative representable integer
                              value. The initial value is (0, 0, 0, 0). See
                              fglFog.

     GL_FOG_DENSITY           params returns one value, the fog density
                              parameter. The initial value is 1. See fglFog.

     GL_FOG_END               params returns one value, the end factor for the
                              linear fog equation. The initial value is 1. See
                              fglFog.

     GL_FOG_FUNC_POINTS_SGIS  params returns one value, the number of points
                              in the current custom fog blending function.
                              See fglFog and fglFogFuncSGIS.

     GL_FOG_FUNC_SGIS         params returns an array of fog blending function
                              control points.  Each control point consists of
                              two values, an eye-space distance and a blending
                              factor, in that order.  The control points are
                              listed in order of increasing eye-space
                              distance.  The number of control points may be
                              queried by fglGet with argument
                              GL_FOG_FUNC_POINTS_SGIS.  See fglFog and
                              fglFogFuncSGIS.

     GL_FOG_HINT              params returns one value, a symbolic constant
                              indicating the mode of the fog hint. The initial
                              value is GL_DONT_CARE.  See fglHint.

     GL_FOG_INDEX             params returns one value, the fog color index.
                              The initial value is 0. See fglFog.

     GL_FOG_MODE              params returns one value, a symbolic constant
                              indicating which fog equation is selected. The
                              initial value is GL_EXP. See fglFog.

     GL_FOG_START             params returns one value, the start factor for
                              the linear fog equation. The initial value is 0.
                              See fglFog

     GL_FOG_OFFSET_SGIX       params returns a single boolean value indicating
                              whether fog offset is enabled.  See fglFog.

     GL_FOG_OFFSET_VALUE_SGIX params returns four values, a reference point
                              (X,Y,Z) in eye coordinates, and a Z offset in
                              eye coordinates.  See fglFog.

     GL_FRONT_FACE            params returns one value, a symbolic constant
                              indicating whether clockwise or counterclockwise
                              polygon winding is treated as front-facing. The
                              initial value is GL_CCW. See fglFrontFace.

     GL_GREEN_BIAS            params returns one value, the green bias factor
                              used during pixel transfers. The initial value
                              is 0.

     GL_GREEN_BITS            params returns one value, the number of green
                              bitplanes in each color buffer.

     GL_GREEN_SCALE           params returns one value, the green scale factor
                              used during pixel transfers. The initial value
                              is 1.  See fglPixelTransfer.

     GL_HISTOGRAM_EXT         params returns a single boolean value indicating
                              whether histogramming is enabled.  See
                              fglHistogramEXT.

     GL_INDEX_ARRAY           params returns a single boolean value indicating
                              whether the color index array is enabled. The
                              initial value is GL_FALSE. See fglIndexPointer.

     GL_INDEX_ARRAY_STRIDE    params returns one value, the byte offset
                              between consecutive color indexes in the color
                              index array. The initial value is 0. See
                              fglIndexPointer.

     GL_INDEX_ARRAY_TYPE      params returns one value, the data type of
                              indexes in the color index array. The initial
                              value is GL_FLOAT. See fglIndexPointer.

     GL_INDEX_BITS            params returns one value, the number of
                              bitplanes in each color index buffer.

     GL_INDEX_CLEAR_VALUE     params returns one value, the color index used
                              to clear the color index buffers. The initial
                              value is 0. See fglClearIndex.

     GL_INDEX_LOGIC_OP        params returns a single boolean value indicating
                              whether a fragment's index values are merged
                              into the framebuffer using a logical operation.
                              The initial value is GL_FALSE. See fglLogicOp.

     GL_INDEX_MODE            params returns a single boolean value indicating
                              whether the GL is in color index mode (GL_TRUE)
                              or RGBA mode (GL_FALSE).

     GL_INDEX_OFFSET          params returns one value, the offset added to
                              color and stencil indices during pixel
                              transfers. The initial value is 0. See
                              fglPixelTransfer.

     GL_INDEX_SHIFT           params returns one value, the amount that color
                              and stencil indices are shifted during pixel
                              transfers. The initial value is 0. See
                              fglPixelTransfer.

     GL_INDEX_WRITEMASK       params returns one value, a mask indicating
                              which bitplanes of each color index buffer can
                              be written. The initial value is all 1's. See
                              fglIndexMask.

     GL_INSTRUMENT_MEASUREMENTS_SGIX
                              params returns one value, the number of
                              outstanding instrumentation requests made since
                              the instrumentation buffer was specified.  See
                              fglInstrumentsBufferSGIX.

     GL_INTERLACE_SGIX        params returns a single boolean value indicating
                              whether fglCopyPixels and
                              fglCopyTexSubImage2DEXT skip every other line in
                              the destination pixel array.  See fglCopyPixels
                              and fglCopyTexSubImage2DEXT.

     GL_LIGHTi                params returns a single boolean value indicating
                              whether the specified light is enabled. The
                              initial value is GL_FALSE. See fglLight and
                              fglLightModel.

     GL_LIGHTING              params returns a single boolean value indicating
                              whether lighting is enabled. The initial value
                              is GL_FALSE. See fglLightModel.

     GL_LIGHT_MODEL_AMBIENT   params returns four values:  the red, green,
                              blue, and alpha components of the ambient
                              intensity of the entire scene.  Integer values,
                              if requested, are linearly mapped from the
                              internal floating-point representation such that
                              1.0 returns the most positive representable
                              integer value, and -1.0 returns the most
                              negative representable integer value. The
                              initial value is (0.2, 0.2, 0.2, 1.0). See
                              fglLightModel.

     GL_LIGHT_MODEL_LOCAL_VIEWER
                              params returns a single boolean value indicating
                              whether specular reflection calculations treat
                              the viewer as being local to the scene. The
                              initial value is GL_FALSE. See fglLightModel.

     GL_LIGHT_MODEL_TWO_SIDE  params returns a single boolean value indicating
                              whether separate materials are used to compute
                              lighting for front- and back-facing polygons.
                              The initial value is GL_FALSE. See
                              fglLightModel.

     GL_LINE_SMOOTH           params returns a single boolean value indicating
                              whether antialiasing of lines is enabled. The
                              initial value is GL_FALSE. See fglLineWidth.

     GL_LINE_SMOOTH_HINT      params returns one value, a symbolic constant
                              indicating the mode of the line antialiasing
                              hint. The initial value is GL_DONT_CARE. See
                              fglHint.
     GL_LINE_STIPPLE          params returns a single boolean value indicating
                              whether stippling of lines is enabled. The
                              initial value is GL_FALSE.  See fglLineStipple.

     GL_LINE_STIPPLE_PATTERN  params returns one value, the 16-bit line
                              stipple pattern. The initial value is all 1's.
                              See fglLineStipple.

     GL_LINE_STIPPLE_REPEAT   params returns one value, the line stipple
                              repeat factor. The initial value is 1. See
                              fglLineStipple.

     GL_LINE_WIDTH            params returns one value, the line width as
                              specified with fglLineWidth. The initial value
                              is 1.

     GL_LINE_WIDTH_GRANULARITY
                              params returns one value, the width difference
                              between adjacent supported widths for
                              antialiased lines.  See fglLineWidth.

     GL_LINE_WIDTH_RANGE      params returns two values:  the smallest and
                              largest supported widths for antialiased lines.
                              See fglLineWidth.

     GL_LIST_BASE             params returns one value, the base offset added
                              to all names in arrays presented to
                              fglCallLists. The initial value is 0. See
                              fglListBase.

     GL_LIST_INDEX            params returns one value, the name of the
                              display list currently under construction.  0 is
                              returned if no display list is currently under
                              construction. The initial value is 0.  See
                              fglNewList.

     GL_LIST_MODE             params returns one value, a symbolic constant
                              indicating the construction mode of the display
                              list currently under construction. The initial
                              value is 0.  See fglNewList.

     GL_LOGIC_OP_MODE         params returns one value, a symbolic constant
                              indicating the selected logic operation mode.
                              The initial value is GL_COPY. See fglLogicOp.

     GL_MAP1_COLOR_4          params returns a single boolean value indicating
                              whether 1D evaluation generates colors. The
                              initial value is GL_FALSE.  See fglMap1.

     GL_MAP1_GRID_DOMAIN      params returns two values:  the endpoints of the
                              1D map's grid domain. The initial value is (0,
                              1). See fglMapGrid.
     GL_MAP1_GRID_SEGMENTS    params returns one value, the number of
                              partitions in the 1D map's grid domain. The
                              initial value is 1. See fglMapGrid.

     GL_MAP1_INDEX            params returns a single boolean value indicating
                              whether 1D evaluation generates color indices.
                              The initial value is GL_FALSE.  See fglMap1.

     GL_MAP1_NORMAL           params returns a single boolean value indicating
                              whether 1D evaluation generates normals. The
                              initial value is GL_FALSE.  See fglMap1.

     GL_MAP1_TEXTURE_COORD_1  params returns a single boolean value indicating
                              whether 1D evaluation generates 1D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap1.

     GL_MAP1_TEXTURE_COORD_2  params returns a single boolean value indicating
                              whether 1D evaluation generates 2D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap1.

     GL_MAP1_TEXTURE_COORD_3  params returns a single boolean value indicating
                              whether 1D evaluation generates 3D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap1.

     GL_MAP1_TEXTURE_COORD_4  params returns a single boolean value indicating
                              whether 1D evaluation generates 4D texture
                              coordinates. The initial value is GL_FALSE.  See
                              fglMap1.

     GL_MAP1_VERTEX_3         params returns a single boolean value indicating
                              whether 1D evaluation generates 3D vertex
                              coordinates. The initial value is GL_FALSE. See
                              fglMap1.

     GL_MAP1_VERTEX_4         params returns a single boolean value indicating
                              whether 1D evaluation generates 4D vertex
                              coordinates. The initial value is GL_FALSE. See
                              fglMap1.

     GL_MAP2_COLOR_4          params returns a single boolean value indicating
                              whether 2D evaluation generates colors. The
                              initial value is GL_FALSE.  See fglMap2.

     GL_MAP2_GRID_DOMAIN      params returns four values:  the endpoints of
                              the 2D map's i and j grid domains. The initial
                              value is (0,1; 0,1). See fglMapGrid.

     GL_MAP2_GRID_SEGMENTS    params returns two values:  the number of
                              partitions in the 2D map's i and j grid domains.
                              The initial value is (1,1). See fglMapGrid.

     GL_MAP2_INDEX            params returns a single boolean value indicating
                              whether 2D evaluation generates color indices.
                              The initial value is GL_FALSE.  See fglMap2.

     GL_MAP2_NORMAL           params returns a single boolean value indicating
                              whether 2D evaluation generates normals. The
                              initial value is GL_FALSE.  See fglMap2.

     GL_MAP2_TEXTURE_COORD_1  params returns a single boolean value indicating
                              whether 2D evaluation generates 1D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP2_TEXTURE_COORD_2  params returns a single boolean value indicating
                              whether 2D evaluation generates 2D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP2_TEXTURE_COORD_3  params returns a single boolean value indicating
                              whether 2D evaluation generates 3D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP2_TEXTURE_COORD_4  params returns a single boolean value indicating
                              whether 2D evaluation generates 4D texture
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP2_VERTEX_3         params returns a single boolean value indicating
                              whether 2D evaluation generates 3D vertex
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP2_VERTEX_4         params returns a single boolean value indicating
                              whether 2D evaluation generates 4D vertex
                              coordinates. The initial value is GL_FALSE. See
                              fglMap2.

     GL_MAP_COLOR             params returns a single boolean value indicating
                              if colors and color indices are to be replaced
                              by table lookup during pixel transfers. The
                              initial value is GL_FALSE. See fglPixelTransfer.

     GL_MAP_STENCIL           params returns a single boolean value indicating
                              if stencil indices are to be replaced by table
                              lookup during pixel transfers. The initial value
                              is GL_FALSE. See fglPixelTransfer.

     GL_MATRIX_MODE           params returns one value, a symbolic constant
                              indicating which matrix stack is currently the
                              target of all matrix operations. The initial
                              value is GL_MODELVIEW.  See fglMatrixMode.

     GL_MAX_3D_TEXTURE_SIZE_EXT
                              params returns one value, the maximum width,
                              height, or depth of any 3D texture image
                              (without borders).  See fglTexImage3DEXT.

     GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
                              params returns one value indicating the maximum
                              supported depth of the client attribute stack.
                              See fglPushClientAttrib.

     GL_MAX_ATTRIB_STACK_DEPTH
                              params returns one value, the maximum supported
                              depth of the attribute stack. The value must be
                              at least 16.  See fglPushAttrib.

     GL_MAX_CLIP_PLANES       params returns one value, the maximum number of
                              application-defined clipping planes. The value
                              must be at least 6.  See fglClipPlane.

     GL_MAX_CLIPMAP_DEPTH_SGIX
                              params returns one value, the maximum number of
                              levels permitted in a clipmap.  See
                              fglTexParameter.

     GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
                              params returns one value, the maximum number of
                              levels permitted in a virtual clipmap.  See
                              fglTexParameter.

     GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
                              params returns one value, the maximum supported
                              depth of the color matrix stack.  See
                              fglPushMatrix, fglPixelTransfer.

     GL_MAX_EVAL_ORDER        params returns one value, the maximum equation
                              order supported by 1D and 2D evaluators. The
                              value must be at least 8.  See fglMap1 and
                              fglMap2.

     GL_MAX_FOG_FUNC_POINTS_SGIS
                              params returns one value, the maximum number of
                              control points supported in custom fog blending
                              functions.  See fglFog and fglFogFuncSGIS.

     GL_MAX_LIGHTS            params returns one value, the maximum number of
                              lights. The value must be at least 8.  See
                              fglLight.
     GL_MAX_LIST_NESTING      params returns one value, the maximum recursion
                              depth allowed during display-list traversal. The
                              value must be at least 64.  See fglCallList.

     GL_MAX_MODELVIEW_STACK_DEPTH
                              params returns one value, the maximum supported
                              depth of the modelview matrix stack. The value
                              must be at least 32.  See fglPushMatrix.

     GL_MAX_NAME_STACK_DEPTH  params returns one value, the maximum supported
                              depth of the selection name stack. The value
                              must be at least 64.  See fglPushName.

     GL_MAX_PIXEL_MAP_TABLE   params returns one value, the maximum supported
                              size of a fglPixelMap lookup table. The value
                              must be at least 32.  See fglPixelMap.

     GL_MAX_PROJECTION_STACK_DEPTH
                              params returns one value, the maximum supported
                              depth of the projection matrix stack. The value
                              must be at least 2.  See fglPushMatrix.

     GL_MAX_TEXTURE_SIZE      params returns one value.  The value gives a
                              rough estimate of the largest texture that the
                              GL can handle.  If the GL version is 1.1 or
                              greater, use GL_PROXY_TEXTURE_1D or
                              GL_PROXY_TEXTURE_2D to determine if a texture is
                              too large.  See fglTexImage1D and fglTexImage2D.

     GL_MAX_TEXTURE_STACK_DEPTH
                              params returns one value, the maximum supported
                              depth of the texture matrix stack. The value
                              must be at least 2.  See fglPushMatrix.

     GL_MAX_VIEWPORT_DIMS     params returns two values:  the maximum
                              supported width and height of the viewport.
                              These must be at least as large as the visible
                              dimensions of the display being rendered to.
                              See fglViewport.

     GL_MINMAX_EXT            params returns a single boolean value indicating
                              whether the pixel transfer min/max computation
                              is enabled.  See fglMinmaxEXT.

     GL_MODELVIEW_MATRIX      params returns sixteen values:  the modelview
                              matrix on the top of the modelview matrix stack.
                              Initially this matrix is the identity matrix.
                              See fglPushMatrix.

     GL_MODELVIEW_STACK_DEPTH params returns one value, the number of matrices
                              on the modelview matrix stack.  The initial
                              value is 1.  See fglPushMatrix.
     GL_NAME_STACK_DEPTH      params returns one value, the number of names on
                              the selection name stack. The initial value is
                              0. See fglPushName.

     GL_MULTISAMPLE_SGIS      params returns a single boolean value indicating
                              whether multisampling is enabled.  See
                              fglSamplePatternSGIS.

     GL_NORMAL_ARRAY          params returns a single boolean value,
                              indicating whether the normal array is enabled.
                              The initial value is GL_FALSE. See
                              fglNormalPointer.

     GL_NORMAL_ARRAY_STRIDE   params returns one value, the byte offset
                              between consecutive normals in the normal array.
                              The initial value is 0. See fglNormalPointer.

     GL_NORMAL_ARRAY_TYPE     params returns one value, the data type of each
                              coordinate in the normal array. The initial
                              value is GL_FLOAT. See fglNormalPointer.

     GL_NORMALIZE             params returns a single boolean value indicating
                              whether normals are automatically scaled to unit
                              length after they have been transformed to eye
                              coordinates. The initial value is GL_FALSE. See
                              fglNormal.

     GL_PACK_ALIGNMENT        params returns one value, the byte alignment
                              used for writing pixel data to memory. The
                              initial value is 4. See fglPixelStore.

     GL_PACK_IMAGE_HEIGHT_EXT params returns one value, the image height used
                              for writing (3D) pixel data to memory.  See
                              fglPixelStore.

     GL_PACK_LSB_FIRST        params returns a single boolean value indicating
                              whether single-bit pixels being written to
                              memory are written first to the least
                              significant bit of each unsigned byte. The
                              initial value is GL_FALSE. See fglPixelStore.

     GL_PACK_ROW_LENGTH       params returns one value, the row length used
                              for writing pixel data to memory. The initial
                              value is 0. See fglPixelStore.

     GL_PACK_SKIP_IMAGES_EXT  params returns one value, the number of 2D
                              images skipped before the first pixel is written
                              into memory. See fglPixelStore.

     GL_PACK_SKIP_PIXELS      params returns one value, the number of pixel
                              locations skipped before the first pixel is
                              written into memory. The initial value is 0. See
                              fglPixelStore.

     GL_PACK_SKIP_ROWS        params returns one value, the number of rows of
                              pixel locations skipped before the first pixel
                              is written into memory. The initial value is 0.
                              See fglPixelStore.

     GL_PACK_SWAP_BYTES       params returns a single boolean value indicating
                              whether the bytes of two-byte and four-byte
                              pixel indices and components are swapped before
                              being written to memory. The initial value is
                              GL_FALSE. See fglPixelStore.

     GL_PERSPECTIVE_CORRECTION_HINT
                              params returns one value, a symbolic constant
                              indicating the mode of the perspective
                              correction hint. The initial value is
                              GL_DONT_CARE. See fglHint.

     GL_PIXEL_MAP_A_TO_A_SIZE params returns one value, the size of the
                              alpha-to-alpha pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_B_TO_B_SIZE params returns one value, the size of the blue-
                              to-blue pixel translation table.  The initial
                              value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_G_TO_G_SIZE params returns one value, the size of the
                              green-to-green pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_I_TO_A_SIZE params returns one value, the size of the
                              index-to-alpha pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_I_TO_B_SIZE params returns one value, the size of the
                              index-to-blue pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_I_TO_G_SIZE params returns one value, the size of the
                              index-to-green pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_I_TO_I_SIZE params returns one value, the size of the
                              index-to-index pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_I_TO_R_SIZE params returns one value, the size of the
                              index-to-red pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_R_TO_R_SIZE params returns one value, the size of the red-
                              to-red pixel translation table.  The initial
                              value is 1.  See fglPixelMap.

     GL_PIXEL_MAP_S_TO_S_SIZE params returns one value, the size of the
                              stencil-to-stencil pixel translation table.  The
                              initial value is 1.  See fglPixelMap.

     GL_POINT_FADE_THRESHOLD_SIZE_SGIS
                              params returns one value, the size at which a
                              dynamically-sized point will begin to fade (in
                              order to further reduce its brightness).  See
                              fglPointParameterSGIS.

     GL_POINT_SIZE            params returns one value, the point size as
                              specified by fglPointSize. The initial value is
                              1.

     GL_POINT_SIZE_MAX_SGIS   params returns one value, the maximum allowable
                              size for dynamically-sized points.  See
                              fglPointParameterSGIS.

     GL_POINT_SIZE_MIN_SGIS   params returns one value, the minimum allowable
                              size for dynamically-sized points.  See
                              fglPointParameterSGIS.

     GL_POINT_SIZE_GRANULARITY
                              params returns one value, the size difference
                              between adjacent supported sizes for antialiased
                              points.  See fglPointSize.

     GL_POINT_SIZE_RANGE      params returns two values:  the smallest and
                              largest supported sizes for antialiased points.
                              The smallest size must be at most 1, and the
                              largest size must be at least 1.  See
                              fglPointSize.

     GL_POINT_SMOOTH          params returns a single boolean value indicating
                              whether antialiasing of points is enabled. The
                              initial value is GL_FALSE. See fglPointSize.

     GL_POINT_SMOOTH_HINT     params returns one value, a symbolic constant
                              indicating the mode of the point antialiasing
                              hint. The initial value is GL_DONT_CARE.  See
                              fglHint.

     GL_POLYGON_MODE          params returns two values:  symbolic constants
                              indicating whether front-facing and back-facing
                              polygons are rasterized as points, lines, or
                              filled polygons. The initial value is GL_FILL.
                              See fglPolygonMode.

     GL_POLYGON_OFFSET_BIAS_EXT
                              params returns one value, the constant which is
                              added to the z value of each fragment generated
                              when a polygon is rasterized.  See
                              fglPolygonOffsetEXT.

     GL_POLYGON_OFFSET_EXT    params returns a single boolean value indicating
                              whether polygon offset is enabled.  See
                              fglPolygonOffsetEXT.

     GL_POLYGON_OFFSET_FACTOR params returns one value, the scaling factor
                              used to determine the variable offset that is
                              added to the depth value of each fragment
                              generated when a polygon is rasterized. The
                              initial value is 0. See fglPolygonOffset.

     GL_POLYGON_OFFSET_UNITS  params returns one value.  This value is
                              multiplied by an implementation-specific value
                              and then added to the depth value of each
                              fragment generated when a polygon is rasterized.
                              The initial value is 0. See fglPolygonOffset.

     GL_POLYGON_OFFSET_FILL   params returns a single boolean value indicating
                              whether polygon offset is enabled for polygons
                              in fill mode. The initial value is GL_FALSE.
                              See fglPolygonOffset.

     GL_POLYGON_OFFSET_LINE   params returns a single boolean value indicating
                              whether polygon offset is enabled for polygons
                              in line mode. The initial value is GL_FALSE.
                              See fglPolygonOffset.

     GL_POLYGON_OFFSET_POINT  params returns a single boolean value indicating
                              whether polygon offset is enabled for polygons
                              in point mode. The initial value is GL_FALSE.
                              See fglPolygonOffset.

     GL_POLYGON_OFFSET_UNITS  params returns one value.  This value is
                              multiplied by an implementation-specific value
                              and then added to the depth value of each
                              fragment generated when a polygon is rasterized.
                              The initial value is 0.  See fglPolygonOffset.

     GL_POLYGON_SMOOTH        params returns a single boolean value indicating
                              whether antialiasing of polygons is enabled. The
                              initial value is GL_FALSE. See fglPolygonMode.

     GL_POLYGON_SMOOTH_HINT   params returns one value, a symbolic constant
                              indicating the mode of the polygon antialiasing
                              hint. The initial value is GL_DONT_CARE.  See
                              fglHint.

     GL_POLYGON_STIPPLE       params returns a single boolean value indicating
                              whether polygon stippling is enabled. The
                              initial value is GL_FALSE. See
                              fglPolygonStipple.

     GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
                              params returns a single value, the bias term to
                              be added to alpha immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
                              params returns a single value, the scale factor
                              to be applied to alpha immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
                              params returns a single value, the bias term to
                              be added to blue immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
                              params returns a single value, the scale factor
                              to be applied to blue immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
                              params returns a single boolean value indicating
                              whether colors are passed through a lookup table
                              before being processed by the histogram
                              operation.  See fglColorTableSGI.

     GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
                              params returns a single value, the bias term to
                              be added to green immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
                              params returns a single value, the scale factor
                              to be applied to green immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_COLOR_MATRIX_RED_BIAS_SGI
                              params returns a single value, the bias term to
                              be added to red immediately after multiplication
                              by the top of the color matrix stack.  See
                              fglPixelTransfer.
     GL_POST_COLOR_MATRIX_RED_SCALE_SGI
                              params returns a single value, the scale factor
                              to be applied to red immediately after
                              multiplication by the top of the color matrix
                              stack.  See fglPixelTransfer.

     GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
                              params returns a single value, the bias term to
                              be added to alpha immediately after convolution.
                              See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
                              params returns a single value, the scale factor
                              to be applied to alpha immediately after
                              convolution.  See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_BLUE_BIAS_EXT
                              params returns a single value, the bias term to
                              be added to blue immediately after convolution.
                              See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_BLUE_SCALE_EXT
                              params returns a single value, the scale factor
                              to be applied to blue immediately after
                              convolution.  See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_COLOR_TABLE_SGI
                              params returns a single boolean value indicating
                              whether colors are passed through a lookup table
                              before being processed by the color matrix
                              operation.  See fglColorTableSGI.

     GL_POST_CONVOLUTION_GREEN_BIAS_EXT
                              params returns a single value, the bias term to
                              be added to green immediately after convolution.
                              See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_GREEN_SCALE_EXT
                              params returns a single value, the scale factor
                              to be applied to green immediately after
                              convolution.  See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_RED_BIAS_EXT
                              params returns a single value, the bias term to
                              be added to red immediately after convolution.
                              See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_CONVOLUTION_RED_SCALE_EXT
                              params returns a single value, the scale factor
                              to be applied to red immediately after
                              convolution.  See fglConvolutionFilter1DEXT,
                              fglConvolutionFilter2DEXT, and
                              fglSeparableFilter2DEXT.

     GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
                              params returns two values:  the minimum and
                              maximum values for the texture bias factors.
                              See fglTexParameterfv and fglTexParameteriv.

     GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
                              params returns two values:  the minimum and
                              maximum values for the texture scale factors.

     GL_PROJECTION_MATRIX     params returns sixteen values:  the projection
                              matrix on the top of the projection matrix
                              stack. Initially this matrix is the identity
                              matrix.  See fglPushMatrix.

     GL_PROJECTION_STACK_DEPTH
                              params returns one value, the number of matrices
                              on the projection matrix stack.  The initial
                              value is 1.  See fglPushMatrix.

     GL_READ_BUFFER           params returns one value, a symbolic constant
                              indicating which color buffer is selected for
                              reading. The initial value is GL_BACK if there
                              is a back buffer, otherwise it is GL_FRONT.  See
                              fglReadPixels and fglAccum.

     GL_RED_BIAS              params returns one value, the red bias factor
                              used during pixel transfers. The initial value
                              is 0.

     GL_RED_BITS              params returns one value, the number of red
                              bitplanes in each color buffer.

     GL_RED_SCALE             params returns one value, the red scale factor
                              used during pixel transfers. The initial value
                              is 1. See fglPixelTransfer.

     GL_REFERENCE_PLANE_EQUATION_SGIX
                              params returns four values, the coefficients of
                              the plane equation for the reference plane,
                              expressed in clip coordinates.  See
                              fglReferencePlaneSGIX.

     GL_REFERENCE_PLANE_SGIX  params returns a single boolean value indicating
                              whether depth values for pixel fragments are
                              computed from the reference plane (true) or from
                              the primitive being drawn (false).  See
                              fglReferencePlaneSGIX.

     GL_RENDER_MODE           params returns one value, a symbolic constant
                              indicating whether the GL is in render, select,
                              or feedback mode. The initial value is
                              GL_RENDER. See fglRenderMode.

     GL_RGBA_MODE             params returns a single boolean value indicating
                              whether the GL is in RGBA mode (true) or color
                              index mode (false).  See fglColor.

     GL_SAMPLE_ALPHA_TO_MASK_SGIS
                              params returns a single boolean value indicating
                              whether fragment alpha values will modify the
                              multisampling fragment mask.  See
                              fglSampleMaskSGIS.

     GL_SAMPLE_ALPHA_TO_ONE_SGIS
                              params returns a single boolean value indicating
                              whether fragment alpha will be set to the
                              maximum possible value after modifying the
                              multisampling fragment mask.  See
                              fglSampleMaskSGIS.

     GL_SAMPLE_BUFFERS_SGIS   params returns one value, the number of
                              multisample buffers.

     GL_SAMPLE_MASK_INVERT_SGIS
                              params returns a single boolean value indicating
                              whether the multisampling fragment modification
                              mask is to be inverted.  See fglSampleMaskSGIS.

     GL_SAMPLE_MASK_SGIS      params returns a single boolean value indicating
                              whether the multisampling fragment mask will be
                              modified by a coverage mask.  See
                              fglSampleMaskSGIS.

     GL_SAMPLE_MASK_VALUE_SGIS
                              params returns one value, the coverage of the
                              multisampling fragment modification mask.  See
                              fglSampleMaskSGIS.

     GL_SAMPLE_PATTERN_SGIS   params returns one value, a symbolic constant
                              indicating the multisampling pattern.  See
                              fglSamplePatternSGIS.

     GL_SAMPLES_SGIS          params returns one value, the number of samples
                              per pixel used for multisampling.

     GL_SCISSOR_BOX           params returns four values:  the x and y window
                              coordinates of the scissor box, followed by its
                              width and height. Initially the x and y window
                              coordinates are both 0 and the width and height
                              are set to the size of the window.  See
                              fglScissor.

     GL_SCISSOR_TEST          params returns a single boolean value indicating
                              whether scissoring is enabled. The initial value
                              is GL_FALSE.  See fglScissor.

     GL_SEPARABLE_2D_EXT      params returns a single boolean value indicating
                              whether separable two-dimensional convolution
                              will be performed during pixel transfers.  See
                              fglSeparableFilter2DEXT.

     GL_SHADE_MODEL           params returns one value, a symbolic constant
                              indicating whether the shading mode is flat or
                              smooth. The initial value is GL_SMOOTH. See
                              fglShadeModel.

     GL_SPRITE_AXIS_SGIX      params returns three values that specify the
                              current sprite rotation axis.  See
                              fglSpriteParameterSGIX.

     GL_SPRITE_MODE_SGIX      params returns one value, a symbolic constant
                              indicating the current sprite mode.  See
                              fglSpriteParameterSGIX.

     GL_SPRITE_SGIX           params returns a single boolean value indicating
                              whether the sprite transformation is enabled.
                              See fglSpriteParameterSGIX.

     GL_SPRITE_TRANSLATION_SGIX
                              params returns three values that specify the
                              current sprite translation.  See
                              fglSpriteParameterSGIX.

     GL_STENCIL_BITS          params returns one value, the number of
                              bitplanes in the stencil buffer.

     GL_STENCIL_CLEAR_VALUE   params returns one value, the index to which the
                              stencil bitplanes are cleared. The initial value
                              is 0. See fglClearStencil.

     GL_STENCIL_FAIL          params returns one value, a symbolic constant
                              indicating what action is taken when the stencil
                              test fails. The initial value is GL_KEEP. See
                              fglStencilOp.

     GL_STENCIL_FUNC          params returns one value, a symbolic constant
                              indicating what function is used to compare the
                              stencil reference value with the stencil buffer
                              value. The initial value is GL_ALWAYS. See
                              fglStencilFunc.

     GL_STENCIL_PASS_DEPTH_FAIL
                              params returns one value, a symbolic constant
                              indicating what action is taken when the stencil
                              test passes, but the depth test fails. The
                              initial value is GL_KEEP. See fglStencilOp.

     GL_STENCIL_PASS_DEPTH_PASS
                              params returns one value, a symbolic constant
                              indicating what action is taken when the stencil
                              test passes and the depth test passes. The
                              initial value is GL_KEEP. See fglStencilOp.

     GL_STENCIL_REF           params returns one value, the reference value
                              that is compared with the contents of the
                              stencil buffer. The initial value is 0. See
                              fglStencilFunc.

     GL_STENCIL_TEST          params returns a single boolean value indicating
                              whether stencil testing of fragments is enabled.
                              The initial value is GL_FALSE.  See
                              fglStencilFunc and fglStencilOp.

     GL_STENCIL_VALUE_MASK    params returns one value, the mask that is used
                              to mask both the stencil reference value and the
                              stencil buffer value before they are compared.
                              The initial value is all 1's.  See
                              fglStencilFunc.

     GL_STENCIL_WRITEMASK     params returns one value, the mask that controls
                              writing of the stencil bitplanes. The initial
                              value is all 1's. See fglStencilMask.

     GL_STEREO                params returns a single boolean value indicating
                              whether stereo buffers (left and right) are
                              supported.

     GL_SUBPIXEL_BITS         params returns one value, an estimate of the
                              number of bits of subpixel resolution that are
                              used to position rasterized geometry in window
                              coordinates. The initial value is 4.

     GL_TEXTURE_1D            params returns a single boolean value indicating
                              whether 1D texture mapping is enabled. The
                              initial value is GL_FALSE.  See fglTexImage1D.

     GL_TEXTURE_1D_BINDING    params returns a single value, the name of the
                              texture currently bound to the target
                              GL_TEXTURE_1D. The initial value is 0.  See
                              fglBindTexture.

     GL_TEXTURE_2D            params returns a single boolean value indicating
                              whether 2D texture mapping is enabled. The
                              initial value is GL_FALSE.  See fglTexImage2D.

     GL_TEXTURE_2D_BINDING    params returns a single value, the name of the
                              texture currently bound to the target
                              GL_TEXTURE_2D. The initial value is 0.  See
                              fglBindTexture.

     GL_TEXTURE_2D_BINDING_EXT
                              params returns a single value, the name of the
                              texture currently bound to the target
                              GL_TEXTURE_2D.  See fglBindTextureEXT.

     GL_TEXTURE_3D_EXT        params returns a single boolean value indicating
                              whether 3D texture mapping is enabled.  See
                              fglTexImage3DEXT.

     GL_TEXTURE_3D_BINDING_EXT
                              params returns a single value, the name of the
                              texture currently bound to the target
                              GL_TEXTURE_3D_EXT.  See fglBindTextureEXT.

     GL_TEXTURE_COLOR_TABLE_SGI
                              params returns a single boolean value indicating
                              whether texture colors are passed through a
                              lookup table before being used to generate pixel
                              fragments.  See fglColorTableSGI.

     GL_TEXTURE_COORD_ARRAY   params returns a single boolean value indicating
                              whether the texture coordinate array is enabled.
                              The initial value is GL_FALSE. See
                              fglTexCoordPointer.

     GL_TEXTURE_COORD_ARRAY_SIZE
                              params returns one value, the number of
                              coordinates per element in the texture
                              coordinate array. The initial value is 4. See
                              fglTexCoordPointer.

     GL_TEXTURE_COORD_ARRAY_STRIDE
                              params returns one value, the byte offset
                              between consecutive elements in the texture
                              coordinate array. The initial value is 0. See
                              fglTexCoordPointer.

     GL_TEXTURE_COORD_ARRAY_TYPE
                              params returns one value, the data type of the
                              coordinates in the texture coordinate array. The
                              initial value is GL_FLOAT. See
                              fglTexCoordPointer.

     GL_TEXTURE_GEN_Q         params returns a single boolean value indicating
                              whether automatic generation of the q texture
                              coordinate is enabled. The initial value is
                              GL_FALSE. See fglTexGen.

     GL_TEXTURE_GEN_R         params returns a single boolean value indicating
                              whether automatic generation of the r texture
                              coordinate is enabled. The initial value is
                              GL_FALSE. See fglTexGen.

     GL_TEXTURE_GEN_S         params returns a single boolean value indicating
                              whether automatic generation of the S texture
                              coordinate is enabled. The initial value is
                              GL_FALSE. See fglTexGen.

     GL_TEXTURE_GEN_T         params returns a single boolean value indicating
                              whether automatic generation of the T texture
                              coordinate is enabled. The initial value is
                              GL_FALSE. See fglTexGen.

     GL_TEXTURE_MATRIX        params returns sixteen values:  the texture
                              matrix on the top of the texture matrix stack.
                              Initially this matrix is the identity matrix.
                              See fglPushMatrix.

     GL_TEXTURE_STACK_DEPTH   params returns one value, the number of matrices
                              on the texture matrix stack.  The initial value
                              is 1.  See fglPushMatrix.

     GL_UNPACK_ALIGNMENT      params returns one value, the byte alignment
                              used for reading pixel data from memory. The
                              initial value is 4. See fglPixelStore.

     GL_UNPACK_IMAGE_HEIGHT_EXT
                              params returns one value, the image height used
                              for reading (3D) pixel data from memory.  See
                              fglPixelStore.

     GL_UNPACK_LSB_FIRST      params returns a single boolean value indicating
                              whether single-bit pixels being read from memory
                              are read first from the least significant bit of
                              each unsigned byte. The initial value is
                              GL_FALSE. See fglPixelStore.
     GL_UNPACK_ROW_LENGTH     params returns one value, the row length used
                              for reading pixel data from memory. The initial
                              value is 0. See fglPixelStore.

     GL_UNPACK_SKIP_IMAGES    params returns one value, the number of images
                              skipped before the first (3D) pixel is read from
                              memory.  See fglPixelStore.

     GL_UNPACK_SKIP_PIXELS    params returns one value, the number of pixel
                              locations skipped before the first pixel is read
                              from memory. The initial value is 0. See
                              fglPixelStore.

     GL_UNPACK_SKIP_ROWS      params returns one value, the number of rows of
                              pixel locations skipped before the first pixel
                              is read from memory. The initial value is 0. See
                              fglPixelStore.

     GL_UNPACK_SWAP_BYTES     params returns a single boolean value indicating
                              whether the bytes of two-byte and four-byte
                              pixel indices and components are swapped after
                              being read from memory. The initial value is
                              GL_FALSE. See fglPixelStore.

     GL_VERTEX_ARRAY          params returns a single boolean value indicating
                              whether the vertex array is enabled. The initial
                              value is GL_FALSE.  See fglVertexPointer.

     GL_VERTEX_ARRAY_SIZE     params returns one value, the number of
                              coordinates per vertex in the vertex array. The
                              initial value is 4.  See fglVertexPointer.

     GL_VERTEX_ARRAY_STRIDE   params returns one value, the byte offset
                              between consecutive vertexes in the vertex
                              array. The initial value is 0. See
                              fglVertexPointer.

     GL_VERTEX_ARRAY_TYPE     params returns one value, the data type of each
                              coordinate in the vertex array. The initial
                              value is GL_FLOAT. See fglVertexPointer.

     GL_VIEWPORT              params returns four values:  the x and y window
                              coordinates of the viewport, followed by its
                              width and height. Initially the x and y window
                              coordinates are both set to 0, and the width and
                              height are set to the width and height of the
                              window into which the GL will do its rendering.
                              See fglViewport.

     GL_ZOOM_X                params returns one value, the x pixel zoom
                              factor. The initial value is 1. See
                              fglPixelZoom.
     GL_ZOOM_Y                params returns one value, the y pixel zoom
                              factor. The initial value is 1.  See
                              fglPixelZoom.

     Many of the boolean parameters can also be queried more easily using
     fglIsEnabled.

NOTES
     GL_COLOR_ARRAY, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE,
     GL_COLOR_ARRAY_TYPE, GL_COLOR_LOGIC_OP, GL_EDGE_FLAG_ARRAY,
     GL_EDGE_FLAG_ARRAY_STRIDE, GL_INDEX_ARRAY, GL_INDEX_ARRAY_STRIDE,
     GL_INDEX_ARRAY_TYPE, GL_INDEX_LOGIC_OP, GL_NORMAL_ARRAY,
     GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_POLYGON_OFFSET_FACTOR,
     GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT,
     GL_POLYGON_OFFSET_UNITS, GL_TEXTURE_COORD_ARRAY,
     GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE,
     GL_TEXTURE_COORD_ARRAY_TYPE, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_SIZE,
     GL_VERTEX_ARRAY_STRIDE, and GL_VERTEX_ARRAY_TYPE are available only if
     the GL version is 1.1 or greater.

ERRORS
     GL_INVALID_ENUM is generated if pname is not an accepted value.

     GL_INVALID_OPERATION is generated if fglGet is executed between the
     execution of fglBegin and the corresponding execution of fglEnd.


MACHINE DEPENDENCIES
     GL_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI and
     GL_POST_CONVOLUTION_COLOR_TABLE_SGI are part of the SGI_color_table
     extension which is not supported on RealityEngine, RealityEngine2, and
     VTX systems.

     RealityEngine, RealityEngine2, and VTX systems do not support
     GL_DETAIL_TEXTURE_2D_BINDING_SGIS.

     The SGIX_interlace extension is supported only on InfiniteReality
     systems, on RealityEngine, RealityEngine2, and VTX systems, and on O2
     systems.

     On InfiniteReality systems, if the post-texture filter scale and bias
     values are set to values other than the defaults, they are limited to the
     range [0.0, 1.0).  (note: this range excludes 1.0.)  The
     SGIX_texture_scale_bias extension is not supported on RealityEngine,
     RealityEngine2, and VTX systems or on High Impact and Maximum Impact
     systems.


SEE ALSO
     fglGetClipPlane, fglGetError, fglGetLight, fglGetMap, fglGetMaterial,
     fglGetPixelMap, fglGetPointerv, fglGetPolygonStipple, fglGetString,
     fglGetTexEnv, fglGetTexGen, fglGetTexImage, fglGetTexLevelParameter,
     fglGetTexParameter, fglIsEnabled