glcFontMap(3G)
glcFontMap - modify the map of a font
As shipped in IRIX 6.5.22. Unchanged since IRIX 6.5.
NAME glcFontMap - modify the map of a font C SPECIFICATION void glcFontMap( GLint inFont, GLint inCode, const GLCchar *inCharName ) PARAMETERS inFont Specifies the ID of a font. inCode Specifies the integer ID of a character. inCharName Specifies the string name of a character. DESCRIPTION glcFontMap modifies the map of the font identified by inFont so that the font maps inCode to the character specified by the string inCharName. If inCharName is GLC_NONE, _param is removed from the font's map. Every font has an associated font map. A font map is a table of entries that map integer values to the the name string that identifies the character. Every character code used in GLC is an element of the Universal Multiple-Octet Coded Character Set (UCS) defined by the standards ISO/IEC 10646-1:1993 and Unicode 2.0 (unless otherwise specified). A UCS code is denoted as U+hexcode, where hexcode is a sequence of hexadecimal digits. Each UCS code corresponds to a character that has a unique name string. For example, the code U+41 corresponds to the character LATIN CAPITAL LETTER A. ERRORS GLC_PARAMETER_ERROR is generated if inCode is not the ID of a font. GLC_PARAMETER_ERROR is generated if inCharName is not GLC_NONE or an element of the font's string list attribute GLC_GLC_CHAR_LIST. GLC_STATE_ERROR is generated if the issuing thread has no current GLC context. ASSOCIATED GETS glcGetFontMap