glXCreatePbuffer(3G)

glXCreatePbuffer - create an off-screen rendering area

As shipped in IRIX 6.5.22. Added in IRIX 6.5.15.

NAME
     glXCreatePbuffer - create an off-screen rendering area


C SPECIFICATION
     GLXPbuffer glXCreatePbuffer( Display *dpy,
                                  GLXFBConfig config,
                                  int *attrib_list )


PARAMETERS
     dpy          Specifies the connection to the X server.

     config       Specifies a GLXFBConfig structure with the desired
                  attributes for the window.

     attrib_list  Specifies a list of attribute value pairs, which must be
                  terminated with None, or NULL. Accepted attributes are
                  GLX_PBUFFER_WIDTH, GLX_PBUFFER_HEIGHT,
                  GLX_PRESERVED_CONTENTS, and GLX_LARGEST_PBUFFER.

DESCRIPTION
     glXCreatePbuffer creates an off-screen rendering area and returns its
     XID.  Any GLX rendering context that was created with respect to config
     can be used to render into this window.  Use glXMakeContextCurrent to
     associate the rendering area with a GLX rendering context.

     The accepted attributes for a GLXPbuffer are:

     GLX_PBUFFER_WIDTH     Specify the pixel width of the requested
                           GLXPbuffer. The default value is 0.

     GLX_PBUFFER_HEIGHT    Specify the pixel height of the requested
                           GLXPbuffer. The default value is 0.

     GLX_LARGEST_PBUFFER   Specify to obtain the largest available pixel
                           buffer, if the requested allocation would have
                           failed. The width and height of the allocated pixel
                           buffer will never exceed the specified
                           GLX_PBUFFER_WIDTH or GLX_PBUFFER_HEIGHT,
                           respectively.  Use glXQueryDrawable to retrieve the
                           dimensions of the allocated pixel buffer. The
                           default value is False.

     GLX_PRESERVED_CONTENTS
                           Specify if the contents of the pixel buffer should
                           be preserved when a resource conflict occurs.  If
                           set to False, the contents of the pixel buffer may
                           be lost at any time.  If set to True, or not
                           specified in attrib_list, then the contents of the
                           pixel buffer will be preserved (most likely by
                           copying the contents into main system memory from
                           the frame buffer).  In either case, the client can
                           register (using glXSelectEvent, to receive pixel
                           buffer clobber events which are generated when the
                           pbuffer contents have been preserved or damaged.

     GLXPbuffers contain the color and ancillary buffers specified by config.
     It is possible to create a pixel buffer with back buffers, and swap those
     buffers using glXSwapBuffers.

NOTES
     glXCreatePbuffer is available only if the GLX version is 1.3 or greater.

     If the GLX version is 1.1 or 1.0, the GL version must be 1.0.  If the GLX
     version is 1.2, then the GL version must be 1.1.  If the GLX version is
     1.3, then the GL version must be 1.2.

     GLXPbuffers are allocated from frame buffer resources; applications
     should consider deallocating them when they are not in use.

ERRORS
     BadAlloc is generated if there are insufficient resources to allocate the
     requested GLXPbuffer.

     GLXBadFBConfig is generated if config is not a valid GLXFBConfig.

     BadMatch is generated if config does not support rendering to pixel
     buffers. (e.g., GLX_DRAWABLE_TYPE does not contain GLX_PBUFFER_BIT).


SEE ALSO
     glXChooseFBConfig, glXCreatePbuffer, glXMakeContextCurrent,
     glXSelectEvent