fgluNurbsCallback(3G)

fgluNurbsCallback - define a callback for a NURBS object

As shipped in IRIX 6.5.22. Last changed in IRIX 6.5.15.

NAME
     fgluNurbsCallback - define a callback for a NURBS object


FORTRAN SPECIFICATION
     SUBROUTINE fgluNurbsCallback( CHARACTER*8 nurb,
                                   INTEGER*4 which,
                                   CHARACTER*8 (CallBackFunc)( )


PARAMETERS
     nurb          Specifies the NURBS object (created with
                   fgluNewNurbsRenderer).

     which         Specifies the callback being defined. Valid values are
                   GLU_NURBS_BEGIN, GLU_NURBS_VERTEX, GLU_NURBS_NORMAL,
                   GLU_NURBS_COLOR, GLU_NURBS_TEXTURE_COORD, GLU_NURBS_END,
                   GLU_NURBS_BEGIN_DATA, GLU_NURBS_VERTEX_DATA,
                   GLU_NURBS_NORMAL_DATA, GLU_NURBS_COLOR_DATA,
                   GLU_NURBS_TEXTURE_COORD_DATA, GLU_NURBS_END_DATA, and
                   GLU_NURBS_ERROR.

     CallBackFunc  Specifies the function that the callback calls.

DESCRIPTION
     fgluNurbsCallback is used to define a callback to be used by a NURBS
     object.  If the specified callback is already defined, then it is
     replaced.  If CallBackFunc is NULL, then this callback will not get
     invoked and the related data, if any, will be lost.

     Except the error callback, these callbacks are used by NURBS tessellator
     (when GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR) to return back
     the OpenGL polygon primitives resulting from the tessellation. Note that
     there are two versions of each callback: one with a user data pointer and
     one without. If both versions for a particular callback are specified
     then the callback with the user data pointer will be used. Note that
     ``userData'' is a copy of the pointer that was specified at the last call
     to fgluNurbsCallbackData.

     The error callback function is effective no matter which value that
     GLU_NURBS_MODE is set to.  All other callback functions are effective
     only when GLU_NURBS_MODE is set to GLU_NURBS_TESSELLATOR.

     The legal callbacks are as follows:

     GLU_NURBS_BEGIN
               The begin callback indicates the start of a primitive. The
               function takes a single argument of type GLenum, which can be
               one of GL_LINES, GL_LINE_STRIP, GL_TRIANGLE_FAN,
               GL_TRIANGLE_STRIP, GL_TRIANGLES, or GL_QUAD_STRIP. The default
               begin callback function is NULL. The function prototype for
               this callback looks like:
                    void begin ( GLenum type );


     GLU_NURBS_BEGIN_DATA
               The same as the GLU_NURBS_BEGIN callback except that it takes
               an additional pointer argument. This pointer is a copy of the
               pointer that was specified at the last call to
               fgluNurbsCallbackData.  The default callback function is NULL.
               The function prototype for this callback function looks like:

                    void beginData (GLenum type, void *userData);


     GLU_NURBS_VERTEX
               The vertex callback indicates a vertex of the primitive. The
               coordinates of the vertex are stored in the parameter
               ``vertex''. All the generated vertices have dimension 3, that
               is, homogeneous coordinates have been transformed into affine
               coordinates. The default vertex callback function is NULL. The
               function prototype for this callback function looks like:

                    void vertex ( GLfloat *vertex );


     GLU_NURBS_VERTEX_DATA
               This is the same as the GLU_NURBS_VERTEX callback, except that
               it takes an additional pointer argument. This pointer is a copy
               of the pointer that was specified at the last call to
               fgluNurbsCallbackData.  The default callback function is NULL.
               The function prototype for this callback function looks like:

                    void vertexData ( GLfloat *vertex, void *userData );


     GLU_NURBS_NORMAL
               The normal callback is invoked as the vertex normal is
               generated.  The components of the normal are stored in the
               parameter ``normal''.  In the case of a NURBS curve, the
               callback function is effective only when the user provides a
               normal map (GL_MAP1_NORMAL).  In the case of a NURBS surface,
               if a normal map (GL_MAP2_NORMAL) is provided, then the
               generated normal is computed from the normal map.  If a normal
               map is not provided then a surface normal is computed in a
               manner similar to that described for evaluators when
               GL_AUTO_NORMAL is enabled.

               The default normal callback function is NULL. The function
               prototype for this callback function looks like:

                    void normal ( GLfloat *normal );


     GLU_NURBS_NORMAL_DATA
               The same as the GLU_NURBS_NORMAL callback except that it takes
               an additional pointer argument. This pointer is a copy of the
               pointer that was specified at the last call to
               fgluNurbsCallbackData.  The default callback function is NULL.
               The function prototype for this callback function looks like:

                    void normalData ( GLfloat *normal, void *userData );


     GLU_NURBS_COLOR
               The color callback is invoked as the color of a vertex is
               generated.  The components of the color are stored in the
               parameter ``color''.  This callback is effective only when the
               user provides a color map (GL_MAP1_COLOR_4 or GL_MAP2_COLOR_4).
               ``color'' contains four components: R,G,B,A. The default color
               callback function is NULL. The prototype for this callback
               function looks like:

                    void color ( GLfloat *color );


     GLU_NURBS_COLOR_DATA
               The same as the GLU_NURBS_COLOR callback except that it takes
               an additional pointer argument. This pointer is a copy of the
               pointer that was specified at the last call to
               fgluNurbsCallbackData.  The default callback function is NULL.
               The function prototype for this callback function looks like:

                    void colorData ( GLfloat *color, void *userData );


     GLU_NURBS_TEXTURE_COORD
               The texture callback is invoked as the texture coordinates of a
               vertex are generated. These coordinates are stored in the
               parameter ``texCoord''. The number of texture coordinates can
               be 1, 2, 3, or 4 depending on which type of texture map is
               specified (GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2,
               GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4,
               GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2,
               GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4).  If no
               texture map is specified, this callback function will not be
               called.

               The default texture callback function is NULL. The function
               prototype for this callback function looks like:

                    void texCoord ( GLfloat *texCoord );


      GLU_NURBS_TEXTURE_COORD_DATA
               This is the same as the GLU_NURBS_TEXTURE_COORD callback,
               except that it takes an additional pointer argument. This
               pointer is a copy of the pointer that was specified at the last
               call to fgluNurbsCallbackData.  The default callback function
               is NULL. The function prototype for this callback function
               looks like:

                    void texCoordData (GLfloat *texCoord, void *userData);


     GLU_NURBS_END
               The end callback is invoked at the end of a primitive. The
               default end callback function is NULL. The function prototype
               for this callback function looks like:

                    void end ( void );


     GLU_NURBS_END_DATA
               This is the same as the GLU_NURBS_END callback, except that it
               takes an additional pointer argument. This pointer is a copy of
               the pointer that was specified at the last call to
               fgluNurbsCallbackData.  The default callback function is NULL.
               The function prototype for this callback function looks like:

                    void endData ( void  *userData );


     GLU_NURBS_ERROR
               The error function is called when an error is encountered.  Its
               single argument is of type GLenum, and it indicates the
               specific error that occurred.  There are 37 errors unique to
               NURBS named GLU_NURBS_ERROR1 through GLU_NURBS_ERROR37.
               Character strings describing these errors can be retrieved with
               fgluErrorString.

NOTES
     fgluNurbsCallback is available only if the GLU version is 1.2 or greater.

     GLU version 1.2 supports only the GLU_ERROR parameter for which. The
     GLU_ERROR value is deprecated in GLU version 1.3 in favor of
     GLU_NURBS_ERROR.  All other accepted values for CallBackFunc are
     available only if the GLU version is 1.3 or greater.

SEE ALSO
     fgluErrorString, fgluNewNurbsRenderer, fgluNurbsCallbackData,
     fgluNurbsProperty