fglDeleteTexturesEXT(3G)
fglDeleteTexturesEXT - delete named textures
As shipped in IRIX 6.5.22. Unchanged since IRIX 6.5.
NAME fglDeleteTexturesEXT - delete named textures FORTRAN SPECIFICATION SUBROUTINE fglDeleteTexturesEXT( INTEGER*4 n, CHARACTER*8 textures ) PARAMETERS n The number of textures to be deleted. textures An array in which each element is the name of a texture to be deleted. DESCRIPTION fglDeleteTexturesEXT deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (by fglGenTexturesEXT, for example). If a texture that is currently bound is deleted, the binding reverts to zero (the default texture). fglDeleteTexturesEXT silently ignores zeros and names that do not correspond to existing textures. fglDeleteTexturesEXT is not included in display lists. NOTES fglDeleteTexturesEXT is part of the EXT_texture_object extension. See fglIntro for more information about using extensions. ERRORS GL_INVALID_VALUE is generated if n is negative. GL_INVALID_OPERATION is generated if fglDeleteTexturesEXT is executed between the execution of fglBegin and the corresponding execution of fglEnd. ASSOCIATED GETS fglIsTextureEXT SEE ALSO fglBindTextureEXT, fglGenTexturesEXT, fglGet, fglGetTexParameter, fglTexImage1D, fglTexImage2D, fglTexImage3DEXT, fglTexParameter.