glGetDetailTexFuncSGIS(3G)
glGetDetailTexFuncSGIS - get detail texture scaling function
As shipped in IRIX 6.5.19. Unchanged since IRIX 6.5.
NAME glGetDetailTexFuncSGIS - get detail texture scaling function C SPECIFICATION void glGetDetailTexFuncSGIS( GLenum target, GLfloat *points ) PARAMETERS target The texture whose detail texture scaling function is to be retrieved. Must be GL_TEXTURE_2D. points A pointer to a floating-point array which receives the retrieved detail texture function. Each pair of elements in the array receives an LOD (level-of-detail) value and a scaling function value. DESCRIPTION glGetDetailTexFuncSGIS retrieves the detail texture scaling function samples specified by glDetailTexFuncSGIS. See glDetailTexFuncSGIS for a discussion of detail texturing. NOTES The number of elements in points may be queried by calling glGetTexParameter with target set to GL_TEXTURE_2D and pname set to GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS. ERRORS GL_INVALID_ENUM is generated if target is not an allowable value. GL_INVALID_OPERATION is generated if glGetDetailTexFuncSGIS is executed between the execution of glBegin and the corresponding execution of glEnd. MACHINE DEPENDENCIES On RealityEngine, RealityEngine2, and VTX systems detail texturing may not be used when rendering to pixmaps. RealityEngine, RealityEngine2, and VTX systems do not support glGetDetailTexFuncSGIS correctly. SEE ALSO glDetailTexFuncSGIS.