dmDVIAudioEncode(3dm)
dmDVIAudioEncode - compress audio data using the IMA (Interactive Multimedia Association) Recommended ADPCM compression, based on Intel's DVI algorithm.
As shipped in IRIX 6.5.19. Unchanged since IRIX 6.5.
NAME dmDVIAudioEncode - compress audio data using the IMA (Interactive Multimedia Association) Recommended ADPCM compression, based on Intel's DVI algorithm. SYNOPSIS #include <dmedia/dm_audioutil.h> DMstatus dmDVIAudioEncode(DMDVIaudioencoder handle, short *ibuf, unsigned char *obuf, int nsamples) PARAMETER handle DMDVIaudioencoder structure, created by a previous call to dmDVIAudioEncoderCreate(3dm). It contains the state associated with the encoder. ibuf pointer to input sample data buffer. The data format is short (16-bit). The samples are assumed to be two's complement. Sampling rate could range from 8 kHz to 48 kHz. obuf pointer to output compressed data buffer. The data format is unsigned char (8-bit). nsamples The number of samples to be processed. For the 4:1 algorithm (the only one currently supported), the value of nsamples passed to the DVI encode/decode routines must always be a multiple of 2. RETURNED VALUE Returns DM_FAILURE or DM_SUCCESS. DESCRIPTION dmDVIAudioEncode(3dm) implements Intel, Inc.'s DVI IMA4:1 ADPCM compression for monaural audio data. DVI IMA ADPCM compression exists in two forms, 4 bits per sample (IMA4:1) and 3 bits per sample (IMA3:1). The compression form may be retrieved using dmDVIAudioDecoderGetParams(3dm) via the parameter DM_DVI_AUDIO_BITS_PER_SAMPLE. Its possible values are: DM_DVI_AUDIO_4BITS_PER_SAMPLE 4:1 compression. This is the only form currently supported by the SGI Digital Media libraries. DM_DVI_AUDIO_3BITS_PER_SAMPLE 3:1 compression. Currently not supported. DVI AUDIO FILE BLOCK MODE DVI audio compression uses a linear prediction scheme. This means that the compressed bits are interrelated or interdependent. If a application seeks to an offset into the compressed bit stream file and then starts reading at that point in the stream and decompresses it via dmDVIAudioDecode(3dm), the interdependency of the bits at the start point is lost. The application will initially get back data with a lower amplitude than if he had read the same data back during a complete pass over the file from the beginning. In pure DVI ADPCM data, there is no way to accurately begin decoding data in the middle of the bit stream file without starting the beginning. Two solutions to this problem have been developed, one by Intel, Inc. and one by Apple, Inc. Both involve breaking the compressed data up into blocks, each with a small header encapsulating the information needed to allow decoding to begin at any block boundry with no loss of data. WAVE(4) and AIFF-C format sound files using IMA DVI compression take advantage of this block method if you create them using the Audio File Library. In addition, a block method compressed stream may be created using dmACConvert(3dm) if it is configured properly. CONFIGURING DMAC FOR BLOCK MODE Three parameters are needed to configure the DMaudioconverter to allow creation of these block streams: DM_AUDIO_CODEC_MAX_BYTES_PER_BLOCK Indicates the number of bytes of compressed data per block, including the header. Indicates the number of bytes of compressed data per block, including the header. For AIFF-C(4) files, this value is always 34 * channel_count. For WAVE(4) files, this value varies. DM_AUDIO_CODEC_FRAMES_PER_BLOCK Indicates the number of frames of uncompressed data contained in each block. Indicates the number of frames of uncompressed data contained in each block. For AIFF-C(4) files, this value is always 64. For WAVE(4) files, this value varies. DM_DVI_AUDIO_BLOCK_TYPE This DVI-specific parameter specifies whether the data will be compressed using the Intel scheme, the Apple scheme, or no blocking at all (i.e., "pure" DVI). Its possible values are: DM_DVI_AUDIO_BLOCK_TYPE_NONE -- For stream use only. DM_DVI_AUDIO_BLOCK_TYPE_APPLE -- For AIFF-C files. DM_DVI_AUDIO_BLOCK_TYPE_INTEL -- For WAVE files. IMPORTANT NOTE Stereo audio streams and streams with block data cannot be created using dmDVIAudioEncode() directly -- you must use dmACConvert(3dm). It is highly recommended that the Audio File Library be used for all to- and from-disk compression and decompression. SEE ALSO dmDVIAudioEncoderCreate(3dm), dmDVIAudioEncoderSetParams(3dm), dmDVIAudioEncoderDestroy(3dm), dmDVIAudioEncode(3dm), dnACConvert(3dm), afWriteFrames(3dm), IMA Recommended Practices for Enhancing Digital Audio Compatibility in Multimedia Systems, rev 3.00.