winopen(3G)

winopen - creates a graphics window

As shipped in IRIX 6.5.15. Unchanged since IRIX 6.5.

NAME
     winopen - creates a graphics window

C SPECIFICATION
     long winopen(name)
     String name;

PARAMETERS
     name     expects the window title that is displayed on the left hand side
              of the title bar for the window.  If you do not want a title,
              pass a zero-length string.

FUNCTION RETURN VALUE
     The returned value for this function is the graphics server and window
     identifier for the window just created.  Use this value to identify the
     graphics window to other windowing functions. Only the lower 16 bits are
     significant, since a graphics window identifier is the value portion of a
     REDRAW event queue entry.  If no additional windows are available, this
     function returns -1.

DESCRIPTION
     winopen creates a graphics window as defined by the current values of the
     window constraints on the currently selected display.  This new window
     becomes the current window.  If a call to foreground did not precede the
     winopen call, it forks and runs the calling process in the background.

     The display on which the window is opened is determined by the currently
     selected host, server, and screen.  The host defaults to the local client
     machine.  You may change the host by calling dglopen beforehand, or by
     calling winset with the identifier of an open window on another host.  If
     neither of these calls precedes, the value of the environment variables
     DISPLAY, DGLSERVER, and REMOTEHOST are checked in that order.  The
     current server defaults to 0. This too may be changed by a preceding
     winset; otherwise it may set by the environment variables above.  The
     current screen defaults to 0.  You can change it using the routine
     scrnselect.

     Except for size and location, the graphics host maintains default values
     for the constraints on a window.  You can change these default window
     constraints if you call the routines minsize, maxsize, keepaspect,
     prefsize, prefposition, stepunit, fudge, iconsize, noborder, noport,
     imakebackground, and foreground before you call winopen.  If a window's
     size and location (or both) are left unconstrained, the system allows the
     user to place and size the window.

     winopen sets the graphics state of the new window (this includes window
     constraints) to its default values; there are listed in the table below.
     It also queues the pseudo devices INPUTCHANGE and REDRAW.
                    __________________________________________
                            State        |   Default Value
                     _________________________________________
                      acsize               0
                      afunction            AF_ALWAYS
                      backbuffer           FALSE
                      backface             FALSE
                      blendfunction        BF_ONE, BF_ZERO
                      buffer mode          single
                      character position   undefined
                      clipplane            CP_OFF
                      color                0
                      color mode           single color map
                                           (cmode and onemap)
                      concave              FALSE
                      curveprecision       undefined
                      depth range          Zmin, Zmax
                      depthcue             FALSE
                      drawmode             NORMALDRAW
                      feedback mode        off
                      fogvertex            FG_OFF
                      font                 0
                      frontbuffer          TRUE
                      frontface            FALSE
                      full screen mode     off
                     _________________________________________
                     |























                                                              |

                __________________________________________________
                        State       |        Default Value
                 _________________________________________________
                  glcompat
                    GLC_OLDPOLYGON    1
                    GLC_ZRANGEMAP     1 (B and G models)
                                      0 (other models)
                  graphics position   undefined
                  linesmooth          SML_OFF
                  linestyle           0 (solid)
                  linewidth           1
                  lmcolor             LMC_COLOR
                  lmdef
                    LIGHTn            0
                    LMODEL            0
                    MATERIAL          0
                  logicop             LO_SRC
                  lsrepeat            1
                  mapcolor            no entries changed
                  matrix
                    ModelView         undefined
                    Projection        undefined
                    Single            ortho2 matching window size
                    Texture           undefined
                  mmode               MSINGLE
                  name stack          empty
                  nmode               NAUTO
                  normal vector       undefined
                  overlay             2
                  patchbasis          undefined
                  patchcurves         undefined
                  patchprecision      undefined
                  pattern             0 (solid)
                  pick mode           off
                  picksize            10x10
                  pixmode             standard
                 _________________________________________________
                 |


































                                                                  |

                 _______________________________________________
                        State      |       Default Value
                  ______________________________________________
                   pntsmooth         SMP_OFF
                   polymode          PYM_FILL
                   polysmooth        PYSM_OFF
                   readsource        SRC_AUTO
                   rectzoom          1.0, 1.0
                   RGB color         all components 0
                                     (when RGB mode is entered)
                   RGB shade range   undefined
                   RGB writemask     all components 0xFF
                                     (when RGB mode is entered)
                   scrbox            SB_RESET
                   scrmask           size of window
                   scrsubdivide      SS_OFF
                   select mode       off
                   shade range       0, 7, Zmin, Zmax
                   shademodel        GOURAUD
                   stencil           disabled
                   stensize          0
                   swritemask        all planes enabled
                   tevbind           0 (off)
                   texbind           0 (off)
                   texgen            TG_OFF
                   underlay          0
                   viewport          size of window
                   writemask         all planes enabled
                   zbuffer           FALSE
                   zdraw             FALSE
                   zfunction         ZF_LEQUAL
                   zsource           ZSRC_DEPTH
                   zwritemask        all planes enabled
                  ______________________________________________
                  |































                                                                |

     Notes

     o    Font 0 is a Helvetica-like font.

     o    Zmin and Zmax are the minimum and maximum values that you can store
          in the z-buffer.  These depend on the graphics hardware and are
          returned by getgdesc(GD_ZMIN) and getgdesc(GD_ZMAX).

     o    On IRIS-4D B and G models, winopen also sets lsbackup(FALSE) and
          resetls(TRUE).

SEE ALSO
     dglopen, foreground, fudge, iconsize, imakebackground, keepaspect,
     minsize, maxsize, noborder, noport, prefsize, prefposition, scrnselect,
     stepunit, winclose, winset

NOTES
     This routine is available only in immediate mode.

     When creating a window on a screen for which there is no window manage-
     ment, (i.e., on a screen for which the getgdesc inquiry GD_SCRNTYPE re-
     turns GD_SCRNTYPE_NOWM), always preface the winopen call with

          prefposition(0, getgdesc(GD_XPMAX)-1,
                       0, getgdesc(GD_YPMAX)-1);

     This will guarantee compatible behavior should the screen have window
     management in the future.

BUGS
     On the IRIS-4D GT and GTX models only, a window region which extends
     beyond 2048 in the horizontal dimension is wrapped around and mapped to a
     corresponding window region starting at 512.  The bug is visible only if
     the window covers both regions.