cmov(3G)
cmov, cmovi, cmovs, cmov2, cmov2i, cmov2s - updates the current character position
As shipped in IRIX 6.5.15. Unchanged since IRIX 6.5.
NAME cmov, cmovi, cmovs, cmov2, cmov2i, cmov2s - updates the current character position C SPECIFICATION void cmov(Coord x, Coord y, Coord z) void cmovi(Icoord x, Icoord y, Icoord z) void cmovs(Scoord x, Scoord y, Scoord z) void cmov2(Coord x, Coord y) void cmov2i(Icoord x, Icoord y) void cmov2s(Scoord x, Scoord y) All of the above functions are functionally the same except for the type declarations of the parameters. In addition the cmov2* routines assume a 2-D point instead of a 3-D point. PARAMETERS x expects the x location of the point (in world coordinates) to which you want to move the current character position. y expects the y location of the point (in world coordinates) to which you want to move the current character position. z expects the z location of the point (in world coordinates) to which you want to move the current character position. (This parameter not used by the 2-D subroutines.) DESCRIPTION cmov moves the current character position to a specified point (just as move sets the current graphics position). cmov transforms the specified world coordinates into screen coordinates, which become the new character position. If the transformed point is outside the viewport, the character position is undefined. cmov does not affect the current graphics position. SEE ALSO charstr, move, readpixels, readRGB, writepixels, writeRGB, getcpos