curs_addch(3X)

curs_addch: addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a character (with attributes) to a curses window and advance cursor

As shipped in IRIX 6.5. First release of IRIX 6.5.

NAME
     curs_addch: addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a
     character (with attributes) to a curses window and advance cursor

SYNOPSIS
     #include <curses.h>

     addch(chtype ch);
     waddch(WINDOW *win, chtype ch);
     mvaddch(int y, int x, chtype ch);
     mvwaddch(WINDOW *win, int y, int x, chtype ch);
     echochar(chtype ch);
     wechochar(WINDOW *win, chtype ch);

DESCRIPTION
     The addch, waddch, mvaddch, and mvwaddch routines put the character ch
     into the window at the current cursor position of the window and advance
     the position of the window cursor.  Their function is similar to that of
     putchar.  At the right margin, an automatic newline is performed.  At the
     bottom of the scrolling region, if scrollok is enabled, the scrolling
     region is scrolled up one line.

     If ch is a tab, newline, or backspace, the cursor is moved appropriately
     within the window.  A newline also does a clrtoeol before moving.  Tabs
     are considered to be at every eighth column.  If ch is another control
     character, it is drawn in the ^X notation.  Calling winch after adding a
     control character does not return the control character, but instead
     returns the representation of the control character.

     Video attributes can be combined with a character by OR-ing them into the
     parameter.  This results in these attributes also being set.  (The intent
     here is that text, including attributes, can be copied from one place to
     another using inch and addch.)  [see standout, predefined video attribute
     constants, on the curs_attr(3X) page].

     The echochar and wechochar routines are functionally equivalent to a call
     to addch followed by a call to refresh, or a call to waddch followed by a
     call to wrefresh.  The knowledge that only a single character is being
     output is taken into consideration and, for non-control characters, a
     considerable performance gain might be seen by using these routines
     instead of their equivalents.

   Line Graphics
     The following variables may be used to add line drawing characters to the
     screen with routines of the addch family.  When variables are defined for
     the terminal, the A_ALTCHARSET bit is turned on [see curs_attr(3X)].
     Otherwise, the default character listed below is stored in the variable.
     The names chosen are consistent with the VT100 nomenclature.
                _________________________________________________
                 Name           Default   Glyph Description
                 ________________________________________________
                 ACS_ULCORNER   +         upper left-hand corner
                 ACS_LLCORNER   +         lower left-hand corner
                 ACS_URCORNER   +         upper right-hand corner
                 ACS_LRCORNER   +         lower right-hand corner
                 ACS_RTEE       +         right tee (-|)
                 ACS_LTEE       +         left tee (-)
                 ACS_BTEE       +         bottom tee (|)
                 ACS_TTEE       +         top tee (|)
                 ACS_HLINE      -         horizontal line
                 ACS_VLINE      |         vertical line
                 ACS_PLUS       +         plus
                 ACS_S1         -         scan line 1
                 ACS_S9         _         scan line 9
                 ACS_DIAMOND    +         diamond
                 ACS_CKBOARD    :         checker board (stipple)
                 ACS_DEGREE     '         degree symbol
                 ACS_PLMINUS    #         plus/minus
                 ACS_BULLET     o         bullet
                 ACS_LARROW     <         arrow pointing left
                 ACS_RARROW     >         arrow pointing right
                 ACS_DARROW     v         arrow pointing down
                 ACS_UARROW     ^         arrow pointing up
                 ACS_BOARD      #         board of squares
                 ACS_LANTERN    #         lantern symbol
                 ACS_BLOCK      #         solid square block
                 ________________________________________________

RETURN VALUE
     All routines return the integer ERR upon failure and an integer value
     other than ERR upon successful completion, unless otherwise noted in the
     preceding routine descriptions.

NOTES
     The header file curses.h automatically includes the header files stdio.h
     and unctrl.h.

     Note that addch, mvaddch, mvwaddch, and echochar may be macros.

SEE ALSO
     curses(3X), curs_attr(3X), curs_clear(3X), curs_inch(3X),
     curs_outopts(3X), curs_refresh(3X) putc(3S)