elf(3E)

elf - object file access library

As shipped in IRIX 6.5. First release of IRIX 6.5.

NAME
     elf - object file access library

SYNOPSIS
     cc [flag ...] file ...  -lelf [library ...]
     #include <libelf.h>

DESCRIPTION
     Functions in the ELF access library let a program manipulate ELF
     (Executable and Linking Format) object files, archive files, and archive
     members.  The header file provides type and function declarations for all
     library services.

     Programs communicate with many of the higher-level routines using an ELF
     descriptor.  That is, when the program starts working with a file,
     elf_begin creates an ELF descriptor through which the program manipulates
     the structures and information in the file.  These ELF descriptors can be
     used both to read and to write files.  After the program establishes an
     ELF descriptor for a file, it may then obtain section descriptors to
     manipulate the sections of the file [see elf_getscn(3E)].  Sections hold
     the bulk of an object file's real information, such as text, data, the
     symbol table, and so on.  A section descriptor ``belongs'' to a
     particular ELF descriptor, just as a section belongs to a file.  Finally,
     data descriptors are available through section descriptors, allowing the
     program to manipulate the information associated with a section.  A data
     descriptor ``belongs'' to a section descriptor.

     Descriptors provide private handles to a file and its pieces.  In other
     words, a data descriptor is associated with one section descriptor, which
     is associated with one ELF descriptor, which is associated with one file.
     Although descriptors are private, they give access to data that may be
     shared.  Consider programs that combine input files, using incoming data
     to create or update another file.  Such a program might get data
     descriptors for an input and an output section.  It then could update the
     output descriptor to reuse the input descriptor's data.  That is, the
     descriptors are distinct, but they could share the associated data bytes.
     This sharing avoids the space overhead for duplicate buffers and the
     performance overhead for copying data unnecessarily.

FILE CLASSES
     ELF provides a framework in which to define a family of object files,
     supporting multiple processors and architectures.  An important
     distinction among object files is the class, or capacity, of the file.
     The 32-bit class supports architectures in which a 32-bit object can
     represent addresses, file sizes, etc., as in the following.
                          Name                Purpose
                      _______________________________________
                      Elf32_Addr      Unsigned address
                      Elf32_Half      Unsigned medium integer
                      Elf32_Off       Unsigned file offset
                                    |

                      Elf32_Sword     Signed large integer
                      Elf32_Word      Unsigned large integer
                      unsigned char   Unsigned small integer
                      _______________________________________
                                    |



     Other classes will be defined as necessary, to support larger (or
     smaller) machines.  Some library services deal only with data objects for
     a specific class, while others are class-independent.  To make this
     distinction clear, library function names reflect their status, as
     described below.

DATA REPRESENTATIONS
     Conceptually, two parallel sets of objects support cross compilation
     environments.  One set corresponds to file contents, while the other set
     corresponds to the native memory image of the program manipulating the
     file.  Type definitions supplied by the header files work on the native
     machine, which may have different data encodings (size, byte order, etc.)
     than the target machine.  Although native memory objects should be at
     least as big as the file objects (to avoid information loss), they may be
     bigger if that is more natural for the host machine.

     Translation facilities exist to convert between file and memory
     representations.  Some library routines convert data automatically, while
     others leave conversion as the program's responsibility.  Either way,
     programs that create object files must write file-typed objects to those
     files; programs that read object files must take a similar view.  See
     elf_xlate(3E) and elf_fsize(3E) for more information.

     Programs may translate data explicitly, taking full control over the
     object file layout and semantics.  If the program prefers not to have and
     exercise complete control, the library provides a higher-level interface
     that hides many object file details.  elf_begin and related functions let
     a program deal with the native memory types, converting between memory
     objects and their file equivalents automatically when reading or writing
     an object file.

ELF VERSIONS
     Object file versions allow ELF to adapt to new requirements.  Three-
     independent-versions can be important to a program.  First, an
     application program knows about a particular version by virtue of being
     compiled with certain header files.  Second, the access library similarly
     is compiled with header files that control what versions it understands.
     Third, an ELF object file holds a value identifying its version,
     determined by the ELF version known by the file's creator.  Ideally, all
     three versions would be the same, but they may differ.

          If a program's version is newer than the access library, the program
          might use information unknown to the library.  Translation routines
          might not work properly, leading to undefined behavior.  This
          condition merits installing a new library.

          The library's version might be newer than the program's and the
          file's.  The library understands old versions, thus avoiding
          compatibility problems in this case.

          Finally, a file's version might be newer than either the program or
          the library understands.  The program might or might not be able to
          process the file properly, depending on whether the file has extra
          information and whether that information can be safely ignored.
          Again, the safe alternative is to install a new library that
          understands the file's version.

     To accommodate these differences, a program must use elf_version to pass
     its version to the library, thus establishing the working version for the
     process.  Using this, the library accepts data from and presents data to
     the program in the proper representations.  When the library reads object
     files, it uses each file's version to interpret the data.  When writing
     files or converting memory types to the file equivalents, the library
     uses the program's working version for the file data.

SYSTEM SERVICES
     As mentioned above, elf_begin and related routines provide a higher-level
     interface to ELF files, performing input and output on behalf of the
     application program.  These routines assume a program can hold entire
     files in memory, without explicitly using temporary files.  When reading
     a file, the library routines bring the data into memory and perform
     subsequent operations on the memory copy.  Programs that wish to read or
     write large object files with this model must execute on a machine with a
     large process virtual address space.  If the underlying operating system
     limits the number of open files, a program can use elf_cntl to retrieve
     all necessary data from the file, allowing the program to close the file
     descriptor and reuse it.

     Although the elf_begin interfaces are convenient and efficient for many
     programs, they might be inappropriate for some.  In those cases, an
     application may invoke the elf_xlate data translation routines directly.
     These routines perform no input or output, leaving that as the
     application's responsibility.  By assuming a larger share of the job, an
     application controls its input and output model.

LIBRARY NAMES
     Names associated with the library take several forms.

     elf_name        These class-independent names perform some service, name,
                     for the program.

     elf32_name      Service names with an embedded class, 32 here, indicate
                     they work only for the designated class of files.

     Elf_Type        Data types can be class-independent as well,
                     distinguished by Type.

     Elf32_Type      Class-dependent data types have an embedded class name,
                     32 here.

     ELF_C_CMD       Several functions take commands that control their
                     actions.  These values are members of the Elf_Cmd
                     enumeration; they range from zero through ELF_C_NUM-1.

     ELF_F_FLAG      Several functions take flags that control library status
                     and/or actions.  Flags are bits that may be combined.

     ELF32_FSZ_TYPE  These constants give the file sizes in bytes of the basic
                     ELF types for the 32-bit class of files.  See elf_fsize
                     for more information.

     ELF_K_KIND      The function elf_kind identifies the KIND of file
                     associated with an ELF descriptor.  These values are
                     members of the Elf_Kind enumeration; they range from zero
                     through ELF_K_NUM-1.

     ELF_T_TYPE      When a service function, such as elf_xlate, deals with
                     multiple types, names of this form specify the desired
                     TYPE.  Thus, for example, ELF_T_EHDR is directly related
                     to Elf32_Ehdr.  These values are members of the Elf_Type
                     enumeration; they range from zero through ELF_T_NUM-1.

SEE ALSO
     elf_begin(3E), elf_cntl(3E), elf_end(3E), elf_error(3E), elf_fill(3E),
     elf_flag(3E), elf_fsize(3E), elf_getarhdr(3E), elf_getarsym(3E),
     elf_getbase(3E), elf_getdata(3E), elf_getehdr(3E), elf_getident(3E),
     elf_getphdr(3E), elf_getscn(3E), elf_getshdr(3E), elf_hash(3E),
     elf_kind(3E), elf_next(3E), elf_rand(3E), elf_rawfile(3E),
     elf_strptr(3E), elf_update(3E), elf_version(3E), elf_xlate(3E), a.out(4)
     ar(4)
     The chapter ``Object Files'' in UNIX SYSTEM V RELEASE 4 Programmer's
     Guide: ANSI C and Programming Support Tools, published by Prentice Hall,
     ISBN 0-13-933706-7.

NOTES
     The standard SVR4 elf man page mentions processor-dependent header files
     with names of the form <sys/elf_NAME.h> where NAME is a processor name in
     a table, such as M32.  There are no such header files in IRIX.

     A 32-bit application can construct 64-bit binaries using functions
     defined on the above-mentioned man pages.  However the man pages and
     certain books published on SVR4 specifically document fields in the
     Elf_Data structure as long.  This restricts the generated object files
     (even 64-bit object files) to have 32-bit values at most when constructed
     by a 32-bit application. The resulting object file is always 64-bit clean
     (the documented 32-bit fields are only too small during construction of
     the object file, not too small in the object file itself).  This matters,
     for example, in the Fortran compiler where the bss section might need to
     be greater than 32-bits.  See /usr/include/libelf.h for the definition(s)
     of Elf_Data.

     To overcome this difficulty, the generating application should be
     compiled with the preprocessor flag _LIBELF_XTND_64 defined to all
     compilation units and should link to -lelf_xtnd and -ldwarf_xtnd instead
     of -lelf and -ldwarf.  If  this is done, the definition of the fields in
     the Elf_Data changes to 64 bits.  This change permeates the definition of
     an Elf * (even though the definition of Elf* is opaque to the
     application), requiring the application build to be completely consistent
     and define _LIBELF_XTND_64 everywhere in the application build and to
     link with -lelf_xtnd and -ldwarf_xtnd instead of -lelf and -ldwarf.

     It is just possible that by compiling with _LIBELF_XTND_64 visible in
     some compilation units but not others an application could manage to pass
     an Elf * or other libelf structure created without _LIBELF_XTND_64 into a
     libelf function call compiled with _LIBELF_XTND_64.  Or vice-versa.  The
     result will surely be chaos.

     _LIBELF_XTND_64 is irrelevant to any 64-bit application and the
     -lelf_xtnd and -ldwarf_xtnd are not needed, since 64-bit applications can
     build true 64-bit object files without defining _LIBELF_XTND_64.

     Applications which only read 64-bit object files need not use
     _LIBELF_XTND_64 since the section headers, program headers, and data of
     the file have 64-bit fields without _LIBELF_XTND_64 being defined.