ipaint(6D)

ipaint - Paint using bitmap images as brushes

As shipped in IRIX 6.5.7. Unchanged since IRIX 6.5.

NAME
     ipaint - Paint using bitmap images as brushes

SYNOPSIS
     ipaint [imagedirectory]

DESCRIPTION
     ipaint reads images from the specified image directory and then allows
     you to select an image with which to paint, continuously writing the im-
     age on to the screen while the left or middle mouse button is held down.
     Only image files that end in 'rgb' can be selected.  The default image
     directory is /usr/demos/General_Demos/ipaint/data.

MENUS
     Pressing the right mouse button brings a pop-up menu.  The menu options
     depend on the hardware configuration:

     Mode
          Allows user to choose between the different color modes available on
          that hardware. If a mode option is not present, that option is not
          available on this hardware. If the 'mode' option itself is not
          present, only 8 bit color map mode is available.

          8-bit
               will write images using only 256 colors (8 bitplanes); image
               quality will deteriorate.

          RGB  will write the image using a full 24 bits of color.

          Blended RGB
               will use alpha-blending to blend the image with the pixels al-
               ready on the screen; holding the left or middle mouse button in
               one position will make the image written get progressively
               brighter.

     Images
          This entry brings up a pop-up menu with entries for each file in the
          specified image directory whose name ends with 'rgb'. Selecting an
          image for the first time will load the image so there may be a
          slight delay; each image is loaded into memory only once.

     Clear Screen
          Will clear the screen.

     Exit Exits the program.

BUGS
     Clearing the screen when an image is being loaded can be annoying.
FILES
     The default images for this demo are located in
     /usr/demos/General_Demos/ipaint/data.

HARDWARE REQUIREMENTS
     Workstation must have at least 8 color bitplanes. RGB mode will only work
     on systems with at least 24 color bitplanes; The Blended RGB mode will
     only work on hardware that supports RGB and alpha blending, but the alpha
     bitplanes need not be installed.