SoTimeCounter(3IV)
SoTimeCounter (SoTimeCounter) - timed integer counter
As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.
NAME SoTimeCounter (SoTimeCounter) - timed integer counter INHERITS FROM SoBase > SoFieldContainer > SoEngine > SoTimeCounter SYNOPSIS #include <Inventor_c/engines/SoTimeCounter.h> Inputs from class SoTimeCounter: SoSFTime timeIn SoSFShort min SoSFShort max SoSFShort step SoSFBool on SoSFFloat frequency SoMFFloat duty SoSFShort reset SoSFTrigger syncIn Outputs from class SoTimeCounter: (SoSFShort) output (SoSFTrigger) syncOut Functions from class SoTimeCounter: SoTimeCounter * SoTimeCounterCreate() Functions from class SoEngine: SoType SoTimeCounterGetTypeId() int SoTimeCounterGetOuts(const SoTimeCounter *this, SoEngineOutputList *list) SoEngineOutput * SoTimeCounterGetOut(const SoTimeCounter *this, const char *outputName) SbBool SoTimeCounterGetOutName(const SoTimeCounter *this, const SoEngineOutput *output, SbName *outputName) SoEngine * SoTimeCounterCopy(const SoTimeCounter *this) SoEngine * SoTimeCounterGetByName(const char *name) int SoTimeCounterGetByNameList(const char *name, SoEngineList *list) Functions from class SoFieldContainer: SoType SoTimeCounterGetClassTypeId() void SoTimeCounterSetToDflts(SoTimeCounter *this) SbBool SoTimeCounterHasDfltVals(const SoTimeCounter *this) SbBool SoTimeCounterFldsAreEq(const SoTimeCounter *this, const SoFieldContainer *fc) void SoTimeCounterCopyFieldVals(SoTimeCounter *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoTimeCounterSet(SoTimeCounter *this, const char *fieldDataString) void SoTimeCounterGet(SoTimeCounter *this, SbString *fieldDataString) int SoTimeCounterGetFields(const SoTimeCounter *this, SoFieldList *resultList) SoField * SoTimeCounterGetField(const SoTimeCounter *this, const char *fieldName) SbBool SoTimeCounterGetFieldName(const SoTimeCounter *this, const SoField *field, SbName *fieldName) SbBool SoTimeCounterIsNotifyEnabled(const SoTimeCounter *this) SbBool SoTimeCounterEnableNotify(SoTimeCounter *this, SbBool flag) Functions from class SoBase: void SoTimeCounterRef(SoTimeCounter *this) void SoTimeCounterUnref(const SoTimeCounter *this) void SoTimeCounterUnrefNoDelete(const SoTimeCounter *this) void SoTimeCounterTouch(SoTimeCounter *this) SbBool SoTimeCounterIsOfType(const SoTimeCounter *this, SoType type) void SoTimeCounterSetName(SoTimeCounter *this, const char *name) SbName SoTimeCounterGetName(const SoTimeCounter *this) DESCRIPTION This engine is a counter that outputs numbers, starting at a minimum value, increasing by a step value, and ending with a number that does not exceed the maximum value. When the maximum number is reached, it starts counting from the beginning again. The difference between this engine and the SoCounter engine, is that this engine also has a timeIn input, which allows the counting cycles to be timed. This engine counts automatically over time; it does not need to be triggered to go to the next step. By default, the timeIn input is connected to the realTime global field. It can, however, be connected to any time source. The frequency input field controls how many min-to-max cycles are performed per second. For example, a frequency value of 0.5 means that it will take 2 seconds to complete a single min-to-max cycle. The steps in the count cycle do not necessarily all have the same duration. Using the duty input field, you can arbitrarily split the time period of the count cycle between the steps. For example, if there are 5 steps in the cycle, a duty input of (1., 2., 2., 2., 1.) will make the second, third, and fourth steps take twice as long as the first and last steps. At any time the counter can be reset to a specific value. If you set the reset input field to a value, the engine will continue counting from there. Note that the counter will always output numbers based on the min, max and step values, and setting the reset value does not affect the those input fields. If the reset value is not a legal counter value, the counter will still behave as though it is: If reset is greater than max, the counter is set to max. If reset is less than min, the counter is set to min. If reset is between step values, the counter is set to the lower step. Each time a counting cycle is started, the syncOut output is triggered. This output can be used to synchronize some other event with the counting cycle. Other events can also synchronize the counter by triggering the syncIn input. You can pause the engine, by setting the on input to FALSE, and it will stop updating the output field. When you turn off the pause, by setting on to TRUE, it will start counting again from where it left off. INPUTS SoSFTime timeIn Running time. SoSFShort min Minimum value for the counter. SoSFShort max Maximum value for the counter. SoSFShort step Counter step value. SoSFBool on Counter pauses if this is set to FALSE. SoSFFloat frequency Number of min-to-max cycles per second. SoMFFloat duty Duty cycle values. SoSFShort reset Reset the counter to the specified value. SoSFTrigger syncIn Restart at the beginning of the cycle. OUTPUTS (SoSFShort) output Counts min-to-max, in step increments. (SoSFTrigger) syncOut Triggers at cycle start. FUNCTIONS SoTimeCounter * SoTimeCounterCreate() Constructor FILE FORMAT/DEFAULTS TimeCounter { min 0 max 1 step 1 on TRUE frequency 1 duty 1 timeIn <current time> syncIn reset 0 } SEE ALSO SoCounter, SoElapsedTime, SoEngineOutput