SoTextureCoordinate2(3IV)

SoTextureCoordinate2 (SoTexCoord2) - 2D texture coordinate node

As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.

NAME
     SoTextureCoordinate2 (SoTexCoord2) - 2D texture coordinate node

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTextureCoordinate2

SYNOPSIS
     #include <Inventor_c/nodes/SoTextureCoordinate2.h>

     typedef SoTextureCoordinate2
                         SoTexCoord2

          Fields from class SoTextureCoordinate2:

     SoMFVec2f           point

          Functions from class SoTextureCoordinate2:

     SoTextureCoordinate2 *  SoTexCoord2Create()
     SoType                  SoTexCoord2GetClassTypeId()

          Functions from class SoNode:

     void                SoTexCoord2SetOverride(SoTexCoord2 *this, SbBool
                              state)
     SbBool              SoTexCoord2IsOverride(const SoTexCoord2 *this)
     SoNode *            SoTexCoord2Copy(const SoTexCoord2 *this, SbBool
                              copyConnections = FALSE)
     SbBool              SoTexCoord2AffectsState(const SoTexCoord2 *this)
     SoNode *            SoTexCoord2GetByName(const char *name)
     int                 SoTexCoord2GetByNameList(const char *name, SoNodeList
                              *list)

          Functions from class SoFieldContainer:

     void                SoTexCoord2SetToDflts(SoTexCoord2 *this)
     SbBool              SoTexCoord2HasDfltVals(const SoTexCoord2 *this)
     SbBool              SoTexCoord2FldsAreEq(const SoTexCoord2 *this, const
                              SoFieldContainer *fc)
     void                SoTexCoord2CopyFieldVals(SoTexCoord2 *this, const
                              SoFieldContainer *fc, SbBool copyConnections =
                              FALSE)
     SbBool              SoTexCoord2Set(SoTexCoord2 *this, const char
                              *fieldDataString)
     void                SoTexCoord2Get(SoTexCoord2 *this, SbString
                              *fieldDataString)
     int                 SoTexCoord2GetFields(const SoTexCoord2 *this,
                              SoFieldList *resultList)
     SoField *           SoTexCoord2GetField(const SoTexCoord2 *this, const
                              char *fieldName)
     SbBool              SoTexCoord2GetFieldName(const SoTexCoord2 *this,
                              const SoField *field, SbName *fieldName)
     SbBool              SoTexCoord2IsNotifyEnabled(const SoTexCoord2 *this)
     SbBool              SoTexCoord2EnableNotify(SoTexCoord2 *this, SbBool
                              flag)

          Functions from class SoBase:

     void                SoTexCoord2Ref(SoTexCoord2 *this)
     void                SoTexCoord2Unref(const SoTexCoord2 *this)
     void                SoTexCoord2UnrefNoDelete(const SoTexCoord2 *this)
     void                SoTexCoord2Touch(SoTexCoord2 *this)
     SoType              SoTexCoord2GetTypeId(const SoTexCoord2 *this)
     SbBool              SoTexCoord2IsOfType(const SoTexCoord2 *this, SoType
                              type)
     void                SoTexCoord2SetName(SoTexCoord2 *this, const char
                              *name)
     SbName              SoTexCoord2GetName(const SoTexCoord2 *this)


DESCRIPTION
     This node defines a set of 2D coordinates to be used to map textures to
     subsequent vertex-based shapes (those derived from SoVertexShape). It
     replaces the current texture coordinates in the rendering state for the
     shapes to use.

     The current texture coordinate binding (see SoTextureCoordinateBinding)
     determines how texture coordinates are mapped to vertices of shapes. An
     alternative to using explicit texture coordinates is to generate them
     using a function; see SoTextureCoordinateFunction.

     Texture coordinates range from 0 to 1 across the texture. The horizontal
     coordinate, called S, is specified first, followed by the vertical
     coordinate, T.

FIELDS
     SoMFVec2f           point
          Texture coordinate points.


FUNCTIONS
     SoTextureCoordinate2 *  SoTexCoord2Create()
          Creates a texture coordinate node with default settings.

     SoType                  SoTexCoord2GetClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction
          Sets the current texture coordinates in the state.

FILE FORMAT/DEFAULTS
     TextureCoordinate2 {
          point  [  ]
     }

SEE ALSO
     SoTexture2, SoTextureCoordinateBinding, SoTextureCoordinateFunction,
     SoVertexShape