SoResetTransform(3IV)
SoResetTransform - node that resets the current transformation to identity
As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.
NAME SoResetTransform - node that resets the current transformation to identity INHERITS FROM SoBase > SoFieldContainer > SoNode > SoTransformation > SoResetTransform SYNOPSIS #include <Inventor/nodes/SoResetTransform.h> enum ResetType { SoResetTransform::TRANSFORM Reset the current transformation to identity SoResetTransform::BBOX Reset the bounding box to empty } Fields from class SoResetTransform: SoSFBitMask whatToReset Methods from class SoResetTransform: SoResetTransform() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const DESCRIPTION This node resets the current transformation to identity. It can be used to apply an absolute world space transformation afterwards, such as translating to a specific point from within a hierarchy. An SoResetTransform node should probably be used under an SoSeparator or SoTransformSeparator so it won't change transformations for the rest of the scene graph. An SoResetTransform node can also be used to reset the current bounding box to empty during traversal of an SoGetBoundingBoxAction, if the whatToReset field has the BBOX bit set. FIELDS SoSFBitMask whatToReset Specifies which items to reset when the node is traversed. METHODS SoResetTransform() Creates a reset transformation node with default settings. static SoType getClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction, SoCallbackAction, SoRayPickAction If specified, resets current transformation matrix to identity. SoGetBoundingBoxAction If specified, resets current transformation matrix to identity and current computed bounding box to be empty. SoGetMatrixAction Returns identity matrix. FILE FORMAT/DEFAULTS ResetTransform { whatToReset TRANSFORM } SEE ALSO SoTransform