SoNormalBinding(3IV)
SoNormalBinding (SoNormBind) - node that specifies how multiple surface normals are bound to shapes
As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.
NAME SoNormalBinding (SoNormBind) - node that specifies how multiple surface normals are bound to shapes INHERITS FROM SoBase > SoFieldContainer > SoNode > SoNormalBinding SYNOPSIS #include <Inventor_c/nodes/SoNormalBinding.h> typedef SoNormalBinding SoNormBind enum SoNormalBindingBinding { SO_NORM_BIND_OVERALL Whole object has same normal SO_NORM_BIND_PER_PART One normal for each part of object SO_NORM_BIND_PER_PART_INDEXED One normal for each part, indexed SO_NORM_BIND_PER_FACE One normal for each face of object SO_NORM_BIND_PER_FACE_INDEXED One normal for each face, indexed SO_NORM_BIND_PER_VERTEX One normal for each vertex of object SO_NORM_BIND_PER_VERTEX_INDEXED One normal for each vertex, indexed } Fields from class SoNormalBinding: SoSFEnum value Functions from class SoNormalBinding: SoNormalBinding * SoNormBindCreate() SoType SoNormBindGetClassTypeId() Functions from class SoNode: void SoNormBindSetOverride(SoNormBind *this, SbBool state) SbBool SoNormBindIsOverride(const SoNormBind *this) SoNode * SoNormBindCopy(const SoNormBind *this, SbBool copyConnections = FALSE) SbBool SoNormBindAffectsState(const SoNormBind *this) SoNode * SoNormBindGetByName(const char *name) int SoNormBindGetByNameList(const char *name, SoNodeList *list) Functions from class SoFieldContainer: void SoNormBindSetToDflts(SoNormBind *this) SbBool SoNormBindHasDfltVals(const SoNormBind *this) SbBool SoNormBindFldsAreEq(const SoNormBind *this, const SoFieldContainer *fc) void SoNormBindCopyFieldVals(SoNormBind *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoNormBindSet(SoNormBind *this, const char *fieldDataString) void SoNormBindGet(SoNormBind *this, SbString *fieldDataString) int SoNormBindGetFields(const SoNormBind *this, SoFieldList *resultList) SoField * SoNormBindGetField(const SoNormBind *this, const char *fieldName) SbBool SoNormBindGetFieldName(const SoNormBind *this, const SoField *field, SbName *fieldName) SbBool SoNormBindIsNotifyEnabled(const SoNormBind *this) SbBool SoNormBindEnableNotify(SoNormBind *this, SbBool flag) Functions from class SoBase: void SoNormBindRef(SoNormBind *this) void SoNormBindUnref(const SoNormBind *this) void SoNormBindUnrefNoDelete(const SoNormBind *this) void SoNormBindTouch(SoNormBind *this) SoType SoNormBindGetTypeId(const SoNormBind *this) SbBool SoNormBindIsOfType(const SoNormBind *this, SoType type) void SoNormBindSetName(SoNormBind *this, const char *name) SbName SoNormBindGetName(const SoNormBind *this) DESCRIPTION This node specifies how the current normals are bound to shapes that follow in the scene graph. Each shape node may interpret bindings differently. The bindings for faces and vertices are meaningful only for shapes that are made from faces and vertices. Similarly, the indexed bindings are only used by the shapes that allow indexing. For bindings that require multiple normals, be sure to have at least as many normals defined as are necessary; otherwise, errors will occur. FIELDS SoSFEnum value Specifies how to bind normals to shapes. FUNCTIONS SoNormalBinding * SoNormBindCreate() Creates a normal binding node with default settings. SoType SoNormBindGetClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction, SoCallbackAction, SoRayPickAction Sets the current normal binding type. FILE FORMAT/DEFAULTS NormalBinding { value PER_VERTEX_INDEXED } SEE ALSO SoMaterialBinding, SoNormal, SoTextureCoordinateBinding, SoVertexShape