SoIndexedFaceSet(3IV)
SoIndexedFaceSet (SoIndFSet) - indexed polygonal face shape node
As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.
NAME SoIndexedFaceSet (SoIndFSet) - indexed polygonal face shape node INHERITS FROM SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoIndexedShape > SoIndexedFaceSet SYNOPSIS #include <Inventor_c/nodes/SoIndexedFaceSet.h> typedef SoIndexedFaceSet SoIndFSet Fields from class SoIndexedShape: SoMFInt32 coordIndex SoMFInt32 materialIndex SoMFInt32 normalIndex SoMFInt32 textureCoordIndex Fields from class SoVertexShape: SoSFNode vertexProperty Functions from class SoIndexedFaceSet: SoIndexedFaceSet * SoIndFSetCreate() SoType SoIndFSetGetClassTypeId() Functions from class SoNode: void SoIndFSetSetOverride(SoIndFSet *this, SbBool state) SbBool SoIndFSetIsOverride(const SoIndFSet *this) SoNode * SoIndFSetCopy(const SoIndFSet *this, SbBool copyConnections = FALSE) SbBool SoIndFSetAffectsState(const SoIndFSet *this) SoNode * SoIndFSetGetByName(const char *name) int SoIndFSetGetByNameList(const char *name, SoNodeList *list) Functions from class SoFieldContainer: void SoIndFSetSetToDflts(SoIndFSet *this) SbBool SoIndFSetHasDfltVals(const SoIndFSet *this) SbBool SoIndFSetFldsAreEq(const SoIndFSet *this, const SoFieldContainer *fc) void SoIndFSetCopyFieldVals(SoIndFSet *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoIndFSetSet(SoIndFSet *this, const char *fieldDataString) void SoIndFSetGet(SoIndFSet *this, SbString *fieldDataString) int SoIndFSetGetFields(const SoIndFSet *this, SoFieldList *resultList) SoField * SoIndFSetGetField(const SoIndFSet *this, const char *fieldName) SbBool SoIndFSetGetFieldName(const SoIndFSet *this, const SoField *field, SbName *fieldName) SbBool SoIndFSetIsNotifyEnabled(const SoIndFSet *this) SbBool SoIndFSetEnableNotify(SoIndFSet *this, SbBool flag) Functions from class SoBase: void SoIndFSetRef(SoIndFSet *this) void SoIndFSetUnref(const SoIndFSet *this) void SoIndFSetUnrefNoDelete(const SoIndFSet *this) void SoIndFSetTouch(SoIndFSet *this) SoType SoIndFSetGetTypeId(const SoIndFSet *this) SbBool SoIndFSetIsOfType(const SoIndFSet *this, SoType type) void SoIndFSetSetName(SoIndFSet *this, const char *name) SbName SoIndFSetGetName(const SoIndFSet *this) DESCRIPTION This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the coordinates specified in the vertexProperty field (from SoVertexShape), or the current inherited state. For optimal performance, the vertexProperty field is recommended. SoIndexedFaceSet uses the indices in the coordIndex field (from SoIndexedShape) to specify the polygonal faces. An index of SO_END_FACE_INDEX (-1) indicates that the current face has ended and the next one begins. For improved performance, arrange all the faces with only 3 vertices at beginning of the list, then all faces with 4 vertices, and finally all other faces. The vertices of the faces are transformed by the current transformation matrix. The faces are drawn with the current light model and drawing style. Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal for each face. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices (see SoIndexedShape). The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED. If any normals (or materials) are specified, Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically. Textures are applied as described for the SoIndexedShape class. FUNCTIONS SoIndexedFaceSet * SoIndFSetCreate() Creates an indexed face set node with default settings. SoType SoIndFSetGetClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction Draws faces based on the current coordinates, normals, materials, drawing style, and so on. SoRayPickAction Picks faces based on the current coordinates and transformation. Details about the intersection are returned in an SoFaceDetail. SoGetBoundingBoxAction Computes the bounding box that encloses all vertices of the face set with the current transformation applied to them. Sets the center to the average of the coordinates of all vertices. SoCallbackAction If any triangle callbacks are registered with the action, they will be invoked for each successive triangle generated from each face in the set. FILE FORMAT/DEFAULTS IndexedFaceSet { vertexProperty NULL coordIndex 0 materialIndex -1 normalIndex -1 textureCoordIndex -1 } SEE ALSO SoCoordinate3, SoDrawStyle, SoFaceDetail, SoFaceSet, SoVertexProperty