SoBlinker(3IV)
SoBlinker (SoBlinker) - animated cycling switch node
As shipped in IRIX 6.5.30. Added in IRIX 6.5.22.
NAME SoBlinker (SoBlinker) - animated cycling switch node INHERITS FROM SoBase > SoFieldContainer > SoNode > SoGroup > SoSwitch > SoBlinker SYNOPSIS #include <Inventor_c/nodes/SoBlinker.h> Fields from class SoBlinker: SoSFFloat speed SoSFBool on Fields from class SoSwitch: SoSFInt32 whichChild Functions from class SoBlinker: SoBlinker * SoBlinkerCreate() SoType SoBlinkerGetClassTypeId() Functions from class SoGroup: void SoBlinkerAddChild(SoBlinker *this, SoNode *child) void SoBlinkerInsertChild(SoBlinker *this, SoNode *child, int newChildIndex) SoNode * SoBlinkerGetChild(const SoBlinker *this, int index) int SoBlinkerFindChild(const SoBlinker *this, const SoNode *child) int SoBlinkerGetNumChildren(const SoBlinker *this) void SoBlinkerRemoveChild(SoBlinker *this, int index) void SoBlinkerRemoveChildNode(SoBlinker *this, SoNode *child) void SoBlinkerRemoveAllChildren(SoBlinker *this) void SoBlinkerReplaceChild(SoBlinker *this, int index, SoNode *newChild) void SoBlinkerReplaceChildNode(SoBlinker *this, SoNode *oldChild, SoNode *newChild) Functions from class SoNode: void SoBlinkerSetOverride(SoBlinker *this, SbBool state) SbBool SoBlinkerIsOverride(const SoBlinker *this) SoNode * SoBlinkerCopy(const SoBlinker *this, SbBool copyConnections = FALSE) SbBool SoBlinkerAffectsState(const SoBlinker *this) SoNode * SoBlinkerGetByName(const char *name) int SoBlinkerGetByNameList(const char *name, SoNodeList *list) Functions from class SoFieldContainer: void SoBlinkerSetToDflts(SoBlinker *this) SbBool SoBlinkerHasDfltVals(const SoBlinker *this) SbBool SoBlinkerFldsAreEq(const SoBlinker *this, const SoFieldContainer *fc) void SoBlinkerCopyFieldVals(SoBlinker *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoBlinkerSet(SoBlinker *this, const char *fieldDataString) void SoBlinkerGet(SoBlinker *this, SbString *fieldDataString) int SoBlinkerGetFields(const SoBlinker *this, SoFieldList *resultList) SoField * SoBlinkerGetField(const SoBlinker *this, const char *fieldName) SbBool SoBlinkerGetFieldName(const SoBlinker *this, const SoField *field, SbName *fieldName) SbBool SoBlinkerIsNotifyEnabled(const SoBlinker *this) SbBool SoBlinkerEnableNotify(SoBlinker *this, SbBool flag) Functions from class SoBase: void SoBlinkerRef(SoBlinker *this) void SoBlinkerUnref(const SoBlinker *this) void SoBlinkerUnrefNoDelete(const SoBlinker *this) void SoBlinkerTouch(SoBlinker *this) SoType SoBlinkerGetTypeId(const SoBlinker *this) SbBool SoBlinkerIsOfType(const SoBlinker *this, SoType type) void SoBlinkerSetName(SoBlinker *this, const char *name) SbName SoBlinkerGetName(const SoBlinker *this) DESCRIPTION The SoBlinker class is derived from SoSwitch, so it selects one of its children to traverse. Using engines connected to the realTime global field, the whichChild field is animated over time. If the node has only one child, whichChild toggles between SO_SWITCH_NONE and 0, causing the child to be switched on and off repeatedly. If the node has more than one child, they are cycled through continuously. FIELDS SoSFFloat speed Defines the speed of the blinker, in cycles per second. SoSFBool on Allows applications to enable or disable the blinking easily. FUNCTIONS SoBlinker * SoBlinkerCreate() Creates a blinker node with default settings. SoType SoBlinkerGetClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoGetMatrixAction, SoHandleEventAction, SoRayPickAction, SoSearchAction Same as for SoSwitch. FILE FORMAT/DEFAULTS Blinker { whichChild -1 speed 1 on TRUE }