libpng(3)

libpng - Portable Network Graphics (PNG) Reference Library 1.2.8

As shipped in IRIX 6.5.30. Added in IRIX 6.5.30.

NAME
     libpng - Portable Network Graphics (PNG) Reference Library 1.2.8

SYNOPSIS
     #include <png.h>



     png_uint_32 png_access_version_number (void);



     int png_check_sig (png_bytep sig, int num);



     void png_chunk_error (png_structp png_ptr, png_const_charp error);



     void png_chunk_warning (png_structp png_ptr, png_const_charp message);



     void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);



     void png_convert_from_time_t (png_timep ptime, time_t ttime);



     png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);



     png_infop png_create_info_struct (png_structp png_ptr);



     png_structp png_create_read_struct (png_const_charp user_png_ver,
     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



     png_structp png_create_read_struct_2(png_const_charp user_png_ver,
     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn,
     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



     png_structp png_create_write_struct (png_const_charp user_png_ver,
     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



     png_structp png_create_write_struct_2(png_const_charp user_png_ver,
     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn,
     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



     int png_debug(int level, png_const_charp message);



     int png_debug1(int level, png_const_charp message, p1);



     int png_debug2(int level, png_const_charp message, p1, p2);



     void png_destroy_info_struct (png_structp png_ptr, png_infopp
     info_ptr_ptr);



     void png_destroy_read_struct (png_structpp png_ptr_ptr, png_infopp
     info_ptr_ptr, png_infopp end_info_ptr_ptr);



     void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp
     info_ptr_ptr);



     void png_error (png_structp png_ptr, png_const_charp error);



     void png_free (png_structp png_ptr, png_voidp ptr);



     void png_free_chunk_list (png_structp png_ptr);



     void png_free_default(png_structp png_ptr, png_voidp ptr);

     void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



     png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);



     png_uint_32 png_get_bKGD (png_structp png_ptr, png_infop info_ptr,
     png_color_16p *background);



     png_byte png_get_channels (png_structp png_ptr, png_infop info_ptr);



     png_uint_32 png_get_cHRM (png_structp png_ptr, png_infop info_ptr, double
     *white_x, double *white_y, double *red_x, double *red_y, double *green_x,
     double *green_y, double *blue_x, double *blue_y);



     png_uint_32 png_get_cHRM_fixed (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 *white_x, png_uint_32 *white_y, png_uint_32 *red_x,
     png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32 *green_y,
     png_uint_32 *blue_x, png_uint_32 *blue_y);



     png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);



     png_byte png_get_compression_type (png_structp png_ptr, png_infop
     info_ptr);



     png_byte png_get_copyright (png_structp png_ptr);



     png_voidp png_get_error_ptr (png_structp png_ptr);



     png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);



     png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr, double
     *file_gamma);



     png_uint_32 png_get_gAMA_fixed (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 *int_file_gamma);



     png_byte png_get_header_ver (png_structp png_ptr);



     png_byte png_get_header_version (png_structp png_ptr);



     png_uint_32 png_get_hIST (png_structp png_ptr, png_infop info_ptr,
     png_uint_16p *hist);



     png_uint_32 png_get_iCCP (png_structp png_ptr, png_infop info_ptr,
     png_charpp name, int *compression_type, png_charpp profile, png_uint_32
     *proflen);



     png_uint_32 png_get_IHDR (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 *width, png_uint_32 *height, int *bit_depth, int *color_type,
     int *interlace_type, int *compression_type, int *filter_type);



     png_uint_32 png_get_image_height (png_structp png_ptr, png_infop
     info_ptr);



     png_uint_32 png_get_image_width (png_structp png_ptr, png_infop
     info_ptr);



     png_byte png_get_interlace_type (png_structp png_ptr, png_infop
     info_ptr);



     png_voidp png_get_io_ptr (png_structp png_ptr);

     png_byte png_get_libpng_ver (png_structp png_ptr);



     png_voidp png_get_mem_ptr(png_structp png_ptr);



     png_uint_32 png_get_oFFs (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);



     png_uint_32 png_get_pCAL (png_structp png_ptr, png_infop info_ptr,
     png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int
     *nparams, png_charp *units, png_charpp *params);



     png_uint_32 png_get_pHYs (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);



     float png_get_pixel_aspect_ratio (png_structp png_ptr, png_infop
     info_ptr);



     png_uint_32 png_get_pixels_per_meter (png_structp png_ptr, png_infop
     info_ptr);



     png_voidp png_get_progressive_ptr (png_structp png_ptr);



     png_uint_32 png_get_PLTE (png_structp png_ptr, png_infop info_ptr,
     png_colorp *palette, int *num_palette);



     png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

     png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);



     png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);

     png_uint_32 png_get_sBIT (png_structp png_ptr, png_infop info_ptr,
     png_color_8p *sig_bit);



     png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);



     png_uint_32 png_get_sPLT (png_structp png_ptr, png_infop info_ptr,
     png_spalette_p *splt_ptr);



     png_uint_32 png_get_sRGB (png_structp png_ptr, png_infop info_ptr, int
     *intent);



     png_uint_32 png_get_text (png_structp png_ptr, png_infop info_ptr,
     png_textp *text_ptr, int *num_text);



     png_uint_32 png_get_tIME (png_structp png_ptr, png_infop info_ptr,
     png_timep *mod_time);



     png_uint_32 png_get_tRNS (png_structp png_ptr, png_infop info_ptr,
     png_bytep *trans, int *num_trans, png_color_16p *trans_values);



     png_uint_32 png_get_unknown_chunks (png_structp png_ptr, png_infop
     info_ptr, png_unknown_chunkpp unknowns);



     png_voidp png_get_user_chunk_ptr (png_structp png_ptr);



     png_uint_32 png_get_user_height_max( png_structp png_ptr);



     png_voidp png_get_user_transform_ptr (png_structp png_ptr);



     png_uint_32 png_get_user_width_max (png_structp png_ptr);
     png_uint_32 png_get_valid (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 flag);



     png_int_32 png_get_x_offset_microns (png_structp png_ptr, png_infop
     info_ptr);



     png_int_32 png_get_x_offset_pixels (png_structp png_ptr, png_infop
     info_ptr);



     png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr, png_infop
     info_ptr);



     png_int_32 png_get_y_offset_microns (png_structp png_ptr, png_infop
     info_ptr);



     png_int_32 png_get_y_offset_pixels (png_structp png_ptr, png_infop
     info_ptr);



     png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr, png_infop
     info_ptr);



     png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);



     int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);



     void png_init_io (png_structp png_ptr, FILE *fp);



     DEPRECATED: void png_info_init (png_infop info_ptr);



     DEPRECATED: void png_info_init_2 (png_infopp ptr_ptr, png_size_t
     png_info_struct_size);



     png_voidp png_malloc (png_structp png_ptr, png_uint_32 size);



     png_voidp png_malloc_default(png_structp png_ptr, png_uint_32 size);



     voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);



     png_voidp png_memcpy_check (png_structp png_ptr, png_voidp s1, png_voidp
     s2, png_uint_32 size);



     voidp png_memset (png_voidp s1, int value, png_size_t size);



     png_voidp png_memset_check (png_structp png_ptr, png_voidp s1, int value,
     png_uint_32 size);



     DEPRECATED: void png_permit_empty_plte (png_structp png_ptr, int
     empty_plte_permitted);



     void png_process_data (png_structp png_ptr, png_infop info_ptr, png_bytep
     buffer, png_size_t buffer_size);



     void png_progressive_combine_row (png_structp png_ptr, png_bytep old_row,
     png_bytep new_row);



     void png_read_destroy (png_structp png_ptr, png_infop info_ptr, png_infop
     end_info_ptr);



     void png_read_end (png_structp png_ptr, png_infop info_ptr);

     void png_read_image (png_structp png_ptr, png_bytepp image);



     DEPRECATED: void png_read_init (png_structp png_ptr);



     DEPRECATED: void png_read_init_2 (png_structpp ptr_ptr, png_const_charp
     user_png_ver, png_size_t png_struct_size, png_size_t png_info_size);



     void png_read_info (png_structp png_ptr, png_infop info_ptr);



     void png_read_png (png_structp png_ptr, png_infop info_ptr, int
     transforms, png_voidp params);



     void png_read_row (png_structp png_ptr, png_bytep row, png_bytep
     display_row);



     void png_read_rows (png_structp png_ptr, png_bytepp row, png_bytepp
     display_row, png_uint_32 num_rows);



     void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



     #if !defined(PNG_1_0_X)

     void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int
     flags);

     #endif



     void png_set_background (png_structp png_ptr, png_color_16p
     background_color, int background_gamma_code, int need_expand, double
     background_gamma);



     void png_set_bgr (png_structp png_ptr);
     void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p
     background);



     void png_set_cHRM (png_structp png_ptr, png_infop info_ptr, double
     white_x, double white_y, double red_x, double red_y, double green_x,
     double green_y, double blue_x, double blue_y);



     void png_set_cHRM_fixed (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 white_x, png_uint_32 white_y, png_uint_32 red_x, png_uint_32
     red_y, png_uint_32 green_x, png_uint_32 green_y, png_uint_32 blue_x,
     png_uint_32 blue_y);



     void png_set_compression_level (png_structp png_ptr, int level);



     void png_set_compression_mem_level (png_structp png_ptr, int mem_level);



     void png_set_compression_method (png_structp png_ptr, int method);



     void png_set_compression_strategy (png_structp png_ptr, int strategy);



     void png_set_compression_window_bits (png_structp png_ptr, int
     window_bits);



     void png_set_crc_action (png_structp png_ptr, int crit_action, int
     ancil_action);



     void png_set_dither (png_structp png_ptr, png_colorp palette, int
     num_palette, int maximum_colors, png_uint_16p histogram, int
     full_dither);



     void png_set_error_fn (png_structp png_ptr, png_voidp error_ptr,
     png_error_ptr error_fn, png_error_ptr warning_fn);
     void png_set_expand (png_structp png_ptr);



     void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);



     void png_set_filter (png_structp png_ptr, int method, int filters);



     void png_set_filter_heuristics (png_structp png_ptr, int
     heuristic_method, int num_weights, png_doublep filter_weights,
     png_doublep filter_costs);



     void png_set_flush (png_structp png_ptr, int nrows);



     void png_set_gamma (png_structp png_ptr, double screen_gamma, double
     default_file_gamma);



     void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double
     file_gamma);



     void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr,
     png_uint_32 file_gamma);



     void png_set_gray_1_2_4_to_8(png_structp png_ptr);



     void png_set_gray_to_rgb (png_structp png_ptr);



     void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p
     hist);



     void png_set_iCCP (png_structp png_ptr, png_infop info_ptr, png_charp
     name, int compression_type, png_charp profile, png_uint_32 proflen);
     int png_set_interlace_handling (png_structp png_ptr);



     void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);



     void png_set_invert_alpha (png_structp png_ptr);



     void png_set_invert_mono (png_structp png_ptr);



     void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32
     width, png_uint_32 height, int bit_depth, int color_type, int
     interlace_type, int compression_type, int filter_type);



     void png_set_keep_unknown_chunks (png_structp png_ptr, int keep,
     png_bytep chunk_list, int num_chunks);



     void png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr,
     png_malloc_ptr malloc_fn, png_free_ptr free_fn);



     void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32
     offset_x, png_uint_32 offset_y, int unit_type);



     void png_set_packing (png_structp png_ptr);



     void png_set_packswap (png_structp png_ptr);



     void png_set_palette_to_rgb(png_structp png_ptr);



     void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp
     purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp
     units, png_charpp params);
     void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32
     res_x, png_uint_32 res_y, int unit_type);



     void png_set_progressive_read_fn (png_structp png_ptr, png_voidp
     progressive_ptr, png_progressive_info_ptr info_fn,
     png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn);



     void png_set_PLTE (png_structp png_ptr, png_infop info_ptr, png_colorp
     palette, int num_palette);



     void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
     read_data_fn);



     void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr
     read_row_fn);



     void png_set_read_user_transform_fn (png_structp png_ptr,
     png_user_transform_ptr read_user_transform_fn);



     void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double
     red, double green);



     void png_set_rgb_to_gray_fixed (png_structp png_ptr, int error_action
     png_fixed_point red, png_fixed_point green);



     void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp
     row_pointers);



     void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p
     sig_bit);



     void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, png_charp
     unit, double width, double height);



     void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



     void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



     void png_set_sPLT (png_structp png_ptr, png_infop info_ptr,
     png_spalette_p splt_ptr, int num_spalettes);



     void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int intent);



     void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr, png_infop info_ptr,
     int intent);



     void png_set_strip_16 (png_structp png_ptr);



     void png_set_strip_alpha (png_structp png_ptr);



     void png_set_swap (png_structp png_ptr);



     void png_set_swap_alpha (png_structp png_ptr);



     void png_set_text (png_structp png_ptr, png_infop info_ptr, png_textp
     text_ptr, int num_text);



     void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep
     mod_time);

     void png_set_tRNS (png_structp png_ptr, png_infop info_ptr, png_bytep
     trans, int num_trans, png_color_16p trans_values);



     void png_set_tRNS_to_alpha(png_structp png_ptr);



     png_uint_32 png_set_unknown_chunks (png_structp png_ptr, png_infop
     info_ptr, png_unknown_chunkp unknowns, int num, int location);



     void png_set_unknown_chunk_location(png_structp png_ptr, png_infop
     info_ptr, int chunk, int location);



     void png_set_read_user_chunk_fn (png_structp png_ptr, png_voidp
     user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);



     void png_set_user_limits (png_structp png_ptr, png_uint_32
     user_width_max, png_uint_32 user_height_max);



     void png_set_user_transform_info (png_structp png_ptr, png_voidp
     user_transform_ptr, int user_transform_depth, int
     user_transform_channels);



     void png_set_write_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
     write_data_fn, png_flush_ptr output_flush_fn);



     void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr
     write_row_fn);



     void png_set_write_user_transform_fn (png_structp png_ptr,
     png_user_transform_ptr write_user_transform_fn);



     void png_set_compression_buffer_size(png_structp png_ptr, png_uint_32
     size);
     int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t
     num_to_check);



     void png_start_read_image (png_structp png_ptr);



     void png_warning (png_structp png_ptr, png_const_charp message);



     void png_write_chunk (png_structp png_ptr, png_bytep chunk_name,
     png_bytep data, png_size_t length);



     void png_write_chunk_data (png_structp png_ptr, png_bytep data,
     png_size_t length);



     void png_write_chunk_end (png_structp png_ptr);



     void png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name,
     png_uint_32 length);



     void png_write_destroy (png_structp png_ptr);



     void png_write_end (png_structp png_ptr, png_infop info_ptr);



     void png_write_flush (png_structp png_ptr);



     void png_write_image (png_structp png_ptr, png_bytepp image);



     DEPRECATED: void png_write_init (png_structp png_ptr);

     DEPRECATED: void png_write_init_2 (png_structpp ptr_ptr, png_const_charp
     user_png_ver, png_size_t png_struct_size, png_size_t png_info_size);



     void png_write_info (png_structp png_ptr, png_infop info_ptr);



     void png_write_info_before_PLTE (png_structp png_ptr, png_infop
     info_ptr);



     void png_write_png (png_structp png_ptr, png_infop info_ptr, int
     transforms, png_voidp params);



     void png_write_row (png_structp png_ptr, png_bytep row);



     void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32
     num_rows);



     voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



     void png_zfree (voidpf png_ptr, voidpf ptr);




DESCRIPTION
     The libpng library supports encoding, decoding, and various manipulations
     of the Portable Network Graphics (PNG) format image files.  It uses the
     zlib(3) compression library.  Following is a copy of the libpng.txt file
     that accompanies libpng.

LIBPNG.TXT
     libpng.txt - A description on how to use and modify libpng

      libpng version 1.2.8 - December 3, 2004
      Updated and distributed by Glenn Randers-Pehrson
      <glennrp at users.sourceforge.net>
      Copyright (c) 1998-2004 Glenn Randers-Pehrson
      For conditions of distribution and use, see copyright
      notice in png.h.
      based on:

      libpng 1.0 beta 6  version 0.96 May 28, 1997
      Updated and distributed by Andreas Dilger
      Copyright (c) 1996, 1997 Andreas Dilger

      libpng 1.0 beta 2 - version 0.88  January 26, 1996
      For conditions of distribution and use, see copyright
      notice in png.h. Copyright (c) 1995, 1996 Guy Eric
      Schalnat, Group 42, Inc.

      Updated/rewritten per request in the libpng FAQ
      Copyright (c) 1995, 1996 Frank J. T. Wojcik
      December 18, 1995 & January 20, 1996


I. Introduction
     This file describes how to use and modify the PNG reference library
     (known as libpng) for your own use.  There are five sections to this
     file: introduction, structures, reading, writing, and modification and
     configuration notes for various special platforms.  In addition to this
     file, example.c is a good starting point for using the library, as it is
     heavily commented and should include everything most people will need.
     We assume that libpng is already installed; see the INSTALL file for
     instructions on how to install libpng.

     Libpng was written as a companion to the PNG specification, as a way of
     reducing the amount of time and effort it takes to support the PNG file
     format in application programs.

     The PNG specification (second edition), November 2003, is available as a
     W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2003 (E)) at
     <http://www.w3.org/TR/2003/REC-PNG-20031110/ The W3C and ISO documents
     have identical technical content.

     The PNG-1.2 specification is available at
     <http://www.libpng.org/pub/png/documents/>

     The PNG-1.0 specification is available as RFC 2083
     <http://www.libpng.org/pub/png/documents/> and as a W3C Recommendation
     <http://www.w3.org/TR/REC.png.html>. Some additional chunks are described
     in the special-purpose public chunks documents at
     <http://www.libpng.org/pub/png/documents/>.

     Other information about PNG, and the latest version of libpng, can be
     found at the PNG home page, <http://www.libpng.org/pub/png/>.

     Most users will not have to modify the library significantly; advanced
     users may want to modify it more.  All attempts were made to make it as
     complete as possible, while keeping the code easy to understand.
     Currently, this library only supports C.  Support for other languages is
     being considered.
     Libpng has been designed to handle multiple sessions at one time, to be
     easily modifiable, to be portable to the vast majority of machines (ANSI,
     K&R, 16-, 32-, and 64-bit) available, and to be easy to use.  The
     ultimate goal of libpng is to promote the acceptance of the PNG file
     format in whatever way possible.  While there is still work to be done
     (see the TODO file), libpng should cover the majority of the needs of its
     users.

     Libpng uses zlib for its compression and decompression of PNG files.
     Further information about zlib, and the latest version of zlib, can be
     found at the zlib home page, <http://www.info-zip.org/pub/infozip/zlib/>.
     The zlib compression utility is a general purpose utility that is useful
     for more than PNG files, and can be used without libpng.  See the
     documentation delivered with zlib for more details.  You can usually find
     the source files for the zlib utility wherever you find the libpng source
     files.

     Libpng is thread safe, provided the threads are using different instances
     of the structures.  Each thread should have its own png_struct and
     png_info instances, and thus its own image.  Libpng does not protect
     itself against two threads using the same instance of a structure.  Note:
     thread safety may be defeated by use of some of the MMX assembler code in
     pnggccrd.c, which is only compiled when the user defines
     PNG_THREAD_UNSAFE_OK.


II. Structures
     There are two main structures that are important to libpng, png_struct
     and png_info.  The first, png_struct, is an internal structure that will
     not, for the most part, be used by a user except as the first variable
     passed to every libpng function call.

     The png_info structure is designed to provide information about the PNG
     file.  At one time, the fields of png_info were intended to be directly
     accessible to the user.  However, this tended to cause problems with
     applications using dynamically loaded libraries, and as a result a set of
     interface functions for png_info (the png_get_*() and png_set_*()
     functions) was developed.  The fields of png_info are still available for
     older applications, but it is suggested that applications use the new
     interfaces if at all possible.

     Applications that do make direct access to the members of png_struct
     (except for png_ptr->jmpbuf) must be recompiled whenever the library is
     updated, and applications that make direct access to the members of
     png_info must be recompiled if they were compiled or loaded with libpng
     version 1.0.6, in which the members were in a different order.  In
     version 1.0.7, the members of the png_info structure reverted to the old
     order, as they were in versions 0.97c through 1.0.5.  Starting with
     version 2.0.0, both structures are going to be hidden, and the contents
     of the structures will only be accessible through the png_get/png_set
     functions.

     The png.h header file is an invaluable reference for programming with
     libpng.  And while I'm on the topic, make sure you include the libpng
     header file:

     #include <png.h>


III. Reading
     We'll now walk you through the possible functions to call when reading in
     a PNG file sequentially, briefly explaining the syntax and purpose of
     each one.  See example.c and png.h for more detail.  While progressive
     reading is covered in the next section, you will still need some of the
     functions discussed in this section to read a PNG file.


   Setup
     You will want to do the I/O initialization(*) before you get into libpng,
     so if it doesn't work, you don't have much to undo.  Of course, you will
     also want to insure that you are, in fact, dealing with a PNG file.
     Libpng provides a simple check to see if a file is a PNG file.  To use
     it, pass in the first 1 to 8 bytes of the file to the function
     png_sig_cmp(), and it will return 0 if the bytes match the corresponding
     bytes of the PNG signature, or nonzero otherwise.  Of course, the more
     bytes you pass in, the greater the accuracy of the prediction.

     If you are intending to keep the file pointer open for use in libpng, you
     must ensure you don't read more than 8 bytes from the beginning of the
     file, and you also have to make a call to png_set_sig_bytes_read() with
     the number of bytes you read from the beginning.  Libpng will then only
     check the bytes (if any) that your program didn't read.

     (*): If you are not using the standard I/O functions, you will need to
     replace them with custom functions.  See the discussion under Customizing
     libpng.


         FILE *fp = fopen(file_name, "rb");
         if (!fp)
         {
             return (ERROR);
         }
         fread(header, 1, number, fp);
         is_png = !png_sig_cmp(header, 0, number);
         if (!is_png)
         {
             return (NOT_PNG);
         }


     Next, png_struct and png_info need to be allocated and initialized.  In
     order to ensure that the size of these structures is correct even with a
     dynamically linked libpng, there are functions to initialize and allocate
     the structures.  We also pass the library version, optional pointers to
     error handling functions, and a pointer to a data struct for use by the
     error functions, if necessary (the pointer and functions can be NULL if
     the default error handlers are to be used).  See the section on Changes
     to Libpng below regarding the old initialization functions.  The
     structure allocation functions quietly return NULL if they fail to create
     the structure, so your application should check for that.

         png_structp png_ptr = png_create_read_struct
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn);
         if (!png_ptr)
             return (ERROR);

         png_infop info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
             png_destroy_read_struct(&png_ptr,
                (png_infopp)NULL, (png_infopp)NULL);
             return (ERROR);
         }

         png_infop end_info = png_create_info_struct(png_ptr);
         if (!end_info)
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
               (png_infopp)NULL);
             return (ERROR);
         }

     If you want to use your own memory allocation routines, define
     PNG_USER_MEM_SUPPORTED and use png_create_read_struct_2() instead of
     png_create_read_struct():

         png_structp png_ptr = png_create_read_struct_2
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn, (png_voidp)
             user_mem_ptr, user_malloc_fn, user_free_fn);

     The error handling routines passed to png_create_read_struct() and the
     memory alloc/free routines passed to png_create_struct_2() are only
     necessary if you are not using the libpng supplied error handling and
     memory alloc/free functions.

     When libpng encounters an error, it expects to longjmp back to your
     routine.  Therefore, you will need to call setjmp and pass your
     png_jmpbuf(png_ptr).  If you read the file from different routines, you
     will need to update the jmpbuf field every time you enter a new routine
     that will call a png_*() function.

     See your documentation of setjmp/longjmp for your compiler for more
     information on setjmp/longjmp.  See the discussion on libpng error
     handling in the Customizing Libpng section below for more information on
     the libpng error handling.  If an error occurs, and libpng longjmp's back
     to your setjmp, you will want to call png_destroy_read_struct() to free
     any memory.

         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                &end_info);
             fclose(fp);
             return (ERROR);
         }

     If you would rather avoid the complexity of setjmp/longjmp issues, you
     can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case errors
     will result in a call to PNG_ABORT() which defaults to abort().

     Now you need to set up the input code.  The default for libpng is to use
     the C function fread().  If you use this, you will need to pass a valid
     FILE * in the function png_init_io().  Be sure that the file is opened in
     binary mode.  If you wish to handle reading data in another way, you need
     not call the png_init_io() function, but you must then implement the
     libpng I/O methods discussed in the Customizing Libpng section below.

         png_init_io(png_ptr, fp);

     If you had previously opened the file and read any of the signature from
     the beginning in order to see if this was a PNG file, you need to let
     libpng know that there are some bytes missing from the start of the file.

         png_set_sig_bytes(png_ptr, number);


   Setting up callback code
     You can set up a callback function to handle any unknown chunks in the
     input stream. You must supply the function

         read_chunk_callback(png_ptr ptr,
              png_unknown_chunkp chunk);
         {
            /* The unknown chunk structure contains your
               chunk data: */
                png_byte name[5];
                png_byte *data;
                png_size_t size;
            /* Note that libpng has already taken care of
               the CRC handling */

            /* put your code here.  Return one of the
               following: */

            return (-n); /* chunk had an error */
            return (0); /* did not recognize */
            return (n); /* success */
         }

     (You can give your function another name that you like instead of
     "read_chunk_callback")

     To inform libpng about your function, use

         png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
             read_chunk_callback);

     This names not only the callback function, but also a user pointer that
     you can retrieve with

         png_get_user_chunk_ptr(png_ptr);

     At this point, you can set up a callback function that will be called
     after each row has been read, which you can use to control a progress
     meter or the like.  It's demonstrated in pngtest.c.  You must supply a
     function

         void read_row_callback(png_ptr ptr, png_uint_32 row,
            int pass);
         {
           /* put your code here */
         }

     (You can give it another name that you like instead of
     "read_row_callback")

     To inform libpng about your function, use

         png_set_read_status_fn(png_ptr, read_row_callback);


   Width and height limits
     The PNG specification allows the width and height of an image to be as
     large as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
     Since very few applications really need to process such large images, we
     have imposed an arbitrary 1-million limit on rows and columns.  Larger
     images will be rejected immediately with a png_error() call. If you wish
     to override this limit, you can use

        png_set_user_limits(png_ptr, width_max, height_max);

     to set your own limits, or use width_max = height_max = 0x7fffffffL to
     allow all valid dimensions (libpng may reject some very large images
     anyway because of potential buffer overflow conditions).

     You should put this statement after you create the PNG structure and
     before calling png_read_info(), png_read_png(), or png_process_data().
     If you need to retrieve the limits that are being applied, use

        width_max = png_get_user_width_max(png_ptr);
        height_max = png_get_user_height_max(png_ptr);


   Unknown-chunk handling
     Now you get to set the way the library processes unknown chunks in the
     input PNG stream. Both known and unknown chunks will be read.  Normal
     behavior is that known chunks will be parsed into information in various
     info_ptr members; unknown chunks will be discarded. To change this, you
     can call:

         png_set_keep_unknown_chunks(png_ptr, keep,
             chunk_list, num_chunks);
         keep       - 0: do not handle as unknown
                      1: do not keep
                      2: keep only if safe-to-copy
                      3: keep even if unsafe-to-copy
                    You can use these definitions:
                      PNG_HANDLE_CHUNK_AS_DEFAULT   0
                      PNG_HANDLE_CHUNK_NEVER        1
                      PNG_HANDLE_CHUNK_IF_SAFE      2
                      PNG_HANDLE_CHUNK_ALWAYS       3
         chunk_list - list of chunks affected (a byte string,
                      five bytes per chunk, NULL or ' ' if
                      num_chunks is 0)
         num_chunks - number of chunks affected; if 0, all
                      unknown chunks are affected.  If nonzero,
                      only the chunks in the list are affected

     Unknown chunks declared in this way will be saved as raw data onto a list
     of png_unknown_chunk structures.  If a chunk that is normally known to
     libpng is named in the list, it will be handled as unknown, according to
     the "keep" directive.  If a chunk is named in successive instances of
     png_set_keep_unknown_chunks(), the final instance will take precedence.
     The IHDR and IEND chunks should not be named in chunk_list; if they are,
     libpng will process them normally anyway.


   The high-level read interface
     At this point there are two ways to proceed; through the high-level read
     interface, or through a sequence of low-level read operations.  You can
     use the high-level interface if (a) you are willing to read the entire
     image into memory, and (b) the input transformations you want to do are
     limited to the following set:

         PNG_TRANSFORM_IDENTITY      No transformation
         PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                     8 bits
         PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
         PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                     samples to bytes
         PNG_TRANSFORM_PACKSWAP      Change order of packed
                                     pixels to LSB first
         PNG_TRANSFORM_EXPAND        Perform set_expand()
         PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
         PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                     sBIT depth
         PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                     to BGRA
         PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                     to AG
         PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                     to transparency
         PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

     (This excludes setting a background color, doing gamma transformation,
     dithering, and setting filler.)  If this is the case, simply do this:

         png_read_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the logical OR of some set
     of transformation flags.  This call is equivalent to png_read_info(),
     followed the set of transformations indicated by the transform mask, then
     png_read_image(), and finally png_read_end().

     (The final parameter of this call is not yet used.  Someday it might
     point to transformation parameters required by some future input
     transform.)

     You must use png_transforms and not call any png_set_transform()
     functions when you use png_read_png().

     After you have called png_read_png(), you can retrieve the image data
     with

        row_pointers = png_get_rows(png_ptr, info_ptr);

     where row_pointers is an array of pointers to the pixel data for each
     row:

        png_bytep row_pointers[height];

     If you know your image size and pixel size ahead of time, you can
     allocate row_pointers prior to calling png_read_png() with

        if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
           png_error (png_ptr,
              "Image is too tall to process in memory");
        if (width > PNG_UINT_32_MAX/pixel_size)
           png_error (png_ptr,
              "Image is too wide to process in memory");
        row_pointers = png_malloc(png_ptr,
           height*png_sizeof(png_bytep));
        for (int i=0; i<height, i++)
           row_pointers[i]=png_malloc(png_ptr,
              width*pixel_size);
        png_set_rows(png_ptr, info_ptr, &row_pointers);

     Alternatively you could allocate your image in one big block and define
     row_pointers[i] to point into the proper places in your block.

     If you use png_set_rows(), the application is responsible for freeing
     row_pointers (and row_pointers[i], if they were separately allocated).

     If you don't allocate row_pointers ahead of time, png_read_png() will do
     it, and it'll be free'ed when you call png_destroy_*().


   The low-level read interface
     If you are going the low-level route, you are now ready to read all the
     file information up to the actual image data.  You do this with a call to
     png_read_info().

         png_read_info(png_ptr, info_ptr);

     This will process all chunks up to but not including the image data.


   Querying the info structure
     Functions are used to get the information from the info_ptr once it has
     been read.  Note that these fields may not be completely filled in until
     png_read_end() has read the chunk data following the image.

         png_get_IHDR(png_ptr, info_ptr, &width, &height,
            &bit_depth, &color_type, &interlace_type,
            &compression_type, &filter_method);

         width          - holds the width of the image
                          in pixels (up to 2^31).
         height         - holds the height of the image
                          in pixels (up to 2^31).
         bit_depth      - holds the bit depth of one of the
                          image channels.  (valid values are
                          1, 2, 4, 8, 16 and depend also on
                          the color_type.  See also
                          significant bits (sBIT) below).
         color_type     - describes which color/alpha channels
                              are present.
                          PNG_COLOR_TYPE_GRAY
                             (bit depths 1, 2, 4, 8, 16)
                          PNG_COLOR_TYPE_GRAY_ALPHA
                             (bit depths 8, 16)
                          PNG_COLOR_TYPE_PALETTE
                             (bit depths 1, 2, 4, 8)
                          PNG_COLOR_TYPE_RGB
                             (bit_depths 8, 16)
                          PNG_COLOR_TYPE_RGB_ALPHA
                             (bit_depths 8, 16)

                          PNG_COLOR_MASK_PALETTE
                          PNG_COLOR_MASK_COLOR
                          PNG_COLOR_MASK_ALPHA

         filter_method  - (must be PNG_FILTER_TYPE_BASE
                          for PNG 1.0, and can also be
                          PNG_INTRAPIXEL_DIFFERENCING if
                          the PNG datastream is embedded in
                          a MNG-1.0 datastream)
         compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                          for PNG 1.0)
         interlace_type - (PNG_INTERLACE_NONE or
                          PNG_INTERLACE_ADAM7)
         Any or all of interlace_type, compression_type, of
         filter_method can be NULL if you are
         not interested in their values.

         channels = png_get_channels(png_ptr, info_ptr);
         channels       - number of channels of info for the
                          color type (valid values are 1 (GRAY,
                          PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                          4 (RGB_ALPHA or RGB + filler byte))
         rowbytes = png_get_rowbytes(png_ptr, info_ptr);
         rowbytes       - number of bytes needed to hold a row

         signature = png_get_signature(png_ptr, info_ptr);
         signature      - holds the signature read from the
                          file (if any).  The data is kept in
                          the same offset it would be if the
                          whole signature were read (i.e. if an
                          application had already read in 4
                          bytes of signature before starting
                          libpng, the remaining 4 bytes would
                          be in signature[4] through signature[7]
                          (see png_set_sig_bytes())).


         width            = png_get_image_width(png_ptr,
                              info_ptr);
         height           = png_get_image_height(png_ptr,
                              info_ptr);
         bit_depth        = png_get_bit_depth(png_ptr,
                              info_ptr);
         color_type       = png_get_color_type(png_ptr,
                              info_ptr);
         filter_method    = png_get_filter_type(png_ptr,
                              info_ptr);
         compression_type = png_get_compression_type(png_ptr,
                              info_ptr);
         interlace_type   = png_get_interlace_type(png_ptr,
                              info_ptr);


     These are also important, but their validity depends on whether the chunk
     has been read.  The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>)
     and png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if
     the data has been read, or zero if it is missing.  The parameters to the
     png_get_<chunk> are set directly if they are simple data types, or a
     pointer into the info_ptr is returned for any complex types.

         png_get_PLTE(png_ptr, info_ptr, &palette,
                          &num_palette);
         palette        - the palette for the file
                          (array of png_color)
         num_palette    - number of entries in the palette

         png_get_gAMA(png_ptr, info_ptr, &gamma);
         gamma          - the gamma the file is written
                          at (PNG_INFO_gAMA)

         png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
         srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                          The presence of the sRGB chunk
                          means that the pixel data is in the
                          sRGB color space.  This chunk also
                          implies specific values of gAMA and
                          cHRM.

         png_get_iCCP(png_ptr, info_ptr, &name,
            &compression_type, &profile, &proflen);
         name            - The profile name.
         compression     - The compression type; always
                           PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                           You may give NULL to this argument to
                           ignore it.
         profile         - International Color Consortium color
                           profile data. May contain NULs.
         proflen         - length of profile data in bytes.

         png_get_sBIT(png_ptr, info_ptr, &sig_bit);
         sig_bit        - the number of significant bits for
                          (PNG_INFO_sBIT) each of the gray,
                          red, green, and blue channels,
                          whichever are appropriate for the
                          given color type (png_color_16)

         png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                          &trans_values);
         trans          - array of transparent entries for
                          palette (PNG_INFO_tRNS)
         trans_values   - graylevel or color sample values of
                          the single transparent color for
                          non-paletted images (PNG_INFO_tRNS)
         num_trans      - number of transparent entries
                          (PNG_INFO_tRNS)

         png_get_hIST(png_ptr, info_ptr, &hist);
                          (PNG_INFO_hIST)
         hist           - histogram of palette (array of
                          png_uint_16)

         png_get_tIME(png_ptr, info_ptr, &mod_time);
         mod_time       - time image was last modified
                         (PNG_VALID_tIME)

         png_get_bKGD(png_ptr, info_ptr, &background);
         background     - background color (PNG_VALID_bKGD)
                          valid 16-bit red, green and blue
                          values, regardless of color_type

         num_comments   = png_get_text(png_ptr, info_ptr,
                          &text_ptr, &num_text);
         num_comments   - number of comments
         text_ptr       - array of png_text holding image
                          comments
         text_ptr[i].compression - type of compression used
                      on "text" PNG_TEXT_COMPRESSION_NONE
                                PNG_TEXT_COMPRESSION_zTXt
                                PNG_ITXT_COMPRESSION_NONE
                                PNG_ITXT_COMPRESSION_zTXt
         text_ptr[i].key   - keyword for comment.  Must contain
                              1-79 characters.
         text_ptr[i].text  - text comments for current
                              keyword.  Can be empty.
         text_ptr[i].text_length - length of text string,
                      after decompression, 0 for iTXt
         text_ptr[i].itxt_length - length of itxt string,
                      after decompression, 0 for tEXt/zTXt
         text_ptr[i].lang  - language of comment (empty
                              string for unknown).
         text_ptr[i].lang_key  - keyword in UTF-8
                              (empty string for unknown).
         num_text       - number of comments (same as
                          num_comments; you can put NULL here
                          to avoid the duplication)
         Note while png_set_text() will accept text, language,
         and translated keywords that can be NULL pointers, the
         structure returned by png_get_text will always contain
         regular zero-terminated C strings.  They might be
         empty strings but they will never be NULL pointers.

         num_spalettes = png_get_sPLT(png_ptr, info_ptr,
            &palette_ptr);
         palette_ptr    - array of palette structures holding
                          contents of one or more sPLT chunks
                          read.
         num_spalettes  - number of sPLT chunks read.

         png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
            &unit_type);
         offset_x       - positive offset from the left edge
                          of the screen
         offset_y       - positive offset from the top edge
                          of the screen
         unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

         png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
            &unit_type);
         res_x          - pixels/unit physical resolution in
                          x direction
         res_y          - pixels/unit physical resolution in
                          x direction
         unit_type      - PNG_RESOLUTION_UNKNOWN,
                          PNG_RESOLUTION_METER

         png_get_sCAL(png_ptr, info_ptr, &unit, &width,
            &height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are doubles)

         png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
            &height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are strings like "2.54")

         num_unknown_chunks = png_get_unknown_chunks(png_ptr,
            info_ptr, &unknowns)
         unknowns          - array of png_unknown_chunk
                             structures holding unknown chunks
         unknowns[i].name  - name of unknown chunk
         unknowns[i].data  - data of unknown chunk
         unknowns[i].size  - size of unknown chunk's data
         unknowns[i].location - position of chunk in file

         The value of "i" corresponds to the order in which the
         chunks were read from the PNG file or inserted with the
         png_set_unknown_chunks() function.

     The data from the pHYs chunk can be retrieved in several convenient
     forms:

         res_x = png_get_x_pixels_per_meter(png_ptr,
            info_ptr)
         res_y = png_get_y_pixels_per_meter(png_ptr,
            info_ptr)
         res_x_and_y = png_get_pixels_per_meter(png_ptr,
            info_ptr)
         res_x = png_get_x_pixels_per_inch(png_ptr,
            info_ptr)
         res_y = png_get_y_pixels_per_inch(png_ptr,
            info_ptr)
         res_x_and_y = png_get_pixels_per_inch(png_ptr,
            info_ptr)
         aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
            info_ptr)

        (Each of these returns 0 [signifying "unknown"] if
            the data is not present or if res_x is 0;
            res_x_and_y is 0 if res_x != res_y)

     The data from the oFFs chunk can be retrieved in several convenient
     forms:

         x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
         y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
         x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
         y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

        (Each of these returns 0 [signifying "unknown" if both
            x and y are 0] if the data is not present or if the
            chunk is present but the unit is the pixel)

     For more information, see the png_info definition in png.h and the PNG
     specification for chunk contents.  Be careful with trusting rowbytes, as
     some of the transformations could increase the space needed to hold a row
     (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(), below.

     A quick word about text_ptr and num_text.  PNG stores comments in
     keyword/text pairs, one pair per chunk, with no limit on the number of
     text chunks, and a 2^31 byte limit on their size.  While there are
     suggested keywords, there is no requirement to restrict the use to these
     strings.  It is strongly suggested that keywords and text be sensible to
     humans (that's the point), so don't use abbreviations.  Non-printing
     symbols are not allowed.  See the PNG specification for more details.
     There is also no requirement to have text after the keyword.

     Keywords should be limited to 79 Latin-1 characters without leading or
     trailing spaces, but non-consecutive spaces are allowed within the
     keyword.  It is possible to have the same keyword any number of times.
     The text_ptr is an array of png_text structures, each holding a pointer
     to a language string, a pointer to a keyword and a pointer to a text
     string.  The text string, language code, and translated keyword may be
     empty or NULL pointers.  The keyword/text pairs are put into the array in
     the order that they are received.  However, some or all of the text
     chunks may be after the image, so, to make sure you have read all the
     text chunks, don't mess with these until after you read the stuff after
     the image.  This will be mentioned again below in the discussion that
     goes with png_read_end().


   Input transformations
     After you've read the header information, you can set up the library to
     handle any special transformations of the image data.  The various ways
     to transform the data will be described in the order that they should
     occur.  This is important, as some of these change the color type and/or
     bit depth of the data, and some others only work on certain color types
     and bit depths.  Even though each transformation checks to see if it has
     data that it can do something with, you should make sure to only enable a
     transformation if it will be valid for the data.  For example, don't swap
     red and blue on grayscale data.

     The colors used for the background and transparency values should be
     supplied in the same format/depth as the current image data.  They are
     stored in the same format/depth as the image data in a bKGD or tRNS
     chunk, so this is what libpng expects for this data.  The colors are
     transformed to keep in sync with the image data when an application calls
     the png_read_update_info() routine (see below).

     Data will be decoded into the supplied row buffers packed into bytes
     unless the library has been told to transform it into another format.
     For example, 4 bit/pixel paletted or grayscale data will be returned 2
     pixels/byte with the leftmost pixel in the high-order bits of the byte,
     unless png_set_packing() is called.  8-bit RGB data will be stored in RGB
     RGB RGB format unless png_set_filler() or png_set_add_alpha() is called
     to insert filler bytes, either before or after each RGB triplet.  16-bit
     RGB data will be returned RRGGBB RRGGBB, with the most significant byte
     of the color value first, unless png_set_strip_16() is called to
     transform it to regular RGB RGB triplets, or png_set_filler() or
     png_set_add alpha() is called to insert filler bytes, either before or
     after each RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can
     be modified with png_set_filler(), png_set_add_alpha(), or
     png_set_strip_16().

     The following code transforms grayscale images of less than 8 to 8 bits,
     changes paletted images to RGB, and adds a full alpha channel if there is
     transparency information in a tRNS chunk.  This is most useful on
     grayscale images with bit depths of 2 or 4 or if there is a multiple-
     image viewing application that wishes to treat all images in the same
     way.

         if (color_type == PNG_COLOR_TYPE_PALETTE)
             png_set_palette_to_rgb(png_ptr);

         if (color_type == PNG_COLOR_TYPE_GRAY &&
             bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);

         if (png_get_valid(png_ptr, info_ptr,
             PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

     These three functions are actually aliases for png_set_expand(), added in
     libpng version 1.0.4, with the function names expanded to improve code
     readability.  In some future version they may actually do different
     things.

     PNG can have files with 16 bits per channel.  If you only can handle 8
     bits per channel, this will strip the pixels down to 8 bit.

         if (bit_depth == 16)
             png_set_strip_16(png_ptr);

     If, for some reason, you don't need the alpha channel on an image, and
     you want to remove it rather than combining it with the background (but
     the image author certainly had in mind that you *would* combine it with
     the background, so that's what you should probably do):

         if (color_type & PNG_COLOR_MASK_ALPHA)
             png_set_strip_alpha(png_ptr);

     In PNG files, the alpha channel in an image is the level of opacity.  If
     you need the alpha channel in an image to be the level of transparency
     instead of opacity, you can invert the alpha channel (or the tRNS chunk
     data) after it's read, so that 0 is fully opaque and 255 (in 8-bit or
     paletted images) or 65535 (in 16-bit images) is fully transparent, with

         png_set_invert_alpha(png_ptr);

     PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
     they can, resulting in, for example, 8 pixels per byte for 1 bit files.
     This code expands to 1 pixel per byte without changing the values of the
     pixels:

         if (bit_depth < 8)
             png_set_packing(png_ptr);

     PNG files have possible bit depths of 1, 2, 4, 8, and 16.  All pixels
     stored in a PNG image have been "scaled" or "shifted" up to the next
     higher possible bit depth (e.g. from 5 bits/sample in the range [0,31] to
     8 bits/sample in the range [0, 255]).  However, it is also possible to
     convert the PNG pixel data back to the original bit depth of the image.
     This call reduces the pixels back down to the original bit depth:

         png_color_8p sig_bit;

         if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
             png_set_shift(png_ptr, sig_bit);
     PNG files store 3-color pixels in red, green, blue order.  This code
     changes the storage of the pixels to blue, green, red:

         if (color_type == PNG_COLOR_TYPE_RGB ||
             color_type == PNG_COLOR_TYPE_RGB_ALPHA)
             png_set_bgr(png_ptr);

     PNG files store RGB pixels packed into 3 or 6 bytes. This code expands
     them into 4 or 8 bytes for windowing systems that need them in this
     format:

         if (color_type == PNG_COLOR_TYPE_RGB)
             png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

     where "filler" is the 8 or 16-bit number to fill with, and the location
     is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
     you want the filler before the RGB or after.  This transformation does
     not affect images that already have full alpha channels.  To add an
     opaque alpha channel, use filler=0xff or 0xffff and PNG_FILLER_AFTER
     which will generate RGBA pixels.

     Note that png_set_filler() does not change the color type.  If you want
     to do that, you can add a true alpha channel with

         if (color_type == PNG_COLOR_TYPE_RGB ||
                color_type == PNG_COLOR_TYPE_GRAY)
         png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

     where "filler" contains the alpha value to assign to each pixel.  This
     function was added in libpng-1.2.7.

     If you are reading an image with an alpha channel, and you need the data
     as ARGB instead of the normal PNG format RGBA:

         if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
             png_set_swap_alpha(png_ptr);

     For some uses, you may want a grayscale image to be represented as RGB.
     This code will do that conversion:

         if (color_type == PNG_COLOR_TYPE_GRAY ||
             color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
               png_set_gray_to_rgb(png_ptr);

     Conversely, you can convert an RGB or RGBA image to grayscale or
     grayscale with alpha.

         if (color_type == PNG_COLOR_TYPE_RGB ||
             color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_rgb_to_gray_fixed(png_ptr, error_action,
                  int red_weight, int green_weight);

         error_action = 1: silently do the conversion
         error_action = 2: issue a warning if the original
                           image has any pixel where
                           red != green or red != blue
         error_action = 3: issue an error and abort the
                           conversion if the original
                           image has any pixel where
                           red != green or red != blue

         red_weight:       weight of red component times 100000
         green_weight:     weight of green component times 100000
                           If either weight is negative, default
                           weights (21268, 71514) are used.

     If you have set error_action = 1 or 2, you can later check whether the
     image really was gray, after processing the image rows, with the
     png_get_rgb_to_gray_status(png_ptr) function.  It will return a png_byte
     that is zero if the image was gray or 1 if there were any non-gray
     pixels.  bKGD and sBIT data will be silently converted to grayscale,
     using the green channel data, regardless of the error_action setting.

     With red_weight+green_weight<=100000, the normalized graylevel is
     computed:

         int rw = red_weight * 65536;
         int gw = green_weight * 65536;
         int bw = 65536 - (rw + gw);
         gray = (rw*red + gw*green + bw*blue)/65536;

     The default values approximate those recommended in the Charles Poynton's
     Color FAQ, <http://www.inforamp.net/~poynton/> Copyright (c) 1998-01-04
     Charles Poynton <poynton at inforamp.net>

         Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

     Libpng approximates this with

         Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

     which can be expressed with integers as

         Y = (6969 * R + 23434 * G + 2365 * B)/32768

     The calculation is done in a linear colorspace, if the image gamma is
     known.

     If you have a grayscale and you are using png_set_expand_depth(),
     png_set_expand(), or png_set_gray_to_rgb to change to truecolor or to a
     higher bit-depth, you must either supply the background color as a gray
     value at the original file bit-depth (need_expand = 1) or else supply the
     background color as an RGB triplet at the final, expanded bit depth
     (need_expand = 0).  Similarly, if you are reading a paletted image, you
     must either supply the background color as a palette index (need_expand =
     1) or as an RGB triplet that may or may not be in the palette
     (need_expand = 0).

         png_color_16 my_background;
         png_color_16p image_background;

         if (png_get_bKGD(png_ptr, info_ptr, &image_background))
             png_set_background(png_ptr, image_background,
               PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
         else
             png_set_background(png_ptr, &my_background,
               PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

     The png_set_background() function tells libpng to composite images with
     alpha or simple transparency against the supplied background color.  If
     the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use
     this color, or supply another color more suitable for the current display
     (e.g., the background color from a web page).  You need to tell libpng
     whether the color is in the gamma space of the display
     (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply), the file
     (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one that
     is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know
     why anyone would use this, but it's here).

     To properly display PNG images on any kind of system, the application
     needs to know what the display gamma is.  Ideally, the user will know
     this, and the application will allow them to set it.  One method of
     allowing the user to set the display gamma separately for each system is
     to check for a SCREEN_GAMMA or DISPLAY_GAMMA environment variable, which
     will hopefully be correctly set.

     Note that display_gamma is the overall gamma correction required to
     produce pleasing results, which depends on the lighting conditions in the
     surrounding environment.  In a dim or brightly lit room, no compensation
     other than the physical gamma exponent of the monitor is needed, while in
     a dark room a slightly smaller exponent is better.

        double gamma, screen_gamma;

        if (/* We have a user-defined screen
            gamma value */)
        {
           screen_gamma = user_defined_screen_gamma;
        }
        /* One way that applications can share the same
           screen gamma value */
        else if ((gamma_str = getenv("SCREEN_GAMMA"))
           != NULL)
        {
           screen_gamma = (double)atof(gamma_str);
        }
        /* If we don't have another value */
        else
        {
           screen_gamma = 2.2; /* A good guess for a
                PC monitor in a bright office or a dim room */
           screen_gamma = 2.0; /* A good guess for a
                PC monitor in a dark room */
           screen_gamma = 1.7 or 1.0;  /* A good
                guess for Mac systems */
        }

     The png_set_gamma() function handles gamma transformations of the data.
     Pass both the file gamma and the current screen_gamma.  If the file does
     not have a gamma value, you can pass one anyway if you have an idea what
     it is (usually 0.45455 is a good guess for GIF images on PCs).  Note that
     file gammas are inverted from screen gammas.  See the discussions on
     gamma in the PNG specification for an excellent description of what gamma
     is, and why all applications should support it.  It is strongly
     recommended that PNG viewers support gamma correction.

        if (png_get_gAMA(png_ptr, info_ptr, &gamma))
           png_set_gamma(png_ptr, screen_gamma, gamma);
        else
           png_set_gamma(png_ptr, screen_gamma, 0.45455);

     If you need to reduce an RGB file to a paletted file, or if a paletted
     file has more entries then will fit on your screen, png_set_dither() will
     do that.  Note that this is a simple match dither that merely finds the
     closest color available.  This should work fairly well with optimized
     palettes, and fairly badly with linear color cubes.  If you pass a
     palette that is larger then maximum_colors, the file will reduce the
     number of colors in the palette so it will fit into maximum_colors.  If
     there is a histogram, it will use it to make more intelligent choices
     when reducing the palette.  If there is no histogram, it may not do as
     good a job.

        if (color_type & PNG_COLOR_MASK_COLOR)
        {
           if (png_get_valid(png_ptr, info_ptr,
              PNG_INFO_PLTE))
           {
              png_uint_16p histogram = NULL;

              png_get_hIST(png_ptr, info_ptr,
                 &histogram);
              png_set_dither(png_ptr, palette, num_palette,
                 max_screen_colors, histogram, 1);
           }
           else
           {
              png_color std_color_cube[MAX_SCREEN_COLORS] =
                 { ... colors ... };
              png_set_dither(png_ptr, std_color_cube,
                 MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                 NULL,0);
           }
        }

     PNG files describe monochrome as black being zero and white being one.
     The following code will reverse this (make black be one and white be
     zero):

        if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
           png_set_invert_mono(png_ptr);

     This function can also be used to invert grayscale and gray-alpha images:

        if (color_type == PNG_COLOR_TYPE_GRAY ||
             color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
           png_set_invert_mono(png_ptr);

     PNG files store 16 bit pixels in network byte order (big-endian, ie. most
     significant bits first).  This code changes the storage to the other way
     (little-endian, i.e. least significant bits first, the way PCs store
     them):

         if (bit_depth == 16)
             png_set_swap(png_ptr);

     If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
     need to change the order the pixels are packed into bytes, you can use:

         if (bit_depth < 8)
            png_set_packswap(png_ptr);

     Finally, you can write your own transformation function if none of the
     existing ones meets your needs.  This is done by setting a callback with

         png_set_read_user_transform_fn(png_ptr,
            read_transform_fn);

     You must supply the function

         void read_transform_fn(png_ptr ptr, row_info_ptr
            row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will be called after
     all of the other transformations have been processed.

     You can also set up a pointer to a user structure for use by your
     callback function, and you can inform libpng that your transform function
     will change the number of channels or bit depth with the function

         png_set_user_transform_info(png_ptr, user_ptr,
            user_depth, user_channels);

     The user's application, not libpng, is responsible for allocating and
     freeing any memory required for the user structure.

     You can retrieve the pointer via the function
     png_get_user_transform_ptr().  For example:

         voidp read_user_transform_ptr =
            png_get_user_transform_ptr(png_ptr);

     The last thing to handle is interlacing; this is covered in detail below,
     but you must call the function here if you want libpng to handle
     expansion of the interlaced image.

         number_of_passes = png_set_interlace_handling(png_ptr);

     After setting the transformations, libpng can update your png_info
     structure to reflect any transformations you've requested with this call.
     This is most useful to update the info structure's rowbytes field so you
     can use it to allocate your image memory.  This function will also update
     your palette with the correct screen_gamma and background if these have
     been given with the calls above.

         png_read_update_info(png_ptr, info_ptr);

     After you call png_read_update_info(), you can allocate any memory you
     need to hold the image.  The row data is simply raw byte data for all
     forms of images.  As the actual allocation varies among applications, no
     example will be given.  If you are allocating one large chunk, you will
     need to build an array of pointers to each row, as it will be needed for
     some of the functions below.


   Reading image data
     After you've allocated memory, you can read the image data.  The simplest
     way to do this is in one function call.  If you are allocating enough
     memory to hold the whole image, you can just call png_read_image() and
     libpng will read in all the image data and put it in the memory area
     supplied.  You will need to pass in an array of pointers to each row.

     This function automatically handles interlacing, so you don't need to
     call png_set_interlace_handling() or call this function multiple times,
     or any of that other stuff necessary with png_read_rows().

        png_read_image(png_ptr, row_pointers);

     where row_pointers is:

        png_bytep row_pointers[height];

     You can point to void or char or whatever you use for pixels.
     If you don't want to read in the whole image at once, you can use
     png_read_rows() instead.  If there is no interlacing (check
     interlace_type == PNG_INTERLACE_NONE), this is simple:

         png_read_rows(png_ptr, row_pointers, NULL,
            number_of_rows);

     where row_pointers is the same as in the png_read_image() call.

     If you are doing this just one row at a time, you can do this with a
     single row_pointer instead of an array of row_pointers:

         png_bytep row_pointer = row;
         png_read_row(png_ptr, row_pointer, NULL);

     If the file is interlaced (interlace_type != 0 in the IHDR chunk), things
     get somewhat harder.  The only current (PNG Specification version 1.2)
     interlacing type for PNG is (interlace_type == PNG_INTERLACE_ADAM7) is a
     somewhat complicated 2D interlace scheme, known as Adam7, that breaks
     down an image into seven smaller images of varying size, based on an 8x8
     grid.

     libpng can fill out those images or it can give them to you "as is".  If
     you want them filled out, there are two ways to do that.  The one
     mentioned in the PNG specification is to expand each pixel to cover those
     pixels that have not been read yet (the "rectangle" method).  This
     results in a blocky image for the first pass, which gradually smooths out
     as more pixels are read.  The other method is the "sparkle" method, where
     pixels are drawn only in their final locations, with the rest of the
     image remaining whatever colors they were initialized to before the start
     of the read.  The first method usually looks better, but tends to be
     slower, as there are more pixels to put in the rows.

     If you don't want libpng to handle the interlacing details, just call
     png_read_rows() seven times to read in all seven images.  Each of the
     images is a valid image by itself, or they can all be combined on an 8x8
     grid to form a single image (although if you intend to combine them you
     would be far better off using the libpng interlace handling).

     The first pass will return an image 1/8 as wide as the entire image
     (every 8th column starting in column 0) and 1/8 as high as the original
     (every 8th row starting in row 0), the second will be 1/8 as wide
     (starting in column 4) and 1/8 as high (also starting in row 0).  The
     third pass will be 1/4 as wide (every 4th pixel starting in column 0) and
     1/8 as high (every 8th row starting in row 4), and the fourth pass will
     be 1/4 as wide and 1/4 as high (every 4th column starting in column 2,
     and every 4th row starting in row 0).  The fifth pass will return an
     image 1/2 as wide, and 1/4 as high (starting at column 0 and row 2),
     while the sixth pass will be 1/2 as wide and 1/2 as high as the original
     (starting in column 1 and row 0).  The seventh and final pass will be as
     wide as the original, and 1/2 as high, containing all of the odd numbered
     scanlines.  Phew!
     If you want libpng to expand the images, call this before calling
     png_start_read_image() or png_read_update_info():

         if (interlace_type == PNG_INTERLACE_ADAM7)
             number_of_passes
                = png_set_interlace_handling(png_ptr);

     This will return the number of passes needed.  Currently, this is seven,
     but may change if another interlace type is added.  This function can be
     called even if the file is not interlaced, where it will return one pass.

     If you are not going to display the image after each pass, but are going
     to wait until the entire image is read in, use the sparkle effect.  This
     effect is faster and the end result of either method is exactly the same.
     If you are planning on displaying the image after each pass, the
     "rectangle" effect is generally considered the better looking one.

     If you only want the "sparkle" effect, just call png_read_rows() as
     normal, with the third parameter NULL.  Make sure you make pass over the
     image number_of_passes times, and you don't change the data in the rows
     between calls.  You can change the locations of the data, just not the
     data.  Each pass only writes the pixels appropriate for that pass, and
     assumes the data from previous passes is still valid.

         png_read_rows(png_ptr, row_pointers, NULL,
            number_of_rows);

     If you only want the first effect (the rectangles), do the same as before
     except pass the row buffer in the third parameter, and leave the second
     parameter NULL.

         png_read_rows(png_ptr, NULL, row_pointers,
            number_of_rows);


   Finishing a sequential read
     After you are finished reading the image through either the high- or
     low-level interfaces, you can finish reading the file.  If you are
     interested in comments or time, which may be stored either before or
     after the image data, you should pass the separate png_info struct if you
     want to keep the comments from before and after the image separate.  If
     you are not interested, you can pass NULL.

        png_read_end(png_ptr, end_info);

     When you are done, you can free all memory allocated by libpng like this:

        png_destroy_read_struct(&png_ptr, &info_ptr,
            &end_info);

     It is also possible to individually free the info_ptr members that point
     to libpng-allocated storage with the following function:
         png_free_data(png_ptr, info_ptr, mask, seq)
         mask - identifies data to be freed, a mask
                containing the logical OR of one or
                more of
                  PNG_FREE_PLTE, PNG_FREE_TRNS,
                  PNG_FREE_HIST, PNG_FREE_ICCP,
                  PNG_FREE_PCAL, PNG_FREE_ROWS,
                  PNG_FREE_SCAL, PNG_FREE_SPLT,
                  PNG_FREE_TEXT, PNG_FREE_UNKN,
                or simply PNG_FREE_ALL
         seq  - sequence number of item to be freed
                (-1 for all items)

     This function may be safely called when the relevant storage has already
     been freed, or has not yet been allocated, or was allocated by the user
     and not by libpng,  and will in those cases do nothing.  The "seq"
     parameter is ignored if only one item of the selected data type, such as
     PLTE, is allowed.  If "seq" is not -1, and multiple items are allowed for
     the data type identified in the mask, such as text or sPLT, only the n'th
     item in the structure is freed, where n is "seq".

     The default behavior is only to free data that was allocated internally
     by libpng.  This can be changed, so that libpng will not free the data,
     or so that it will free data that was allocated by the user with
     png_malloc() or png_zalloc() and passed in via a png_set_*() function,
     with

         png_data_freer(png_ptr, info_ptr, freer, mask)
         mask   - which data elements are affected
                  same choices as in png_free_data()
         freer  - one of
                    PNG_DESTROY_WILL_FREE_DATA
                    PNG_SET_WILL_FREE_DATA
                    PNG_USER_WILL_FREE_DATA

     This function only affects data that has already been allocated.  You can
     call this function after reading the PNG data but before calling any
     png_set_*() functions, to control whether the user or the png_set_*()
     function is responsible for freeing any existing data that might be
     present, and again after the png_set_*() functions to control whether the
     user or png_destroy_*() is supposed to free the data.  When the user
     assumes responsibility for libpng-allocated data, the application must
     use png_free() to free it, and when the user transfers responsibility to
     libpng for data that the user has allocated, the user must have used
     png_malloc() or png_zalloc() to allocate it.

     If you allocated your row_pointers in a single block, as suggested above
     in the description of the high level read interface, you must not
     transfer responsibility for freeing it to the png_set_rows or
     png_read_destroy function, because they would also try to free the
     individual row_pointers[i].

     If you allocated text_ptr.text, text_ptr.lang, and
     text_ptr.translated_keyword separately, do not transfer responsibility
     for freeing text_ptr to libpng, because when libpng fills a png_text
     structure it combines these members with the key member, and
     png_free_data() will free only text_ptr.key.  Similarly, if you transfer
     responsibility for free'ing text_ptr from libpng to your application,
     your application must not separately free those members.

     The png_free_data() function will turn off the "valid" flag for anything
     it frees.  If you need to turn the flag off for a chunk that was freed by
     your application instead of by libpng, you can use

         png_set_invalid(png_ptr, info_ptr, mask);
         mask - identifies the chunks to be made invalid,
                containing the logical OR of one or
                more of
                  PNG_INFO_gAMA, PNG_INFO_sBIT,
                  PNG_INFO_cHRM, PNG_INFO_PLTE,
                  PNG_INFO_tRNS, PNG_INFO_bKGD,
                  PNG_INFO_hIST, PNG_INFO_pHYs,
                  PNG_INFO_oFFs, PNG_INFO_tIME,
                  PNG_INFO_pCAL, PNG_INFO_sRGB,
                  PNG_INFO_iCCP, PNG_INFO_sPLT,
                  PNG_INFO_sCAL, PNG_INFO_IDAT

     For a more compact example of reading a PNG image, see the file
     example.c.


   Reading PNG files progressively
     The progressive reader is slightly different then the non-progressive
     reader.  Instead of calling png_read_info(), png_read_rows(), and
     png_read_end(), you make one call to png_process_data(), which calls
     callbacks when it has the info, a row, or the end of the image.  You set
     up these callbacks with png_set_progressive_read_fn().  You don't have to
     worry about the input/output functions of libpng, as you are giving the
     library the data directly in png_process_data().  I will assume that you
     have read the section on reading PNG files above, so I will only
     highlight the differences (although I will show all of the code).

     png_structp png_ptr; png_infop info_ptr;

      /*  An example code fragment of how you would
          initialize the progressive reader in your
          application. */
      int
      initialize_png_reader()
      {
         png_ptr = png_create_read_struct
             (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
              user_error_fn, user_warning_fn);
         if (!png_ptr)
             return (ERROR);
         info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
             png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                (png_infopp)NULL);
             return (ERROR);
         }

         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                (png_infopp)NULL);
             return (ERROR);
         }

         /* This one's new.  You can provide functions
            to be called when the header info is valid,
            when each row is completed, and when the image
            is finished.  If you aren't using all functions,
            you can specify NULL parameters.  Even when all
            three functions are NULL, you need to call
            png_set_progressive_read_fn().  You can use
            any struct as the user_ptr (cast to a void pointer
            for the function call), and retrieve the pointer
            from inside the callbacks using the function

               png_get_progressive_ptr(png_ptr);

            which will return a void pointer, which you have
            to cast appropriately.
          */
         png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
             info_callback, row_callback, end_callback);

         return 0;
      }

      /* A code fragment that you call as you receive blocks
        of data */
      int
      process_data(png_bytep buffer, png_uint_32 length)
      {
         if (setjmp(png_jmpbuf(png_ptr)))
         {
             png_destroy_read_struct(&png_ptr, &info_ptr,
                (png_infopp)NULL);
             return (ERROR);
         }

         /* This one's new also.  Simply give it a chunk
            of data from the file stream (in order, of
            course).  On machines with segmented memory
            models machines, don't give it any more than
            64K.  The library seems to run fine with sizes
            of 4K. Although you can give it much less if
            necessary (I assume you can give it chunks of
            1 byte, I haven't tried less then 256 bytes
            yet).  When this function returns, you may
            want to display any rows that were generated
            in the row callback if you don't already do
            so there.
          */
         png_process_data(png_ptr, info_ptr, buffer, length);
         return 0;
      }

      /* This function is called (as set by
         png_set_progressive_read_fn() above) when enough data
         has been supplied so all of the header has been
         read.
      */
      void
      info_callback(png_structp png_ptr, png_infop info)
      {
         /* Do any setup here, including setting any of
            the transformations mentioned in the Reading
            PNG files section.  For now, you _must_ call
            either png_start_read_image() or
            png_read_update_info() after all the
            transformations are set (even if you don't set
            any).  You may start getting rows before
            png_process_data() returns, so this is your
            last chance to prepare for that.
          */
      }

      /* This function is called when each row of image
         data is complete */
      void
      row_callback(png_structp png_ptr, png_bytep new_row,
         png_uint_32 row_num, int pass)
      {
         /* If the image is interlaced, and you turned
            on the interlace handler, this function will
            be called for every row in every pass.  Some
            of these rows will not be changed from the
            previous pass.  When the row is not changed,
            the new_row variable will be NULL.  The rows
            and passes are called in order, so you don't
            really need the row_num and pass, but I'm
            supplying them because it may make your life
            easier.

            For the non-NULL rows of interlaced images,
            you must call png_progressive_combine_row()
            passing in the row and the old row.  You can
            call this function for NULL rows (it will just
            return) and for non-interlaced images (it just
            does the memcpy for you) if it will make the
            code easier.  Thus, you can just do this for
            all cases:
          */

             png_progressive_combine_row(png_ptr, old_row,
               new_row);

         /* where old_row is what was displayed for
            previously for the row.  Note that the first
            pass (pass == 0, really) will completely cover
            the old row, so the rows do not have to be
            initialized.  After the first pass (and only
            for interlaced images), you will have to pass
            the current row, and the function will combine
            the old row and the new row.
         */
      }

      void
      end_callback(png_structp png_ptr, png_infop info)
      {
         /* This function is called after the whole image
            has been read, including any chunks after the
            image (up to and including the IEND).  You
            will usually have the same info chunk as you
            had in the header, although some data may have
            been added to the comments and time fields.

            Most people won't do much here, perhaps setting
            a flag that marks the image as finished.
          */
      }




IV. Writing
     Much of this is very similar to reading.  However, everything of
     importance is repeated here, so you won't have to constantly look back up
     in the reading section to understand writing.


   Setup
     You will want to do the I/O initialization before you get into libpng, so
     if it doesn't work, you don't have anything to undo. If you are not using
     the standard I/O functions, you will need to replace them with custom
     writing functions.  See the discussion under Customizing libpng.

         FILE *fp = fopen(file_name, "wb");
         if (!fp)
         {
            return (ERROR);
         }

     Next, png_struct and png_info need to be allocated and initialized.  As
     these can be both relatively large, you may not want to store these on
     the stack, unless you have stack space to spare.  Of course, you will
     want to check if they return NULL.  If you are also reading, you won't
     want to name your read structure and your write structure both "png_ptr";
     you can call them anything you like, such as "read_ptr" and "write_ptr".
     Look at pngtest.c, for example.

         png_structp png_ptr = png_create_write_struct
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn);
         if (!png_ptr)
            return (ERROR);

         png_infop info_ptr = png_create_info_struct(png_ptr);
         if (!info_ptr)
         {
            png_destroy_write_struct(&png_ptr,
              (png_infopp)NULL);
            return (ERROR);
         }

     If you want to use your own memory allocation routines, define
     PNG_USER_MEM_SUPPORTED and use png_create_write_struct_2() instead of
     png_create_write_struct():

         png_structp png_ptr = png_create_write_struct_2
            (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
             user_error_fn, user_warning_fn, (png_voidp)
             user_mem_ptr, user_malloc_fn, user_free_fn);

     After you have these structures, you will need to set up the error
     handling.  When libpng encounters an error, it expects to longjmp() back
     to your routine.  Therefore, you will need to call setjmp() and pass the
     png_jmpbuf(png_ptr).  If you write the file from different routines, you
     will need to update the png_jmpbuf(png_ptr) every time you enter a new
     routine that will call a png_*() function.  See your documentation of
     setjmp/longjmp for your compiler for more information on setjmp/longjmp.
     See the discussion on libpng error handling in the Customizing Libpng
     section below for more information on the libpng error handling.

         if (setjmp(png_jmpbuf(png_ptr)))
         {
            png_destroy_write_struct(&png_ptr, &info_ptr);
            fclose(fp);
            return (ERROR);
         }
         ...
         return;

     If you would rather avoid the complexity of setjmp/longjmp issues, you
     can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case errors
     will result in a call to PNG_ABORT() which defaults to abort().

     Now you need to set up the output code.  The default for libpng is to use
     the C function fwrite().  If you use this, you will need to pass a valid
     FILE * in the function png_init_io().  Be sure that the file is opened in
     binary mode.  Again, if you wish to handle writing data in another way,
     see the discussion on libpng I/O handling in the Customizing Libpng
     section below.

         png_init_io(png_ptr, fp);


   Write callbacks
     At this point, you can set up a callback function that will be called
     after each row has been written, which you can use to control a progress
     meter or the like.  It's demonstrated in pngtest.c.  You must supply a
     function

         void write_row_callback(png_ptr, png_uint_32 row,
            int pass);
         {
           /* put your code here */
         }

     (You can give it another name that you like instead of
     "write_row_callback")

     To inform libpng about your function, use

         png_set_write_status_fn(png_ptr, write_row_callback);

     You now have the option of modifying how the compression library will
     run.  The following functions are mainly for testing, but may be useful
     in some cases, like if you need to write PNG files extremely fast and are
     willing to give up some compression, or if you want to get the maximum
     possible compression at the expense of slower writing.  If you have no
     special needs in this area, let the library do what it wants by not
     calling this function at all, as it has been tuned to deliver a good
     speed/compression ratio. The second parameter to png_set_filter() is the
     filter method, for which the only valid values are 0 (as of the July 1999
     PNG specification, version 1.2) or 64 (if you are writing a PNG
     datastream that is to be embedded in a MNG datastream).  The third
     parameter is a flag that indicates which filter type(s) are to be tested
     for each scanline.  See the PNG specification for details on the specific
     filter types.


         /* turn on or off filtering, and/or choose
            specific filters.  You can use either a single
            PNG_FILTER_VALUE_NAME or the logical OR of one
            or more PNG_FILTER_NAME masks. */
         png_set_filter(png_ptr, 0,
            PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
            PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
            PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
            PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
            PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
            PNG_ALL_FILTERS);

     If an application wants to start and stop using particular filters during
     compression, it should start out with all of the filters (to ensure that
     the previous row of pixels will be stored in case it's needed later), and
     then add and remove them after the start of compression.

     If you are writing a PNG datastream that is to be embedded in a MNG
     datastream, the second parameter can be either 0 or 64.

     The png_set_compression_*() functions interface to the zlib compression
     library, and should mostly be ignored unless you really know what you are
     doing.  The only generally useful call is png_set_compression_level()
     which changes how much time zlib spends on trying to compress the image
     data.  See the Compression Library (zlib.h and algorithm.txt, distributed
     with zlib) for details on the compression levels.

         /* set the zlib compression level */
         png_set_compression_level(png_ptr,
             Z_BEST_COMPRESSION);

         /* set other zlib parameters */
         png_set_compression_mem_level(png_ptr, 8);
         png_set_compression_strategy(png_ptr,
             Z_DEFAULT_STRATEGY);
         png_set_compression_window_bits(png_ptr, 15);
         png_set_compression_method(png_ptr, 8);
         png_set_compression_buffer_size(png_ptr, 8192)

     extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for
     You now need to fill in the png_info structure with all the data you wish
     to write before the actual image.  Note that the only thing you are
     allowed to write after the image is the text chunks and the time chunk
     (as of PNG Specification 1.2, anyway).  See png_write_end() and the
     latest PNG specification for more information on that.  If you wish to
     write them before the image, fill them in now, and flag that data as
     being valid.  If you want to wait until after the data, don't fill them
     until png_write_end().  For all the fields in png_info and their data
     types, see png.h.  For explanations of what the fields contain, see the
     PNG specification.

     Some of the more important parts of the png_info are:

         png_set_IHDR(png_ptr, info_ptr, width, height,
            bit_depth, color_type, interlace_type,
            compression_type, filter_method)
         width          - holds the width of the image
                          in pixels (up to 2^31).
         height         - holds the height of the image
                          in pixels (up to 2^31).
         bit_depth      - holds the bit depth of one of the
                          image channels.
                          (valid values are 1, 2, 4, 8, 16
                          and depend also on the
                          color_type.  See also significant
                          bits (sBIT) below).
         color_type     - describes which color/alpha
                          channels are present.
                          PNG_COLOR_TYPE_GRAY
                             (bit depths 1, 2, 4, 8, 16)
                          PNG_COLOR_TYPE_GRAY_ALPHA
                             (bit depths 8, 16)
                          PNG_COLOR_TYPE_PALETTE
                             (bit depths 1, 2, 4, 8)
                          PNG_COLOR_TYPE_RGB
                             (bit_depths 8, 16)
                          PNG_COLOR_TYPE_RGB_ALPHA
                             (bit_depths 8, 16)

                          PNG_COLOR_MASK_PALETTE
                          PNG_COLOR_MASK_COLOR
                          PNG_COLOR_MASK_ALPHA

         interlace_type - PNG_INTERLACE_NONE or
                          PNG_INTERLACE_ADAM7
         compression_type - (must be
                          PNG_COMPRESSION_TYPE_DEFAULT)
         filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                          or, if you are writing a PNG to
                          be embedded in a MNG datastream,
                          can also be
                          PNG_INTRAPIXEL_DIFFERENCING)

         png_set_PLTE(png_ptr, info_ptr, palette,
            num_palette);
         palette        - the palette for the file
                          (array of png_color)
         num_palette    - number of entries in the palette
         png_set_gAMA(png_ptr, info_ptr, gamma);
         gamma          - the gamma the image was created
                          at (PNG_INFO_gAMA)

         png_set_sRGB(png_ptr, info_ptr, srgb_intent);
         srgb_intent    - the rendering intent
                          (PNG_INFO_sRGB) The presence of
                          the sRGB chunk means that the pixel
                          data is in the sRGB color space.
                          This chunk also implies specific
                          values of gAMA and cHRM.  Rendering
                          intent is the CSS-1 property that
                          has been defined by the International
                          Color Consortium
                          (http://www.color.org).
                          It can be one of
                          PNG_sRGB_INTENT_SATURATION,
                          PNG_sRGB_INTENT_PERCEPTUAL,
                          PNG_sRGB_INTENT_ABSOLUTE, or
                          PNG_sRGB_INTENT_RELATIVE.


         png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
            srgb_intent);
         srgb_intent    - the rendering intent
                          (PNG_INFO_sRGB) The presence of the
                          sRGB chunk means that the pixel
                          data is in the sRGB color space.
                          This function also causes gAMA and
                          cHRM chunks with the specific values
                          that are consistent with sRGB to be
                          written.

         png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                           profile, proflen);
         name            - The profile name.
         compression     - The compression type; always
                           PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                           You may give NULL to this argument to
                           ignore it.
         profile         - International Color Consortium color
                           profile data. May contain NULs.
         proflen         - length of profile data in bytes.

         png_set_sBIT(png_ptr, info_ptr, sig_bit);
         sig_bit        - the number of significant bits for
                          (PNG_INFO_sBIT) each of the gray, red,
                          green, and blue channels, whichever are
                          appropriate for the given color type
                          (png_color_16)

         png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
            trans_values);
         trans          - array of transparent entries for
                          palette (PNG_INFO_tRNS)
         trans_values   - graylevel or color sample values of
                          the single transparent color for
                          non-paletted images (PNG_INFO_tRNS)
         num_trans      - number of transparent entries
                          (PNG_INFO_tRNS)

         png_set_hIST(png_ptr, info_ptr, hist);
                         (PNG_INFO_hIST)
         hist           - histogram of palette (array of
                          png_uint_16)

         png_set_tIME(png_ptr, info_ptr, mod_time);
         mod_time       - time image was last modified
                          (PNG_VALID_tIME)

         png_set_bKGD(png_ptr, info_ptr, background);
         background     - background color (PNG_VALID_bKGD)

         png_set_text(png_ptr, info_ptr, text_ptr, num_text);
         text_ptr       - array of png_text holding image
                          comments
         text_ptr[i].compression - type of compression used
                      on "text" PNG_TEXT_COMPRESSION_NONE
                                PNG_TEXT_COMPRESSION_zTXt
                                PNG_ITXT_COMPRESSION_NONE
                                PNG_ITXT_COMPRESSION_zTXt
         text_ptr[i].key   - keyword for comment.  Must contain
                      1-79 characters.
         text_ptr[i].text  - text comments for current
                              keyword.  Can be NULL or empty.
         text_ptr[i].text_length - length of text string,
                      after decompression, 0 for iTXt
         text_ptr[i].itxt_length - length of itxt string,
                      after decompression, 0 for tEXt/zTXt
         text_ptr[i].lang  - language of comment (NULL or
                              empty for unknown).
         text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                              or empty for unknown).
         num_text       - number of comments

         png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
            num_spalettes);
         palette_ptr    - array of png_sPLT_struct structures
                          to be added to the list of palettes
                          in the info structure.
         num_spalettes  - number of palette structures to be
                          added.

         png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
             unit_type);
         offset_x  - positive offset from the left
                          edge of the screen
         offset_y  - positive offset from the top
                          edge of the screen
         unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

         png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
             unit_type);
         res_x       - pixels/unit physical resolution
                       in x direction
         res_y       - pixels/unit physical resolution
                       in y direction
         unit_type   - PNG_RESOLUTION_UNKNOWN,
                       PNG_RESOLUTION_METER

         png_set_sCAL(png_ptr, info_ptr, unit, width, height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                       (width and height are doubles)

         png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
         unit        - physical scale units (an integer)
         width       - width of a pixel in physical scale units
         height      - height of a pixel in physical scale units
                      (width and height are strings like "2.54")

         png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
            num_unknowns)
         unknowns          - array of png_unknown_chunk
                             structures holding unknown chunks
         unknowns[i].name  - name of unknown chunk
         unknowns[i].data  - data of unknown chunk
         unknowns[i].size  - size of unknown chunk's data
         unknowns[i].location - position to write chunk in file
                                0: do not write chunk
                                PNG_HAVE_IHDR: before PLTE
                                PNG_HAVE_PLTE: before IDAT
                                PNG_AFTER_IDAT: after IDAT

     The "location" member is set automatically according to what part of the
     output file has already been written.  You can change its value after
     calling png_set_unknown_chunks() as demonstrated in pngtest.c.  Within
     each of the "locations", the chunks are sequenced according to their
     position in the structure (that is, the value of "i", which is the order
     in which the chunk was either read from the input file or defined with
     png_set_unknown_chunks).

     A quick word about text and num_text.  text is an array of png_text
     structures.  num_text is the number of valid structures in the array.
     Each png_text structure holds a language code, a keyword, a text value,
     and a compression type.

     The compression types have the same valid numbers as the compression
     types of the image data.  Currently, the only valid number is zero.
     However, you can store text either compressed or uncompressed, unlike
     images, which always have to be compressed.  So if you don't want the
     text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
     Because tEXt and zTXt chunks don't have a language field, if you specify
     PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any language code
     or translated keyword will not be written out.

     Until text gets around 1000 bytes, it is not worth compressing it.  After
     the text has been written out to the file, the compression type is set to
     PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR, so that it
     isn't written out again at the end (in case you are calling
     png_write_end() with the same struct.

     The keywords that are given in the PNG Specification are:

         Title            Short (one line) title or
                          caption for image
         Author           Name of image's creator
         Description      Description of image (possibly long)
         Copyright        Copyright notice
         Creation Time    Time of original image creation
                          (usually RFC 1123 format, see below)
         Software         Software used to create the image
         Disclaimer       Legal disclaimer
         Warning          Warning of nature of content
         Source           Device used to create the image
         Comment          Miscellaneous comment; conversion
                          from other image format

     The keyword-text pairs work like this.  Keywords should be short simple
     descriptions of what the comment is about.  Some typical keywords are
     found in the PNG specification, as is some recommendations on keywords.
     You can repeat keywords in a file.  You can even write some text before
     the image and some after.  For example, you may want to put a description
     of the image before the image, but leave the disclaimer until after, so
     viewers working over modem connections don't have to wait for the
     disclaimer to go over the modem before they start seeing the image.
     Finally, keywords should be full words, not abbreviations.  Keywords and
     text are in the ISO 8859-1 (Latin-1) character set (a superset of regular
     ASCII) and can not contain NUL characters, and should not contain control
     or other unprintable characters.  To make the comments widely readable,
     stick with basic ASCII, and avoid machine specific character set
     extensions like the IBM-PC character set.  The keyword must be present,
     but you can leave off the text string on non-compressed pairs.
     Compressed pairs must have a text string, as only the text string is
     compressed anyway, so the compression would be meaningless.

     PNG supports modification time via the png_time structure.  Two
     conversion routines are provided, png_convert_from_time_t() for time_t
     and png_convert_from_struct_tm() for struct tm.  The time_t routine uses
     gmtime().  You don't have to use either of these, but if you wish to fill
     in the png_time structure directly, you should provide the time in
     universal time (GMT) if possible instead of your local time.  Note that
     the year number is the full year (e.g. 1998, rather than 98 - PNG is year
     2000 compliant!), and that months start with 1.

     If you want to store the time of the original image creation, you should
     use a plain tEXt chunk with the "Creation Time" keyword.  This is
     necessary because the "creation time" of a PNG image is somewhat vague,
     depending on whether you mean the PNG file, the time the image was
     created in a non-PNG format, a still photo from which the image was
     scanned, or possibly the subject matter itself.  In order to facilitate
     machine-readable dates, it is recommended that the "Creation Time" tEXt
     chunk use RFC 1123 format dates (e.g. "22 May 1997 18:07:10 GMT"),
     although this isn't a requirement.  Unlike the tIME chunk, the "Creation
     Time" tEXt chunk is not expected to be automatically changed by the
     software.  To facilitate the use of RFC 1123 dates, a function
     png_convert_to_rfc1123(png_timep) is provided to convert from PNG time to
     an RFC 1123 format string.


   Writing unknown chunks
     You can use the png_set_unknown_chunks function to queue up chunks for
     writing.  You give it a chunk name, raw data, and a size; that's all
     there is to it.  The chunks will be written by the next following
     png_write_info_before_PLTE, png_write_info, or png_write_end function.
     Any chunks previously read into the info structure's unknown-chunk list
     will also be written out in a sequence that satisfies the PNG
     specification's ordering rules.


   The high-level write interface
     At this point there are two ways to proceed; through the high-level write
     interface, or through a sequence of low-level write operations.  You can
     use the high-level interface if your image data is present in the info
     structure.  All defined output transformations are permitted, enabled by
     the following masks.

         PNG_TRANSFORM_IDENTITY      No transformation
         PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
         PNG_TRANSFORM_PACKSWAP      Change order of packed
                                     pixels to LSB first
         PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
         PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                     sBIT depth
         PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                     to BGRA
         PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                     to AG
         PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                     to transparency
         PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
         PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.

     If you have valid image data in the info structure (you can use
     png_set_rows() to put image data in the info structure), simply do this:

         png_write_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the logical OR of some set
     of transformation flags.  This call is equivalent to png_write_info(),
     followed the set of transformations indicated by the transform mask, then
     png_write_image(), and finally png_write_end().

     (The final parameter of this call is not yet used.  Someday it might
     point to transformation parameters required by some future output
     transform.)

     You must use png_transforms and not call any png_set_transform()
     functions when you use png_write_png().


   The low-level write interface
     If you are going the low-level route instead, you are now ready to write
     all the file information up to the actual image data.  You do this with a
     call to png_write_info().

         png_write_info(png_ptr, info_ptr);

     Note that there is one transformation you may need to do before
     png_write_info().  In PNG files, the alpha channel in an image is the
     level of opacity.  If your data is supplied as a level of transparency,
     you can invert the alpha channel before you write it, so that 0 is fully
     transparent and 255 (in 8-bit or paletted images) or 65535 (in 16-bit
     images) is fully opaque, with

         png_set_invert_alpha(png_ptr);

     This must appear before png_write_info() instead of later with the other
     transformations because in the case of paletted images the tRNS chunk
     data has to be inverted before the tRNS chunk is written.  If your image
     is not a paletted image, the tRNS data (which in such cases represents a
     single color to be rendered as transparent) won't need to be changed, and
     you can safely do this transformation after your png_write_info() call.

     If you need to write a private chunk that you want to appear before the
     PLTE chunk when PLTE is present, you can write the PNG info in two steps,
     and insert code to write your own chunk between them:

         png_write_info_before_PLTE(png_ptr, info_ptr);
         png_set_unknown_chunks(png_ptr, info_ptr, ...);
         png_write_info(png_ptr, info_ptr);
     After you've written the file information, you can set up the library to
     handle any special transformations of the image data.  The various ways
     to transform the data will be described in the order that they should
     occur.  This is important, as some of these change the color type and/or
     bit depth of the data, and some others only work on certain color types
     and bit depths.  Even though each transformation checks to see if it has
     data that it can do something with, you should make sure to only enable a
     transformation if it will be valid for the data.  For example, don't swap
     red and blue on grayscale data.

     PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells the
     library to strip input data that has 4 or 8 bytes per pixel down to 3 or
     6 bytes (or strip 2 or 4-byte grayscale+filler data to 1 or 2 bytes per
     pixel).

         png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

     where the 0 is unused, and the location is either PNG_FILLER_BEFORE or
     PNG_FILLER_AFTER, depending upon whether the filler byte in the pixel is
     stored XRGB or RGBX.

     PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
     they can, resulting in, for example, 8 pixels per byte for 1 bit files.
     If the data is supplied at 1 pixel per byte, use this code, which will
     correctly pack the pixels into a single byte:

         png_set_packing(png_ptr);

     PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If your data
     is of another bit depth, you can write an sBIT chunk into the file so
     that decoders can recover the original data if desired.

         /* Set the true bit depth of the image data */
         if (color_type & PNG_COLOR_MASK_COLOR)
         {
             sig_bit.red = true_bit_depth;
             sig_bit.green = true_bit_depth;
             sig_bit.blue = true_bit_depth;
         }
         else
         {
             sig_bit.gray = true_bit_depth;
         }
         if (color_type & PNG_COLOR_MASK_ALPHA)
         {
             sig_bit.alpha = true_bit_depth;
         }

         png_set_sBIT(png_ptr, info_ptr, &sig_bit);

     If the data is stored in the row buffer in a bit depth other than one
     supported by PNG (e.g. 3 bit data in the range 0-7 for a 4-bit PNG), this
     will scale the values to appear to be the correct bit depth as is
     required by PNG.

         png_set_shift(png_ptr, &sig_bit);

     PNG files store 16 bit pixels in network byte order (big-endian, ie. most
     significant bits first).  This code would be used if they are supplied
     the other way (little-endian, i.e. least significant bits first, the way
     PCs store them):

         if (bit_depth > 8)
            png_set_swap(png_ptr);

     If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
     need to change the order the pixels are packed into bytes, you can use:

         if (bit_depth < 8)
            png_set_packswap(png_ptr);

     PNG files store 3 color pixels in red, green, blue order.  This code
     would be used if they are supplied as blue, green, red:

         png_set_bgr(png_ptr);

     PNG files describe monochrome as black being zero and white being one.
     This code would be used if the pixels are supplied with this reversed
     (black being one and white being zero):

         png_set_invert_mono(png_ptr);

     Finally, you can write your own transformation function if none of the
     existing ones meets your needs.  This is done by setting a callback with

         png_set_write_user_transform_fn(png_ptr,
            write_transform_fn);

     You must supply the function

         void write_transform_fn(png_ptr ptr, row_info_ptr
            row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will be called before
     any of the other transformations are processed.

     You can also set up a pointer to a user structure for use by your
     callback function.

         png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

     The user_channels and user_depth parameters of this function are ignored
     when writing; you can set them to zero as shown.

     You can retrieve the pointer via the function
     png_get_user_transform_ptr().  For example:

         voidp write_user_transform_ptr =
            png_get_user_transform_ptr(png_ptr);

     It is possible to have libpng flush any pending output, either manually,
     or automatically after a certain number of lines have been written.  To
     flush the output stream a single time call:

         png_write_flush(png_ptr);

     and to have libpng flush the output stream periodically after a certain
     number of scanlines have been written, call:

         png_set_flush(png_ptr, nrows);

     Note that the distance between rows is from the last time
     png_write_flush() was called, or the first row of the image if it has
     never been called.  So if you write 50 lines, and then png_set_flush 25,
     it will flush the output on the next scanline, and every 25 lines
     thereafter, unless png_write_flush() is called before 25 more lines have
     been written.  If nrows is too small (less than about 10 lines for a 640
     pixel wide RGB image) the image compression may decrease noticeably
     (although this may be acceptable for real-time applications).  Infrequent
     flushing will only degrade the compression performance by a few percent
     over images that do not use flushing.


   Writing the image data
     That's it for the transformations.  Now you can write the image data.
     The simplest way to do this is in one function call.  If you have the
     whole image in memory, you can just call png_write_image() and libpng
     will write the image.  You will need to pass in an array of pointers to
     each row.  This function automatically handles interlacing, so you don't
     need to call png_set_interlace_handling() or call this function multiple
     times, or any of that other stuff necessary with png_write_rows().

         png_write_image(png_ptr, row_pointers);

     where row_pointers is:

         png_byte *row_pointers[height];

     You can point to void or char or whatever you use for pixels.

     If you don't want to write the whole image at once, you can use
     png_write_rows() instead.  If the file is not interlaced, this is simple:

         png_write_rows(png_ptr, row_pointers,
            number_of_rows);

     row_pointers is the same as in the png_write_image() call.

     If you are just writing one row at a time, you can do this with a single
     row_pointer instead of an array of row_pointers:

         png_bytep row_pointer = row;

         png_write_row(png_ptr, row_pointer);

     When the file is interlaced, things can get a good deal more complicated.
     The only currently (as of the PNG Specification version 1.2, dated July
     1999) defined interlacing scheme for PNG files is the "Adam7" interlace
     scheme, that breaks down an image into seven smaller images of varying
     size.  libpng will build these images for you, or you can do them
     yourself.  If you want to build them yourself, see the PNG specification
     for details of which pixels to write when.

     If you don't want libpng to handle the interlacing details, just use
     png_set_interlace_handling() and call png_write_rows() the correct number
     of times to write all seven sub-images.

     If you want libpng to build the sub-images, call this before you start
     writing any rows:

         number_of_passes =
            png_set_interlace_handling(png_ptr);

     This will return the number of passes needed.  Currently, this is seven,
     but may change if another interlace type is added.

     Then write the complete image number_of_passes times.

         png_write_rows(png_ptr, row_pointers,
            number_of_rows);

     As some of these rows are not used, and thus return immediately, you may
     want to read about interlacing in the PNG specification, and only update
     the rows that are actually used.


   Finishing a sequential write
     After you are finished writing the image, you should finish writing the
     file.  If you are interested in writing comments or time, you should pass
     an appropriately filled png_info pointer.  If you are not interested, you
     can pass NULL.

         png_write_end(png_ptr, info_ptr);

     When you are done, you can free all memory used by libpng like this:

         png_destroy_write_struct(&png_ptr, &info_ptr);

     It is also possible to individually free the info_ptr members that point
     to libpng-allocated storage with the following function:

         png_free_data(png_ptr, info_ptr, mask, seq)
         mask  - identifies data to be freed, a mask
                 containing the logical OR of one or
                 more of
                   PNG_FREE_PLTE, PNG_FREE_TRNS,
                   PNG_FREE_HIST, PNG_FREE_ICCP,
                   PNG_FREE_PCAL, PNG_FREE_ROWS,
                   PNG_FREE_SCAL, PNG_FREE_SPLT,
                   PNG_FREE_TEXT, PNG_FREE_UNKN,
                 or simply PNG_FREE_ALL
         seq   - sequence number of item to be freed
                 (-1 for all items)

     This function may be safely called when the relevant storage has already
     been freed, or has not yet been allocated, or was allocated by the user
     and not by libpng,  and will in those cases do nothing.  The "seq"
     parameter is ignored if only one item of the selected data type, such as
     PLTE, is allowed.  If "seq" is not -1, and multiple items are allowed for
     the data type identified in the mask, such as text or sPLT, only the n'th
     item in the structure is freed, where n is "seq".

     If you allocated data such as a palette that you passed in to libpng with
     png_set_*, you must not free it until just before the call to
     png_destroy_write_struct().

     The default behavior is only to free data that was allocated internally
     by libpng.  This can be changed, so that libpng will not free the data,
     or so that it will free data that was allocated by the user with
     png_malloc() or png_zalloc() and passed in via a png_set_*() function,
     with

         png_data_freer(png_ptr, info_ptr, freer, mask)
         mask   - which data elements are affected
                  same choices as in png_free_data()
         freer  - one of
                    PNG_DESTROY_WILL_FREE_DATA
                    PNG_SET_WILL_FREE_DATA
                    PNG_USER_WILL_FREE_DATA

     For example, to transfer responsibility for some data from a read
     structure to a write structure, you could use

         png_data_freer(read_ptr, read_info_ptr,
            PNG_USER_WILL_FREE_DATA,
            PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
         png_data_freer(write_ptr, write_info_ptr,
            PNG_DESTROY_WILL_FREE_DATA,
            PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

     thereby briefly reassigning responsibility for freeing to the user but
     immediately afterwards reassigning it once more to the write_destroy
     function.  Having done this, it would then be safe to destroy the read
     structure and continue to use the PLTE, tRNS, and hIST data in the write
     structure.

     This function only affects data that has already been allocated.  You can
     call this function before calling after the png_set_*() functions to
     control whether the user or png_destroy_*() is supposed to free the data.
     When the user assumes responsibility for libpng-allocated data, the
     application must use png_free() to free it, and when the user transfers
     responsibility to libpng for data that the user has allocated, the user
     must have used png_malloc() or png_zalloc() to allocate it.

     If you allocated text_ptr.text, text_ptr.lang, and
     text_ptr.translated_keyword separately, do not transfer responsibility
     for freeing text_ptr to libpng, because when libpng fills a png_text
     structure it combines these members with the key member, and
     png_free_data() will free only text_ptr.key.  Similarly, if you transfer
     responsibility for free'ing text_ptr from libpng to your application,
     your application must not separately free those members.  For a more
     compact example of writing a PNG image, see the file example.c.


V. Modifying/Customizing libpng:
     There are three issues here.  The first is changing how libpng does
     standard things like memory allocation, input/output, and error handling.
     The second deals with more complicated things like adding new chunks,
     adding new transformations, and generally changing how libpng works.
     Both of those are compile-time issues; that is, they are generally
     determined at the time the code is written, and there is rarely a need to
     provide the user with a means of changing them.  The third is a run-time
     issue:  choosing between and/or tuning one or more alternate versions of
     computationally intensive routines; specifically, optimized assembly-
     language (and therefore compiler- and platform-dependent) versions.

     Memory allocation, input/output, and error handling

     All of the memory allocation, input/output, and error handling in libpng
     goes through callbacks that are user-settable.  The default routines are
     in pngmem.c, pngrio.c, pngwio.c, and pngerror.c, respectively.  To change
     these functions, call the appropriate png_set_*_fn() function.

     Memory allocation is done through the functions png_malloc() and
     png_free().  These currently just call the standard C functions.  If your
     pointers can't access more then 64K at a time, you will want to set
     MAXSEG_64K in zlib.h.  Since it is unlikely that the method of handling
     memory allocation on a platform will change between applications, these
     functions must be modified in the library at compile time.  If you prefer
     to use a different method of allocating and freeing data, you can use
     png_create_read_struct_2() or png_create_write_struct_2() to register
     your own functions as described above.  These functions also provide a
     void pointer that can be retrieved via

         mem_ptr=png_get_mem_ptr(png_ptr);

     Your replacement memory functions must have prototypes as follows:

         png_voidp malloc_fn(png_structp png_ptr,
            png_size_t size);
         void free_fn(png_structp png_ptr, png_voidp ptr);

     Your malloc_fn() must return NULL in case of failure.  The png_malloc()
     function will normally call png_error() if it receives a NULL from the
     system memory allocator or from your replacement malloc_fn().

     Input/Output in libpng is done through png_read() and png_write(), which
     currently just call fread() and fwrite().  The FILE * is stored in
     png_struct and is initialized via png_init_io().  If you wish to change
     the method of I/O, the library supplies callbacks that you can set
     through the function png_set_read_fn() and png_set_write_fn() at run
     time, instead of calling the png_init_io() function.  These functions
     also provide a void pointer that can be retrieved via the function
     png_get_io_ptr().  For example:

         png_set_read_fn(png_structp read_ptr,
             voidp read_io_ptr, png_rw_ptr read_data_fn)

         png_set_write_fn(png_structp write_ptr,
             voidp write_io_ptr, png_rw_ptr write_data_fn,
             png_flush_ptr output_flush_fn);

         voidp read_io_ptr = png_get_io_ptr(read_ptr);
         voidp write_io_ptr = png_get_io_ptr(write_ptr);

     The replacement I/O functions must have prototypes as follows:

         void user_read_data(png_structp png_ptr,
             png_bytep data, png_size_t length);
         void user_write_data(png_structp png_ptr,
             png_bytep data, png_size_t length);
         void user_flush_data(png_structp png_ptr);

     Supplying NULL for the read, write, or flush functions sets them back to
     using the default C stream functions.  It is an error to read from a
     write stream, and vice versa.

     Error handling in libpng is done through png_error() and png_warning().
     Errors handled through png_error() are fatal, meaning that png_error()
     should never return to its caller.  Currently, this is handled via
     setjmp() and longjmp() (unless you have compiled libpng with
     PNG_SETJMP_NOT_SUPPORTED, in which case it is handled via PNG_ABORT()),
     but you could change this to do things like exit() if you should wish.

     On non-fatal errors, png_warning() is called to print a warning message,
     and then control returns to the calling code.  By default png_error() and
     png_warning() print a message on stderr via fprintf() unless the library
     is compiled with PNG_NO_CONSOLE_IO defined (because you don't want the
     messages) or PNG_NO_STDIO defined (because fprintf() isn't available).
     If you wish to change the behavior of the error functions, you will need
     to set up your own message callbacks.  These functions are normally
     supplied at the time that the png_struct is created.  It is also possible
     to redirect errors and warnings to your own replacement functions after
     png_create_*_struct() has been called by calling:

         png_set_error_fn(png_structp png_ptr,
             png_voidp error_ptr, png_error_ptr error_fn,
             png_error_ptr warning_fn);

         png_voidp error_ptr = png_get_error_ptr(png_ptr);

     If NULL is supplied for either error_fn or warning_fn, then the libpng
     default function will be used, calling fprintf() and/or longjmp() if a
     problem is encountered.  The replacement error functions should have
     parameters as follows:

         void user_error_fn(png_structp png_ptr,
             png_const_charp error_msg);
         void user_warning_fn(png_structp png_ptr,
             png_const_charp warning_msg);

     The motivation behind using setjmp() and longjmp() is the C++ throw and
     catch exception handling methods.  This makes the code much easier to
     write, as there is no need to check every return code of every function
     call.  However, there are some uncertainties about the status of local
     variables after a longjmp, so the user may want to be careful about doing
     anything after setjmp returns non-zero besides returning itself.  Consult
     your compiler documentation for more details.  For an alternative
     approach, you may wish to use the "cexcept" facility (see
     http://cexcept.sourceforge.net).


   Custom chunks
     If you need to read or write custom chunks, you may need to get deeper
     into the libpng code.  The library now has mechanisms for storing and
     writing chunks of unknown type; you can even declare callbacks for custom
     chunks.  Hoewver, this may not be good enough if the library code itself
     needs to know about interactions between your chunk and existing
     `intrinsic' chunks.

     If you need to write a new intrinsic chunk, first read the PNG
     specification. Acquire a first level of understanding of how it works.
     Pay particular attention to the sections that describe chunk names, and
     look at how other chunks were designed, so you can do things similarly.
     Second, check out the sections of libpng that read and write chunks.  Try
     to find a chunk that is similar to yours and use it as a template.  More
     details can be found in the comments inside the code.  It is best to
     handle unknown chunks in a generic method, via callback functions,
     instead of by modifying libpng functions.

     If you wish to write your own transformation for the data, look through
     the part of the code that does the transformations, and check out some of
     the simpler ones to get an idea of how they work.  Try to find a similar
     transformation to the one you want to add and copy off of it.  More
     details can be found in the comments inside the code itself.


   Configuring for 16 bit platforms
     You will want to look into zconf.h to tell zlib (and thus libpng) that it
     cannot allocate more then 64K at a time.  Even if you can, the memory
     won't be accessible.  So limit zlib and libpng to 64K by defining
     MAXSEG_64K.


   Configuring for DOS
     For DOS users who only have access to the lower 640K, you will have to
     limit zlib's memory usage via a png_set_compression_mem_level() call.
     See zlib.h or zconf.h in the zlib library for more information.


   Configuring for Medium Model
     Libpng's support for medium model has been tested on most of the popular
     compilers.  Make sure MAXSEG_64K gets defined, USE_FAR_KEYWORD gets
     defined, and FAR gets defined to far in pngconf.h, and you should be all
     set.  Everything in the library (except for zlib's structure) is
     expecting far data.  You must use the typedefs with the p or pp on the
     end for pointers (or at least look at them and be careful).  Make note
     that the rows of data are defined as png_bytepp, which is an unsigned
     char far * far *.


   Configuring for gui/windowing platforms:
     You will need to write new error and warning functions that use the GUI
     interface, as described previously, and set them to be the error and
     warning functions at the time that png_create_*_struct() is called, in
     order to have them available during the structure initialization.  They
     can be changed later via png_set_error_fn().  On some compilers, you may
     also have to change the memory allocators (png_malloc, etc.).


   Configuring for compiler xxx:
     All includes for libpng are in pngconf.h.  If you need to
     add/change/delete an include, this is the place to do it.  The includes
     that are not needed outside libpng are protected by the PNG_INTERNAL
     definition, which is only defined for those routines inside libpng
     itself.  The files in libpng proper only include png.h, which includes
     pngconf.h.

   Configuring zlib:
     There are special functions to configure the compression.  Perhaps the
     most useful one changes the compression level, which currently uses input
     compression values in the range 0 - 9.  The library normally uses the
     default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests have shown
     that for a large majority of images, compression values in the range 3-6
     compress nearly as well as higher levels, and do so much faster.  For
     online applications it may be desirable to have maximum speed
     (Z_BEST_SPEED = 1).  With versions of zlib after v0.99, you can also
     specify no compression (Z_NO_COMPRESSION = 0), but this would create
     files larger than just storing the raw bitmap.  You can specify the
     compression level by calling:

         png_set_compression_level(png_ptr, level);

     Another useful one is to reduce the memory level used by the library.
     The memory level defaults to 8, but it can be lowered if you are short on
     memory (running DOS, for example, where you only have 640K).  Note that
     the memory level does have an effect on compression; among other things,
     lower levels will result in sections of incompressible data being emitted
     in smaller stored blocks, with a correspondingly larger relative overhead
     of up to 15% in the worst case.

         png_set_compression_mem_level(png_ptr, level);

     The other functions are for configuring zlib.  They are not recommended
     for normal use and may result in writing an invalid PNG file.  See zlib.h
     for more information on what these mean.

         png_set_compression_strategy(png_ptr,
             strategy);
         png_set_compression_window_bits(png_ptr,
             window_bits);
         png_set_compression_method(png_ptr, method);
         png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
     If you want to control whether libpng uses filtering or not, which
     filters are used, and how it goes about picking row filters, you can call
     one of these functions.  The selection and configuration of row filters
     can have a significant impact on the size and encoding speed and a
     somewhat lesser impact on the decoding speed of an image.  Filtering is
     enabled by default for RGB and grayscale images (with and without alpha),
     but not for paletted images nor for any images with bit depths less than
     8 bits/pixel.

     The 'method' parameter sets the main filtering method, which is currently
     only '0' in the PNG 1.2 specification.  The 'filters' parameter sets
     which filter(s), if any, should be used for each scanline.  Possible
     values are PNG_ALL_FILTERS and PNG_NO_FILTERS to turn filtering on and
     off, respectively.
     Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
     PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH, which can be bitwise
     ORed together with '|' to specify one or more filters to use.  These
     filters are described in more detail in the PNG specification.  If you
     intend to change the filter type during the course of writing the image,
     you should start with flags set for all of the filters you intend to use
     so that libpng can initialize its internal structures appropriately for
     all of the filter types.  (Note that this means the first row must always
     be adaptively filtered, because libpng currently does not allocate the
     filter buffers until png_write_row() is called for the first time.)

         filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                   PNG_FILTER_UP | PNG_FILTER_AVE |
                   PNG_FILTER_PAETH | PNG_ALL_FILTERS;

         png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
            filters);
                   The second parameter can also be
                   PNG_INTRAPIXEL_DIFFERENCING if you are
                   writing a PNG to be embedded in a MNG
                   datastream.  This parameter must be the
                   same as the value of filter_method used
                   in png_set_IHDR().

     It is also possible to influence how libpng chooses from among the
     available filters.  This is done in one or both of two ways - by telling
     it how important it is to keep the same filter for successive rows, and
     by telling it the relative computational costs of the filters.

         double weights[3] = {1.5, 1.3, 1.1},
            costs[PNG_FILTER_VALUE_LAST] =
            {1.0, 1.3, 1.3, 1.5, 1.7};

         png_set_filter_heuristics(png_ptr,
            PNG_FILTER_HEURISTIC_WEIGHTED, 3,
            weights, costs);

     The weights are multiplying factors that indicate to libpng that the row
     filter should be the same for successive rows unless another row filter
     is that many times better than the previous filter.  In the above
     example, if the previous 3 filters were SUB, SUB, NONE, the SUB filter
     could have a "sum of absolute differences" 1.5 x 1.3 times higher than
     other filters and still be chosen, while the NONE filter could have a sum
     1.1 times higher than other filters and still be chosen.  Unspecified
     weights are taken to be 1.0, and the specified weights should probably be
     declining like those above in order to emphasize recent filters over
     older filters.

     The filter costs specify for each filter type a relative decoding cost to
     be considered when selecting row filters.  This means that filters with
     higher costs are less likely to be chosen over filters with lower costs,
     unless their "sum of absolute differences" is that much smaller.  The
     costs do not necessarily reflect the exact computational speeds of the
     various filters, since this would unduly influence the final image size.

     Note that the numbers above were invented purely for this example and are
     given only to help explain the function usage.  Little testing has been
     done to find optimum values for either the costs or the weights.


   Removing unwanted object code
     There are a bunch of #define's in pngconf.h that control what parts of
     libpng are compiled.  All the defines end in _SUPPORTED.  If you are
     never going to use a capability, you can change the #define to #undef
     before recompiling libpng and save yourself code and data space, or you
     can turn off individual capabilities with defines that begin with
     PNG_NO_.

     You can also turn all of the transforms and ancillary chunk capabilities
     off en masse with compiler directives that define PNG_NO_READ[or
     WRITE]_TRANSFORMS, or PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS, or all
     four, along with directives to turn on any of the capabilities that you
     do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable the
     extra transformations but still leave the library fully capable of
     reading and writing PNG files with all known public chunks Use of the
     PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive produces a library that
     is incapable of reading or writing ancillary chunks.  If you are not
     using the progressive reading capability, you can turn that off with
     PNG_NO_PROGRESSIVE_READ (don't confuse this with the INTERLACING
     capability, which you'll still have).

     All the reading and writing specific code are in separate files, so the
     linker should only grab the files it needs.  However, if you want to make
     sure, or if you are building a stand alone library, all the reading files
     start with pngr and all the writing files start with pngw.  The files
     that don't match either (like png.c, pngtrans.c, etc.)  are used for both
     reading and writing, and always need to be included.  The progressive
     reader is in pngpread.c

     If you are creating or distributing a dynamically linked library (a .so
     or DLL file), you should not remove or disable any parts of the library,
     as this will cause applications linked with different versions of the
     library to fail if they call functions not available in your library.
     The size of the library itself should not be an issue, because only those
     sections that are actually used will be loaded into memory.


   Requesting debug printout
     The macro definition PNG_DEBUG can be used to request debugging printout.
     Set it to an integer value in the range 0 to 3.  Higher numbers result in
     increasing amounts of debugging information.  The information is printed
     to the "stderr" file, unless another file name is specified in the
     PNG_DEBUG_FILE macro definition.

     When PNG_DEBUG > 0, the following functions (macros) become available:

        png_debug(level, message)
        png_debug1(level, message, p1)
        png_debug2(level, message, p1, p2)

     in which "level" is compared to PNG_DEBUG to decide whether to print the
     message, "message" is the formatted string to be printed, and p1 and p2
     are parameters that are to be embedded in the string according to
     printf-style formatting directives.  For example,

        png_debug1(2, "foo=%d0, foo);

     is expanded to

        if(PNG_DEBUG > 2)
          fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

     When PNG_DEBUG is defined but is zero, the macros aren't defined, but you
     can still use PNG_DEBUG to control your own debugging:

        #ifdef PNG_DEBUG
            fprintf(stderr, ...
        #endif

     When PNG_DEBUG = 1, the macros are defined, but only png_debug statements
     having level = 0 will be printed.  There aren't any such statements in
     this version of libpng, but if you insert some they will be printed.


VI. Runtime optimization
     A new feature in libpng 1.2.0 is the ability to dynamically switch
     between standard and optimized versions of some routines.  Currently
     these are limited to three computationally intensive tasks when reading
     PNG files:  decoding row filters, expanding interlacing, and combining
     interlaced or transparent row data with previous row data.  Currently the
     optimized versions are available only for x86 (Intel, AMD, etc.)
     platforms with MMX support, though this may change in future versions.
     (For example, the non-MMX assembler optimizations for zlib might become
     similarly runtime-selectable in future releases, in which case libpng
     could be extended to support them.  Alternatively, the compile-time
     choice of floating-point versus integer routines for gamma correction
     might become runtime-selectable.)

     Because such optimizations tend to be very platform- and compiler-
     dependent, both in how they are written and in how they perform, the new
     runtime code in libpng has been written to allow programs to query,
     enable, and disable either specific optimizations or all such
     optimizations.  For example, to enable all possible optimizations
     (bearing in mind that some "optimizations" may actually run more slowly
     in rare cases):

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            png_uint_32 mask, flags;

            flags = png_get_asm_flags(png_ptr);
            mask = png_get_asm_flagmask(PNG_SELECT_READ | PNG_SELECT_WRITE);
            png_set_asm_flags(png_ptr, flags | mask);
         #endif

     To enable only optimizations relevant to reading PNGs, use
     PNG_SELECT_READ by itself when calling png_get_asm_flagmask(); similarly
     for optimizing only writing.  To disable all optimizations:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            flags = png_get_asm_flags(png_ptr);
            mask = png_get_asm_flagmask(PNG_SELECT_READ | PNG_SELECT_WRITE);
            png_set_asm_flags(png_ptr, flags & ~mask);
         #endif

     To enable or disable only MMX-related features, use
     png_get_mmx_flagmask() in place of png_get_asm_flagmask().  The mmx
     version takes one additional parameter:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            int selection = PNG_SELECT_READ | PNG_SELECT_WRITE;
            int compilerID;

            mask = png_get_mmx_flagmask(selection, &compilerID);
         #endif

     On return, compilerID will indicate which version of the MMX assembler
     optimizations was compiled.  Currently two flavors exist:  Microsoft
     Visual C++ (compilerID == 1) and GNU C (a.k.a. gcc/gas, compilerID == 2).
     On non-x86 platforms or on systems compiled without MMX optimizations, a
     value of -1 is used.

     Note that both png_get_asm_flagmask() and png_get_mmx_flagmask() return
     all valid, settable optimization bits for the version of the library
     that's currently in use.  In the case of shared (dynamically linked)
     libraries, this may include optimizations that did not exist at the time
     the code was written and compiled.  It is also possible, of course, to
     enable only known, specific optimizations; for example:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            flags = PNG_ASM_FLAG_MMX_READ_COMBINE_ROW               |
     PNG_ASM_FLAG_MMX_READ_INTERLACE                 |
     PNG_ASM_FLAG_MMX_READ_FILTER_SUB                |
     PNG_ASM_FLAG_MMX_READ_FILTER_UP                 |
     PNG_ASM_FLAG_MMX_READ_FILTER_AVG                |
     PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
            png_set_asm_flags(png_ptr, flags);
         #endif

     This method would enable only the MMX read-optimizations available at the
     time of libpng 1.2.0's release, regardless of whether a later version of
     the DLL were actually being used.  (Also note that these functions did
     not exist in versions older than 1.2.0, so any attempt to run a
     dynamically linked app on such an older version would fail.)

     To determine whether the processor supports MMX instructions at all, use
     the png_mmx_support() function:

         #if defined(PNG_LIBPNG_VER) && (PNG_LIBPNG_VER >= 10200)
            mmxsupport = png_mmx_support();
         #endif

     It returns -1 if MMX support is not compiled into libpng, 0 if MMX code
     is compiled but MMX is not supported by the processor, or 1 if MMX
     support is fully available.  Note that png_mmx_support(),
     png_get_mmx_flagmask(), and png_get_asm_flagmask() all may be called
     without allocating and ini- tializing any PNG structures (for example, as
     part of a usage screen or "about" box).

     The following code can be used to prevent an application from using the
     thread_unsafe features, even if libpng was built with
     PNG_THREAD_UNSAFE_OK defined:

     #if defined(PNG_USE_PNGGCCRD) && defined(PNG_ASSEMBLER_CODE_SUPPORTED)
     && defined(PNG_THREAD_UNSAFE_OK)
         /* Disable thread-unsafe features of pnggccrd */
         if (png_access_version() >= 10200)
         {
           png_uint_32 mmx_disable_mask = 0;
           png_uint_32 asm_flags;

           mmx_disable_mask |= ( PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
     | PNG_ASM_FLAG_MMX_READ_FILTER_SUB                             |
     PNG_ASM_FLAG_MMX_READ_FILTER_AVG                             |
     PNG_ASM_FLAG_MMX_READ_FILTER_PAETH );
           asm_flags = png_get_asm_flags(png_ptr);
           png_set_asm_flags(png_ptr, asm_flags & ~mmx_disable_mask);
         } #endif

     For more extensive examples of runtime querying, enabling and disabling
     of optimized features, see contrib/gregbook/readpng2.c in the libpng
     source-code distribution.


VII. MNG support
     The MNG specification (available at http://www.libpng.org/pub/mng) allows
     certain extensions to PNG for PNG images that are embedded in MNG
     datastreams.  Libpng can support some of these extensions.  To enable
     them, use the png_permit_mng_features() function:

        feature_set = png_permit_mng_features(png_ptr, mask)
        mask is a png_uint_32 containing the logical OR of the
             features you want to enable.  These include
             PNG_FLAG_MNG_EMPTY_PLTE
             PNG_FLAG_MNG_FILTER_64
             PNG_ALL_MNG_FEATURES
        feature_set is a png_uint_32 that is the logical AND of
           your mask with the set of MNG features that is
           supported by the version of libpng that you are using.

     It is an error to use this function when reading or writing a standalone
     PNG file with the PNG 8-byte signature.  The PNG datastream must be
     wrapped in a MNG datastream.  As a minimum, it must have the MNG 8-byte
     signature and the MHDR and MEND chunks.  Libpng does not provide support
     for these or any other MNG chunks; your application must provide its own
     support for them.  You may wish to consider using libmng (available at
     http://www.libmng.com) instead.


VIII. Changes to Libpng from version
     It should be noted that versions of libpng later than 0.96 are not
     distributed by the original libpng author, Guy Schalnat, nor by Andreas
     Dilger, who had taken over from Guy during 1996 and 1997, and distributed
     versions 0.89 through 0.96, but rather by another member of the original
     PNG Group, Glenn Randers-Pehrson.  Guy and Andreas are still alive and
     well, but they have moved on to other things.

     The old libpng functions png_read_init(), png_write_init(),
     png_info_init(), png_read_destroy(), and png_write_destroy() have been
     moved to PNG_INTERNAL in version 0.95 to discourage their use.  These
     functions will be removed from libpng version 2.0.0.

     The preferred method of creating and initializing the libpng structures
     is via the png_create_read_struct(), png_create_write_struct(), and
     png_create_info_struct() because they isolate the size of the structures
     from the application, allow version error checking, and also allow the
     use of custom error handling routines during the initialization, which
     the old functions do not.  The functions png_read_destroy() and
     png_write_destroy() do not actually free the memory that libpng allocated
     for these structs, but just reset the data structures, so they can be
     used instead of png_destroy_read_struct() and png_destroy_write_struct()
     if you feel there is too much system overhead allocating and freeing the
     png_struct for each image read.

     Setting the error callbacks via png_set_message_fn() before
     png_read_init() as was suggested in libpng-0.88 is no longer supported
     because this caused applications that do not use custom error functions
     to fail if the png_ptr was not initialized to zero.  It is still possible
     to set the error callbacks AFTER png_read_init(), or to change them with
     png_set_error_fn(), which is essentially the same function, but with a
     new name to force compilation errors with applications that try to use
     the old method.

     Starting with version 1.0.7, you can find out which version of the
     library you are using at run-time:

        png_uint_32 libpng_vn = png_access_version_number();

     The number libpng_vn is constructed from the major version, minor version
     with leading zero, and release number with leading zero, (e.g., libpng_vn
     for version 1.0.7 is 10007).

     You can also check which version of png.h you used when compiling your
     application:

        png_uint_32 application_vn = PNG_LIBPNG_VER;


IX. Y2K Compliance in libpng
     December 3, 2004

     Since the PNG Development group is an ad-hoc body, we can't make an
     official declaration.

     This is your unofficial assurance that libpng from version 0.71 and
     upward through 1.2.8 are Y2K compliant.  It is my belief that earlier
     versions were also Y2K compliant.

     Libpng only has three year fields.  One is a 2-byte unsigned integer that
     will hold years up to 65535.  The other two hold the date in text format,
     and will hold years up to 9999.

     The integer is
         "png_uint_16 year" in png_time_struct.

     The strings are
         "png_charp time_buffer" in png_struct and
         "near_time_buffer", which is a local character string in png.c.

     There are seven time-related functions:

         png_convert_to_rfc_1123() in png.c
           (formerly png_convert_to_rfc_1152() in error)
         png_convert_from_struct_tm() in pngwrite.c, called
           in pngwrite.c
         png_convert_from_time_t() in pngwrite.c
         png_get_tIME() in pngget.c
         png_handle_tIME() in pngrutil.c, called in pngread.c
         png_set_tIME() in pngset.c
         png_write_tIME() in pngwutil.c, called in pngwrite.c

     All appear to handle dates properly in a Y2K environment.  The
     png_convert_from_time_t() function calls gmtime() to convert from system
     clock time, which returns (year - 1900), which we properly convert to the
     full 4-digit year.  There is a possibility that applications using libpng
     are not passing 4-digit years into the png_convert_to_rfc_1123()
     function, or that they are incorrectly passing only a 2-digit year
     instead of "year - 1900" into the png_convert_from_struct_tm() function,
     but this is not under our control.  The libpng documentation has always
     stated that it works with 4-digit years, and the APIs have been
     documented as such.

     The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
     integer to hold the year, and can hold years as large as 65535.

     zlib, upon which libpng depends, is also Y2K compliant.  It contains no
     date-related code.


        Glenn Randers-Pehrson
        libpng maintainer
        PNG Development Group


NOTE
     Note about libpng version numbers:

     Due to various miscommunications, unforeseen code incompatibilities and
     occasional factors outside the authors' control, version numbering on the
     library has not always been consistent and straightforward.  The
     following table summarizes matters since version 0.89c, which was the
     first widely used release:

      source             png.h  png.h  shared-lib
      version            string   int  version
      -------            ------  ----- ----------
      0.89c ("beta 3")  0.89       89  1.0.89
      0.90  ("beta 4")  0.90       90  0.90
      0.95  ("beta 5")  0.95       95  0.95
      0.96  ("beta 6")  0.96       96  0.96
      0.97b ("beta 7")  1.00.97    97  1.0.1
      0.97c             0.97       97  2.0.97
      0.98              0.98       98  2.0.98
      0.99              0.99       98  2.0.99
      0.99a-m           0.99       99  2.0.99
      1.00              1.00      100  2.1.0
      1.0.0             1.0.0     100  2.1.0
      1.0.0   (from here on, the  100  2.1.0
      1.0.1    png.h string is  10001  2.1.0
      1.0.1a-e identical to the 10002  from here on, the
      1.0.2    source version)  10002  shared library is 2.V
      1.0.2a-b                  10003  where V is the source
      1.0.1                     10001  code version except as
      1.0.1a-e                  10002  2.1.0.1a-e   noted.
      1.0.2                     10002  2.1.0.2
      1.0.2a-b                  10003  2.1.0.2a-b
      1.0.3                     10003  2.1.0.3
      1.0.3a-d                  10004  2.1.0.3a-d
      1.0.4                     10004  2.1.0.4
      1.0.4a-f                  10005  2.1.0.4a-f
      1.0.5 (+ 2 patches)       10005  2.1.0.5
      1.0.5a-d                  10006  2.1.0.5a-d
      1.0.5e-r                  10100  2.1.0.5e-r
      1.0.5s-v                  10006  2.1.0.5s-v
      1.0.6 (+ 3 patches)       10006  2.1.0.6
      1.0.6d-g                  10007  2.1.0.6d-g
      1.0.6h                    10007  10.6h
      1.0.6i                    10007  10.6i
      1.0.6j                    10007  2.1.0.6j
      1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
      1.0.7beta15-18       1    10007  2.1.0.7beta15-18
      1.0.7rc1-2           1    10007  2.1.0.7rc1-2
      1.0.7                1    10007  2.1.0.7
      1.0.8beta1-4         1    10008  2.1.0.8beta1-4
      1.0.8rc1             1    10008  2.1.0.8rc1
      1.0.8                1    10008  2.1.0.8
      1.0.9beta1-6         1    10009  2.1.0.9beta1-6
      1.0.9rc1             1    10009  2.1.0.9rc1
      1.0.9beta7-10        1    10009  2.1.0.9beta7-10
      1.0.9rc2             1    10009  2.1.0.9rc2
      1.0.9                1    10009  2.1.0.9
      1.0.10beta1          1    10010  2.1.0.10beta1
      1.0.10rc1            1    10010  2.1.0.10rc1
      1.0.10               1    10010  2.1.0.10
      1.0.11beta1-3        1    10011  2.1.0.11beta1-3
      1.0.11rc1            1    10011  2.1.0.11rc1
      1.0.11               1    10011  2.1.0.11
      1.0.12beta1-2        2    10012  2.1.0.12beta1-2
      1.0.12rc1            2    10012  2.1.0.12rc1
      1.0.12               2    10012  2.1.0.12
      1.1.0a-f             -    10100  2.1.1.0a-f abandoned
      1.2.0beta1-2         2    10200  2.1.2.0beta1-2
      1.2.0beta3-5         3    10200  3.1.2.0beta3-5
      1.2.0rc1             3    10200  3.1.2.0rc1
      1.2.0                3    10200  3.1.2.0
      1.2.1beta-4          3    10201  3.1.2.1beta1-4
      1.2.1rc1-2           3    10201  3.1.2.1rc1-2
      1.2.1                3    10201  3.1.2.1
      1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
      1.0.13beta1         10    10013  10.so.0.1.0.13beta1
      1.0.13rc1           10    10013  10.so.0.1.0.13rc1
      1.2.2rc1            12    10202  12.so.0.1.2.2rc1
      1.0.13              10    10013  10.so.0.1.0.13
      1.2.2               12    10202  12.so.0.1.2.2
      1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
      1.2.3               12    10203  12.so.0.1.2.3
      1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
      1.2.4rc1            13    10204  12.so.0.1.2.4rc1
      1.0.14              10    10014  10.so.0.1.0.14
      1.2.4               13    10204  12.so.0.1.2.4
      1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
      1.0.15rc1           10    10015  10.so.0.1.0.15rc1
      1.0.15              10    10015  10.so.0.1.0.15
      1.2.5               13    10205  12.so.0.1.2.5
      1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
      1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
      1.0.16              10    10016  10.so.0.1.0.16
      1.2.6               13    10206  12.so.0.1.2.6
      1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
      1.0.17rc1           10    10017  12.so.0.1.0.17rc1
      1.2.7rc1            13    10207  12.so.0.1.2.7rc1
      1.0.17              10    10017  12.so.0.1.0.17
      1.2.7               13    10207  12.so.0.1.2.7
      1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
      1.0.18rc1-5         10    10018  12.so.0.1.0.18rc1-5
      1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
      1.0.18              10    10018  12.so.0.1.0.18
      1.2.8               13    10208  12.so.0.1.2.8

     Henceforth the source version will match the shared-library minor and
     patch numbers; the shared-library major version number will be used for
     changes in backward compatibility, as it is intended.  The PNG_PNGLIB_VER
     macro, which is not used within libpng but is available for applications,
     is an unsigned integer of the form xyyzz corresponding to the source
     version x.y.z (leading zeros in y and z).  Beta versions were given the
     previous public release number plus a letter, until version 1.0.6j; from
     then on they were given the upcoming public release number plus "betaNN"
     or "rcN".


SEE ALSO
     libpngpf(3), png(5)

     libpng:

          http://libpng.sourceforge.net (follow the [DOWNLOAD] link)
          http://www.libpng.org/pub/png


     zlib:

          (generally) at the same location as libpng or at
          ftp://ftp.info-zip.org/pub/infozip/zlib


     PNGspecification:RFC2083

          (generally) at the same location as libpng or at
          ftp://ds.internic.net/rfc/rfc2083.txt
          or (as a W3C Recommendation) at
          http://www.w3.org/TR/REC-png.html
     In the case of any inconsistency between the PNG specification and this
     library, the specification takes precedence.


AUTHORS
     This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

     The contributing authors would like to thank all those who helped with
     testing, bug fixes, and patience.  This wouldn't have been possible
     without all of you.

     Thanks to Frank J. T. Wojcik for helping with the documentation.

     Libpng version 1.2.8 - December 3, 2004:  Initially created in 1995 by
     Guy Eric Schalnat, then of Group 42, Inc.  Currently maintained by Glenn
     Randers-Pehrson (glennrp at users.sourceforge.net).

     Supported by the PNG development group
     png-implement at ccrc.wustl.edu (subscription required; write to
     majordomo at ccrc.wustl.edu with "subscribe png-implement" in the
     message).


COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
     (This copy of the libpng notices is provided for your convenience.  In
     case of any discrepancy between this copy and the notices in the file
     png.h that is included in the libpng distribution, the latter shall
     prevail.)

     If you modify libpng you may insert additional notices immediately
     following this sentence.

     libpng version 1.2.6, December 3, 2004, is Copyright (c) 2004 Glenn
     Randers-Pehrson, and is distributed according to the same disclaimer and
     license as libpng-1.2.5 with the following individual added to the list
     of Contributing Authors

        Cosmin Truta

     libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are
     Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are distributed
     according to the same disclaimer and license as libpng-1.0.6 with the
     following individuals added to the list of Contributing Authors

        Simon-Pierre Cadieux
        Eric S. Raymond
        Gilles Vollant

     and with the following additions to the disclaimer:

        There is no warranty against interference with your
        enjoyment of the library or against infringement.
        There is no warranty that our efforts or the library
        will fulfill any of your particular purposes or needs.
        This library is provided with all faults, and the entire
        risk of satisfactory quality, performance, accuracy, and
        effort is with the user.

     libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
     Copyright (c) 1998, 1999 Glenn Randers-Pehrson Distributed according to
     the same disclaimer and license as libpng-0.96, with the following
     individuals added to the list of Contributing Authors:

        Tom Lane
        Glenn Randers-Pehrson
        Willem van Schaik

     libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright
     (c) 1996, 1997 Andreas Dilger Distributed according to the same
     disclaimer and license as libpng-0.88, with the following individuals
     added to the list of Contributing Authors:

        John Bowler
        Kevin Bracey
        Sam Bushell
        Magnus Holmgren
        Greg Roelofs
        Tom Tanner

     libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright
     (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

     For the purposes of this copyright and license, "Contributing Authors" is
     defined as the following set of individuals:

        Andreas Dilger
        Dave Martindale
        Guy Eric Schalnat
        Paul Schmidt
        Tim Wegner

     The PNG Reference Library is supplied "AS IS".  The Contributing Authors
     and Group 42, Inc. disclaim all warranties, expressed or implied,
     including, without limitation, the warranties of merchantability and of
     fitness for any purpose.  The Contributing Authors and Group 42, Inc.
     assume no liability for direct, indirect, incidental, special, exemplary,
     or consequential damages, which may result from the use of the PNG
     Reference Library, even if advised of the possibility of such damage.

     Permission is hereby granted to use, copy, modify, and distribute this
     source code, or portions hereof, for any purpose, without fee, subject to
     the following restrictions:

     1. The origin of this source code must not be misrepresented.
     2. Altered versions must be plainly marked as such and
        must not be misrepresented as being the original source.

     3. This Copyright notice may not be removed or altered from
        any source or altered source distribution.

     The Contributing Authors and Group 42, Inc. specifically permit, without
     fee, and encourage the use of this source code as a component to
     supporting the PNG file format in commercial products.  If you use this
     source code in a product, acknowledgment is not required but would be
     appreciated.


     A "png_get_copyright" function is available, for convenient use in
     "about" boxes and the like:

        printf("%s",png_get_copyright(NULL));

     Also, the PNG logo (in PNG format, of course) is supplied in the files
     "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).

     Libpng is OSI Certified Open Source Software.  OSI Certified Open Source
     is a certification mark of the Open Source Initiative.

     Glenn Randers-Pehrson glennrp at users.sourceforge.net December 3, 2004