iflTile3D(3)
iflTile3D - defines a simple 3-D rectangle
As shipped in IRIX 6.5.30. Unchanged since IRIX 6.5.
NAME iflTile3D - defines a simple 3-D rectangle INHERITS FROM This is a base class and therefore has no inheritance. HEADER FILE #include <ifl/iflCdefs.h> DESCRIPTION This class is used to describe rectangles (tiles). It is mostly used to group together the six values describing the origin (x,y,z) and size (nx,ny,nz) of a rectangle in a convenient way. The following is an example on how to use a 3D integer tile. iflTile object can be declared in the following way: /* unitialized, and later filled in */ iflTile3Dint tile; tile.x = xStart tile.y = yStart tile.z = zStart tile.nx = xSize tile.ny = ySize tile.nz = zSize /* or initialized */ static iflTile3Dint tile = { xStart, yStart, zStart, xSize, ySize, zSize } ;