iflTile3D(3)

iflTile3D - defines a simple 3-D rectangle

As shipped in IRIX 6.5.30. Unchanged since IRIX 6.5.

NAME
     iflTile3D - defines a simple 3-D rectangle

INHERITS FROM
     This is a base class and therefore has no inheritance.

HEADER FILE
     #include <ifl/iflCdefs.h>

DESCRIPTION
     This class is used to describe rectangles (tiles). It is mostly used to
     group together the six values describing the origin (x,y,z) and size
     (nx,ny,nz) of a rectangle in a convenient way.  The following is an
     example on how to use a 3D integer tile.  iflTile object can be declared
     in the following way:

              /* unitialized, and later filled in */
              iflTile3Dint tile;

              tile.x = xStart
              tile.y = yStart
              tile.z = zStart
              tile.nx = xSize
              tile.ny = ySize
              tile.nz = zSize

              /* or initialized */
              static iflTile3Dint tile = { xStart, yStart, zStart,
                                           xSize, ySize, zSize } ;