perlmod(1)

perlmod - Perl modules (packages and symbol tables)

As shipped in IRIX 6.5.30. Last changed in IRIX 6.5.19.

NAME
     perlmod - Perl modules (packages and symbol tables)

DESCRIPTION
     Packages

     Perl provides a mechanism for alternative namespaces to protect packages
     from stomping on each other's variables.  In fact, there's really no such
     thing as a global variable in Perl (although some identifiers default to
     the main package instead of the current one).  The package statement
     declares the compilation unit as being in the given namespace.  The scope
     of the package declaration is from the declaration itself through the end
     of the enclosing block, eval, sub, or end of file, whichever comes first
     (the same scope as the my() and local() operators).  All further
     unqualified dynamic identifiers will be in this namespace.  A package
     statement only affects dynamic variables--including those you've used
     local() on--but not lexical variables created with my().  Typically it
     would be the first declaration in a file to be included by the require or
     use operator.  You can switch into a package in more than one place; it
     merely influences which symbol table is used by the compiler for the rest
     of that block.  You can refer to variables and filehandles in other
     packages by prefixing the identifier with the package name and a double
     colon: $Package::Variable.  If the package name is null, the main package
     is assumed.  That is, $::sail is equivalent to $main::sail.

     The old package delimiter was a single quote, but double colon is now the
     preferred delimiter, in part because it's more readable to humans, and in
     part because it's more readable to emacs macros.  It also makes C++
     programmers feel like they know what's going on--as opposed to using the
     single quote as separator, which was there to make Ada programmers feel
     like they knew what's going on.  Because the old-fashioned syntax is
     still supported for backwards compatibility, if you try to use a string
     like "This is $owner's house", you'll be accessing $owner::s; that is,
     the $s variable in package owner, which is probably not what you meant.
     Use braces to disambiguate, as in "This is ${owner}'s house".

     Packages may be nested inside other packages: $OUTER::INNER::var.  This
     implies nothing about the order of name lookups, however.  All symbols
     are either local to the current package, or must be fully qualified from
     the outer package name down.  For instance, there is nowhere within
     package OUTER that $INNER::var refers to $OUTER::INNER::var.  It would
     treat package INNER as a totally separate global package.

     Only identifiers starting with letters (or underscore) are stored in a
     package's symbol table.  All other symbols are kept in package main,
     including all of the punctuation variables like $_.  In addition, when
     unqualified, the identifiers STDIN, STDOUT, STDERR, ARGV, ARGVOUT, ENV,
     INC, and SIG are forced to be in package main, even when used for other
     purposes than their builtin one.  Note also that, if you have a package
     called m, s, or y, then you can't use the qualified form of an identifier
     because it will be interpreted instead as a pattern match, a
     substitution, or a transliteration.
     (Variables beginning with underscore used to be forced into package main,
     but we decided it was more useful for package writers to be able to use
     leading underscore to indicate private variables and method names.  $_ is
     still global though.)

     Eval()ed strings are compiled in the package in which the eval() was
     compiled.  (Assignments to $SIG{}, however, assume the signal handler
     specified is in the main package.  Qualify the signal handler name if you
     wish to have a signal handler in a package.)  For an example, examine
     perldb.pl in the Perl library.  It initially switches to the DB package
     so that the debugger doesn't interfere with variables in the script you
     are trying to debug.  At various points, however, it temporarily switches
     back to the main package to evaluate various expressions in the context
     of the main package (or wherever you came from).  See the perldebug
     manpage.

     The special symbol __PACKAGE__ contains the current package, but cannot
     (easily) be used to construct variables.

     See the perlsub manpage for other scoping issues related to my() and
     local(), and the perlref manpage regarding closures.

     Symbol Tables

     The symbol table for a package happens to be stored in the hash of that
     name with two colons appended.  The main symbol table's name is thus
     %main::, or %:: for short.  Likewise symbol table for the nested package
     mentioned earlier is named %OUTER::INNER::.

     The value in each entry of the hash is what you are referring to when you
     use the *name typeglob notation.  In fact, the following have the same
     effect, though the first is more efficient because it does the symbol
     table lookups at compile time:

         local *main::foo    = *main::bar;
         local $main::{foo}  = $main::{bar};

     You can use this to print out all the variables in a package, for
     instance.  The standard dumpvar.pl library and the CPAN module
     Devel::Symdump make use of this.

     Assignment to a typeglob performs an aliasing operation, i.e.,

         *dick = *richard;

     causes variables, subroutines, formats, and file and directory handles
     accessible via the identifier richard also to be accessible via the
     identifier dick.  If you want to alias only a particular variable or
     subroutine, you can assign a reference instead:

         *dick = \$richard;

     Which makes $richard and $dick the same variable, but leaves @richard and
     @dick as separate arrays.  Tricky, eh?

     This mechanism may be used to pass and return cheap references into or
     from subroutines if you won't want to copy the whole thing.  It only
     works when assigning to dynamic variables, not lexicals.

         %some_hash = ();                    # can't be my()
         *some_hash = fn( \%another_hash );
         sub fn {
             local *hashsym = shift;
             # now use %hashsym normally, and you
             # will affect the caller's %another_hash
             my %nhash = (); # do what you want
             return \%nhash;
         }

     On return, the reference will overwrite the hash slot in the symbol table
     specified by the *some_hash typeglob.  This is a somewhat tricky way of
     passing around references cheaply when you won't want to have to remember
     to dereference variables explicitly.

     Another use of symbol tables is for making "constant"  scalars.

         *PI = \3.14159265358979;

     Now you cannot alter $PI, which is probably a good thing all in all.
     This isn't the same as a constant subroutine, which is subject to
     optimization at compile-time.  This isn't.  A constant subroutine is one
     prototyped to take no arguments and to return a constant expression.  See
     the perlsub manpage for details on these.  The use constant pragma is a
     convenient shorthand for these.

     You can say *foo{PACKAGE} and *foo{NAME} to find out what name and
     package the *foo symbol table entry comes from.  This may be useful in a
     subroutine that gets passed typeglobs as arguments:

         sub identify_typeglob {
             my $glob = shift;
             print 'You gave me ', *{$glob}{PACKAGE}, '::', *{$glob}{NAME}, "\n";
         }
         identify_typeglob *foo;
         identify_typeglob *bar::baz;

     This prints

         You gave me main::foo
         You gave me bar::baz

     The *foo{THING} notation can also be used to obtain references to the
     individual elements of *foo, see the perlref manpage.

     Package Constructors and Destructors

     There are two special subroutine definitions that function as package
     constructors and destructors.  These are the BEGIN and END routines.  The
     sub is optional for these routines.

     A BEGIN subroutine is executed as soon as possible, that is, the moment
     it is completely defined, even before the rest of the containing file is
     parsed.  You may have multiple BEGIN blocks within a file--they will
     execute in order of definition.  Because a BEGIN block executes
     immediately, it can pull in definitions of subroutines and such from
     other files in time to be visible to the rest of the file.  Once a BEGIN
     has run, it is immediately undefined and any code it used is returned to
     Perl's memory pool.  This means you can't ever explicitly call a BEGIN.

     An END subroutine is executed as late as possible, that is, when the
     interpreter is being exited, even if it is exiting as a result of a die()
     function.  (But not if it's polymorphing into another program via exec,
     or being blown out of the water by a signal--you have to trap that
     yourself (if you can).)  You may have multiple END blocks within a
     file--they will execute in reverse order of definition; that is:  last
     in, first out (LIFO).

     Inside an END subroutine, $? contains the value that the script is going
     to pass to exit().  You can modify $? to change the exit value of the
     script.  Beware of changing $? by accident (e.g. by running something via
     system).

     Note that when you use the -n and -p switches to Perl, BEGIN and END work
     just as they do in awk, as a degenerate case.  As currently implemented
     (and subject to change, since its inconvenient at best), both BEGIN and
     END blocks are run when you use the -c switch for a compile-only syntax
     check, although your main code is not.

     Perl Classes

     There is no special class syntax in Perl, but a package may function as a
     class if it provides subroutines to act as methods.  Such a package may
     also derive some of its methods from another class (package) by listing
     the other package name in its global @ISA array (which must be a package
     global, not a lexical).

     For more on this, see the perltoot manpage and the perlobj manpage.

     Perl Modules

     A module is just a package that is defined in a library file of the same
     name, and is designed to be reusable.  It may do this by providing a
     mechanism for exporting some of its symbols into the symbol table of any
     package using it.  Or it may function as a class definition and make its
     semantics available implicitly through method calls on the class and its
     objects, without explicit exportation of any symbols.  Or it can do a
     little of both.

     For example, to start a normal module called Some::Module, create a file
     called Some/Module.pm and start with this template:

         package Some::Module;  # assumes Some/Module.pm

         use strict;

         BEGIN {
             use Exporter   ();
             use vars       qw($VERSION @ISA @EXPORT @EXPORT_OK %EXPORT_TAGS);

             # set the version for version checking
             $VERSION     = 1.00;
             # if using RCS/CVS, this may be preferred
             $VERSION = do { my @r = (q$Revision: 1.1 $ =~ /\d+/g); sprintf "%d."."%02d" x $#r, @r }; # must be all one line, for MakeMaker

             @ISA         = qw(Exporter);
             @EXPORT      = qw(&func1 &func2 &func4);
             %EXPORT_TAGS = ( );     # eg: TAG => [ qw!name1 name2! ],

             # your exported package globals go here,
             # as well as any optionally exported functions
             @EXPORT_OK   = qw($Var1 %Hashit &func3);
         }
         use vars      @EXPORT_OK;

         # non-exported package globals go here
         use vars      qw(@more $stuff);

         # initalize package globals, first exported ones
         $Var1   = '';
         %Hashit = ();

         # then the others (which are still accessible as $Some::Module::stuff)
         $stuff  = '';
         @more   = ();

         # all file-scoped lexicals must be created before
         # the functions below that use them.

         # file-private lexicals go here
         my $priv_var    = '';
         my %secret_hash = ();

         # here's a file-private function as a closure,
         # callable as &$priv_func;  it cannot be prototyped.
         my $priv_func = sub {
             # stuff goes here.
         };

         # make all your functions, whether exported or not;
         # remember to put something interesting in the {} stubs
         sub func1      {}    # no prototype
         sub func2()    {}    # proto'd void
         sub func3($$)  {}    # proto'd to 2 scalars

         # this one isn't exported, but could be called!
         sub func4(\%)  {}    # proto'd to 1 hash ref

         END { }       # module clean-up code here (global destructor)

     Then go on to declare and use your variables in functions without any
     qualifications.  See the Exporter manpage and the the perlmodlib manpage
     for details on mechanics and style issues in module creation.

     Perl modules are included into your program by saying

         use Module;

     or

         use Module LIST;

     This is exactly equivalent to

         BEGIN { require Module; import Module; }

     or

         BEGIN { require Module; import Module LIST; }

     As a special case

         use Module ();

     is exactly equivalent to

         BEGIN { require Module; }

     All Perl module files have the extension .pm.  use assumes this so that
     you don't have to spell out "Module.pm" in quotes.  This also helps to
     differentiate new modules from old .pl and .ph files.  Module names are
     also capitalized unless they're functioning as pragmas, "Pragmas" are in
     effect compiler directives, and are sometimes called "pragmatic modules"
     (or even "pragmata" if you're a classicist).

     The two statements:

         require SomeModule;
         require "SomeModule.pm";

     differ from each other in two ways.  In the first case, any double colons
     in the module name, such as Some::Module, are translated into your
     system's directory separator, usually "/".   The second case does not,
     and would have to be specified literally.  The other difference is that
     seeing the first require clues in the compiler that uses of indirect
     object notation involving "SomeModule", as in $ob = purge SomeModule, are
     method calls, not function calls.  (Yes, this really can make a
     difference.)

     Because the use statement implies a BEGIN block, the importation of
     semantics happens at the moment the use statement is compiled, before the
     rest of the file is compiled.  This is how it is able to function as a
     pragma mechanism, and also how modules are able to declare subroutines
     that are then visible as list operators for the rest of the current file.
     This will not work if you use require instead of use.  With require you
     can get into this problem:

         require Cwd;                # make Cwd:: accessible
         $here = Cwd::getcwd();

         use Cwd;                    # import names from Cwd::
         $here = getcwd();

         require Cwd;                # make Cwd:: accessible
         $here = getcwd();           # oops! no main::getcwd()

     In general, use Module () is recommended over require Module, because it
     determines module availability at compile time, not in the middle of your
     program's execution.  An exception would be if two modules each tried to
     use each other, and each also called a function from that other module.
     In that case, it's easy to use requires instead.

     Perl packages may be nested inside other package names, so we can have
     package names containing ::.  But if we used that package name directly
     as a filename it would makes for unwieldy or impossible filenames on some
     systems.  Therefore, if a module's name is, say, Text::Soundex, then its
     definition is actually found in the library file Text/Soundex.pm.

     Perl modules always have a .pm file, but there may also be dynamically
     linked executables or autoloaded subroutine definitions associated with
     the module.  If so, these will be entirely transparent to the user of the
     module.  It is the responsibility of the .pm file to load (or arrange to
     autoload) any additional functionality.  The POSIX module happens to do
     both dynamic loading and autoloading, but the user can say just use POSIX
     to get it all.

     For more information on writing extension modules, see the perlxstut
     manpage and the perlguts manpage.

SEE ALSO
     See the perlmodlib manpage for general style issues related to building
     Perl modules and classes as well as descriptions of the standard library
     and CPAN, the Exporter manpage for how Perl's standard import/export
     mechanism works, the perltoot manpage for an in-depth tutorial on
     creating classes, the perlobj manpage for a hard-core reference document
     on objects, and the perlsub manpage for an explanation of functions and
     scoping.