SoTransformManip(3IV)

SoTransformManip (SoXfManip) - base class for all transform Nodes with built-in 3D user interfaces

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoTransformManip (SoXfManip) - base class for all transform Nodes with
     built-in 3D user interfaces

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTransformation > SoTransform >
     SoTransformManip

SYNOPSIS
     #include <Inventor_c/manips/SoTransformManip.h>

     typedef SoTransformManip  SoXfManip

          Fields from class SoTransform:

     SoSFVec3f           translation
     SoSFRotation        rotation
     SoSFVec3f           scaleFactor
     SoSFRotation        scaleOrientation
     SoSFVec3f           center

          Functions from class SoTransformManip:

     SoTransformManip *  SoXfManipCreate()
     SoDragger *         SoXfManipGetDrag(SoXfManip *this)
     SbBool              SoXfManipReplaceNode(SoXfManip *this, SoPath *p )
     SbBool              SoXfManipReplaceManip(const SoXfManip *this, SoPath
                              *p, SoTransform *newOne )
     SoType              SoXfManipGetClassTypeId()

          Functions from class SoTransform:

     void                SoXfManipPtAt(SoXfManip *this, const SbVec3f
                              *fromPoint, const SbVec3f *toPoint)
     void                SoXfManipGetScaleSpaceMx(const SoXfManip *this,
                              SbMatrix *mat, SbMatrix *inv)
     void                SoXfManipGetRotSpaceMx(const SoXfManip *this,
                              SbMatrix *mat, SbMatrix *inv)
     void                SoXfManipGetXlateSpaceMx(const SoXfManip *this,
                              SbMatrix *mat, SbMatrix *inv)
     void                SoXfManipMultLeft(SoXfManip *this, const SbMatrix
                              *mat)
     void                SoXfManipMultRight(SoXfManip *this, const SbMatrix
                              *mat)
     void                SoXfManipCombineLeft(SoXfManip *this,
                              SoTransformation *nodeOnRight)
     void                SoXfManipCombineRight(SoXfManip *this,
                              SoTransformation *nodeOnLeft)
     void                SoXfManipSetMx(SoXfManip *this, const SbMatrix *mat)
     void                SoXfManipRecenter(SoXfManip *this, const SbVec3f
                              *newCenter)

          Functions from class SoNode:

     void                SoXfManipSetOverride(SoXfManip *this, SbBool state)
     SbBool              SoXfManipIsOverride(const SoXfManip *this)
     SoNode *            SoXfManipCopy(const SoXfManip *this, SbBool
                              copyConnections = FALSE)
     SbBool              SoXfManipAffectsState(const SoXfManip *this)
     SoNode *            SoXfManipGetByName(const char *name)
     int                 SoXfManipGetByNameList(const char *name, SoNodeList
                              *list)

          Functions from class SoFieldContainer:

     void                SoXfManipSetToDflts(SoXfManip *this)
     SbBool              SoXfManipHasDfltVals(const SoXfManip *this)
     SbBool              SoXfManipFldsAreEq(const SoXfManip *this, const
                              SoFieldContainer *fc)
     void                SoXfManipCopyFieldVals(SoXfManip *this, const
                              SoFieldContainer *fc, SbBool copyConnections =
                              FALSE)
     SbBool              SoXfManipSet(SoXfManip *this, const char
                              *fieldDataString)
     void                SoXfManipGet(SoXfManip *this, SbString
                              *fieldDataString)
     int                 SoXfManipGetFields(const SoXfManip *this, SoFieldList
                              *resultList)
     SoField *           SoXfManipGetField(const SoXfManip *this, const char
                              *fieldName)
     SbBool              SoXfManipGetFieldName(const SoXfManip *this, const
                              SoField *field, SbName *fieldName)
     SbBool              SoXfManipIsNotifyEnabled(const SoXfManip *this)
     SbBool              SoXfManipEnableNotify(SoXfManip *this, SbBool flag)

          Functions from class SoBase:

     void                SoXfManipRef(SoXfManip *this)
     void                SoXfManipUnref(const SoXfManip *this)
     void                SoXfManipUnrefNoDelete(const SoXfManip *this)
     void                SoXfManipTouch(SoXfManip *this)
     SoType              SoXfManipGetTypeId(const SoXfManip *this)
     SbBool              SoXfManipIsOfType(const SoXfManip *this, SoType type)
     void                SoXfManipSetName(SoXfManip *this, const char *name)
     SbName              SoXfManipGetName(const SoXfManip *this)


DESCRIPTION
     SoTransformManip is the base class for all SoTransform nodes that have a
     built-in 3D user interface. Since it is derived from SoTransform, any
     changes to its fields result in the rotation, scaling, and/or translation
     of nodes that follow it in the scene graph.

     Typically, you will want to replace a regular SoTransform with an
     SoTransformManip (as when the user selects an object to be moved), or
     vice versa (as when the object is deselected, and the motion interface
     should go away). Use the  SoXfManipReplaceNode() function to insert a
     manipulator into a scene graph, and the  SoXfManipReplaceManip() function
     to remove it when done.

     Every subclass of SoTransformManip utilizes a dragger of some sort to
     provide a 3D interface. (This class does not have dragger; but all the
     subclasses do.) However a manipulator differs from a dragger; it
     influences other objects in the scene because, as an SoTransform, it
     alters the state. The fields values and movement of a dragger, on the
     other hand, affect only the dragger itself.

     Each SoTransformManip subclass utilizes its dragger by adding it as a
     hidden child. When an action is applied to the manipulator, such as
     rendering or handling events, the manipulator first traverses the
     dragger, and then the manipulator adds its transformation matrix to the
     state. When you click-drag-release over the manipulator, it passes these
     events down to the dragger, which moves as a result ("I can't help it,
     I'm a dragger!").

     The manipulator maintains consistency between the fields of the dragger
     and its own fields. Let's say you use the mouse to rotate the dragger.
     Callbacks insure that the rotation field of the manipulator will change
     by the same amount, resulting in the rotation of nodes which follow in
     the scene graph. Similarly, if you set any of the SoTransformManip fields
     the manipulator will move the dragger accordingly. You can use this
     feature to impose contraints on a manipulator: If the user moves the
     manipulator so that a field value becomes too large, you can set the
     field back to your desired maximum, and the whole thing will move back to
     where you specified.

     Since each SoTransformManip uses a dragger to provide its interface, you
     will generally be told to look at the dragger's reference page for
     details of how it moves and what the different parts are for. The
     interface for the dragger and the manipulator will always be exactly the
     same. Usually, a SoTransformManip will surround the objects that it
     influences (i.e., those that move along with it). This is because the
     manipulator turns on the surroundScale part of its dragger; so the
     dragger geometry expands to envelope the other objects (see the reference
     page for SoSurroundScale).

     Because the dragger is a hidden child, you can see the dragger on screen
     and interact with it, but the dragger does not show up when you write the
     manipulator to file. Also, any SoPath will end at the manipulator. (See
     the Actions section of this reference page for a complete description of
     when the dragger is traversed).

     If you want to get a pointer to the dragger you can get it from the
     manipulator using the SoXfManipGetDragger() method. You will need to do
     this if you want to change the geometry of a manipulator, since the
     geometry actually belongs to the dragger.
FUNCTIONS
     SoTransformManip *  SoXfManipCreate()
          Constructor.

     SoDragger *         SoXfManipGetDrag(SoXfManip *this)
          Returns a pointer to the dragger being used by this manipulator.
          Given this pointer, you can customize the dragger just like you
          would any other dragger. You can change geometry using the
          SoDragSetPart() method, or add callbacks using the methods found in
          the SoDragger reference page.

     SbBool              SoXfManipReplaceNode(SoXfManip *this, SoPath *p )
          Replaces the tail of the path with this manipulator. The tail of the
          path must be an SoTransform node (or subclass thereof). If the path
          has a nodekit, this will try to use SoBaseKitSetPart() to insert the
          manipulator. Otherwise, the manipulator requires that the next to
          last node in the path chain be a group.

          The field values from the transform node will be copied to this
          manipulator, and the transform will be replaced.

          The manipulator will not call SoXfRef() on the node it is replacing.
          The old node will disappear if it has no references other than from
          the input path p and its parent, since this manipulator will be
          replacing it in both of those places. Nor will the manipulator make
          any changes to field connections of the old node. The calling
          process is thus responsible for keeping track of its own nodes and
          field connections.

     SbBool              SoXfManipReplaceManip(const SoXfManip *this, SoPath
                              *p, SoTransform *newOne )
          Replaces the tail of the path, which must be this manipulator, with
          the given SoTransform node. If the path has a nodekit, this will try
          to use SoBaseKitSetPart() to insert the new node. Otherwise, the
          manipulator requires that the next to last node in the path chain be
          a group.

          The field values from the manipulator will be copied to the
          transform node, and the manipulator will be replaced.

          The manipulator will not call  SoXfRef() or SoXfUnref() on the node
          which is replacing it, nor will it make any changes to field
          connections. The calling process is thus responsible for keeping
          track of its own nodes and field connections.

     SoType              SoXfManipGetClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
     SoGetMatrixAction, SoHandleEventAction, SoRayPickAction
          First, traverses the dragger the way an SoGroup would. All draggers
          place themselves in space, but leave the current transformation
          unchanged when finished. Then the SoTransformManip accumulates a
          transformation into the current transformation just like its base
          class, SoTransform.

     SoSearchAction
          Searches just like an SoTransform. Does not search the dragger,
          which is a hidden child.

     SoWriteAction
          Writes out just like an SoTransform. Does not write the dragger,
          which is a hidden child. If you really need to write valuable
          information about the dragger, such as customized geometry, you can
          retrieve the dragger with the SoXfManipGetDragger() method and then
          write it out separately.


FILE FORMAT/DEFAULTS
     TransformManip {
          translation       0 0 0
          rotation          0 0 1  0
          scaleFactor       1 1 1
          scaleOrientation  0 0 1  0
          center            0 0 0
     }

SEE ALSO
     SoDragger, SoTransform, SoCenterballManip, SoHandleBoxManip, SoJackManip,
     SoSurroundScale, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip,
     SoTransformerManip