SoText2(3IV)
SoText2 (SoTxt2) - screen-aligned 2D text shape node
As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.
NAME SoText2 (SoTxt2) - screen-aligned 2D text shape node INHERITS FROM SoBase > SoFieldContainer > SoNode > SoShape > SoText2 SYNOPSIS #include <Inventor_c/nodes/SoText2.h> typedef SoText2 SoTxt2 enum SoText2Justification { SO_TXT2_LEFT Left edges of all strings are aligned SO_TXT2_RIGHT Right edges of all strings are aligned SO_TXT2_CENTER Centers of all strings are aligned } Fields from class SoText2: SoMFString string SoSFFloat spacing SoSFEnum justification Functions from class SoText2: SoText2 * SoTxt2Create() SoType SoTxt2GetClassTypeId() Functions from class SoNode: void SoTxt2SetOverride(SoTxt2 *this, SbBool state) SbBool SoTxt2IsOverride(const SoTxt2 *this) SoNode * SoTxt2Copy(const SoTxt2 *this, SbBool copyConnections = FALSE) SbBool SoTxt2AffectsState(const SoTxt2 *this) SoNode * SoTxt2GetByName(const char *name) int SoTxt2GetByNameList(const char *name, SoNodeList *list) Functions from class SoFieldContainer: void SoTxt2SetToDflts(SoTxt2 *this) SbBool SoTxt2HasDfltVals(const SoTxt2 *this) SbBool SoTxt2FldsAreEq(const SoTxt2 *this, const SoFieldContainer *fc) void SoTxt2CopyFieldVals(SoTxt2 *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoTxt2Set(SoTxt2 *this, const char *fieldDataString) void SoTxt2Get(SoTxt2 *this, SbString *fieldDataString) int SoTxt2GetFields(const SoTxt2 *this, SoFieldList *resultList) SoField * SoTxt2GetField(const SoTxt2 *this, const char *fieldName) SbBool SoTxt2GetFieldName(const SoTxt2 *this, const SoField *field, SbName *fieldName) SbBool SoTxt2IsNotifyEnabled(const SoTxt2 *this) SbBool SoTxt2EnableNotify(SoTxt2 *this, SbBool flag) Functions from class SoBase: void SoTxt2Ref(SoTxt2 *this) void SoTxt2Unref(const SoTxt2 *this) void SoTxt2UnrefNoDelete(const SoTxt2 *this) void SoTxt2Touch(SoTxt2 *this) SoType SoTxt2GetTypeId(const SoTxt2 *this) SbBool SoTxt2IsOfType(const SoTxt2 *this, SoType type) void SoTxt2SetName(SoTxt2 *this, const char *name) SbName SoTxt2GetName(const SoTxt2 *this) DESCRIPTION This node defines one or more strings of 2D text. The text is always aligned horizontally with the screen and does not change size with distance in a perspective projection. The text origin is at (0,0,0) after applying the current transformation. Rotations and scales have no effect on the orientation or size of 2D text, just the location. SoText2 uses the current font to determine the typeface and size. The text is always drawn with the diffuse color of the current material; it is not lit, regardless of the lighting model. Furthermore, 2D text can not be textured, and it ignores the current drawing style and complexity. Because 2D text is screen-aligned, it has some unusual characteristics. For example, the 3D bounding box surrounding a 2D text string depends on the current camera and the current viewport size, since changing the field of view or the mapping onto the window changes the relative size of the text with respect to the rest of the scene. This has implications for caching as well, since a render cache in an SoSeparator that contains an SoText2 node depends on the current camera. FIELDS SoMFString string The text string(s) to display. Each string will appear on its own line. The string(s) can be ascii or UTF-8. SoSFFloat spacing Defines the distance (in the negative y direction) between the base points of successive strings, measured with respect to the current font height. A value of 1 indicates single spacing, a value of 2 indicates double spacing, and so on. SoSFEnum justification Indicates placement and alignment of strings. With LEFT justification, the left edge of the first line is at the (transformed) origin, and all left edges are aligned. RIGHT justification is similar. CENTER justification places the center of the first string at the (transformed) origin, with the centers of all remaining strings aligned under it. FUNCTIONS SoText2 * SoTxt2Create() Creates a 2D text node with default settings. SoType SoTxt2GetClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction Draws text based on the current font, at a location based on the current transformation. SoRayPickAction Performs a pick on the text. Text will be picked if the picking ray intersects the bounding box of the strings. The string index and character position are available from the SoTextDetail. SoGetBoundingBoxAction Computes the bounding box that encloses the text. FILE FORMAT/DEFAULTS Text2 { string "" spacing 1 justification LEFT } SEE ALSO SoFont, SoText3, SoTextDetail