SoSurroundScale(3IV)
SoSurroundScale (SoSurroundScale) - transformation node that adjusts the current matrix so a default cube will surround other objects
As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.
NAME SoSurroundScale (SoSurroundScale) - transformation node that adjusts the current matrix so a default cube will surround other objects INHERITS FROM SoBase > SoFieldContainer > SoNode > SoTransformation > SoSurroundScale SYNOPSIS #include <Inventor_c/nodes/SoSurroundScale.h> Fields from class SoSurroundScale: SoSFInt32 numNodesUpToContainer SoSFInt32 numNodesUpToReset Functions from class SoSurroundScale: SoSurroundScale * SoSurroundScaleCreate() void SoSurroundScaleInvalidate(SoSurroundScale *this) SoType SoSurroundScaleGetClassTypeId() Functions from class SoNode: void SoSurroundScaleSetOverride(SoSurroundScale *this, SbBool state) SbBool SoSurroundScaleIsOverride(const SoSurroundScale *this) SoNode * SoSurroundScaleCopy(const SoSurroundScale *this, SbBool copyConnections = FALSE) SbBool SoSurroundScaleAffectsState(const SoSurroundScale *this) SoNode * SoSurroundScaleGetByName(const char *name) int SoSurroundScaleGetByNameList(const char *name, SoNodeList *list) Functions from class SoFieldContainer: void SoSurroundScaleSetToDflts(SoSurroundScale *this) SbBool SoSurroundScaleHasDfltVals(const SoSurroundScale *this) SbBool SoSurroundScaleFldsAreEq(const SoSurroundScale *this, const SoFieldContainer *fc) void SoSurroundScaleCopyFieldVals(SoSurroundScale *this, const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool SoSurroundScaleSet(SoSurroundScale *this, const char *fieldDataString) void SoSurroundScaleGet(SoSurroundScale *this, SbString *fieldDataString) int SoSurroundScaleGetFields(const SoSurroundScale *this, SoFieldList *resultList) SoField * SoSurroundScaleGetField(const SoSurroundScale *this, const char *fieldName) SbBool SoSurroundScaleGetFieldName(const SoSurroundScale *this, const SoField *field, SbName *fieldName) SbBool SoSurroundScaleIsNotifyEnabled(const SoSurroundScale *this) SbBool SoSurroundScaleEnableNotify(SoSurroundScale *this, SbBool flag) Functions from class SoBase: void SoSurroundScaleRef(SoSurroundScale *this) void SoSurroundScaleUnref(const SoSurroundScale *this) void SoSurroundScaleUnrefNoDelete(const SoSurroundScale *this) void SoSurroundScaleTouch(SoSurroundScale *this) SoType SoSurroundScaleGetTypeId(const SoSurroundScale *this) SbBool SoSurroundScaleIsOfType(const SoSurroundScale *this, SoType type) void SoSurroundScaleSetName(SoSurroundScale *this, const char *name) SbName SoSurroundScaleGetName(const SoSurroundScale *this) DESCRIPTION When traversed by an action, this node appends a transformation to the current transformation matrix so that a default size cube will surround the objects specified by its fields. Transform manipulators, such as SoHandleBoxManip, use these nodes to make themselves surround other objects. This node only recalculates after the SoSurroundScaleInvalidate() method has been called. Otherwise it uses a saved scale and translation. When calculating what to surround, the SoSurroundScale looks at the current path in the action and at its own field values. Then SoSurroundScale applies an SoGetBoundingBoxAction to the node that is numNodesUpToContainer nodes above it on the path. SoSurroundScale also tells the action to reset the bounding box upon traversal of the node located numNodesUpToReset nodes above it in the path. The SoSurroundScale then appends a translation and scale to the current transformation so that a default size SoCube will translate and scale to fit this bounding box. For example, when an SoHandleBoxManip wants to surround the objects it is going to move, the scene graph will look something like this: RootNode ------------------------- | | handleBoxManip movingStuff | handleBoxDragger | separator ----------------------------------- | | | motionMatrix surroundScale cubeGeom The SoHandleBoxDragger wants to transform the cubeGeom so that it surrounds the movingStuff. So it sets the surroundScale fields to: numNodesUpToContainer = 4; numNodesUpToReset = 3; The SoBoundingBoxAction will then be applied to RootNode, with a reset after traversing the SoHandleBoxManip. So the SoSurroundScale will surround the objects below separator, and to the right of handleBoxManip, producing the desired effect. FIELDS SoSFInt32 numNodesUpToContainer When traversed by an action, if surroundScale needs to calculate a new box, surroundScale looks at the current path in the action. It travels up this path a distance of numNodesUpToContainer and applies an SoGetBoundingBoxAction to the node that it finds there. SoSFInt32 numNodesUpToReset Before applying the SoGetBoundingBoxAction (see the numNodesUpToContainer field aove) the surroundScale node travels up the path a distance of numNodesUpToReset and tells the action to reset the bounding box upon traversal of that node. FUNCTIONS SoSurroundScale * SoSurroundScaleCreate() Creates a surround scale node with default settings. void SoSurroundScaleInvalidate(SoSurroundScale *this) If you call this, then next time an action is applied the node will re-calculate it's cached translation and scale values. SoType SoSurroundScaleGetClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction Accumulates scaling and translation transformations into the current transformation. SoGetMatrixAction Returns the matrix corresponding to the scaling and translation. FILE FORMAT/DEFAULTS SurroundScale { numNodesUpToContainer 0 numNodesUpToReset 0 } SEE ALSO SoTransformation, SoTransformManip, SoCenterballDragger, SoCenterballManip, SoHandleBoxDragger, SoHandleBoxManip, SoJackDragger, SoJackManip, SoTabBoxDragger, SoTabBoxManip, SoTrackballDragger, SoTrackballManip, SoTransformBoxDragger, SoTransformBoxManip