SoSFEngine(3IV)

SoSFEngine - field containing a pointer to a engine

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoSFEngine - field containing a pointer to a engine

INHERITS FROM
     SoField > SoSField > SoSFEngine

SYNOPSIS
     #include <Inventor/fields/SoSFEngine.h>

          Methods from class SoSFEngine:

     static SoType       getClassTypeId()
     virtual void        getTypeId() const
     SoEngine *          getValue() const
     SoEngine *          operator =(SoEngine * newValue)
     void                setValue(SoEngine * newValue)
     int                 operator ==(const SoSFEngine &f) const
     int                 operator !=(const SoSFEngine &f) const

          Methods from class SoField:

     void                setIgnored(SbBool ignore)
     SbBool              isIgnored() const
     SbBool              isDefault() const
     virtual SbBool      isOfType(SoType type) const
     SbBool              set(const char *valueString)
     void                get(SbString &valueString)
     void                touch()
     SbBool              connectFrom(SoField *fromField)
     SbBool              connectFrom(SoEngineOutput *fromEngine)
     void                disconnect()
     SbBool              isConnected() const
     SbBool              isConnectedFromField() const
     SbBool              getConnectedField(SoField *&writingField) const
     SbBool              isConnectedFromEngine() const
     SbBool              getConnectedEngine(SoEngineOutput *&engineOutput)
                              const
     void                enableConnection(SbBool flag)
     SbBool              isConnectionEnabled() const
     int                 getForwardConnections(SoFieldList &list) const
     SoFieldContainer *  getContainer() const


DESCRIPTION
     This field maintains a pointer to an SoEngine instance, correctly
     maintaining its reference count.

     SoSFEngines are written to file as the engine they are pointing to. For
     example:

          mySoSFEngineField ElapsedTime {}
     is an SoSFEngine field named 'mySoSFEngineField', pointing to an
     SoElapsedTime engine. If the engine is used elsewhere, the regular
     DEF/USE instancing mechanism applies:

          anotherSoSFEngineField USE calculator

     is an SoSFEngine field that points to a engine named 'calculator' that
     was DEF'ed earlier in the scene.

METHODS
     static SoType       getClassTypeId()
     virtual void        getTypeId() const
          Returns the type for this class or a particular object of this
          class.

     SoEngine *          getValue() const
          Returns this field's value.

     SoEngine *          operator =(SoEngine * newValue)
     void                setValue(SoEngine * newValue)
          Sets this field to newValue.

     int                 operator ==(const SoSFEngine &f) const
     int                 operator !=(const SoSFEngine &f) const
          Returns TRUE if f is of the same type and has the same value as this
          field.


SEE ALSO
     SoField, SoSField, SoMFEngine, SoEngine