SoRotor(3IV)

SoRotor - animated rotation node

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoRotor - animated rotation node

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTransformation > SoRotation >
     SoRotor

SYNOPSIS
     #include <Inventor/nodes/SoRotor.h>

          Fields from class SoRotor:

     SoSFFloat           speed
     SoSFBool            on

          Fields from class SoRotation:

     SoSFRotation        rotation

          Methods from class SoRotor:

                         SoRotor()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


DESCRIPTION
     The SoRotor class is derived from SoRotation, so it applies a rotation to
     the current transformation. Using engines connected to the realTime
     global field, the rotation value is animated over time, achieving a
     spinning effect.  The period of the rotation can be adjusted by changing
     the speed field.

     The current rotation at any time is available in the rotation field,
     inherited from SoRotation. This field can also be set to specify the axis
     of rotation.  Note that unless a non-zero rotation is specified for the
     rotation, the node will not know which axis to use. For example, to set a
     rotor to spin about the y-axis, use the following:

          rotor->rotation.setValue(axis, 0.1);

     where axis is a vector containing (0,1,0). Any non-zero angle can be used
     in this code.

FIELDS
     SoSFFloat           speed
          Defines the speed of the rotor, in revolutions per second.

     SoSFBool            on
          Allows applications to enable or disable the motion easily.


METHODS
                         SoRotor()
          Creates a rotor node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
     SoRayPickAction
          Concatenates current rotation value with the current transformation
          matrix.

     SoGetMatrixAction
          Returns transformation matrix specified by the rotation.
FILE FORMAT/DEFAULTS
     Rotor {
          rotation  0 0 1  0
          speed     1
          on        TRUE
     }

SEE ALSO
     SoPendulum, SoShuttle