SoRotation(3IV)

SoRotation - node representing a 3D rotation about an arbitrary axis

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoRotation - node representing a 3D rotation about an arbitrary axis

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTransformation > SoRotation

SYNOPSIS
     #include <Inventor/nodes/SoRotation.h>

          Fields from class SoRotation:

     SoSFRotation        rotation

          Methods from class SoRotation:

                         SoRotation()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


DESCRIPTION
     This node defines a 3D rotation about an arbitrary axis through the
     origin. The rotation is accumulated into the current transformation,
     which is applied to subsequent shapes. The rotation field provides a
     variety of methods for specifying the rotation.

FIELDS
     SoSFRotation        rotation
          Rotation specification.


METHODS
                         SoRotation()
          Creates a rotation node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
     SoRayPickAction
          Accumulates rotation transformation into the current transformation.

     SoGetMatrixAction
          Returns the matrix corresponding to the rotation.


FILE FORMAT/DEFAULTS
     Rotation {
          rotation  0 0 1  0
     }

SEE ALSO
     SoRotationXYZ, SoTransform