SoOffscreenRenderer(3IV)
SoOffscreenRenderer (SoOffRnd) - renders to an off-screen buffer for printing or generating textures
As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.
NAME SoOffscreenRenderer (SoOffRnd) - renders to an off-screen buffer for printing or generating textures INHERITS FROM SoOffscreenRenderer SYNOPSIS #include <Inventor_c/SoOffscreenRenderer.h> typedef SoOffscreenRenderer SoOffRnd enum SoOffscreenRendererComponents { SO_OFF_RND_LUMINANCE SO_OFF_RND_LUMINANCE_TRANSPARENCY SO_OFF_RND_RGB SO_OFF_RND_RGB_TRANSPARENCY } Functions from class SoOffscreenRenderer: SoOffscreenRenderer * SoOffRndCreate(const SbViewportRegion *viewportRegion) SoOffscreenRenderer * SoOffRndCreateAct(SoGLRenderAction *ra) void SoOffRndDelete(SoOffRnd *this) float SoOffRndGetScrPixPerInch() SbVec2s SoOffRndGetMaxRes() void SoOffRndSetComp(SoOffRnd *this, Components components) Components SoOffRndGetComp(const SoOffRnd *this) void SoOffRndSetVP(SoOffRnd *this, const SbViewportRegion *region) const SbViewportRegion * SoOffRndGetVP(const SoOffRnd *this) void SoOffRndSetBkgCol(SoOffRnd *this, const SbColor *c) const SbColor * SoOffRndGetBkgCol(const SoOffRnd *this) void SoOffRndSetAct(SoOffRnd *this, const SoGLRenderAction *ra) SoGLRenderAction * SoOffRndGetAct(const SoOffRnd *this) SbBool SoOffRndRnd(SoOffRnd *this, SoNode *scene) SbBool SoOffRndRndPath(SoOffRnd *this, SoPath *scene) unsigned char * SoOffRndGetBuff(const SoOffRnd *this) SbBool SoOffRndToRGB(const SoOffRnd *this, FILE *fp) SbBool SoOffRndToPS(const SoOffRnd *this, FILE *fp) SbBool SoOffRndToPSSize(const SoOffRnd *this, FILE *fp, const SbVec2f *printSize) DESCRIPTION This class is used to render into an off-screen buffer to create a printable image or to generate a texture image. It uses X Pixmaps for rendering. Methods are provided to write the buffer to a file, either as an RGB image or an encapsulated PostScript description. FUNCTIONS SoOffscreenRenderer * SoOffRndCreate(const SbViewportRegion *viewportRegion) SoOffscreenRenderer * SoOffRndCreateAct(SoGLRenderAction *ra) void SoOffRndDelete(SoOffRnd *this) Constructors and destructor. If a render action is passed to the contructor, that action will be used in all subsequent offscreen renderings. Otherwise, an internal instance of an SoGLRenderAction will be maintained with a viewport region set to the on passed in by the constructor. float SoOffRndGetScrPixPerInch() Returns the number of pixels per inch (in the horizontal direction) of the current X device screen. SbVec2s SoOffRndGetMaxRes() Get the maximum supported resolution of the viewport. void SoOffRndSetComp(SoOffRnd *this, Components components) Components SoOffRndGetComp(const SoOffRnd *this) Sets or returns the components to be rendered. void SoOffRndSetVP(SoOffRnd *this, const SbViewportRegion *region) const SbViewportRegion * SoOffRndGetVP(const SoOffRnd *this) Sets or returns the viewport region used for rendering. This will NOT be applied to the viewport region of any render action passed in. void SoOffRndSetBkgCol(SoOffRnd *this, const SbColor *c) const SbColor * SoOffRndGetBkgCol(const SoOffRnd *this) Sets or returns the background color for rendering. void SoOffRndSetAct(SoOffRnd *this, const SoGLRenderAction *ra) SoGLRenderAction * SoOffRndGetAct(const SoOffRnd *this) Set and get the render action to use for rendering. This will return any render action passed in by the caller. SbBool SoOffRndRnd(SoOffRnd *this, SoNode *scene) SbBool SoOffRndRndPath(SoOffRnd *this, SoPath *scene) Renders the given scene, specified as a node or a path, into an off-screen buffer. unsigned char * SoOffRndGetBuff(const SoOffRnd *this) Returns the buffer containing the rendered image. The buffer is an array of unsigned characters. Each pixel is stored sequentially by scanline, starting with the lower left corner. The data stored for each pixel is determined by the Components set before rendering. Pixels are stored in RGBA order and are packed without any padding between pixels or scanlines. The buffer is allocated by the offscreen renderer class and the space is deleted when the instance is destructed. SbBool SoOffRndToRGB(const SoOffRnd *this, FILE *fp) Writes the buffer as a .rgb file to the given file pointer. SbBool SoOffRndToPS(const SoOffRnd *this, FILE *fp) SbBool SoOffRndToPSSize(const SoOffRnd *this, FILE *fp, const SbVec2f *printSize) Writes the buffer as encapsulated PostScript. If a print size is not given, the size of the image in the buffer is adjusted so it is the same as the apparent size of the viewport region on the current device.