SoDirectionalLightDragger(3IV)

SoDirectionalLightDragger - directional icon you rotate and translate by dragging with the mouse

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoDirectionalLightDragger - directional icon you rotate and translate by
     dragging with the mouse

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit >
     SoDragger > SoDirectionalLightDragger

SYNOPSIS
     #include <Inventor/draggers/SoDirectionalLightDragger.h>

          Fields from class SoDirectionalLightDragger:

     SoSFRotation        rotation
     SoSFVec3f           translation

          Fields from class SoDragger:

     SoSFBool            isActive

          Fields from class SoInteractionKit:

     SoSFEnum            renderCaching
     SoSFEnum            boundingBoxCaching
     SoSFEnum            renderCulling
     SoSFEnum            pickCulling

          Parts from class SoBaseKit:

     (SoNodeKitListPart)  callbackList

          Methods from class SoDirectionalLightDragger:

                         SoDirectionalLightDragger()
     static const SoNodekitCatalog *
                         getClassNodekitCatalog() const
     static SoType       getClassTypeId()

          Methods from class SoDragger:

     void                addStartCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                removeStartCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                addMotionCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                removeMotionCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                addFinishCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                removeFinishCallback(SoDraggerCB *f, void *userData =
                              NULL)
     void                addValueChangedCallback(SoDraggerCB *f, void
                              *userData = NULL)
     void                removeValueChangedCallback(SoDraggerCB *f, void
                              *userData = NULL)
     SbBool              enableValueChangedCallbacks()
     void                setMinGesture(int pixels)
     int                 getMinGesture() const
     static void         setMinScale(float newMinScale)
     static float        getMinScale()

          Methods from class SoInteractionKit:

     virtual SbBool      setPartAsPath(const SbName &partName, SoPath
                              *surrogatePath )

          Methods from class SoBaseKit:

     virtual const SoNodekitCatalog *
                              getNodekitCatalog() const
     virtual SoNode *         getPart(const SbName &partName, SbBool
                                   makeIfNeeded)
     SbString                 getPartString(const SoBase *part)
     virtual SoNodeKitPath *  createPathToPart(const SbName &partName, SbBool
                                   makeIfNeeded, const SoPath *pathToExtend =
                                   NULL)
     virtual SbBool           setPart(const SbName &partName, SoNode *newPart)
     SbBool                   set(char *partName, char *parameters)
     SbBool                   set(char *nameValuePairs)
     static SbBool            isSearchingChildren()
     static void              setSearchingChildren(SbBool newVal)

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

          Macros from class SoBaseKit:

     SO_GET_PART(kit, partName, partClass)
     SO_CHECK_PART(kit, partName, partClass)


DESCRIPTION
     SoDirectionalLightDragger is a composite dragger. It looks like a sun
     with a large arrow coming out of it. The arrow can be rotated about the
     sun by dragging with the mouse; its orientation is given by the rotation
     field. You can also drag the sun (and the arrow with it) through 3-space.
     The location is stored in the translation field.

     The dragger uses an SoRotateSphericalDragger for changing the rotation.
     Instead of using the default spherical geometry, this dragger uses an
     arrow shape.

     The sun is an SoDragPointDragger. Dragging it edits the translation
     field; conversely, if you change the translation field the sun will move
     to that new location, bringing the arrow with it. The sun looks and
     behaves just like the sun in an SoPointLightDragger, as does the material
     part. See the SoPointLightDragger man page for details.

     Remember: This is not a light source! It just looks like one. If you want
     to move a light with this dragger, you can either:

     [a] Use an SoDirectionalLightManip, which is subclassed from SoLight. It
     creates an SoDirectionalLightDragger and uses it as the interface to
     change the direction of its light source (see the SoDirectionalLightManip
     man page). The manipulator also edits the material part of this dragger
     to match the color of light the manipulator is producing. However, the
     directional light manipulator will ignore the translation field, because
     a directional light has no location or translation field. So in this case
     the translation dragger merely allows you to move the physical arrow to
     wherever you'd like it to be.

     [b] Put an SoTransform under an SoTransformSeparator. Add the
     SoDirectionalLight as the next child. Use a field-to-field connection
     between the rotation fields of this dragger and the transform node to
     synchronize the light with this dragger.

     [c] Use engines to connect the rotation field of this dragger to the
     direction field of an SoDirectionalLight. Use the rotation as input to an
     SoComposeMatrix engine. Then, use an SoTransformVec3f engine to apply
     that matrix to (0,0,-1), the default light direction.

     You can change the parts in any instance of this dragger using setPart().
     The default part geometries are defined as resources for this
     SoDirectionalLightDragger class. They are detailed in the Dragger
     Resources section of the online reference page for this class. You can
     make your program use different default resources for the parts by
     copying the file
     /usr/share/data/draggerDefaults/directionalLightDragger.iv into your own
     directory, editing the file, and then setting the environment variable
     SO_DRAGGER_DIR to be a path to that directory.

FIELDS
     SoSFRotation        rotation
          Orientation of the rotating part (an arrow by default).

     SoSFVec3f           translation
          Position of the origin of the directional light dragger.


METHODS
                         SoDirectionalLightDragger()
          Constructor.

     static const SoNodekitCatalog *
                         getClassNodekitCatalog() const
          Returns an SoNodekitCatalog for this class

     static SoType       getClassTypeId()
          Returns type identifier for this class.


CATALOG PARTS

     ____________________________________________________________________
                                  All parts
                                                                 NULL by
      Part Name          Part Type                Default Type   Default

      callbackList       NodeKitListPart          --               yes
      material           Material                 --               yes
      translatorRotInv   Rotation                 --               yes
      translator         DragPointDragger         --               yes
      rotator            RotateSphericalDragger   --               yes

     ____________________________________________________________________
     |








                                                                         |









     ________________________________________________________________
            Extra information for list parts from above table

      Part Name      Container Type   Permissible Types

                                      Callback, EventCallback
      callbackList   Separator

     ________________________________________________________________
     |




                                                                     |






DRAGGER RESOURCES
     Resource:         directionalLightRotatorRotator
     Part:             rotator.rotator
     Appearance:       white arrow that goes through the sun
     Description:      picking this begins rotation of the arrow about the
                         sun-shape

     Resource:         directionalLightRotatorRotatorActive
     Part:             rotator.rotatorActive
     Appearance:       yellow arrow that goes through the sun
     Description:      displayed while the arrow is being rotated

     Resource:         directionalLightRotatorFeedback
     Part:             rotator.feedback
     Appearance:       empty Separator
     Description:      this disables display of the axes that a
                         rotateSpherical dragger uses by default

     Resource:         directionalLightRotatorFeedbackActive
     Part:             rotator.feedbackActive
     Appearance:       empty Separator
     Description:      this disables display of the axes that a
                         rotateSpherical dragger uses by default

     Resource:         directionalLightOverallMaterial
     Part:             material
     Appearance:       white. half strength emissive, half strength diffuse
     Description:      sets material for the sun shape when stationary.
                         Resource for the moving sun,
                         directionalLightTranslatorPlaneTranslatorActive,
                         contains a yellow material for highlighting.

     Resource:         directionalLightTranslatorPlaneTranslator
     Parts:            translator.yzTranslator.translator
                       translator.xzTranslator.translator
                       translator.xyTranslator.translator
     Appearance:       sun shape with no material
     Description:      picking these parts initiates dragging by the yz, xz,
                         and xy planar draggers respectively.

     Resource:         directionalLightTranslatorPlaneTranslatorActive
     Parts:            translator.yzTranslator.translatorActive
                       translator.xzTranslator.translatorActive
                       translator.xyTranslator.translatorActive
     Appearance:       yellow sun shape
     Description:      shown during planar dragging in the yz, xz, and xy
                         planes respectively.

     Resource:         directionalLightTranslatorLineTranslator
     Parts:            translator.xTranslator.translator
                       translator.yTranslator.translator
                       translator.zTranslator.translator
     Appearance:       white cylinder
     Description:      picking these parts initiates dragging in the x, y, and
                         z linear draggers respectively.

     Resource:         directionalLightTranslatorLineTranslatorActive
     Parts:            translator.xTranslator.translatorActive
                       translator.yTranslator.translatorActive
                       translator.zTranslator.translatorActive
     Appearance:       yellow cylinder
     Description:      shown during linear dragging in the x, y, and z
                         directions respectively.


FILE FORMAT/DEFAULTS
     DirectionalLightDragger {
          renderCaching                             AUTO
          boundingBoxCaching                        AUTO
          renderCulling                             AUTO
          pickCulling                               AUTO
          isActive                                  FALSE
          translation                               0 0 0
          rotation                                  0 0 1  0
          callbackList                              NULL
          material                                  <directionalLightOverallMaterial resource>
          translatorRotInv                          NULL
          translator                                DragPointDragger {
          }

          rotator                                   RotateSphericalDragger {
          }

          rotator.rotator                           <directionalLightRotatorRotator resource>
          rotator.rotatorActive                     <directionalLightRotatorRotatorActive resource>
          rotator.feedback                          <directionalLightRotatorFeedback resource>
          rotator.feedbackActive                    <directionalLightRotatorFeedbackActive resource>
          translator.yzTranslator.translator        <directionalLightTranslatorPlaneTranslator resource>
          translator.xzTranslator.translator        <directionalLightTranslatorPlaneTranslator resource>
          translator.xyTranslator.translator        <directionalLightTranslatorPlaneTranslator resource>
          translator.yzTranslator.translatorActive  <directionalLightTranslatorPlaneTranslatorActive resource>
          translator.xzTranslator.translatorActive  <directionalLightTranslatorPlaneTranslatorActive resource>
          translator.xyTranslator.translatorActive  <directionalLightTranslatorPlaneTranslatorActive resource>
          translator.xTranslator.translator         <directionalLightTranslatorLineTranslator resource>
          translator.yTranslator.translator         <directionalLightTranslatorLineTranslator resource>
          translator.zTranslator.translator         <directionalLightTranslatorLineTranslator resource>
          translator.xTranslator.translatorActive   <directionalLightTranslatorLineTranslatorActive resource>
          translator.yTranslator.translatorActive   <directionalLightTranslatorLineTranslatorActive resource>
          translator.zTranslator.translatorActive   <directionalLightTranslatorLineTranslatorActive resource>
     }

SEE ALSO
     SoInteractionKit, SoDragger, SoCenterballDragger, SoDragPointDragger,
     SoHandleBoxDragger, SoJackDragger, SoPointLightDragger,
     SoRotateCylindricalDragger, SoRotateDiscDragger,
     SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger,
     SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger,
     SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger,
     SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger,
     SoTranslate2Dragger