SoComposeVec4f(3IV)

SoComposeVec4f - composes 4D vectors from floating-point values

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoComposeVec4f - composes 4D vectors from floating-point values

INHERITS FROM
     SoBase > SoFieldContainer > SoEngine > SoComposeVec4f

SYNOPSIS
     #include <Inventor/engines/SoCompose.h>

          Inputs from class SoComposeVec4f:

     SoMFFloat           x
     SoMFFloat           y
     SoMFFloat           z
     SoMFFloat           w

          Outputs from class SoComposeVec4f:

     (SoMFVec4f)         vector

          Methods from class SoComposeVec4f:

                         SoComposeVec4f()

          Methods from class SoEngine:

     static SoType       getClassTypeId()
     virtual int         getOutputs(SoEngineOutputList &list) const
     SoEngineOutput *    getOutput(const SbName &outputName) const
     SbBool              getOutputName(const SoEngineOutput *output, SbName
                              &outputName) const
     SoEngine *          copy() const
     static SoEngine *   getByName(const SbName &name)
     static int          getByName(const SbName &name, SoEngineList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:
     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


DESCRIPTION
     This engine takes four floating-point inputs and composes a 4D vector.

     The input fields can have multiple values, allowing the engine to compose
     several vectors in parallel. Some inputs may have more values than
     others. In such cases, the last value of the shorter inputs will be
     repeated as necessary.

INPUTS
     SoMFFloat           x
          The x component.

     SoMFFloat           y
          The y component.

     SoMFFloat           z
          The z component.

     SoMFFloat           w
          The w component.


OUTPUTS
     (SoMFVec4f)         vector
          Vector composed of x, y, z, and w.


METHODS
                         SoComposeVec4f()
          Constructor


FILE FORMAT/DEFAULTS
     ComposeVec4f {
          x  0
          y  0
          z  0
          w  0
     }

SEE ALSO
     SoDecomposeVec4f, SoEngineOutput