SoBlinker(3IV)

SoBlinker - animated cycling switch node

As shipped in IRIX 6.5.22. Added in IRIX 6.5.22.

NAME
     SoBlinker - animated cycling switch node

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoGroup > SoSwitch > SoBlinker

SYNOPSIS
     #include <Inventor/nodes/SoBlinker.h>

          Fields from class SoBlinker:

     SoSFFloat           speed
     SoSFBool            on

          Fields from class SoSwitch:

     SoSFInt32           whichChild

          Methods from class SoBlinker:

                         SoBlinker()
     static SoType       getClassTypeId()

          Methods from class SoGroup:

     void                addChild(SoNode *child)
     void                insertChild(SoNode *child, int newChildIndex)
     SoNode *            getChild(int index) const
     int                 findChild(const SoNode *child) const
     int                 getNumChildren() const
     void                removeChild(int index)
     void                removeChild(SoNode *child)
     void                removeAllChildren()
     void                replaceChild(int index, SoNode *newChild)
     void                replaceChild(SoNode *oldChild, SoNode *newChild)

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


DESCRIPTION
     The SoBlinker class is derived from SoSwitch, so it selects one of its
     children to traverse. Using engines connected to the realTime global
     field, the whichChild field is animated over time. If the node has only
     one child, whichChild toggles between SO_SWITCH_NONE and 0, causing the
     child to be switched on and off repeatedly. If the node has more than one
     child, they are cycled through continuously.

FIELDS
     SoSFFloat           speed
          Defines the speed of the blinker, in cycles per second.

     SoSFBool            on
          Allows applications to enable or disable the blinking easily.


METHODS
                         SoBlinker()
          Creates a blinker node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
     SoGetMatrixAction, SoHandleEventAction, SoRayPickAction, SoSearchAction
          Same as for SoSwitch.

FILE FORMAT/DEFAULTS
     Blinker {
          whichChild  -1
          speed       1
          on          TRUE
     }