XmPushButton(3X)

XmPushButton - The PushButton widget class

As shipped in IRIX 6.5.19. Added in IRIX 6.5.19.

     NAME
          XmPushButton - The PushButton widget class

     SYNOPSIS
          #include <Xm/PushB.h>

     DESCRIPTION
          PushButton issues commands within an application.  It
          consists of a text label or pixmap surrounded by a border
          shadow.  When a PushButton is selected, the shadow changes
          to give the appearance that it has been pressed in.  When a
          PushButton is unselected, the shadow changes to give the
          appearance that it is out.

          The default behavior associated with a PushButton in a menu
          depends on the type of menu system in which it resides.  By
          default, BSelect controls the behavior of the PushButton.
          In addition, BMenu controls the behavior of the PushButton
          if it resides in a Menu system.  The actual mouse button
          used is determined by its RowColumn parent.

          Thickness for a second shadow, used when the PushButton is
          the default button,  may be specified by using the
          XmNshowAsDefault resource.  If it has a non-zero value, the
          Label's resources XmNmarginLeft, XmNmarginRight,
          XmNmarginTop, and XmNmarginBottom may be modified to
          accommodate the second shadow.

          If an initial value is specified for XmNarmPixmap but not
          for XmNlabelPixmap, the XmNarmPixmap value is used for
          XmNlabelPixmap.

        Classes
          PushButton inherits behavior and resources from Core,
          XmPrimitive, and XmLabel Classes.

          The class pointer is xmPushButtonWidgetClass.

          The class name is XmPushButton.

        New Resources
          The following table defines a set of widget resources used
          by the programmer to specify data.  The programmer can also
          set the resource values for the inherited classes to set
          attributes for this widget.  To reference a resource by name
          or by class in a .Xdefaults file, remove the XmN or XmC
          prefix and use the remaining letters.  To specify one of the
          defined values for a resource in a .Xdefaults file, remove
          the Xm prefix and use the remaining letters (in either
          lowercase or uppercase, but include any underscores between
          words).  The codes in the access column indicate if the
          given resource can be set at creation time (C), set by using
          XtSetValues (S), retrieved by using XtGetValues (G), or is
          not applicable (N/A).

                                                 XmPushButton Resource Set
     Name                              Class                             Type             Default                Access
     __________________________________________________________________________________________________________________
     XmNactivateCallback               XmCCallback                       XtCallbackList   NULL                   C
     XmNarmCallback                    XmCCallback                       XtCallbackList   NULL                   C
     XmNarmColor                       XmCArmColor                       Pixel            dynamic                CSG
     XmNarmPixmap                      XmCArmPixmap                      Pixmap           XmUNSPECIFIED_PIXMAP   CSG
     XmNdefaultButtonShadowThickness   XmCDefaultButtonShadowThickness   Dimension        dynamic                CSG
     XmNdisarmCallback                 XmCCallback                       XtCallbackList   NULL                   C
     XmNfillOnArm                      XmCFillOnArm                      Boolean          True                   CSG
     XmNmultiClick                     XmCMultiClick                     unsigned char    dynamic                CSG
     XmNshowAsDefault                  XmCShowAsDefault                  Dimension        0                      CSG


          XmNactivateCallback
               Specifies the list of callbacks that is called when
               PushButton is activated.  PushButton is activated when
               the user presses and releases the active mouse button
               while the pointer is inside that widget.  Activating
               the PushButton also disarms it.  For this callback the
               reason is XmCR_ACTIVATE.

          XmNarmCallback
               Specifies the list of callbacks that is called when
               PushButton is armed.  PushButton is armed when the user
               presses the active mouse button while the pointer is
               inside that widget.  For this callback the reason is
               XmCR_ARM.

          XmNarmColor
               Specifies the color with which to fill the armed
               button.  XmNfillOnArm must be set to True for this
               resource to have an effect.  The default for a color
               display is a color between the background and the
               bottom shadow color.  For a monochrome display, the
               default is set to the foreground color, and any text in
               the label appears in the background color when the
               button is armed.

          XmNarmPixmap
               Specifies the pixmap to be used as the button face if
               XmNlabelType is XmPIXMAP and PushButton is armed.  This
               resource is disabled when the PushButton is in a menu.

          XmNdefaultButtonShadowThickness
               This resource specifies the width of the default button
               indicator shadow.  If this resource is zero, the width
               of the shadow comes from the value of the
               XmNshowAsDefault resource.  If this resource is greater
               than zero, the XmNshowAsDefault resource is only used
               to specify whether this button is the default.  The
               default value is the initial value of XmNshowAsDefault.

          XmNdisarmCallback
               Specifies the list of callbacks that is called when
               PushButton is disarmed.  PushButton is disarmed when
               the user presses and releases the active mouse button
               while the pointer is inside that widget.  For this
               callback, the reason is XmCR_DISARM.

          XmNfillOnArm
               Forces the PushButton to fill the background of the
               button with the color specified by XmNarmColor when the
               button is armed and when this resource is set to True.
               If False, only the top and bottom shadow colors are
               switched.  When the PushButton is in a menu, this
               resource is ignored and assumed to be False.

          XmNmultiClick
               If a button click is followed by another button click
               within the time span specified by the display's multi-
               click time, and this resource is set to
               XmMULTICLICK_DISCARD, do not process the second click.
               If this resource is set to XmMULTICLICK_KEEP, process
               the event and increment click_count in the callback
               structure.  When the button is in a menu, the default
               is XmMULTICLICK_DISCARD; otherwise, for a button not in
               a menu, XmMULTICLICK_KEEP is the default value.

          XmNshowAsDefault
               If XmNdefaultButtonShadowThickness is greater than
               zero, a value greater than zero in this resource
               specifies to mark this button as the default button.
               If XmNdefaultButtonShadowThickness is zero, a value
               greater than zero in this resource specifies to mark
               this button as the default button with the shadow
               thickness specified by this resource.  The space
               between the shadow and the default shadow is equal to
               the sum of both shadows.  The default value is zero.

               When the XmDisplay resource defaultButtonEmphasis is
               "external_highlight" (the default), the PushButton
               draws the location cursor outside of the outer shadow.
               When this resource is "internal_highlight", the
               highlight is drawn between the inner and outer shadows.

               When the XmNshowAsDefault value is not zero, the Label
               resources XmNmarginLeft, XmNmarginRight, XmNmarginTop,
               and XmNmarginBottom may be modified to accommodate the
               second shadow.  This resource is disabled when the
               PushButton is in a menu.
        Inherited Resources
          PushButton inherits behavior and resources from the
          following superclasses.  For a complete description of each
          resource, refer to the man page for that superclass.

                                                XmLabel Resource Set
     Name                        Class                       Type                Default                  Access
     ___________________________________________________________________________________________________________
     XmNaccelerator              XmCAccelerator              String              NULL                     CSG
     XmNacceleratorText          XmCAcceleratorText          XmString            NULL                     CSG
     XmNalignment                XmCAlignment                unsigned char       dynamic                  CSG
     XmNfontList                 XmCFontList                 XmFontList          dynamic                  CSG
     XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP     CSG
     XmNlabelPixmap              XmCLabelPixmap              Pixmap              dynamic                  CSG
     XmNlabelString              XmCXmString                 XmString            dynamic                  CSG
     XmNlabelType                XmCLabelType                unsigned char       XmSTRING                 CSG
     XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                  CSG
     XmNmarginHeight             XmCMarginHeight             Dimension           2                        CSG
     XmNmarginLeft               XmCMarginLeft               Dimension           dynamic                  CSG
     XmNmarginRight              XmCMarginRight              Dimension           dynamic                  CSG
     XmNmarginTop                XmCMarginTop                Dimension           dynamic                  CSG
     XmNmarginWidth              XmCMarginWidth              Dimension           2                        CSG
     XmNmnemonic                 XmCMnemonic                 KeySym              NULL                     CSG
     XmNmnemonicCharSet          XmCMnemonicCharSet          String              XmFONTLIST_DEFAULT_TAG   CSG
     XmNrecomputeSize            XmCRecomputeSize            Boolean             True                     CSG
     XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                  CSG


                                         XmPrimitive Resource Set
     Name                    Class                   Type               Default                Access
     ________________________________________________________________________________________________
     XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic                CSG
     XmNbottomShadowPixmap   XmCBottomShadowPixmap   Pixmap             XmUNSPECIFIED_PIXMAP   CSG
     XmNforeground           XmCForeground           Pixel              dynamic                CSG
     XmNhelpCallback         XmCCallback             XtCallbackList     NULL                   C
     XmNhighlightColor       XmCHighlightColor       Pixel              dynamic                CSG
     XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False                  CSG
     XmNhighlightPixmap      XmCHighlightPixmap      Pixmap             dynamic                CSG
     XmNhighlightThickness   XmCHighlightThickness   Dimension          2                      CSG
     XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE                 CSG
     XmNshadowThickness      XmCShadowThickness      Dimension          2                      CSG
     XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic                CSG
     XmNtopShadowPixmap      XmCTopShadowPixmap      Pixmap             dynamic                CSG
     XmNtraversalOn          XmCTraversalOn          Boolean            True                   CSG
     XmNunitType             XmCUnitType             unsigned char      dynamic                CSG
     XmNuserData             XmCUserData             XtPointer          NULL                   CSG


                                                   Core Resource Set
     Name                            Class                           Type             Default                Access

     ______________________________________________________________________________________________________________
     XmNaccelerators                 XmCAccelerators                 XtAccelerators   dynamic                CSG
     XmNancestorSensitive            XmCSensitive                    Boolean          dynamic                G
     XmNbackground                   XmCBackground                   Pixel            dynamic                CSG
     XmNbackgroundPixmap             XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
     XmNborderColor                  XmCBorderColor                  Pixel            XtDefaultForeground    CSG
     XmNborderPixmap                 XmCPixmap                       Pixmap           XmUNSPECIFIED_PIXMAP   CSG
     XmNborderWidth                  XmCBorderWidth                  Dimension        0                      CSG
     XmNcolormap                     XmCColormap                     Colormap         dynamic                CG
     XmNdepth                        XmCDepth                        int              dynamic                CG
     XmNdestroyCallback              XmCCallback                     XtCallbackList   NULL                   C
     XmNheight                       XmCHeight                       Dimension        dynamic                CSG
     XmNinitialResourcesPersistent   XmCInitialResourcesPersistent   Boolean          True                   C
     XmNmappedWhenManaged            XmCMappedWhenManaged            Boolean          True                   CSG
     XmNscreen                       XmCScreen                       Screen *         dynamic                CG
     XmNsensitive                    XmCSensitive                    Boolean          True                   CSG
     XmNtranslations                 XmCTranslations                 XtTranslations   dynamic                CSG
     XmNwidth                        XmCWidth                        Dimension        dynamic                CSG
     XmNx                            XmCPosition                     Position         0                      CSG
     XmNy                            XmCPosition                     Position         0                      CSG


        Callback Information
          A pointer to the following structure is passed to each
          callback:
          typedef struct
          {
            int      reason;
            XEvent   * event;
            int      click_count;
          } XmPushButtonCallbackStruct;

          reason
               Indicates why the callback was invoked.

          event
               Points to the XEvent that triggered the callback.

          click_count
               This value is valid only when the reason is
               XmCR_ACTIVATE.  It contains the number of clicks in the
               last multiclick sequence if the XmNmultiClick resource
               is set to XmMULTICLICK_KEEP, otherwise it contains 1.
               The activate callback is invoked for each click if
               XmNmultiClick is set to XmMULTICLICK_KEEP.

        Translations
          XmPushButton includes translations from Primitive.

          Note that altering translations in #override or #augment
          mode is undefined.

          Additional XmPushButton translations for XmPushButtons not
          in a menu system are listed below.  These translations may
          not directly correspond to a translation table.
          BDrag Press:   ProcessDrag()

          BSelect Press: Arm()
          BSelect Click: Activate()
                         Disarm()
          BSelect Release:Activate()
                         Disarm()
          BSelect Press 2+:MultiArm()
          BSelect Release 2+:MultiActivate()
                         Disarm()
          KSelect:       ArmAndActivate()
          KHelp:         Help()

          XmPushButton inherits menu traversal translations from
          XmLabel.  Additional XmPushButton translations for
          PushButtons in a menu system are listed below.  In a menu
          system, BMenu also performs the BSelect actions.  These
          translations may not directly correspond to a translation
          table.
          BSelect Press: BtnDown()
          BSelect Release:BtnUp()
          KActivate:     ArmAndActivate()
          KSelect:       ArmAndActivate()
          MAny KCancel:  MenuShellPopdownOne()

        Action Routines
          The XmPushButton action routines are described below:

          Activate():
               This action draws the shadow in the unarmed state.  If
               the button is not in a menu and if XmNfillOnArm is set
               to True, the background color reverts to the unarmed
               color.  If XmNlabelType is XmPIXMAP, the XmNlabelPixmap
               is used for the button face.  If the pointer is still
               within the button, this action calls the callbacks for
               XmNactivateCallback.

          Arm():
               This action arms the PushButton.  It draws the shadow
               in the armed state.  If the button is not in a menu and
               if XmNfillOnArm is set to True, it fills the button
               with the color specified by XmNarmColor.  If
               XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for
               the button face.  It calls the XmNarmCallback
               callbacks.

          ArmAndActivate():
               In a menu, does the following:  Unposts all menus in
               the menu hierarchy.  Unless the button is already
               armed, calls the XmNarmCallback callbacks.  Calls the
               XmNactivateCallback and XmNdisarmCallback callbacks.

               Outside a menu, does the following:  Draws the shadow
               in the armed state and, if XmNfillOnArm is set to True,
               fills the button with the color specified by
               XmNarmColor.  If XmNlabelType is XmPIXMAP, the
               XmNarmPixmap is used for the button face.  Calls the
               XmNarmCallback callbacks.

               Outside a menu, this action also arranges for the
               following to happen, either immediately or at a later
               time:  The shadow is drawn in the unarmed state and, if
               XmNfillOnArm is set to True, the background color
               reverts to the unarmed color.  If XmNlabelType is
               XmPIXMAP, the XmNlabelPixmap is used for the button
               face.  The XmNactivateCallback and XmNdisarmCallback
               callbacks are called.

          BtnDown():
               This action unposts any menus posted by the
               PushButton's parent menu, disables keyboard traversal
               for the menu, and enables mouse traversal for the menu.
               It draws the shadow in the armed state and, unless the
               button is already armed, calls the XmNarmCallback
               callbacks.

          BtnUp():
               This action unposts all menus in the menu hierarchy and
               activates the PushButton.  It calls the
               XmNactivateCallback callbacks and then the
               XmNdisarmCallback callbacks.

          Disarm():
               Calls the callbacks for XmNdisarmCallback.

          Help():
               In a Pulldown or Popup MenuPane, unposts all menus in
               the menu hierarchy and, when the shell's keyboard focus
               policy is XmEXPLICT, restores keyboard focus to the
               widget that had the focus before the menu system was
               entered.  Calls the callbacks for XmNhelpCallback if
               any exist.  If there are no help callbacks for this
               widget, this action calls the help callbacks for the
               nearest ancestor that has them.

          MenuShellPopdownOne():
               In a toplevel Pulldown MenuPane from a MenuBar, unposts
               the menu, disarms the MenuBar CascadeButton and the
               MenuBar, and, when the shell's keyboard focus policy is
               XmEXPLICT, restores keyboard focus to the widget that
               had the focus before the MenuBar was entered.  In other
               Pulldown MenuPanes, unposts the menu.

               In a Popup MenuPane, unposts the menu and restores
               keyboard focus to the widget from which the menu was
               posted.

          MultiActivate():
               If XmNmultiClick is XmMULTICLICK_DISCARD, this action
               does nothing.

               If XmNmultiClick is XmMULTICLICK_KEEP, this action does
               the following:  Increments click_count in the callback
               structure.  Draws the shadow in the unarmed state.  If
               the button is not in a menu and if XmNfillOnArm is set
               to True, the background color reverts to the unarmed
               color.  If XmNlabelType is XmPIXMAP, the XmNlabelPixmap
               is used for the button face.  If the pointer is within
               the PushButton, calls the callbacks for
               XmNactivateCallback.  Calls the callbacks for
               XmNdisarmCallback.

          MultiArm():
               If XmNmultiClick is XmMULTICLICK_DISCARD, this action
               does nothing.

               If XmNmultiClick is XmMULTICLICK_KEEP, this action does
               the following:  Draws the shadow in the armed state.
               If the button is not in a menu and if XmNfillOnArm is
               set to True, fills the button with the color specified
               by XmNarmColor.  If XmNlabelType is XmPIXMAP, the
               XmNarmPixmap is used for the button face.  Calls the
               XmNarmCallback callbacks.

          ProcessDrag():
               Drags the contents of a PushButton label, identified by
               pressing BDrag.  This action creates a DragContext
               object whose XmNexportTargets resource is set to
               "COMPOUND_TEXT" for a label type of XmSTRING;
               otherwise, "PIXMAP" if the label type is XmPIXMAP.
               This action is undefined for PushButtons used in a menu
               system.

               This action is disabled if the XmDisplay's
               enableUnselectableDrag resource is True.

        Additional Behavior
          This widget has the additional behavior described below:

          <EnterWindow>:
               In a menu, if keyboard traversal is enabled, this
               action does nothing.  Otherwise, it draws the shadow in
               the armed state and calls the XmNarmCallback callbacks.
               If the PushButton is not in a menu and the cursor
               leaves and then reenters the PushButton's window while
               the button is pressed, this action draws the shadow in
               the armed state.  If XmNfillOnArm is set to True, it
               also fills the button with the color specified by
               XmNarmColor.  If XmNlabelType is XmPIXMAP, the
               XmNarmPixmap is used for the button face.

          <LeaveWindow>:
               In a menu, if keyboard traversal is enabled, this
               action does nothing.  Otherwise, it draws the shadow in
               the unarmed state and calls the XmNdisarmCallback
               callbacks.

               If the PushButton is not in a menu and the cursor
               leaves the PushButton's window while the button is
               pressed, this action draws the shadow in the unarmed
               state.  If XmNfillOnArm is set to True, the background
               color reverts to the unarmed color.  If XmNlabelType is
               XmPIXMAP, the XmNlabelPixmap is used for the button
               face.

        Virtual Bindings
          The bindings for virtual keys are vendor specific.  For
          information about bindings for virtual buttons and keys, see
          VirtualBindings(3X).

     RELATED INFORMATION
          Core(3X), XmCreatePushButton(3X), XmDisplay(3X),
          XmLabel(3X), XmPrimitive(3X), and XmRowColumn(3X).