XmCascadeButtonGadget(3X)

XmCascadeButtonGadget --The CascadeButtonGadget widget class

As shipped in IRIX 6.5.15. Unchanged since IRIX 6.5.

NAME
     XmCascadeButtonGadget --The CascadeButtonGadget widget class

SYNOPSIS
     #include <Xm/CascadeBG.h>


VERSION
     This page documents version 1.2 of the Motif library.

DESCRIPTION
     CascadeButtonGadget links two MenuPanes, a MenuBar to a MenuPane, or an Op-
     tionMenu to a MenuPane.

     It  is  used in menu systems and must have a RowColumn parent with its XmN-
     rowColumnType resource set to XmMENU_BAR, XmMENU_POPUP, XmMENU_PULLDOWN, or
     XmMENU_OPTION.

     It is the only gadget that can have a Pulldown MenuPane attached to it as a
     submenu.  The submenu is displayed when this gadget is activated  within  a
     PopupMenu, a PulldownMenu, or an OptionMenu.  Its visuals can include a la-
     bel  or  pixmap and a cascading indicator when it is in a Popup or Pulldown
     MenuPane; or it can include only a label or a pixmap when it is in  an  Op-
     tionMenu.

     The  default  behavior associated with a CascadeButtonGadget depends on the
     type of menu system in which it resides.  By default, BSelect controls  the
     behavior  of  the CascadeButtonGadget.  In addition, BMenu controls the be-
     havior of the CascadeButtonGadget if it resides in a PopupMenu system.  The
     actual mouse button used is determined by its RowColumn parent.

     A CascadeButtonGadget's visuals differ  from  most  other  button  gadgets.
     When the button becomes armed, its visuals change from a 2-D to a 3-D look,
     and it displays the submenu that has been attached to it.  If no submenu is
     attached, it simply changes its visuals.

     When  a CascadeButtonGadget within a Pulldown or Popup MenuPane is armed as
     the result of the user moving the mouse pointer into the  gadget,  it  does
     not immediately display its submenu.  Instead, it waits a short time to see
     if  the  arming was temporary (that is, the user was simply passing through
     the gadget), or the user really wanted the submenu posted.  This  delay  is
     configurable via XmNmappingDelay.

     CascadeButtonGadget  provides  a single mechanism for activating the gadget
     from the keyboard.  This mechanism is referred to as a  keyboard  mnemonic.
     If  a  mnemonic has been specified for the gadget, the user may activate it
     by simply typing the mnemonic while the CascadeButtonGadget is visible.  If
     the CascadeButtonGadget is in a MenuBar and the MenuBar does not  have  the
     focus,  the MAlt modifier must be pressed with the mnemonic.  Mnemonics are
     typically used to interact with a menu via the keyboard.

     If a CascadeButtonGadget is in a Pulldown or Popup MenuPane and there is  a
     submenu  attached,  the XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and
     XmNmarginTop resources may enlarge to accommodate  XmNcascadePixmap.   XmN-
     marginWidth  defaults  to 6 if this resource is in a MenuBar; otherwise, it
     takes LabelGadget's default, which is 2.

   Classes
     CascadeButtonGadget inherits behavior and resources from  Object,  RectObj,
     XmGadget, and XmLabelGadget classes.

     The class pointer is xmCascadeButtonGadgetClass.

     The class name is XmCascadeButtonGadget.

   New Resources
     The  following table defines a set of widget resources used by the program-
     mer to specify data.  The programmer can also set the resource  values  for
     the  inherited  classes  to set attributes for this widget.  To reference a
     resource by name or by class in a .Xdefaults file, remove the  XmN  or  XmC
     prefix and use the remaining letters.  To specify one of the defined values
     for  a  resource in a .Xdefaults file, remove the Xm prefix and use the re-
     maining letters (in either lowercase or uppercase, but include  any  under-
     scores  between  words).   The  codes  in the access column indicate if the
     given resource can be set at creation time (C), set  by  using  XtSetValues
     (S), retrieved by using XtGetValues (G), or is not applicable (N/A).

                               XmCascadeButtonGadget
     Name                   Class             Type             Default   Access
     ---------------------------------------------------------------------------
     XmNactivateCallback    XmCCallback       XtCallbackList   NULL      C
     XmNcascadePixmap       XmCPixmap         Pixmap           dynamic   CSG
     XmNcascadingCallback   XmCCallback       XtCallbackList   NULL      C
     XmNmappingDelay        XmCMappingDelay   int              180 ms    CSG
     XmNsubMenuId           XmCMenuWidget     Widget           NULL      CSG


     XmNactivateCallback
               Specifies  the list of callbacks that is called when the user ac-
               tivates the CascadeButtonGadget, and there is no submenu attached
               to pop up.  The activation occurs by releasing a mouse button  or
               by  typing the mnemonic associated with the gadget.  The specific
               mouse button depends on information in the RowColumn parent.  The
               reason sent by the callback is XmCR_ACTIVATE.

     XmNcascadePixmap
               Specifies the cascade pixmap displayed on one end of  the  gadget
               when  a  CascadeButtonGadget  is  used within a Popup or Pulldown
               MenuPane and a submenu is attached.  The  LabelGadget  class  re-
               sources  XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmN-
               marginTop may be modified to ensure that room  is  left  for  the
               cascade  pixmap.   The default cascade pixmap in menus other than
               option menus is an arrow pointing to the side of the  menu  where
               the submenu will appear.  The default for the CascadeButtonGadget
               in an option menu is XmUNSPECIFIED_PIXMAP.

     XmNcascadingCallback
               Specifies  the list of callbacks that is called just prior to the
               mapping of the submenu associated with  the  CascadeButtonGadget.
               The reason sent by the callback is XmCR_CASCADING.

     XmNmappingDelay
               Specifies  the  amount  of  time, in milliseconds, between when a
               CascadeButtonGadget becomes armed and when it maps  its  submenu.
               This  delay  is  used  only  when the gadget is within a Popup or
               Pulldown MenuPane.  The value must not be negative.

     XmNsubMenuId
               Specifies the widget ID for the Pulldown MenuPane to  be  associ-
               ated  with  this  CascadeButtonGadget.  The specified MenuPane is
               displayed when the CascadeButtonGadget becomes armed.  The  Menu-
               Pane  must  have  been created with the appropriate parentage de-
               pending on the type of menu used.  See  XmCreatePulldownMenu(3X),
               XmCreatePopupMenu(3X), and XmCreateOptionMenu(3X) for more infor-
               mation on the menu systems.


   Inherited Resources
     CascadeButtonGadget  inherits behavior and resources from the following su-
     perclasses.  For a complete description of each resource, refer to the  man
     page for that superclass.

                                       XmLabelGadget Resource Set
Name                        Class                       Type                Default                Access
----------------------------------------------------------------------------------------------------------
XmNaccelerator              XmCAccelerator              String              NULL                   N/A
XmNacceleratorText          XmCAcceleratorText          XmString            NULL                   N/A
XmNalignment                XmCAlignment                unsigned char       dynamic                CSG
XmNfontList                 XmCFontList                 XmFontList          dynamic                CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap   Pixmap              XmUNSPECIFIED_PIXMAP   CSG
XmNlabelPixmap              XmCLabelPixmap              Pixmap              XmUNSPECIFIED_PIXMAP   CSG
XmNlabelString              XmCXmString                 XmString            dynamic                CSG
XmNlabelType                XmCLabelType                unsigned char       XmSTRING               CSG
XmNmarginBottom             XmCMarginBottom             Dimension           dynamic                CSG
XmNmarginHeight             XmCMarginHeight             Dimension           2                      CSG
XmNmarginLeft               XmCMarginLeft               Dimension           0                      CSG
XmNmarginRight              XmCMarginRight              Dimension           dynamic                CSG
XmNmarginTop                XmCMarginTop                Dimension           dynamic                CSG
XmNmarginWidth              XmCMarginWidth              Dimension           dynamic                CSG
XmNmnemonic                 XmCMnemonic                 KeySym              NULL                   CSG
XmNmnemonicCharSet          XmCMnemonicCharSet          String              dynamic                CSG
XmNrecomputeSize            XmCRecomputeSize            Boolean             True                   CSG
XmNstringDirection          XmCStringDirection          XmStringDirection   dynamic                CSG

                               XmGadget Resource Set
Name                    Class                   Type               Default   Access
------------------------------------------------------------------------------------
XmNbottomShadowColor    XmCBottomShadowColor    Pixel              dynamic   G
XmNhelpCallback         XmCCallback             XtCallbackList     NULL      C
XmNhighlightColor       XmCHighlightColor       Pixel              dynamic   G
XmNhighlightOnEnter     XmCHighlightOnEnter     Boolean            False     CSG
XmNhighlightThickness   XmCHighlightThickness   Dimension          0         CSG
XmNnavigationType       XmCNavigationType       XmNavigationType   XmNONE    CSG
XmNshadowThickness      XmCShadowThickness      Dimension          2         CSG
XmNtopShadowColor       XmCTopShadowColor       Pixel              dynamic   G
XmNtraversalOn          XmCTraversalOn          Boolean            True      CSG
XmNunitType             XmCUnitType             unsigned char      dynamic   CSG
XmNuserData             XmCUserData             XtPointer          NULL      CSG

                                RectObj Resource Set
        Name                   Class            Type        Default   Access
        ---------------------------------------------------------------------
        XmNancestorSensitive   XmCSensitive     Boolean     dynamic   G
        XmNborderWidth         XmCBorderWidth   Dimension   0         CSG
        XmNheight              XmCHeight        Dimension   dynamic   CSG
        XmNsensitive           XmCSensitive     Boolean     True      CSG
        XmNwidth               XmCWidth         Dimension   dynamic   CSG
        XmNx                   XmCPosition      Position    0         CSG
        XmNy                   XmCPosition      Position    0         CSG

                                Object Resource Set
        Name                 Class         Type             Default   Access
        ---------------------------------------------------------------------
        XmNdestroyCallback   XmCCallback   XtCallbackList   NULL      C

   Callback Information
     A pointer to the following structure is passed to each callback:

     typedef struct
     {
       int      reason;
       XEvent   * event;
     } XmAnyCallbackStruct;


     reason Indicates why the callback was invoked.

     event  Points  to the XEvent that triggered the callback or is NULL if this
            callback was not triggered by an XEvent.


   Behavior
     XmCascadeButtonGadget includes behavior from XmGadget.  XmCascadeButton in-
     cludes the menu traversal behavior from XmLabel.  Additional  XmCascadeBut-
     tonGadget  behavior  is described below (in a Popup menu system, BMenu also
     performs the BSelect actions):


     BSelect Press:
               Unposts any menus posted by the parent menu.  Arms  the  Cascade-
               ButtonGadget, posts the associated submenu, enables mouse traver-
               sal, and, in a MenuBar, arms the MenuBar.  If the menu is already
               active,  this  event disables keyboard traversal for the menu and
               returns the menu to mouse traversal mode.

     BSelect Release:
               Calls the callbacks in XmNcascadingCallback,  posts  the  submenu
               attached  to the CascadeButtonGadget and enables keyboard traver-
               sal within the menu.  If the CascadeButtonGadget does not have  a
               submenu attached, calls the callbacks in XmNactivateCallback, the
               CascadeButtonGadget is activated and all posted menus in the cas-
               cade are unposted.

     KActivate:Calls  the  callbacks in XmNcascadingCallback, and posts the sub-
               menu attached to the CascadeButtonGadget if keyboard traversal is
               enabled in the menu.  If the CascadeButtonGadget does not have  a
               submenu attached, calls the callbacks in XmNactivateCallback, the
               CascadeButtonGadget is activated and all posted menus in the cas-
               cade  are  unposted.   This  action  applies  only  to gadgets in
               MenuBars, PulldownMenus, and PopupMenus.  For a CascadeButtonGad-
               get in an OptionMenu, if the parent is  a  manager,  this  action
               passes the event to the parent.

     KSelect:  Calls  the  callbacks in XmNcascadingCallback, and posts the sub-
               menu attached to the CascadeButtonGadget if keyboard traversal is
               enabled in the menu.  If the CascadeButtonGadget does not have  a
               submenu attached, calls the callbacks in XmNactivateCallback, the
               CascadeButtonGadget is activated and all posted menus in the cas-
               cade are unposted.

     KHelp:    Unposts  all  menus  in  the menu hierarchy and, when the shell's
               keyboard focus policy is XmEXPLICT, restores  keyboard  focus  to
               the widget that had the focus before the menu system was entered.
               Calls  the  callbacks for XmNhelpCallback if any exist.  If there
               are no help callbacks for this widget, this action calls the help
               callbacks for the nearest ancestor that has them.

     MAny KCancel:
               In a MenuBar, disarms the CascadeButtonGadget and the  menu  and,
               when  the  shell's  keyboard  focus policy is XmEXPLICT, restores
               keyboard focus to the widget that had the focus before  the  menu
               was  entered.  For a CascadeButtonGadget in an OptionMenu, if the
               parent is a manager, this action passes the event to the parent.

     In a toplevel Pulldown MenuPane from a MenuBar, unposts the  menu,  disarms
     the  MenuBar  CascadeButton and the MenuBar, and, when the shell's keyboard
     focus policy is XmEXPLICT, restores keyboard focus to the widget  that  had
     the focus before the MenuBar was entered.  In other Pulldown MenuPanes, un-
     posts the menu.

     In  a  Popup  MenuPane, unposts the menu and restores keyboard focus to the
     widget from which the menu was posted.

     <Enter>:  If keyboard traversal is enabled does nothing.  Otherwise,  in  a
               MenuBar,  unposts  any  MenuPanes associated with another MenuBar
               entry, arms the CascadeButtonGadget,  and  posts  the  associated
               submenu.   In other menus, arms the CascadeButtonGadget and posts
               the associated submenu after the delay specified by XmNmappingDe-
               lay.

     <Leave>:  If keyboard traversal is enabled does nothing.  Otherwise,  in  a
               MenuBar,  disarms  the CascadeButtonGadget if the submenu associ-
               ated with the CascadeButtonGadget is not currently posted  or  if
               there is no submenu associated with the CascadeButtonGadget.

     In other menus, if the pointer moves anywhere except into a submenu associ-
     ated  with the CascadeButtonGadget, the CascadeButtonGadget is disarmed and
     its submenu is unposted.


   Virtual Bindings
     The bindings for virtual keys are vendor specific.  For  information  about
     bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
     Object(3X), RectObj(3X), XmCascadeButtonHighlight(3), XmCreateCascadeBut-
     tonGadget(3X), XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), XmCreateOp-
     tionMenu(3X),XmGadget(3X), XmLabelGadget(3X), and XmRowColumn(3X).

                                                       XmCascadeButtonGadget(3X)