ieee_next_after(3I)

IEEE_NEXT_AFTER - Returns the next representable neighbor of x in the direction toward y

As shipped in IRIX 6.5.15. Last changed in IRIX 6.5.5.

NAME
     IEEE_NEXT_AFTER - Returns the next representable neighbor of x in the
     direction toward y

SYNOPSIS
     IEEE_NEXT_AFTER ([X=]x, [Y=]y)

IMPLEMENTATION
     UNICOS/mk, IRIX systems, CRAY T90 systems that support IEEE
     floating-point arithmetic

     CF90, MIPSpro 7 Fortran 90

STANDARDS
     Fortran extension

     IEEE Standard for Binary Floating-point Arithmetic

DESCRIPTION
     The IEEE_NEXT_AFTER intrinsic function returns the next representable
     neighbor of x in the direction toward y.

     IEEE_NEXT_AFTER and the Fortran 95 intrinsic function NEAREST(3I) have
     a number of differences, including the Fortran 95 restriction that
     argument s to NEAREST(3I) must not be zero.

     IEEE_NEXT_AFTER accepts the following arguments:

     x         Must be of type real.

     y         Must be of type real.  If x is scalar, y must be scalar.  If
               x is an array, y can be scalar or an array of the same shape
               as x.

     IEEE_NEXT_AFTER is an elemental function.  The name of this intrinsic
     cannot be passed as an argument.

RETURN VALUES
     The result type and type parameter is the same type and type parameter
     as x.  If x is an array, the result is an array of the same shape as
     x.

     The following special cases can affect the result value:

     * If x = y, the result is x without any exception being signaled.

     * If either x or y is a quiet NaN, the result is one or the other of
       the input NaNs.

     * Overflow is signaled when x is finite but IEEE_NEXT_AFTER(x, y) is
       infinite.  Underflow is signaled when IEEE_NEXT_AFTER(x, y) lies
       strictly between

       -2**E    and +2**E   .
            min          min
       In both cases, the inexact exception is signaled.

     The result values are produced from the following combinations of
     scalar and array arguments:

     * If x is scalar, the result is a scalar.

     * If x is an array and y is scalar, the result is an array in which
       each element is the nearest neighbor of x
                                                i
       in the direction of y.

     * If x is an array and y is an array, the result is an array in which
       each element is the nearest neighbor of

       x  in the direction of y .
        i                      i
EXAMPLES
          REAL   x, y
          ...                 ! Compute X.
          y = IEEE_NEXT_AFTER(x, 1.0)

SEE ALSO
     NEAREST(3I)

     Intrinsic Procedures Reference Manual for the printed version of this
     man page.