vldmbuffersend(3dm)
vlDMBufferSend - send a DMbuffer to video out.
Showing IRIX 6.5.30 (default release). Unchanged since IRIX 6.5.
NAME vlDMBufferSend - send a DMbuffer to video out. SYNOPSIS #include <dmedia/vl.h> int vlDMBufferSend(VLServer svr, VLPath path, DMbuffer dmbuffer); DESCRIPTION vlDMBufferSend puts the DMbuffer on the specified paths output drain queue. Care must be taken not to overflow this queue by adding buffers faster than the video library can dequeue them and send them out. This call should be synchronized with VLTransferComplete events from the path which indicates a buffer has been sent out. DIAGNOSTICS vlDMBufferSend returns 0 if successful, otherwise it returns -1 and vlErrno is set to indicate the error. CAVEATS This function is obsolete. vlDMBufferPutValid should be used instead. See vlintro (3dm) and VL_EXT_EVENT_RECV (3dm). When using glXAssociateDMPbufferSGIX to pass DMbuffers between video and OpenGL on the O2 platform, VL_LAYOUT should be set to VL_LAYOUT_GRAPHICS. This way, the video libary will expect DMbuffers in the format used internally by OpenGL. SEE ALSO vlDMBufferPutValid(3dm), vlEventToDMBuffer(3dm), vlintro(3dm)