SoTextureCoordinateEnvironment(3IV)

SoTextureCoordinateEnvironment - node that specifies texture coordinates by projection from a environment

Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.22.

NAME
     SoTextureCoordinateEnvironment - node that specifies texture coordinates
     by projection from a environment

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction >
     SoTextureCoordinateEnvironment

SYNOPSIS
     #include <Inventor/nodes/SoTextureCoordinateEnvironment.h>

          Methods from class SoTextureCoordinateEnvironment:

                         SoTextureCoordinateEnvironment()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const
DESCRIPTION
     This node creates texture coordinates by projecting points on an object's
     surface to the interior of a surrounding sphere, along the reflection
     across the surface normal of the vector from the camera point to the
     surface. If the current texture image represents a spherical reflection
     map of the current surrounding environment, subsequent shapes will appear
     to reflect that environment.

METHODS
                         SoTextureCoordinateEnvironment()
          Creates a texture function node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoRayPickAction
          Sets the current texture function in the state.


FILE FORMAT/DEFAULTS
     TextureCoordinateEnvironment {
     }

SEE ALSO
     SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault,
     SoTextureCoordinatePlane