SoTextureCoordinate2(3IV)

SoTextureCoordinate2 - 2D texture coordinate node

Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.22.

NAME
     SoTextureCoordinate2 - 2D texture coordinate node

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTextureCoordinate2

SYNOPSIS
     #include <Inventor/nodes/SoTextureCoordinate2.h>

          Fields from class SoTextureCoordinate2:

     SoMFVec2f           point

          Methods from class SoTextureCoordinate2:

                         SoTextureCoordinate2()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool
                              copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName)
                              const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


DESCRIPTION
     This node defines a set of 2D coordinates to be used to map textures to
     subsequent vertex-based shapes (those derived from SoVertexShape). It
     replaces the current texture coordinates in the rendering state for the
     shapes to use.

     The current texture coordinate binding (see SoTextureCoordinateBinding)
     determines how texture coordinates are mapped to vertices of shapes. An
     alternative to using explicit texture coordinates is to generate them
     using a function; see SoTextureCoordinateFunction.

     Texture coordinates range from 0 to 1 across the texture. The horizontal
     coordinate, called S, is specified first, followed by the vertical
     coordinate, T.

FIELDS
     SoMFVec2f           point
          Texture coordinate points.


METHODS
                         SoTextureCoordinate2()
          Creates a texture coordinate node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction
          Sets the current texture coordinates in the state.


FILE FORMAT/DEFAULTS
     TextureCoordinate2 {
          point  [  ]
     }

SEE ALSO
     SoTexture2, SoTextureCoordinateBinding, SoTextureCoordinateFunction,
     SoVertexShape