SoMFRotation(3IV)
SoMFRotation (SoMRotation) - Multiple-value field containing any number of SbRotations.
Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.22.
NAME SoMFRotation (SoMRotation) - Multiple-value field containing any number of SbRotations. INHERITS FROM SoField > SoMField > SoMFRotation SYNOPSIS #include <Inventor_c/fields/SoMFRotation.h> typedef SoMFRotation SoMRotation Functions from class SoMFRotation: void SoMRotationSet1AxisAngle(SoMRotation *this, int index, const SbVec3f *axis, float angle) void SoMRotationSetAxisAngle(SoMRotation *this, const SbVec3f *axis, float angle) void SoMRotationSet1Q_U_A_T(SoMRotation *this, int index, float q0, float q1, float q2, float q3) void SoMRotationSet1Quat(SoMRotation *this, int index, const float q[4]) void SoMRotationSetQ_U_A_T(SoMRotation *this, float q0, float q1, float q2, float q3) void SoMRotationSetQuat(SoMRotation *this, float q[4]) SoType SoMRotationGetClassTypeId() void SoMRotationGetTypeId(const SoMRotation *this) const SbRotation * SoMRotationGet(const SoMRotation *this, int i) const SbRotation * SoMRotationGetN(const SoMRotation *this, int start) int SoMRotationFind(SoMRotation *this, const SbRotation * targetValue, SbBool addIfNotFound = FALSE) void SoMRotationSetQuats(SoMRotation *this, int start, int num, const SbRotation *newValues) void SoMRotationSet1(SoMRotation *this, int index, const SbRotation * newValue) void SoMRotationSet(SoMRotation *this, const SbRotation * newValue) int SoMRotationIsEq(const SoMRotation *this, const SoMFRotation *f) int SoMRotationIsNEq(const SoMRotation *this, const SoMFRotation *f) SbRotation * SoMRotationStartEdit(SoMRotation *this) void SoMRotationFinishEdit(SoMRotation *this) Functions from class SoMField: int SoMRotationGetNum(const SoMRotation *this) void SoMRotationSetNum(SoMRotation *this, int num) void SoMRotationDel(SoMRotation *this, int start, int num = -1) void SoMRotationInsertSpace(SoMRotation *this, int start, int num) void SoMRotationGet1(SoMRotation *this, int index, SbString *valueString) Functions from class SoField: void SoMRotationSetIgnored(SoMRotation *this, SbBool ignore) SbBool SoMRotationIsIgnored(const SoMRotation *this) SbBool SoMRotationIsDflt(const SoMRotation *this) SbBool SoMRotationIsOfType(const SoMRotation *this, SoType type) SbBool SoMRotationSetFromStr(SoMRotation *this, const char *valueString) void SoMRotationGetIntoStr(SoMRotation *this, SbString *valueString) void SoMRotationTouch(SoMRotation *this) SbBool SoMRotationConnFromField(SoMRotation *this, SoField *fromField) SbBool SoMRotationConnFrom(SoMRotation *this, SoEngineOutput *fromEngine) void SoMRotationDisconn(SoMRotation *this) SbBool SoMRotationIsConn(const SoMRotation *this) SbBool SoMRotationIsConnFromField(const SoMRotation *this) SbBool SoMRotationGetConnField(const SoMRotation *this, SoField **writingField) SbBool SoMRotationIsConnFromEngine(const SoMRotation *this) SbBool SoMRotationGetConnEngine(const SoMRotation *this, SoEngineOutput **engineOutput) void SoMRotationEnableConn(SoMRotation *this, SbBool flag) SbBool SoMRotationIsConnEnabled(const SoMRotation *this) int SoMRotationGetForwardConn(const SoMRotation *this, SoFieldList *list) SoFieldContainer * SoMRotationGetContainer(const SoMRotation *this) DESCRIPTION multiple-value field that contains any number of SbRotations. SoMFRotations are written to file as one or more sets of four floating point values. Each set of 4 values is an axis of rotation followed by the amount of right-handed rotation about that axis, in radians. When more than one value is present, all of the values are enclosed in square brackets and separated by commas; for example: [ 1 0 0 0, -.707 -.707 0 1.57 ] FUNCTIONS void SoMRotationSet1AxisAngle(SoMRotation *this, int index, const SbVec3f *axis, float angle) Sets the index'th value to the given axis/angle. void SoMRotationSetAxisAngle(SoMRotation *this, const SbVec3f *axis, float angle) Makes this field have exactly one value, given by axis and angle. void SoMRotationSet1Q_U_A_T(SoMRotation *this, int index, float q0, float q1, float q2, float q3) void SoMRotationSet1Quat(SoMRotation *this, int index, const float q[4]) Sets the index'th value to the given quaternion. void SoMRotationSetQ_U_A_T(SoMRotation *this, float q0, float q1, float q2, float q3) void SoMRotationSetQuat(SoMRotation *this, float q[4]) Makes this field have exactly one value, given by the quaternion. SoType SoMRotationGetClassTypeId() void SoMRotationGetTypeId(const SoMRotation *this) Returns the type for this class or a particular object of this class. const SbRotation * SoMRotationGet(const SoMRotation *this, int i) Returns the i'th value of the field. Indexing past the end of the field (passing in i greater than getNum()) will return garbage. const SbRotation * SoMRotationGetN(const SoMRotation *this, int start) Returns a pointer into the array of values in the field, starting at index start. The values are read-only; see the startEditing()/finishEditing() methods for a way of modifying values in place. int SoMRotationFind(SoMRotation *this, const SbRotation * targetValue, SbBool addIfNotFound = FALSE) Finds the given value in the array and returns the index of that value in the array. If the value is not found, -1 is returned. If addIfNotFound is set, then targetValue is added to the end of the array (but -1 is still returned). void SoMRotationSetQuats(SoMRotation *this, int start, int num, const SbRotation *newValues) Sets num values starting at index start to the values in newValues. The array will be automatically be made larger to accomodate the new values, if necessary. void SoMRotationSet1(SoMRotation *this, int index, const SbRotation * newValue) Sets the index'th value in the array to newValue. The array will be automatically expanded, if necessary. void SoMRotationSet(SoMRotation *this, const SbRotation * newValue) Sets the first value in the array to newValue, and deletes the second and subsequent values. int SoMRotationIsEq(const SoMRotation *this, const SoMFRotation *f) int SoMRotationIsNEq(const SoMRotation *this, const SoMFRotation *f) Returns TRUE if all of the values of this field equal (do not equal) those of the given field. If the fields are different types FALSE will always be returned (even if one field is an SoMFFloat with one value of 1.0 and the other is an SoMFInt with a value of 1, for example). SbRotation * SoMRotationStartEdit(SoMRotation *this) void SoMRotationFinishEdit(SoMRotation *this) startEditing() returns a pointer to the internally-maintained array that can be modified. The values in the array may be changed, but values cannot be added or removed. It is illegal to call any other editing methods between StartEdit() and FinishEdit() (e.g. Set1(), Set(), etc). Fields, engines or sensors connected to this field and sensors are not notified that this field has changed until FinishEdit() is called. Calling FinishEdit() always sets the IsDflt flag to FALSE and informs engines and sensors that the field changed, even if none of the values actually were changed. SEE ALSO SbRotation