SoMFColor(3IV)

SoMFColor - multiple-value field containing any number of RGB colors stored as three floats

Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.22.

NAME
     SoMFColor - multiple-value field containing any number of RGB colors
     stored as three floats

INHERITS FROM
     SoField > SoMField > SoMFColor

SYNOPSIS
          Methods from class SoMFColor:

     void                setValues(int start, int num, const float rgb[][3])
     void                setHSVValues(int start, int num, const float
                              hsv[][3])
     void                setValue(const SbVec3f &vec)
     void                setValue(float red, float green, float blue)
     void                setHSVValue(float hue, float saturation, float value)
     void                setValue(const float rgb[3])
     void                setHSVValue(const float hsv[3])
     void                set1Value(index, const SbVec3f &vec)
     void                set1Value(index, float r, float g, float b)
     void                set1HSVValue(index, float h, float s, float v)
     void                set1Value(index, const float rgb[3])
     void                set1HSVValue(index, const float hsv[3])
     static SoType       getClassTypeId()
     virtual void        getTypeId() const
     const SbColor &     operator [](int i) const
     const SbColor *     getValues(int start) const
     int                 find(const SbColor & targetValue, SbBool
                              addIfNotFound = FALSE)
     void                setValues(int start, int num, const SbColor
                              *newValues)
     void                set1Value(int index, const SbColor & newValue)
     const SbColor &     operator =(const SbColor & newValue)
     void                setValue(const SbColor & newValue)
     int                 operator ==(const SoMFColor &f) const
     int                 operator !=(const SoMFColor &f) const
     SbColor *           startEditing()
     void                finishEditing()

          Methods from class SoMField:

     int                 getNum() const
     void                setNum(int num)
     virtual void        deleteValues(int start, int num = -1)
     virtual void        insertSpace(int start, int num)
     SbBool              set1(int index, const char *valueString)
     void                get1(int index, SbString &valueString)

          Methods from class SoField:

     void                setIgnored(SbBool ignore)

     SbBool              isIgnored() const
     SbBool              isDefault() const
     virtual SbBool      isOfType(SoType type) const
     SbBool              set(const char *valueString)
     void                get(SbString &valueString)
     void                touch()
     SbBool              connectFrom(SoField *fromField)
     SbBool              connectFrom(SoEngineOutput *fromEngine)
     void                disconnect()
     SbBool              isConnected() const
     SbBool              isConnectedFromField() const
     SbBool              getConnectedField(SoField *&writingField) const
     SbBool              isConnectedFromEngine() const
     SbBool              getConnectedEngine(SoEngineOutput *&engineOutput)
                              const
     void                enableConnection(SbBool flag)
     SbBool              isConnectionEnabled() const
     int                 getForwardConnections(SoFieldList &list) const
     SoFieldContainer *  getContainer() const


DESCRIPTION
     A multiple-value field that contains any number of RGB colors, stored as
     instances of SbColor. Values may be set in either RGB (red, green, blue)
     or HSV (hue, saturation, value) color spaces.

     SoMFColors are written to file as one or more RGB triples of floating
     point numbers in standard scientific notation. When more than one value
     is present, all of the values are enclosed in square brackets and
     separated by commas.  For example:

          [ 1.0 0.0 0.0, 0 1 0, 0 0 1 ]

     represents the three colors red, green, and blue.

METHODS
     void                setValues(int start, int num, const float rgb[][3])
     void                setHSVValues(int start, int num, const float
                              hsv[][3])
          Sets num values starting at index start to the RGB (or HSV) values
          specified by the given array of floats. Each float should be in the
          range 0.0 to 1.0, and there must be 3*num floats in the array.

     void                setValue(const SbVec3f &vec)
     void                setValue(float red, float green, float blue)
     void                setHSVValue(float hue, float saturation, float value)
     void                setValue(const float rgb[3])
     void                setHSVValue(const float hsv[3])
          Sets the field to contain one and only one value, the given color
          (expressed as either RGB or HSV floating point values in the range
          0.0 to 1.0), and deletes the second and subsequent values.

     void                set1Value(index, const SbVec3f &vec)
     void                set1Value(index, float r, float g, float b)
     void                set1HSVValue(index, float h, float s, float v)
     void                set1Value(index, const float rgb[3])
     void                set1HSVValue(index, const float hsv[3])
          Sets one value in the array to the given color. The array will be
          expanded and filled with zeroes as necessary.

     static SoType       getClassTypeId()
     virtual void        getTypeId() const
          Returns the type for this class or a particular object of this
          class.

     const SbColor &     operator [](int i) const
          Returns the i'th value of the field. Indexing past the end of the
          field (passing in i greater than getNum()) will return garbage.

     const SbColor *     getValues(int start) const
          Returns a pointer into the array of values in the field, starting at
          index start. The values are read-only; see the
          startEditing()/finishEditing() methods for a way of modifying values
          in place.

     int                 find(const SbColor & targetValue, SbBool
                              addIfNotFound = FALSE)
          Finds the given value in the array and returns the index of that
          value in the array. If the value is not found, -1 is returned. If
          addIfNotFound is set, then targetValue is added to the end of the
          array (but -1 is still returned).

     void                setValues(int start, int num, const SbColor
                              *newValues)
          Sets num values starting at index start to the values in newValues.
          The array will be automatically be made larger to accomodate the new
          values, if necessary.

     void                set1Value(int index, const SbColor & newValue)
          Sets the index'th value in the array to newValue. The array will be
          automatically expanded, if necessary.

     const SbColor &     operator =(const SbColor & newValue)
     void                setValue(const SbColor & newValue)
          Sets the first value in the array to newValue, and deletes the
          second and subsequent values.

     int                 operator ==(const SoMFColor &f) const
     int                 operator !=(const SoMFColor &f) const
          Returns TRUE if all of the values of this field equal (do not equal)
          those of the given field. If the fields are different types FALSE
          will always be returned (even if one field is an SoMFFloat with one
          value of 1.0 and the other is an SoMFInt with a value of 1, for
          example).
     SbColor *           startEditing()
     void                finishEditing()
          startEditing() returns a pointer to the internally-maintained array
          that can be modified. The values in the array may be changed, but
          values cannot be added or removed. It is illegal to call any other
          editing methods between startEditing() and finishEditing() (e.g.
          set1Value(), setValue(), etc).

          Fields, engines or sensors connected to this field and sensors are
          not notified that this field has changed until finishEditing() is
          called. Calling finishEditing() always sets the isDefault() flag to
          FALSE and informs engines and sensors that the field changed, even
          if none of the values actually were changed.


SEE ALSO
     SbColor