SbCylinderSectionProjector(3IV)
SbCylinderSectionProjector (SbCylSectProj) - cylinder-section projector
Showing IRIX 6.5.30 (default release). Added in IRIX 6.5.22.
NAME SbCylinderSectionProjector (SbCylSectProj) - cylinder-section projector INHERITS FROM SbProjector > SbCylinderProjector > SbCylinderSectionProjector SYNOPSIS #include <Inventor_c/projectors/SbCylinderSectionProjector.h> typedef SbCylinderSectionProjector SbCylSectProj Functions from class SbCylinderSectionProjector: SbCylinderSectionProjector * SbCylSectProjCreate(float edgeTol = .9, SbBool orientToEye = TRUE) SbCylinderSectionProjector * SbCylSectProjCreateCyl(const SbCylinder *cyl, float edgeTol = .9, SbBool orientToEye = TRUE) void SbCylSectProjDelete(SbCylSectProj *this) void SbCylSectProjSetTol(SbCylSectProj *this, float edgeTol) float SbCylSectProjGetTol(const SbCylSectProj *this) SbBool SbCylSectProjIsWithinTol(SbCylSectProj *this, const SbVec3f *point) Functions from class SbCylinderProjector: SbVec3f SbCylSectProjProjectGetRot(SbCylSectProj *this, const SbVec2f *point, SbRotation *rot) SbRotation SbCylSectProjGetRot(SbCylSectProj *this, const SbVec3f *point1, const SbVec3f *point2) void SbCylSectProjSetCyl(SbCylSectProj *this, const SbCylinder *cyl) const SbCylinder * SbCylSectProjGetCyl(const SbCylSectProj *this) void SbCylSectProjSetOrientToEye(SbCylSectProj *this, SbBool orientToEye) SbBool SbCylSectProjIsOrientToEye(const SbCylSectProj *this) void SbCylSectProjSetFront(SbCylSectProj *this, SbBool isFront) SbBool SbCylSectProjIsFront(const SbCylSectProj *this) SbBool SbCylSectProjIsPointInFront(const SbCylSectProj *this, const SbVec3f *point) Functions from class SbProjector: SbVec3f SbCylSectProjProject(SbCylSectProj *this, const SbVec2f *point) void SbCylSectProjSetViewVol(SbCylSectProj *this, const SbViewVolume *vol) const SbViewVolume * SbCylSectProjGetViewVol(const SbCylSectProj *this) void SbCylSectProjSetWorkSpace(SbCylSectProj *this, const SbMatrix *space) const SbMatrix * SbCylSectProjGetWorkSpace(const SbCylSectProj *this) SbProjector * SbCylSectProjCopy(const SbCylSectProj *this) DESCRIPTION SbCylinderSectionProjector projects a window space point (usually based on the mouse location) onto the section of a cylinder that has been sliced by a plane. Two projected points can produce a rotation along the cylinder's axis. The tolerance slice can be specified as a fraction of the radius of the cylinder. The projection point will not extend beyond the sliced portion of the cylinder. Incremental changes (delta rotation) can be computed during interactive sessions. Cylinder projectors are typically used to write interactive 3D manipulators and viewers. FUNCTIONS SbCylinderSectionProjector * SbCylSectProjCreate(float edgeTol = .9, SbBool orientToEye = TRUE) SbCylinderSectionProjector * SbCylSectProjCreateCyl(const SbCylinder *cyl, float edgeTol = .9, SbBool orientToEye = TRUE) Constructors. The first uses a default cylinder aligned with the Y axis with radius 1.0; the cylinder is supplied in the second. The position of the plane which slices the cylinder into a section is specified as a fraction of the cylinder radius with the parameter edgeTol. A tolerance value of 1.0 positions the plane down the center of the cylinder. A tolerance value of 0.5 defines the longitudinal plane halfway between the center and the outside edge of the cylinder. The default value is .9, so that almost half the cylinder is in front of the plane. The orientToEye parameter determines whether the plane is perpendicular to the eye, or perpendicular to the cylinder's Z axis. Setting that parameter to TRUE (the default) specifies that the plane be perpendicular to the eye, which is most often the desired behavior. The default view volume is undefined, and the working space is identity. void SbCylSectProjDelete(SbCylSectProj *this) Destructor. void SbCylSectProjSetTol(SbCylSectProj *this, float edgeTol) float SbCylSectProjGetTol(const SbCylSectProj *this) Set and get the edge tolerance as a fraction of the radius of the cylinder. If this is 1.0, the projector is a half cylinder. If this is .1, the projector is a slice of the cylinder with radius .1*radius. Default is .9. SbBool SbCylSectProjIsWithinTol(SbCylSectProj *this, const SbVec3f *point) Find whether this point on the cylinder or tolerance plane is within tolerance. FILE FORMAT/DEFAULTS CylinderSectionProjector { } SEE ALSO SbCylinderPlaneProjector, SbCylinderSheetProjector, SbLineProjector, SbPlaneProjector, SbSpherePlaneProjector, SbSphereProjector, SbSphereSectionProjector, SbSphereSheetProjector