perlembed(1)

perlembed - how to embed perl in your C program

Showing IRIX 6.5.30 (default release). Last changed in IRIX 6.5.19.

NAME
     perlembed - how to embed perl in your C program

DESCRIPTION
     PREAMBLE

     Do you want to:

     Use C from Perl?
          Read the perlxstut manpage, the perlxs manpage, the h2xs manpage,
          and the perlguts manpage.

     Use a Unix program from Perl?
          Read about back-quotes and about system and exec in the perlfunc
          manpage.

     Use Perl from Perl?
          Read about the do entry in the perlfunc manpage and the eval entry
          in the perlfunc manpage and the require entry in the perlfunc
          manpage and the use entry in the perlfunc manpage.

     Use C from C?
          Rethink your design.

     Use Perl from C?
          Read on...

     ROADMAP

     the section on Compiling your C program

     the section on Adding a Perl interpreter to your C program

     the section on Calling a Perl subroutine from your C program

     the section on Evaluating a Perl statement from your C program

     the section on Performing Perl pattern matches and substitutions from
     your C program

     the section on Fiddling with the Perl stack from your C program

     the section on Maintaining a persistent interpreter

     the section on Maintaining multiple interpreter instances

     the section on Using Perl modules, which themselves use C libraries, from
     your C program

     the section on Embedding Perl under Win32

     Compiling your C program

     If you have trouble compiling the scripts in this documentation, you're
     not alone.  The cardinal rule: COMPILE THE PROGRAMS IN EXACTLY THE SAME
     WAY THAT YOUR PERL WAS COMPILED.  (Sorry for yelling.)

     Also, every C program that uses Perl must link in the perl library.
     What's that, you ask?  Perl is itself written in C; the perl library is
     the collection of compiled C programs that were used to create your perl
     executable (/usr/bin/perl or equivalent).  (Corollary: you can't use Perl
     from your C program unless Perl has been compiled on your machine, or
     installed properly--that's why you shouldn't blithely copy Perl
     executables from machine to machine without also copying the lib
     directory.)

     When you use Perl from C, your C program will--usually--allocate, "run",
     and deallocate a PerlInterpreter object, which is defined by the perl
     library.

     If your copy of Perl is recent enough to contain this documentation
     (version 5.002 or later), then the perl library (and EXTERN.h and perl.h,
     which you'll also need) will reside in a directory that looks like this:

         /usr/local/lib/perl5/your_architecture_here/CORE

     or perhaps just

         /usr/local/lib/perl5/CORE

     or maybe something like

         /usr/opt/perl5/CORE

     Execute this statement for a hint about where to find CORE:

         perl -MConfig -e 'print $Config{archlib}'

     Here's how you'd compile the example in the next section, the section on
     Adding a Perl interpreter to your C program, on my Linux box:

         % gcc -O2 -Dbool=char -DHAS_BOOL -I/usr/local/include
         -I/usr/local/lib/perl5/i586-linux/5.003/CORE
         -L/usr/local/lib/perl5/i586-linux/5.003/CORE
         -o interp interp.c -lperl -lm

     (That's all one line.)  On my DEC Alpha running old 5.003_05, the
     incantation is a bit different:

         % cc -O2 -Olimit 2900 -DSTANDARD_C -I/usr/local/include
         -I/usr/local/lib/perl5/alpha-dec_osf/5.00305/CORE
         -L/usr/local/lib/perl5/alpha-dec_osf/5.00305/CORE -L/usr/local/lib
         -D__LANGUAGE_C__ -D_NO_PROTO -o interp interp.c -lperl -lm
     How can you figure out what to add?  Assuming your Perl is post-5.001,
     execute a perl -V command and pay special attention to the "cc" and
     "ccflags" information.

     You'll have to choose the appropriate compiler (cc, gcc, et al.) for your
     machine: perl -MConfig -e 'print $Config{cc}' will tell you what to use.

     You'll also have to choose the appropriate library directory
     (/usr/local/lib/...) for your machine.  If your compiler complains that
     certain functions are undefined, or that it can't locate -lperl, then you
     need to change the path following the -L.  If it complains that it can't
     find EXTERN.h and perl.h, you need to change the path following the -I.

     You may have to add extra libraries as well.  Which ones?  Perhaps those
     printed by

        perl -MConfig -e 'print $Config{libs}'

     Provided your perl binary was properly configured and installed the
     ExtUtils::Embed module will determine all of this information for you:

        % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

     If the ExtUtils::Embed module isn't part of your Perl distribution, you
     can retrieve it from http://www.perl.com/perl/CPAN/modules/by-
     module/ExtUtils::Embed.  (If this documentation came from your Perl
     distribution, then you're running 5.004 or better and you already have
     it.)

     The ExtUtils::Embed kit on CPAN also contains all source code for the
     examples in this document, tests, additional examples and other
     information you may find useful.

     Adding a Perl interpreter to your C program

     In a sense, perl (the C program) is a good example of embedding Perl (the
     language), so I'll demonstrate embedding with miniperlmain.c, included in
     the source distribution.  Here's a bastardized, nonportable version of
     miniperlmain.c containing the essentials of embedding:

         #include <EXTERN.h>               /* from the Perl distribution     */
         #include <perl.h>                 /* from the Perl distribution     */

         static PerlInterpreter *my_perl;  /***    The Perl interpreter    ***/

         int main(int argc, char **argv, char **env)
         {
             my_perl = perl_alloc();
             perl_construct(my_perl);
             perl_parse(my_perl, NULL, argc, argv, (char **)NULL);
             perl_run(my_perl);
             perl_destruct(my_perl);
             perl_free(my_perl);
         }

     Notice that we don't use the env pointer.  Normally handed to perl_parse
     as its final argument, env here is replaced by NULL, which means that the
     current environment will be used.

     Now compile this program (I'll call it interp.c) into an executable:

         % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

     After a successful compilation, you'll be able to use interp just like
     perl itself:

         % interp
         print "Pretty Good Perl \n";
         print "10890 - 9801 is ", 10890 - 9801;
         <CTRL-D>
         Pretty Good Perl
         10890 - 9801 is 1089

     or

         % interp -e 'printf("%x", 3735928559)'
         deadbeef

     You can also read and execute Perl statements from a file while in the
     midst of your C program, by placing the filename in argv[1] before
     calling perl_run.

     Calling a Perl subroutine from your C program

     To call individual Perl subroutines, you can use any of the perl_call_*
     functions documented in the perlcall manpage.  In this example we'll use
     perl_call_argv.

     That's shown below, in a program I'll call showtime.c.

         #include <EXTERN.h>
         #include <perl.h>

         static PerlInterpreter *my_perl;

         int main(int argc, char **argv, char **env)
         {
             char *args[] = { NULL };
             my_perl = perl_alloc();
             perl_construct(my_perl);

             perl_parse(my_perl, NULL, argc, argv, NULL);

             /*** skipping perl_run() ***/

             perl_call_argv("showtime", G_DISCARD | G_NOARGS, args);

             perl_destruct(my_perl);
             perl_free(my_perl);
         }

     where showtime is a Perl subroutine that takes no arguments (that's the
     G_NOARGS) and for which I'll ignore the return value (that's the
     G_DISCARD).  Those flags, and others, are discussed in the perlcall
     manpage.

     I'll define the showtime subroutine in a file called showtime.pl:

         print "I shan't be printed.";

         sub showtime {
             print time;
         }

     Simple enough.  Now compile and run:

         % cc -o showtime showtime.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

         % showtime showtime.pl
         818284590

     yielding the number of seconds that elapsed between January 1, 1970 (the
     beginning of the Unix epoch), and the moment I began writing this
     sentence.

     In this particular case we don't have to call perl_run, but in general
     it's considered good practice to ensure proper initialization of library
     code, including execution of all object DESTROY methods and package END
     {} blocks.

     If you want to pass arguments to the Perl subroutine, you can add strings
     to the NULL-terminated args list passed to perl_call_argv.  For other
     data types, or to examine return values, you'll need to manipulate the
     Perl stack.  That's demonstrated in the last section of this document:
     the section on Fiddling with the Perl stack from your C program.

     Evaluating a Perl statement from your C program

     Perl provides two API functions to evaluate pieces of Perl code.  These
     are the perl_eval_sv entry in the perlguts manpage and the perl_eval_pv
     entry in the perlguts manpage.

     Arguably, these are the only routines you'll ever need to execute
     snippets of Perl code from within your C program.  Your code can be as
     long as you wish; it can contain multiple statements; it can employ the
     use entry in the perlfunc manpage, the require entry in the perlfunc
     manpage, and the do entry in the perlfunc manpage to include external
     Perl files.

     perl_eval_pv lets us evaluate individual Perl strings, and then extract
     variables for coercion into C types.  The following program, string.c,
     executes three Perl strings, extracting an int from the first, a float
     from the second, and a char * from the third.

        #include <EXTERN.h>
        #include <perl.h>

        static PerlInterpreter *my_perl;

        main (int argc, char **argv, char **env)
        {
            char *embedding[] = { "", "-e", "0" };

            my_perl = perl_alloc();
            perl_construct( my_perl );

            perl_parse(my_perl, NULL, 3, embedding, NULL);
            perl_run(my_perl);

            /** Treat $a as an integer **/
            perl_eval_pv("$a = 3; $a **= 2", TRUE);
            printf("a = %d\n", SvIV(perl_get_sv("a", FALSE)));

            /** Treat $a as a float **/
            perl_eval_pv("$a = 3.14; $a **= 2", TRUE);
            printf("a = %f\n", SvNV(perl_get_sv("a", FALSE)));

            /** Treat $a as a string **/
            perl_eval_pv("$a = 'rekcaH lreP rehtonA tsuJ'; $a = reverse($a);", TRUE);
            printf("a = %s\n", SvPV(perl_get_sv("a", FALSE), PL_na));

            perl_destruct(my_perl);
            perl_free(my_perl);
        }

     All of those strange functions with sv in their names help convert Perl
     scalars to C types.  They're described in the perlguts manpage.

     If you compile and run string.c, you'll see the results of using SvIV()
     to create an int, SvNV() to create a float, and SvPV() to create a
     string:

        a = 9
        a = 9.859600
        a = Just Another Perl Hacker

     In the example above, we've created a global variable to temporarily
     store the computed value of our eval'd expression.  It is also possible
     and in most cases a better strategy to fetch the return value from
     perl_eval_pv() instead.  Example:

        ...
        SV *val = perl_eval_pv("reverse 'rekcaH lreP rehtonA tsuJ'", TRUE);
        printf("%s\n", SvPV(val,PL_na));
        ...

     This way, we avoid namespace pollution by not creating global variables
     and we've simplified our code as well.

     Performing Perl pattern matches and substitutions from your C program

     The perl_eval_sv() function lets us evaluate strings of Perl code, so we
     can define some functions that use it to "specialize" in matches and
     substitutions: match(), substitute(), and matches().

        I32 match(SV *string, char *pattern);

     Given a string and a pattern (e.g., m/clasp/ or /\b\w*\b/, which in your
     C program might appear as "/\\b\\w*\\b/"), match() returns 1 if the
     string matches the pattern and 0 otherwise.

        int substitute(SV **string, char *pattern);

     Given a pointer to an SV and an =~ operation (e.g., s/bob/robert/g or
     tr[A-Z][a-z]), substitute() modifies the string within the AV at
     according to the operation, returning the number of substitutions made.

        int matches(SV *string, char *pattern, AV **matches);

     Given an SV, a pattern, and a pointer to an empty AV, matches() evaluates
     $string =~ $pattern in an array context, and fills in matches with the
     array elements, returning the number of matches found.

     Here's a sample program, match.c, that uses all three (long lines have
     been wrapped here):

      #include <EXTERN.h>
      #include <perl.h>

      /** my_perl_eval_sv(code, error_check)
      ** kinda like perl_eval_sv(),
      ** but we pop the return value off the stack
      **/
      SV* my_perl_eval_sv(SV *sv, I32 croak_on_error)
      {
          dSP;
          SV* retval;

          PUSHMARK(SP);
          perl_eval_sv(sv, G_SCALAR);

          SPAGAIN;
          retval = POPs;
          PUTBACK;

          if (croak_on_error && SvTRUE(ERRSV))
             croak(SvPVx(ERRSV, PL_na));

          return retval;
      }

      /** match(string, pattern)
      **
      ** Used for matches in a scalar context.
      **
      ** Returns 1 if the match was successful; 0 otherwise.
      **/

      I32 match(SV *string, char *pattern)
      {
          SV *command = NEWSV(1099, 0), *retval;

          sv_setpvf(command, "my $string = '%s'; $string =~ %s",
                   SvPV(string,PL_na), pattern);

          retval = my_perl_eval_sv(command, TRUE);
          SvREFCNT_dec(command);

          return SvIV(retval);
      }

      /** substitute(string, pattern)
      **
      ** Used for =~ operations that modify their left-hand side (s/// and tr///)
      **
      ** Returns the number of successful matches, and
      ** modifies the input string if there were any.
      **/
      I32 substitute(SV **string, char *pattern)
      {
          SV *command = NEWSV(1099, 0), *retval;

          sv_setpvf(command, "$string = '%s'; ($string =~ %s)",
                   SvPV(*string,PL_na), pattern);

          retval = my_perl_eval_sv(command, TRUE);
          SvREFCNT_dec(command);

          *string = perl_get_sv("string", FALSE);
          return SvIV(retval);
      }

      /** matches(string, pattern, matches)
      **
      ** Used for matches in an array context.
      **
      ** Returns the number of matches,
      ** and fills in **matches with the matching substrings
      **/

      I32 matches(SV *string, char *pattern, AV **match_list)
      {
          SV *command = NEWSV(1099, 0);
          I32 num_matches;

          sv_setpvf(command, "my $string = '%s'; @array = ($string =~ %s)",
                   SvPV(string,PL_na), pattern);

          my_perl_eval_sv(command, TRUE);
          SvREFCNT_dec(command);

          *match_list = perl_get_av("array", FALSE);
          num_matches = av_len(*match_list) + 1; /** assume $[ is 0 **/

          return num_matches;
      }

      main (int argc, char **argv, char **env)
      {
          PerlInterpreter *my_perl = perl_alloc();
          char *embedding[] = { "", "-e", "0" };
          AV *match_list;
          I32 num_matches, i;
          SV *text = NEWSV(1099,0);

          perl_construct(my_perl);
          perl_parse(my_perl, NULL, 3, embedding, NULL);

          sv_setpv(text, "When he is at a convenience store and the bill comes to some amount like 76 cents, Maynard is aware that there is something he *should* do, something that will enable him to get back a quarter, but he has no idea *what*.  He fumbles through his red squeezey changepurse and gives the boy three extra pennies with his dollar, hoping that he might luck into the correct amount.  The boy gives him back two of his own pennies and then the big shiny quarter that is his prize. -RICHH");
          if (match(text, "m/quarter/")) /** Does text contain 'quarter'? **/
             printf("match: Text contains the word 'quarter'.\n\n");
          else
             printf("match: Text doesn't contain the word 'quarter'.\n\n");

          if (match(text, "m/eighth/")) /** Does text contain 'eighth'? **/
             printf("match: Text contains the word 'eighth'.\n\n");
          else
             printf("match: Text doesn't contain the word 'eighth'.\n\n");

          /** Match all occurrences of /wi../ **/
          num_matches = matches(text, "m/(wi..)/g", &match_list);
          printf("matches: m/(wi..)/g found %d matches...\n", num_matches);

          for (i = 0; i < num_matches; i++)
             printf("match: %s\n", SvPV(*av_fetch(match_list, i, FALSE),PL_na));
          printf("\n");

          /** Remove all vowels from text **/
          num_matches = substitute(&text, "s/[aeiou]//gi");
          if (num_matches) {
             printf("substitute: s/[aeiou]//gi...%d substitutions made.\n",
                    num_matches);
             printf("Now text is: %s\n\n", SvPV(text,PL_na));
          }

          /** Attempt a substitution **/
          if (!substitute(&text, "s/Perl/C/")) {
             printf("substitute: s/Perl/C...No substitution made.\n\n");
          }

          SvREFCNT_dec(text);
          PL_perl_destruct_level = 1;
          perl_destruct(my_perl);
          perl_free(my_perl);
      }

     which produces the output (again, long lines have been wrapped here)

        match: Text contains the word 'quarter'.

        match: Text doesn't contain the word 'eighth'.

        matches: m/(wi..)/g found 2 matches...
        match: will
        match: with

        substitute: s/[aeiou]//gi...139 substitutions made.
        Now text is: Whn h s t  cnvnnc str nd th bll cms t sm mnt lk 76 cnts,
        Mynrd s wr tht thr s smthng h *shld* d, smthng tht wll nbl hm t gt bck
        qrtr, bt h hs n d *wht*.  H fmbls thrgh hs rd sqzy chngprs nd gvs th by
        thr xtr pnns wth hs dllr, hpng tht h mght lck nt th crrct mnt.  Th by gvs
        hm bck tw f hs wn pnns nd thn th bg shny qrtr tht s hs prz. -RCHH

        substitute: s/Perl/C...No substitution made.


     Fiddling with the Perl stack from your C program

     When trying to explain stacks, most computer science textbooks mumble
     something about spring-loaded columns of cafeteria plates: the last thing
     you pushed on the stack is the first thing you pop off.  That'll do for
     our purposes: your C program will push some arguments onto "the Perl
     stack", shut its eyes while some magic happens, and then pop the
     results--the return value of your Perl subroutine--off the stack.

     First you'll need to know how to convert between C types and Perl types,
     with newSViv() and sv_setnv() and newAV() and all their friends.  They're
     described in the perlguts manpage.

     Then you'll need to know how to manipulate the Perl stack.  That's
     described in the perlcall manpage.

     Once you've understood those, embedding Perl in C is easy.

     Because C has no builtin function for integer exponentiation, let's make
     Perl's ** operator available to it (this is less useful than it sounds,
     because Perl implements ** with C's pow() function).  First I'll create a
     stub exponentiation function in power.pl:

         sub expo {
             my ($a, $b) = @_;
             return $a ** $b;
         }

     Now I'll create a C program, power.c, with a function PerlPower() that
     contains all the perlguts necessary to push the two arguments into expo()
     and to pop the return value out.  Take a deep breath...

         #include <EXTERN.h>
         #include <perl.h>

         static PerlInterpreter *my_perl;

         static void
         PerlPower(int a, int b)
         {
           dSP;                            /* initialize stack pointer      */
           ENTER;                          /* everything created after here */
           SAVETMPS;                       /* ...is a temporary variable.   */
           PUSHMARK(SP);                   /* remember the stack pointer    */
           XPUSHs(sv_2mortal(newSViv(a))); /* push the base onto the stack  */
           XPUSHs(sv_2mortal(newSViv(b))); /* push the exponent onto stack  */
           PUTBACK;                      /* make local stack pointer global */
           perl_call_pv("expo", G_SCALAR); /* call the function             */
           SPAGAIN;                        /* refresh stack pointer         */
                                         /* pop the return value from stack */
           printf ("%d to the %dth power is %d.\n", a, b, POPi);
           PUTBACK;
           FREETMPS;                       /* free that return value        */
           LEAVE;                       /* ...and the XPUSHed "mortal" args.*/
         }

         int main (int argc, char **argv, char **env)
         {
           char *my_argv[] = { "", "power.pl" };

           my_perl = perl_alloc();
           perl_construct( my_perl );

           perl_parse(my_perl, NULL, 2, my_argv, (char **)NULL);
           perl_run(my_perl);

           PerlPower(3, 4);                      /*** Compute 3 ** 4 ***/

           perl_destruct(my_perl);
           perl_free(my_perl);
         }

     Compile and run:

         % cc -o power power.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

         % power
         3 to the 4th power is 81.


     Maintaining a persistent interpreter

     When developing interactive and/or potentially long-running applications,
     it's a good idea to maintain a persistent interpreter rather than
     allocating and constructing a new interpreter multiple times.  The major
     reason is speed: since Perl will only be loaded into memory once.

     However, you have to be more cautious with namespace and variable scoping
     when using a persistent interpreter.  In previous examples we've been
     using global variables in the default package main.  We knew exactly what
     code would be run, and assumed we could avoid variable collisions and
     outrageous symbol table growth.

     Let's say your application is a server that will occasionally run Perl
     code from some arbitrary file.  Your server has no way of knowing what
     code it's going to run.  Very dangerous.

     If the file is pulled in by perl_parse(), compiled into a newly
     constructed interpreter, and subsequently cleaned out with
     perl_destruct() afterwards, you're shielded from most namespace troubles.

     One way to avoid namespace collisions in this scenario is to translate
     the filename into a guaranteed-unique package name, and then compile the
     code into that package using the eval entry in the perlfunc manpage.  In
     the example below, each file will only be compiled once.  Or, the
     application might choose to clean out the symbol table associated with
     the file after it's no longer needed.  Using the perl_call_argv entry in
     the perlcall manpage, We'll call the subroutine
     Embed::Persistent::eval_file which lives in the file persistent.pl and
     pass the filename and boolean cleanup/cache flag as arguments.

     Note that the process will continue to grow for each file that it uses.
     In addition, there might be AUTOLOADed subroutines and other conditions
     that cause Perl's symbol table to grow.  You might want to add some logic
     that keeps track of the process size, or restarts itself after a certain
     number of requests, to ensure that memory consumption is minimized.
     You'll also want to scope your variables with the my entry in the
     perlfunc manpage whenever possible.

      package Embed::Persistent;
      #persistent.pl

      use strict;
      use vars '%Cache';
      use Symbol qw(delete_package);

      sub valid_package_name {
          my($string) = @_;
          $string =~ s/([^A-Za-z0-9\/])/sprintf("_%2x",unpack("C",$1))/eg;
          # second pass only for words starting with a digit
          $string =~ s|/(\d)|sprintf("/_%2x",unpack("C",$1))|eg;

          # Dress it up as a real package name
          $string =~ s|/|::|g;
          return "Embed" . $string;
      }

      sub eval_file {
          my($filename, $delete) = @_;
          my $package = valid_package_name($filename);
          my $mtime = -M $filename;
          if(defined $Cache{$package}{mtime}
             &&
             $Cache{$package}{mtime} <= $mtime)
          {
             # we have compiled this subroutine already,
             # it has not been updated on disk, nothing left to do
             print STDERR "already compiled $package->handler\n";
          }
          else {
             local *FH;
             open FH, $filename or die "open '$filename' $!";
             local($/) = undef;
             my $sub = <FH>;
             close FH;

             #wrap the code into a subroutine inside our unique package
             my $eval = qq{package $package; sub handler { $sub; }};
             {
                 # hide our variables within this block
                 my($filename,$mtime,$package,$sub);
                 eval $eval;
             }
             die $@ if $@;

             #cache it unless we're cleaning out each time
             $Cache{$package}{mtime} = $mtime unless $delete;
          }

          eval {$package->handler;};
          die $@ if $@;

          delete_package($package) if $delete;

          #take a look if you want
          #print Devel::Symdump->rnew($package)->as_string, $/;
      }

      1;

      __END__

      /* persistent.c */
      #include <EXTERN.h>
      #include <perl.h>

      /* 1 = clean out filename's symbol table after each request, 0 = don't */
      #ifndef DO_CLEAN
      #define DO_CLEAN 0
      #endif

      static PerlInterpreter *perl = NULL;

      int
      main(int argc, char **argv, char **env)
      {
          char *embedding[] = { "", "persistent.pl" };
          char *args[] = { "", DO_CLEAN, NULL };
          char filename [1024];
          int exitstatus = 0;

          if((perl = perl_alloc()) == NULL) {
             fprintf(stderr, "no memory!");
             exit(1);
          }
          perl_construct(perl);

          exitstatus = perl_parse(perl, NULL, 2, embedding, NULL);

          if(!exitstatus) {
             exitstatus = perl_run(perl);

             while(printf("Enter file name: ") && gets(filename)) {

                 /* call the subroutine, passing it the filename as an argument */
                 args[0] = filename;
                 perl_call_argv("Embed::Persistent::eval_file",
                                G_DISCARD | G_EVAL, args);

                 /* check $@ */
                 if(SvTRUE(ERRSV))
                     fprintf(stderr, "eval error: %s\n", SvPV(ERRSV,PL_na));
             }
          }

          PL_perl_destruct_level = 0;
          perl_destruct(perl);
          perl_free(perl);
          exit(exitstatus);
      }

     Now compile:

      % cc -o persistent persistent.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

     Here's a example script file:

      #test.pl
      my $string = "hello";
      foo($string);

      sub foo {
          print "foo says: @_\n";
      }

     Now run:

      % persistent
      Enter file name: test.pl
      foo says: hello
      Enter file name: test.pl
      already compiled Embed::test_2epl->handler
      foo says: hello
      Enter file name: ^C


     Maintaining multiple interpreter instances

     Some rare applications will need to create more than one interpreter
     during a session.  Such an application might sporadically decide to
     release any resources associated with the interpreter.

     The program must take care to ensure that this takes place before the
     next interpreter is constructed.  By default, the global variable
     PL_perl_destruct_level is set to 0, since extra cleaning isn't needed
     when a program has only one interpreter.

     Setting PL_perl_destruct_level to 1 makes everything squeaky clean:

      PL_perl_destruct_level = 1;

      while(1) {
          ...
          /* reset global variables here with PL_perl_destruct_level = 1 */
          perl_construct(my_perl);
          ...
          /* clean and reset _everything_ during perl_destruct */
          perl_destruct(my_perl);
          perl_free(my_perl);
          ...
          /* let's go do it again! */
      }

     When perl_destruct() is called, the interpreter's syntax parse tree and
     symbol tables are cleaned up, and global variables are reset.

     Now suppose we have more than one interpreter instance running at the
     same time.  This is feasible, but only if you used the -DMULTIPLICITY
     flag when building Perl.  By default, that sets PL_perl_destruct_level to
     1.

     Let's give it a try:

      #include <EXTERN.h>
      #include <perl.h>

      /* we're going to embed two interpreters */
      /* we're going to embed two interpreters */

      #define SAY_HELLO "-e", "print qq(Hi, I'm $^X\n)"

      int main(int argc, char **argv, char **env)
      {
          PerlInterpreter
              *one_perl = perl_alloc(),
              *two_perl = perl_alloc();
          char *one_args[] = { "one_perl", SAY_HELLO };
          char *two_args[] = { "two_perl", SAY_HELLO };

          perl_construct(one_perl);
          perl_construct(two_perl);

          perl_parse(one_perl, NULL, 3, one_args, (char **)NULL);
          perl_parse(two_perl, NULL, 3, two_args, (char **)NULL);

          perl_run(one_perl);
          perl_run(two_perl);

          perl_destruct(one_perl);
          perl_destruct(two_perl);

          perl_free(one_perl);
          perl_free(two_perl);
      }

     Compile as usual:

      % cc -o multiplicity multiplicity.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

     Run it, Run it:

      % multiplicity
      Hi, I'm one_perl
      Hi, I'm two_perl


     Using Perl modules, which themselves use C libraries, from your C program

     If you've played with the examples above and tried to embed a script that
     use()s a Perl module (such as Socket) which itself uses a C or C++
     library, this probably happened:
      Can't load module Socket, dynamic loading not available in this perl.
       (You may need to build a new perl executable which either supports
       dynamic loading or has the Socket module statically linked into it.)

     What's wrong?

     Your interpreter doesn't know how to communicate with these extensions on
     its own.  A little glue will help.  Up until now you've been calling
     perl_parse(), handing it NULL for the second argument:

      perl_parse(my_perl, NULL, argc, my_argv, NULL);

     That's where the glue code can be inserted to create the initial contact
     between Perl and linked C/C++ routines.  Let's take a look some pieces of
     perlmain.c to see how Perl does this:

      #ifdef __cplusplus
      #  define EXTERN_C extern "C"
      #else
      #  define EXTERN_C extern
      #endif

      static void xs_init _((void));

      EXTERN_C void boot_DynaLoader _((CV* cv));
      EXTERN_C void boot_Socket _((CV* cv));

      EXTERN_C void
      xs_init()
      {
             char *file = __FILE__;
             /* DynaLoader is a special case */
             newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file);
             newXS("Socket::bootstrap", boot_Socket, file);
      }

     Simply put: for each extension linked with your Perl executable
     (determined during its initial configuration on your computer or when
     adding a new extension), a Perl subroutine is created to incorporate the
     extension's routines.  Normally, that subroutine is named
     Module::bootstrap() and is invoked when you say use Module.  In turn,
     this hooks into an XSUB, boot_Module, which creates a Perl counterpart
     for each of the extension's XSUBs.  Don't worry about this part; leave
     that to the xsubpp and extension authors.  If your extension is
     dynamically loaded, DynaLoader creates Module::bootstrap() for you on the
     fly.  In fact, if you have a working DynaLoader then there is rarely any
     need to link in any other extensions statically.

     Once you have this code, slap it into the second argument of
     perl_parse():

      perl_parse(my_perl, xs_init, argc, my_argv, NULL);

     Then compile:

      % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

      % interp
        use Socket;
        use SomeDynamicallyLoadedModule;

        print "Now I can use extensions!\n"'

     ExtUtils::Embed can also automate writing the xs_init glue code.

      % perl -MExtUtils::Embed -e xsinit -- -o perlxsi.c
      % cc -c perlxsi.c `perl -MExtUtils::Embed -e ccopts`
      % cc -c interp.c  `perl -MExtUtils::Embed -e ccopts`
      % cc -o interp perlxsi.o interp.o `perl -MExtUtils::Embed -e ldopts`

     Consult the perlxs manpage and the perlguts manpage for more details.

Embedding Perl under Win32
     At the time of this writing (5.004), there are two versions of Perl which
     run under Win32.  (The two versions are merging in 5.005.)  Interfacing
     to ActiveState's Perl library is quite different from the examples in
     this documentation, as significant changes were made to the internal Perl
     API.  However, it is possible to embed ActiveState's Perl runtime.  For
     details, see the Perl for Win32 FAQ at
     http://www.perl.com/perl/faq/win32/Perl_for_Win32_FAQ.html.

     With the "official" Perl version 5.004 or higher, all the examples within
     this documentation will compile and run untouched, although the build
     process is slightly different between Unix and Win32.

     For starters, backticks don't work under the Win32 native command shell.
     The ExtUtils::Embed kit on CPAN ships with a script called genmake, which
     generates a simple makefile to build a program from a single C source
     file.  It can be used like this:

      C:\ExtUtils-Embed\eg> perl genmake interp.c
      C:\ExtUtils-Embed\eg> nmake
      C:\ExtUtils-Embed\eg> interp -e "print qq{I'm embedded in Win32!\n}"

     You may wish to use a more robust environment such as the Microsoft
     Developer Studio.  In this case, run this to generate perlxsi.c:

      perl -MExtUtils::Embed -e xsinit

     Create a new project and Insert -> Files into Project: perlxsi.c,
     perl.lib, and your own source files, e.g. interp.c.  Typically you'll
     find perl.lib in C:\perl\lib\CORE, if not, you should see the CORE
     directory relative to perl -V:archlib.  The studio will also need this
     path so it knows where to find Perl include files.  This path can be
     added via the Tools -> Options -> Directories menu.  Finally, select
     Build -> Build interp.exe and you're ready to go.

MORAL
     You can sometimes write faster code in C, but you can always write code
     faster in Perl.  Because you can use each from the other, combine them as
     you wish.

AUTHOR
     Jon Orwant <orwant@tpj.com> and Doug MacEachern <dougm@osf.org>, with
     small contributions from Tim Bunce, Tom Christiansen, Guy Decoux,
     Hallvard Furuseth, Dov Grobgeld, and Ilya Zakharevich.

     Doug MacEachern has an article on embedding in Volume 1, Issue 4 of The
     Perl Journal (http://tpj.com).  Doug is also the developer of the most
     widely-used Perl embedding: the mod_perl system (perl.apache.org), which
     embeds Perl in the Apache web server.  Oracle, Binary Evolution,
     ActiveState, and Ben Sugars's nsapi_perl have used this model for Oracle,
     Netscape and Internet Information Server Perl plugins.

     July 22, 1998

COPYRIGHT
     Copyright (C) 1995, 1996, 1997, 1998 Doug MacEachern and Jon Orwant.  All
     Rights Reserved.

     Permission is granted to make and distribute verbatim copies of this
     documentation provided the copyright notice and this permission notice
     are preserved on all copies.

     Permission is granted to copy and distribute modified versions of this
     documentation under the conditions for verbatim copying, provided also
     that they are marked clearly as modified versions, that the authors'
     names and title are unchanged (though subtitles and additional authors'
     names may be added), and that the entire resulting derived work is
     distributed under the terms of a permission notice identical to this one.

     Permission is granted to copy and distribute translations of this
     documentation into another language, under the above conditions for
     modified versions.